diff --git a/src/main/resources/lang/de-DE/strings.yml b/src/main/resources/lang/de-DE/strings.yml index 60818728a..cf161d8e5 100644 --- a/src/main/resources/lang/de-DE/strings.yml +++ b/src/main/resources/lang/de-DE/strings.yml @@ -748,6 +748,7 @@ ENCHANTMENT_ARROW_FIRE: "Flamme" ENCHANTMENT_ARROW_INFINITE: "Unendlich" ENCHANTMENT_ARROW_KNOCKBACK: "Schlag" ENCHANTMENT_BINDING_CURSE: "Fluch der Bindung" +ENCHANTMENT_CHANNELING: "Channeling" ENCHANTMENT_DAMAGE_ALL: "Schärfe" ENCHANTMENT_DAMAGE_ARTHROPODS: "NemesisDerGliederfüßer" ENCHANTMENT_DEPTH_STRIDER: "Wasserläufer" @@ -756,9 +757,11 @@ ENCHANTMENT_DIG_SPEED: "Effizienz" ENCHANTMENT_DURABILITY: "Haltbarkeit" ENCHANTMENT_FIRE_ASPECT: "Verbrennung" ENCHANTMENT_FROST_WALKER: "Eisläufer" +ENCHANTMENT_IMPALING: "Impaling" ENCHANTMENT_KNOCKBACK: "Rückstoß" ENCHANTMENT_LOOT_BONUS_BLOCKS: "Glück" ENCHANTMENT_LOOT_BONUS_MOBS: "Plünderung" +ENCHANTMENT_LOYALTY: "Loyalty" ENCHANTMENT_LUCK: "GlückDesMeeres" ENCHANTMENT_LURE: "Köder" ENCHANTMENT_MENDING: "Reparatur" @@ -768,6 +771,7 @@ ENCHANTMENT_PROTECTION_EXPLOSIONS: "Explosionsschutz" ENCHANTMENT_PROTECTION_FALL: "Federfall" ENCHANTMENT_PROTECTION_FIRE: "Feuerschutz" ENCHANTMENT_PROTECTION_PROJECTILE: "Schusssicher" +ENCHANTMENT_RIPTIDE: "Riptide" ENCHANTMENT_SILK_TOUCH: "Behutsamkeit" ENCHANTMENT_SWEEPING_EDGE: "Schwungkraft" ENCHANTMENT_THORNS: "Dornen"