New translations strings.yml (German)

This commit is contained in:
FlyingPikachu 2018-01-07 08:41:02 -05:00
parent ee4f3cb7d0
commit 3ca4748149

View File

@ -354,17 +354,17 @@ eventEditorSetEffects: "Setze Effekte"
eventEditorSetStorm: "Setze den Sturm"
eventEditorSetThunder: "Setze Gewitter"
eventEditorSetMobSpawns: "Setze die Monster Spawns"
eventEditorSetPotionEffects: "Set potion effects"
eventEditorSetHunger: "Set player hunger level"
eventEditorSetSaturation: "Set player saturation level"
eventEditorSetHealth: "Set player health level"
eventEditorEnterTimerSeconds: "Set number of seconds left before the quest fails (use cancel-timer event to cancel timers)"
eventEditorSetTimer: "Set time to fail quest"
eventEditorCancelTimer: "Cancel the quest timer"
eventEditorSetTeleport: "Set player teleport location"
eventEditorSetCommands: "Set commands to execute"
eventEditorSetPotionEffects: "Setze die Trankeffekte"
eventEditorSetHunger: "Setze den Hunger des Spielers"
eventEditorSetSaturation: "Setze die Sättigung des Spielers"
eventEditorSetHealth: "Setze die Gesundheit des Spielers"
eventEditorEnterTimerSeconds: "Setze einen Timer bevor die Quest scheitert. (Benutze cancel-timer Event um den Timer abzubrechen)"
eventEditorSetTimer: "Setze die Zeit, bis die Quest gescheitert ist"
eventEditorCancelTimer: "Bricht den Quest Timer ab"
eventEditorSetTeleport: "Setze die Teleport Position des Spielers"
eventEditorSetCommands: "Setze Befehle die ausgeführt werden"
eventEditorItems: "Event-Items"
eventEditorSetItems: "Give items"
eventEditorSetItems: "Gebe Items"
eventEditorItemsCleared: "Event items cleared."
eventEditorAddItem: "Item hinzufügen"
eventEditorSetItemNames: "Set item names"
@ -425,15 +425,15 @@ eventEditorSetMobSpawnLoc: "Right-click on a block to spawn a mob at, then enter
eventEditorSetMobSpawnAmount: "Set the amount of mobs to spawn"
eventEditorSetDropChance: "Set the drop chance"
eventEditorInvalidDropChance: "Drop chance has to be between 0.0 and 1.0"
eventEditorLightningPrompt: "Right-click on a block to spawn a lightning strike at, then enter 'add' to add it to the list, or enter 'clear' to clear the locations list, or 'cancel' to return"
eventEditorLightningPrompt: "Rechtsklick auf einen Block um einen Blitzschlag zu spawnen, dann schreibe 'add' um ihn zur Liste hinzuzufügen, oder schreibe 'clear' um die Position zu löschen, oder 'cancel' um zurückzukehren"
eventEditorPotionEffects: "Event trank Effekte"
eventEditorSetPotionEffectTypes: "Set potion effect types"
eventEditorMustSetPotionTypesFirst: "You must set potion effect types first!"
eventEditorSetPotionDurations: "Set potion effect durations"
eventEditorMustSetPotionDurationsFirst: "You must set potion effect durations first!"
eventEditorMustSetPotionTypesAndDurationsFirst: "You must set potion effect types and durations first!"
eventEditorSetPotionEffectTypes: "Setze die Trankeffekt Typen"
eventEditorMustSetPotionTypesFirst: "Du musst zuerst die Trankeffekt Typen setzen!"
eventEditorSetPotionDurations: "Setze die Tankeffekt Dauer"
eventEditorMustSetPotionDurationsFirst: "Du musst zuerst die Trankeffekt Dauer setzen!"
eventEditorMustSetPotionTypesAndDurationsFirst: "Du musst zuerst die Trankeffekt Typen und Dauer setzen!"
eventEditorNoDurationsSet: "(Keine Dauer-gesetzt)"
eventEditorSetPotionMagnitudes: "Set potion effect magnitudes"
eventEditorSetPotionMagnitudes: "Setze die Trankeffekt Größe"
eventEditorPotionsCleared: "Potion effects cleared."
eventEditorInvalidPotionType: "is not a valid potion effect type!"
eventEditorEnterNPCId: "NPC ID eingeben (oder -1 um zurückzukehren)"