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New translations strings.yml (German)
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@ -354,17 +354,17 @@ eventEditorSetEffects: "Setze Effekte"
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eventEditorSetStorm: "Setze den Sturm"
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eventEditorSetThunder: "Setze Gewitter"
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eventEditorSetMobSpawns: "Setze die Monster Spawns"
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eventEditorSetPotionEffects: "Set potion effects"
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eventEditorSetHunger: "Set player hunger level"
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eventEditorSetSaturation: "Set player saturation level"
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eventEditorSetHealth: "Set player health level"
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eventEditorEnterTimerSeconds: "Set number of seconds left before the quest fails (use cancel-timer event to cancel timers)"
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eventEditorSetTimer: "Set time to fail quest"
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eventEditorCancelTimer: "Cancel the quest timer"
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eventEditorSetTeleport: "Set player teleport location"
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eventEditorSetCommands: "Set commands to execute"
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eventEditorSetPotionEffects: "Setze die Trankeffekte"
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eventEditorSetHunger: "Setze den Hunger des Spielers"
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eventEditorSetSaturation: "Setze die Sättigung des Spielers"
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eventEditorSetHealth: "Setze die Gesundheit des Spielers"
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eventEditorEnterTimerSeconds: "Setze einen Timer bevor die Quest scheitert. (Benutze cancel-timer Event um den Timer abzubrechen)"
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eventEditorSetTimer: "Setze die Zeit, bis die Quest gescheitert ist"
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eventEditorCancelTimer: "Bricht den Quest Timer ab"
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eventEditorSetTeleport: "Setze die Teleport Position des Spielers"
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eventEditorSetCommands: "Setze Befehle die ausgeführt werden"
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eventEditorItems: "Event-Items"
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eventEditorSetItems: "Give items"
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eventEditorSetItems: "Gebe Items"
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eventEditorItemsCleared: "Event items cleared."
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eventEditorAddItem: "Item hinzufügen"
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eventEditorSetItemNames: "Set item names"
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@ -425,15 +425,15 @@ eventEditorSetMobSpawnLoc: "Right-click on a block to spawn a mob at, then enter
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eventEditorSetMobSpawnAmount: "Set the amount of mobs to spawn"
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eventEditorSetDropChance: "Set the drop chance"
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eventEditorInvalidDropChance: "Drop chance has to be between 0.0 and 1.0"
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eventEditorLightningPrompt: "Right-click on a block to spawn a lightning strike at, then enter 'add' to add it to the list, or enter 'clear' to clear the locations list, or 'cancel' to return"
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eventEditorLightningPrompt: "Rechtsklick auf einen Block um einen Blitzschlag zu spawnen, dann schreibe 'add' um ihn zur Liste hinzuzufügen, oder schreibe 'clear' um die Position zu löschen, oder 'cancel' um zurückzukehren"
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eventEditorPotionEffects: "Event trank Effekte"
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eventEditorSetPotionEffectTypes: "Set potion effect types"
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eventEditorMustSetPotionTypesFirst: "You must set potion effect types first!"
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eventEditorSetPotionDurations: "Set potion effect durations"
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eventEditorMustSetPotionDurationsFirst: "You must set potion effect durations first!"
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eventEditorMustSetPotionTypesAndDurationsFirst: "You must set potion effect types and durations first!"
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eventEditorSetPotionEffectTypes: "Setze die Trankeffekt Typen"
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eventEditorMustSetPotionTypesFirst: "Du musst zuerst die Trankeffekt Typen setzen!"
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eventEditorSetPotionDurations: "Setze die Tankeffekt Dauer"
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eventEditorMustSetPotionDurationsFirst: "Du musst zuerst die Trankeffekt Dauer setzen!"
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eventEditorMustSetPotionTypesAndDurationsFirst: "Du musst zuerst die Trankeffekt Typen und Dauer setzen!"
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eventEditorNoDurationsSet: "(Keine Dauer-gesetzt)"
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eventEditorSetPotionMagnitudes: "Set potion effect magnitudes"
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eventEditorSetPotionMagnitudes: "Setze die Trankeffekt Größe"
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eventEditorPotionsCleared: "Potion effects cleared."
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eventEditorInvalidPotionType: "is not a valid potion effect type!"
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eventEditorEnterNPCId: "NPC ID eingeben (oder -1 um zurückzukehren)"
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