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New translations strings.yml (Chinese Traditional)
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@ -249,7 +249,7 @@ stageEditorNoCitizens: "未安裝插件 Citizens!"
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stageEditorNoDenizen: "未安裝插件 Denizen!"
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stageEditorPositiveAmount: "您必須輸入 正數數字!"
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stageEditorNotListofNumbers: "is not a list of numbers!"
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stageEditorNoDelaySet: "You must set a delay first!"
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stageEditorNoDelaySet: "你必須先設定延遲!"
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stageEditorNoBlockNames: "你必須先設定方塊名稱!"
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stageEditorNoEnchantments: "你必須先設定附魔!"
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stageEditorNoItems: "你必須先添加物品!"
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@ -260,9 +260,9 @@ stageEditorNoKillLocations: "您必須先選擇怪物擊殺地點!"
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stageEditorNoBlockSelected: "你必須先選擇一個方塊。"
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stageEditorNoColors: "您必須先選擇顏色!"
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stageEditorNoLocations: "您必須先選擇地點!"
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stageEditorMustSetPasswordDisplays: "You must add at least one password display first!"
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stageEditorMustSetPasswordDisplays: "您必須先添加至少一個密碼提示!"
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stageEditorDelayCleared: "延遲結束。"
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stageEditorDenizenCleared: "Denizen script cleared."
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stageEditorDenizenCleared: "已清除 Denizen 腳本。"
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stageEditorObjectiveCleared: "已清除目標。"
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stageEditorMessageCleared: "已清除訊息。"
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stageEditorConfirmStageNote: "Any Stages after will be shifted back one spot"
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@ -272,18 +272,18 @@ stageEditorNPCNote: '提示: 你可以使用 <npc> 來指定 NPC 名稱'
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stageEditorOptional: "可選項"
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stageEditorColors: "羊的顏色"
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eventEditorCreate: "創建新的事件"
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eventEditorEdit: "Edit an Action"
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eventEditorEdit: "編輯事件"
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eventEditorDelete: "Delete an Action"
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eventEditorNoneToEdit: "No Actions currently exist to be edited!"
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eventEditorNoneToDelete: "No Actions currently exist to be deleted!"
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eventEditorNotFound: "Action not found!"
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eventEditorExists: "Action already exists!"
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eventEditorExists: "事件已存在!"
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eventEditorSomeone: "Someone is already creating or editing an Action with that name!"
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eventEditorAlpha: "名稱必須是字母或數字!"
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eventEditorErrorReadingFile: "Error reading Actions file."
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eventEditorErrorSaving: "保存時發生錯誤。"
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eventEditorDeleted: "Action deleted, Quests and Actions reloaded."
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eventEditorSaved: "Action saved, Quests and Actions reloaded."
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eventEditorDeleted: "事件已刪除!任務及事件已重新載入。"
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eventEditorSaved: "事件已保存!任務及事件已重新載入。"
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eventEditorEnterEventName: "輸入事件名稱,<cancel>"
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eventEditorModifiedNote: 'Note: You have modified an Action that the following Quests use:'
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eventEditorForcedToQuit: "If you save the Action, anyone who is actively doing any of these Quests will be forced to quit them."
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@ -303,8 +303,8 @@ eventEditorPotionTypesTitle: "- Action Potion Types -"
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eventEditorWorldsTitle: "- 世界 -"
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eventEditorSetName: "設定名稱"
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eventEditorPlayer: "玩家"
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eventEditorTimer: "Timer"
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eventEditorEffect: "Effect"
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eventEditorTimer: "計時器"
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eventEditorEffect: "效果"
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eventEditorWeather: "天氣"
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eventEditorSetMessage: "發送訊息"
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eventEditorClearInv: "清空物品欄"
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@ -321,7 +321,7 @@ eventEditorSetSaturation: "設定飽和度"
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eventEditorSetHealth: "設定生命值"
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eventEditorEnterTimerSeconds: "設定任務限時(秒)"
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eventEditorSetTimer: "Set time to fail quest"
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eventEditorCancelTimer: "Cancel the quest timer"
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eventEditorCancelTimer: "取消任務計時器"
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eventEditorSetTeleport: "傳送到位置"
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eventEditorSetCommands: "執行命令"
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eventEditorItems: "Action Items"
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@ -356,14 +356,14 @@ eventEditorEffectsCleared: "Action sound effects cleared."
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eventEditorEffectLocationPrompt: "Right-click on a block to play a sound effect at, <add>, <cancel>"
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eventEditorMobSpawns: "Action Mob Spawns"
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eventEditorAddMobTypes: "添加怪物"
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eventEditorMustSetMobTypesFirst: "You must set the mob type first!"
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eventEditorMustSetMobTypesFirst: "你必須先設定怪物類型!"
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eventEditorSetMobAmounts: "設定怪物數量"
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eventEditorMustSetMobAmountsFirst: "你必須先設定怪物數量!"
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eventEditorAddSpawnLocation: "Set spawn location"
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eventEditorMobSpawnsCleared: "Mob spawns cleared."
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eventEditorMustSetMobLocationFirst: "You must set a spawn-location first!"
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eventEditorInvalidMob: "並非有效的怪物名稱!"
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eventEditorSetMobName: "Set custom name for mob"
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eventEditorSetMobName: "為怪物設定自訂名稱"
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eventEditorSetMobType: "設定怪物類型"
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eventEditorSetMobItemInHand: "設定手中的物品"
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eventEditorSetMobItemInHandDrop: "設定手中物品的掉落機率"
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@ -387,7 +387,7 @@ eventEditorSetPotionMagnitudes: "設定藥水等級"
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eventEditorPotionsCleared: "已清除藥水效果。"
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eventEditorInvalidPotionType: "並非有效的藥水效果!"
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eventEditorLightningPrompt: "Right-click on a block to spawn a lightning strike at, <add>, <clear>, <cancel>"
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eventEditorExplosionPrompt: "Right-click on a block to spawn an explosion at, <add>, <clear>, <cancel>"
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eventEditorExplosionPrompt: "右鍵點擊一個方塊以設定爆炸生成點,<add>,<clear>,<cancel>"
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eventEditorSelectBlockFirst: "你必須先選擇一個方塊。"
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eventEditorSetMessagePrompt: "輸入訊息,<clear>,<cancel>"
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eventEditorSetMobTypesPrompt: "輸入怪物名稱,<cancel>"
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@ -405,7 +405,7 @@ eventEditorCommandsNote: "Note: You may use <player> to refer to the player's na
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eventEditorSetCommandsPrompt: "輸入命令,<semicolon>,<clear>,<cancel>"
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reqSetMoney: "Set money requirement"
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reqSetQuestPoints: "設定任務點數條件"
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reqSetItem: "Set item requirements"
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reqSetItem: "設定物品條件"
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reqSetPerms: "設定權限條件"
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reqSetQuest: "設定任務條件"
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reqSetQuestBlocks: "Set Quest blocks"
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@ -429,8 +429,8 @@ reqMcMMOAmountsPrompt: "Enter mcMMO Classic skill amounts, <space>, <clear>, <ca
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reqHeroesPrimaryPrompt: "Enter a Heroes Primary Class name, <clear>, <cancel>"
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reqHeroesSecondaryPrompt: "Enter a Heroes Secondary Class name, <clear>, <cancel>"
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reqFailMessagePrompt: "輸入失敗條件訊息,<cancel>"
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reqAddItem: "Add item"
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reqSetRemoveItems: "Set remove items"
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reqAddItem: "添加物品"
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reqSetRemoveItems: "移除物品"
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reqNoItemsSet: "No items set"
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reqNoValuesSet: "No values set"
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reqHeroesPrimaryDisplay: "Primary Class:"
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@ -595,7 +595,7 @@ questGUITitle: "- GUI Item Display -"
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questRegionTitle: "- 任務區域 -"
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effEnterName: "Enter an effect name to add it to the list, <cancel>"
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cmdAdd: "添加"
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strAdd: "then enter '<command>' to include it"
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strAdd: "然後輸入 '<command>' 以添加它"
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cmdClear: "清除"
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strClear: "或輸入 '<command>' 清除所有數據"
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cmdCancel: "取消"
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@ -688,7 +688,7 @@ questPointsGiven: "<player> 給予你 <number> 任務點數。"
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invalidMinimum: "輸入值必須至少為 <number> !"
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invalidRange: "輸入值必須在 <least> 至 <greatest> 之間 !"
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invalidOption: "無效的選項 !"
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invalidStageNum: "Invalid stage number for Quest <quest>"
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invalidStageNum: "無效的任務 <quest> 階段編號"
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noCurrentQuest: "<player> 目前沒有任何進行中的任務。"
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playerNotFound: "找不到玩家。"
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errorNPCID: '錯誤 ︰ 沒有 ID 為 <number> 的 NPC'
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