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https://github.com/PikaMug/Quests.git
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Do not exceed goal amount, fixes #2274
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2fb6b68949
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@ -1893,12 +1893,12 @@ public class BukkitQuester implements Quester {
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final BukkitQuestProgress bukkitQuestProgress = (BukkitQuestProgress) getQuestProgressOrDefault(quest);
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final BukkitQuestProgress bukkitQuestProgress = (BukkitQuestProgress) getQuestProgressOrDefault(quest);
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final int breakIndex = getCurrentStage(quest).getBlocksToBreak().indexOf(goal);
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final int breakIndex = getCurrentStage(quest).getBlocksToBreak().indexOf(goal);
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if (bukkitQuestProgress.blocksBroken.get(breakIndex) > goal.getAmount()) {
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if (bukkitQuestProgress.blocksBroken.get(breakIndex) >= goal.getAmount()) {
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return;
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return;
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}
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}
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final int progress = bukkitQuestProgress.blocksBroken.get(breakIndex) + 1;
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final int progress = bukkitQuestProgress.blocksBroken.get(breakIndex) + 1;
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bukkitQuestProgress.blocksBroken.set(breakIndex, progress);
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bukkitQuestProgress.blocksBroken.set(breakIndex, progress);
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if (progress >= goal.getAmount()) {
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if (progress == goal.getAmount()) {
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finishObjective(quest, new BukkitObjective(type, null, progress, goal), null, null, null,
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finishObjective(quest, new BukkitObjective(type, null, progress, goal), null, null, null,
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null, null, null, null);
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null, null, null, null);
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@ -1968,12 +1968,12 @@ public class BukkitQuester implements Quester {
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final BukkitQuestProgress bukkitQuestProgress = (BukkitQuestProgress) getQuestProgressOrDefault(quest);
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final BukkitQuestProgress bukkitQuestProgress = (BukkitQuestProgress) getQuestProgressOrDefault(quest);
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final int damageIndex = getCurrentStage(quest).getBlocksToDamage().indexOf(goal);
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final int damageIndex = getCurrentStage(quest).getBlocksToDamage().indexOf(goal);
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if (bukkitQuestProgress.blocksDamaged.get(damageIndex) > goal.getAmount()) {
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if (bukkitQuestProgress.blocksDamaged.get(damageIndex) >= goal.getAmount()) {
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return;
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return;
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}
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}
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final int progress = bukkitQuestProgress.blocksDamaged.get(damageIndex) + 1;
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final int progress = bukkitQuestProgress.blocksDamaged.get(damageIndex) + 1;
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bukkitQuestProgress.blocksDamaged.set(damageIndex, progress);
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bukkitQuestProgress.blocksDamaged.set(damageIndex, progress);
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if (progress >= goal.getAmount()) {
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if (progress == goal.getAmount()) {
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finishObjective(quest, new BukkitObjective(type, null, progress, goal), null, null, null,
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finishObjective(quest, new BukkitObjective(type, null, progress, goal), null, null, null,
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null, null, null, null);
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null, null, null, null);
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@ -2043,12 +2043,12 @@ public class BukkitQuester implements Quester {
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final BukkitQuestProgress bukkitQuestProgress = (BukkitQuestProgress) getQuestProgressOrDefault(quest);
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final BukkitQuestProgress bukkitQuestProgress = (BukkitQuestProgress) getQuestProgressOrDefault(quest);
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final int placeIndex = getCurrentStage(quest).getBlocksToPlace().indexOf(goal);
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final int placeIndex = getCurrentStage(quest).getBlocksToPlace().indexOf(goal);
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if (bukkitQuestProgress.blocksPlaced.get(placeIndex) > goal.getAmount()) {
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if (bukkitQuestProgress.blocksPlaced.get(placeIndex) >= goal.getAmount()) {
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return;
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return;
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}
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}
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final int progress = bukkitQuestProgress.blocksPlaced.get(placeIndex) + 1;
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final int progress = bukkitQuestProgress.blocksPlaced.get(placeIndex) + 1;
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bukkitQuestProgress.blocksPlaced.set(placeIndex, progress);
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bukkitQuestProgress.blocksPlaced.set(placeIndex, progress);
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if (progress >= goal.getAmount()) {
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if (progress == goal.getAmount()) {
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finishObjective(quest, new BukkitObjective(type, null, progress, goal), null, null, null,
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finishObjective(quest, new BukkitObjective(type, null, progress, goal), null, null, null,
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null, null, null, null);
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null, null, null, null);
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@ -2118,12 +2118,12 @@ public class BukkitQuester implements Quester {
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final BukkitQuestProgress bukkitQuestProgress = (BukkitQuestProgress) getQuestProgressOrDefault(quest);
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final BukkitQuestProgress bukkitQuestProgress = (BukkitQuestProgress) getQuestProgressOrDefault(quest);
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final int useIndex = getCurrentStage(quest).getBlocksToUse().indexOf(goal);
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final int useIndex = getCurrentStage(quest).getBlocksToUse().indexOf(goal);
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if (bukkitQuestProgress.blocksUsed.get(useIndex) > goal.getAmount()) {
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if (bukkitQuestProgress.blocksUsed.get(useIndex) >= goal.getAmount()) {
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return;
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return;
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}
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}
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final int progress = bukkitQuestProgress.blocksUsed.get(useIndex) + 1;
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final int progress = bukkitQuestProgress.blocksUsed.get(useIndex) + 1;
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bukkitQuestProgress.blocksUsed.set(useIndex, progress);
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bukkitQuestProgress.blocksUsed.set(useIndex, progress);
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if (progress >= goal.getAmount()) {
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if (progress == goal.getAmount()) {
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finishObjective(quest, new BukkitObjective(type, null, progress, goal), null, null, null,
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finishObjective(quest, new BukkitObjective(type, null, progress, goal), null, null, null,
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null, null, null, null);
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null, null, null, null);
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@ -2193,12 +2193,12 @@ public class BukkitQuester implements Quester {
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final BukkitQuestProgress bukkitQuestProgress = (BukkitQuestProgress) getQuestProgressOrDefault(quest);
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final BukkitQuestProgress bukkitQuestProgress = (BukkitQuestProgress) getQuestProgressOrDefault(quest);
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final int cutIndex = getCurrentStage(quest).getBlocksToCut().indexOf(goal);
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final int cutIndex = getCurrentStage(quest).getBlocksToCut().indexOf(goal);
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if (bukkitQuestProgress.blocksCut.get(cutIndex) > goal.getAmount()) {
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if (bukkitQuestProgress.blocksCut.get(cutIndex) >= goal.getAmount()) {
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return;
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return;
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}
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}
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final int progress = bukkitQuestProgress.blocksCut.get(cutIndex) + 1;
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final int progress = bukkitQuestProgress.blocksCut.get(cutIndex) + 1;
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bukkitQuestProgress.blocksCut.set(cutIndex, progress);
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bukkitQuestProgress.blocksCut.set(cutIndex, progress);
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if (progress >= goal.getAmount()) {
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if (progress == goal.getAmount()) {
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finishObjective(quest, new BukkitObjective(type, null, progress, goal), null, null, null,
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finishObjective(quest, new BukkitObjective(type, null, progress, goal), null, null, null,
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null, null, null, null);
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null, null, null, null);
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