Add missing entities to locale query for MC 1.12 and below, fixes #1202

This commit is contained in:
PikaMug 2020-04-15 16:34:17 -04:00
parent 85d8131c34
commit 3fa4a158a8

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@ -1225,6 +1225,8 @@ public class LocaleQuery {
keys.put("ARMOR_STAND", "entity.ArmorStand.name"); keys.put("ARMOR_STAND", "entity.ArmorStand.name");
keys.put("CREEPER", "entity.Creeper.name"); keys.put("CREEPER", "entity.Creeper.name");
keys.put("SKELETON", "entity.Skeleton.name"); keys.put("SKELETON", "entity.Skeleton.name");
keys.put("WITHER_SKELETON", "entity.WitherSkeleton.name");
keys.put("STRAY", "entity.Stray.name");
keys.put("SPIDER", "entity.Spider.name"); keys.put("SPIDER", "entity.Spider.name");
keys.put("GIANT", "entity.Giant.name"); keys.put("GIANT", "entity.Giant.name");
keys.put("ZOMBIE", "entity.Zombie.name"); keys.put("ZOMBIE", "entity.Zombie.name");