New translations strings.yml (Chinese Traditional)

This commit is contained in:
PikaMug 2020-02-18 03:11:52 -05:00
parent c65090e5e0
commit 37854684dc

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@ -249,7 +249,7 @@ stageEditorNoCitizens: "未安裝插件 Citizens"
stageEditorNoDenizen: "未安裝插件 Denizen"
stageEditorPositiveAmount: "您必須輸入 正數數字!"
stageEditorNotListofNumbers: "is not a list of numbers!"
stageEditorNoDelaySet: "You must set a delay first!"
stageEditorNoDelaySet: "你必須先設定延遲!"
stageEditorNoBlockNames: "你必須先設定方塊名稱!"
stageEditorNoEnchantments: "你必須先設定附魔!"
stageEditorNoItems: "你必須先添加物品!"
@ -260,9 +260,9 @@ stageEditorNoKillLocations: "您必須先選擇怪物擊殺地點!"
stageEditorNoBlockSelected: "你必須先選擇一個方塊。"
stageEditorNoColors: "您必須先選擇顏色!"
stageEditorNoLocations: "您必須先選擇地點!"
stageEditorMustSetPasswordDisplays: "You must add at least one password display first!"
stageEditorMustSetPasswordDisplays: "您必須先添加至少一個密碼提示!"
stageEditorDelayCleared: "延遲結束。"
stageEditorDenizenCleared: "Denizen script cleared."
stageEditorDenizenCleared: "已清除 Denizen 腳本。"
stageEditorObjectiveCleared: "已清除目標。"
stageEditorMessageCleared: "已清除訊息。"
stageEditorConfirmStageNote: "Any Stages after will be shifted back one spot"
@ -272,18 +272,18 @@ stageEditorNPCNote: '提示: 你可以使用 <npc> 來指定 NPC 名稱'
stageEditorOptional: "可選項"
stageEditorColors: "羊的顏色"
eventEditorCreate: "創建新的事件"
eventEditorEdit: "Edit an Action"
eventEditorEdit: "編輯事件"
eventEditorDelete: "Delete an Action"
eventEditorNoneToEdit: "No Actions currently exist to be edited!"
eventEditorNoneToDelete: "No Actions currently exist to be deleted!"
eventEditorNotFound: "Action not found!"
eventEditorExists: "Action already exists!"
eventEditorExists: "事件已存在!"
eventEditorSomeone: "Someone is already creating or editing an Action with that name!"
eventEditorAlpha: "名稱必須是字母或數字!"
eventEditorErrorReadingFile: "Error reading Actions file."
eventEditorErrorSaving: "保存時發生錯誤。"
eventEditorDeleted: "Action deleted, Quests and Actions reloaded."
eventEditorSaved: "Action saved, Quests and Actions reloaded."
eventEditorDeleted: "事件已刪除!任務及事件已重新載入。"
eventEditorSaved: "事件已保存!任務及事件已重新載入。"
eventEditorEnterEventName: "輸入事件名稱,<cancel>"
eventEditorModifiedNote: 'Note: You have modified an Action that the following Quests use:'
eventEditorForcedToQuit: "If you save the Action, anyone who is actively doing any of these Quests will be forced to quit them."
@ -303,8 +303,8 @@ eventEditorPotionTypesTitle: "- Action Potion Types -"
eventEditorWorldsTitle: "- 世界 -"
eventEditorSetName: "設定名稱"
eventEditorPlayer: "玩家"
eventEditorTimer: "Timer"
eventEditorEffect: "Effect"
eventEditorTimer: "計時器"
eventEditorEffect: "效果"
eventEditorWeather: "天氣"
eventEditorSetMessage: "發送訊息"
eventEditorClearInv: "清空物品欄"
@ -321,7 +321,7 @@ eventEditorSetSaturation: "設定飽和度"
eventEditorSetHealth: "設定生命值"
eventEditorEnterTimerSeconds: "設定任務限時(秒)"
eventEditorSetTimer: "Set time to fail quest"
eventEditorCancelTimer: "Cancel the quest timer"
eventEditorCancelTimer: "取消任務計時器"
eventEditorSetTeleport: "傳送到位置"
eventEditorSetCommands: "執行命令"
eventEditorItems: "Action Items"
@ -356,14 +356,14 @@ eventEditorEffectsCleared: "Action sound effects cleared."
eventEditorEffectLocationPrompt: "Right-click on a block to play a sound effect at, <add>, <cancel>"
eventEditorMobSpawns: "Action Mob Spawns"
eventEditorAddMobTypes: "添加怪物"
eventEditorMustSetMobTypesFirst: "You must set the mob type first!"
eventEditorMustSetMobTypesFirst: "你必須先設定怪物類型!"
eventEditorSetMobAmounts: "設定怪物數量"
eventEditorMustSetMobAmountsFirst: "你必須先設定怪物數量!"
eventEditorAddSpawnLocation: "Set spawn location"
eventEditorMobSpawnsCleared: "Mob spawns cleared."
eventEditorMustSetMobLocationFirst: "You must set a spawn-location first!"
eventEditorInvalidMob: "並非有效的怪物名稱!"
eventEditorSetMobName: "Set custom name for mob"
eventEditorSetMobName: "為怪物設定自訂名稱"
eventEditorSetMobType: "設定怪物類型"
eventEditorSetMobItemInHand: "設定手中的物品"
eventEditorSetMobItemInHandDrop: "設定手中物品的掉落機率"
@ -387,7 +387,7 @@ eventEditorSetPotionMagnitudes: "設定藥水等級"
eventEditorPotionsCleared: "已清除藥水效果。"
eventEditorInvalidPotionType: "並非有效的藥水效果!"
eventEditorLightningPrompt: "Right-click on a block to spawn a lightning strike at, <add>, <clear>, <cancel>"
eventEditorExplosionPrompt: "Right-click on a block to spawn an explosion at, <add>, <clear>, <cancel>"
eventEditorExplosionPrompt: "右鍵點擊一個方塊以設定爆炸生成點,<add><clear><cancel>"
eventEditorSelectBlockFirst: "你必須先選擇一個方塊。"
eventEditorSetMessagePrompt: "輸入訊息,<clear><cancel>"
eventEditorSetMobTypesPrompt: "輸入怪物名稱,<cancel>"
@ -405,7 +405,7 @@ eventEditorCommandsNote: "Note: You may use <player> to refer to the player's na
eventEditorSetCommandsPrompt: "輸入命令,<semicolon><clear><cancel>"
reqSetMoney: "Set money requirement"
reqSetQuestPoints: "設定任務點數條件"
reqSetItem: "Set item requirements"
reqSetItem: "設定物品條件"
reqSetPerms: "設定權限條件"
reqSetQuest: "設定任務條件"
reqSetQuestBlocks: "Set Quest blocks"
@ -429,8 +429,8 @@ reqMcMMOAmountsPrompt: "Enter mcMMO Classic skill amounts, <space>, <clear>, <ca
reqHeroesPrimaryPrompt: "Enter a Heroes Primary Class name, <clear>, <cancel>"
reqHeroesSecondaryPrompt: "Enter a Heroes Secondary Class name, <clear>, <cancel>"
reqFailMessagePrompt: "輸入失敗條件訊息,<cancel>"
reqAddItem: "Add item"
reqSetRemoveItems: "Set remove items"
reqAddItem: "添加物品"
reqSetRemoveItems: "移除物品"
reqNoItemsSet: "No items set"
reqNoValuesSet: "No values set"
reqHeroesPrimaryDisplay: "Primary Class:"
@ -595,7 +595,7 @@ questGUITitle: "- GUI Item Display -"
questRegionTitle: "- 任務區域 -"
effEnterName: "Enter an effect name to add it to the list, <cancel>"
cmdAdd: "添加"
strAdd: "then enter '<command>' to include it"
strAdd: "然後輸入 '<command>' 以添加它"
cmdClear: "清除"
strClear: "或輸入 '<command>' 清除所有數據"
cmdCancel: "取消"
@ -688,7 +688,7 @@ questPointsGiven: "<player> 給予你 <number> 任務點數。"
invalidMinimum: "輸入值必須至少為 <number> "
invalidRange: "輸入值必須在 <least> 至 <greatest> 之間 "
invalidOption: "無效的選項 "
invalidStageNum: "Invalid stage number for Quest <quest>"
invalidStageNum: "無效的任務 <quest> 階段編號"
noCurrentQuest: "<player> 目前沒有任何進行中的任務。"
playerNotFound: "找不到玩家。"
errorNPCID: '錯誤 沒有 ID 為 <number> 的 NPC'