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New translations strings.yml (Pirate English)
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@ -580,7 +580,7 @@ itemCreateNoNameAmount: "Ye must set a name 'n amount first!"
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itemCreateCriticalError: "A critical error has occurred."
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questTitle: "-- <quest> --"
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questObjectivesTitle: "---(<quest>)---"
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questCompleteTitle: '**QUEST COMPLETE: <quest>**'
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questCompleteTitle: '**QUEST COMPLETE MATEY: <quest>**'
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questRewardsTitle: "Rewards:"
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journalTitle: "Quest Journal"
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questsTitle: "- Quests -"
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@ -626,17 +626,17 @@ eventEditorAddMobTypesTitle: "- Add Mob -"
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eventEditorPotionEffectsTitle: "- Event Potion Effects -"
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eventEditorPotionTypesTitle: "- Event Potion Types -"
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eventEditorWorldsTitle: "- Worlds -"
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effBlazeShoot: "Sound of a Blaze firing"
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effBowFire: "Sound of a bow firing"
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effBlazeShoot: "Sound o' a Blaze firin'"
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effBowFire: "Sound o' a bow firin'"
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effClick1: "A click sound"
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effClick2: "A different click sound"
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effDoorToggle: "Sound of a door opening or closing"
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effExtinguish: "Sound of fire being extinguished"
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effGhastShoot: "Sound of a Ghast firing"
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effGhastShriek: "Sound of a Ghast shrieking"
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effZombieWood: "Sound of a Zombie chewing an iron door"
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effZombieIron: "Sound of a Zombie chewing a wooden door"
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effEnterName: "Enter an effect name to add it to the list, or enter 'cancel' to return"
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effDoorToggle: "Sound o' a door openin' or closin'"
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effExtinguish: "Sound o' fire bein' extinguished"
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effGhastShoot: "Sound o' a Ghast firin'"
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effGhastShriek: "Sound o' a Ghast shriekin'"
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effZombieWood: "Sound o' a Zombie chewin' an iron door"
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effZombieIron: "Sound o' a Zombie chewin' a wooden door"
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effEnterName: "Enter an effect name t' add it t' th' list, or enter 'cancel' t' return"
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cmdCancel: "cancel"
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cmdAdd: "add"
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cmdClear: "clear"
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@ -653,15 +653,15 @@ place: "Place"
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use: "Use"
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cut: "Cut"
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catchFish: "Catch Fish"
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enchantItem: "Enchant <item> with <enchantment>"
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enchantItem: "Enchant <item> wit' <enchantment>"
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kill: "Kill"
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killAtLocation: "Kill <mob> at <location>"
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killPlayer: "Kill a Player"
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deliver: "Deliver <item> to <npc>"
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deliver: "Deliver <item> t' <npc>"
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talkTo: "Talk to <npc>"
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tame: "Tame"
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shearSheep: "Shear <color> sheep"
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goTo: "Go to <location>"
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goTo: "Go t' <location>"
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completed: "Completed"
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redoCompleted: "(Completed)"
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consoleError: "This command may only be performed in-game."
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