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Add missing tile to locale query for MC 1.12 and below, fixes #1204
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@ -483,6 +483,7 @@ public class LocaleQuery {
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keys.put("DOUBLE_PLANT.4", "tile.doublePlant.rose.name");
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keys.put("DOUBLE_PLANT.4", "tile.doublePlant.rose.name");
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keys.put("DOUBLE_PLANT.5", "tile.doublePlant.paeonia.name");
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keys.put("DOUBLE_PLANT.5", "tile.doublePlant.paeonia.name");
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keys.put("BROWN_MUSHROOM", "tile.mushroom.name");
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keys.put("BROWN_MUSHROOM", "tile.mushroom.name");
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keys.put("RED_MUSHROOM", "tile.mushroom.name"); //added
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keys.put("GOLD_BLOCK", "tile.blockGold.name");
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keys.put("GOLD_BLOCK", "tile.blockGold.name");
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keys.put("IRON_BLOCK", "tile.blockIron.name");
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keys.put("IRON_BLOCK", "tile.blockIron.name");
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keys.put("STONE_SLAB", "tile.stoneSlab.name");
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keys.put("STONE_SLAB", "tile.stoneSlab.name");
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