New translations strings.yml (Pirate English)

This commit is contained in:
FlyingPikachu 2018-01-04 16:11:11 -05:00
parent 798395f5fe
commit 48bf41182d

View File

@ -108,13 +108,13 @@ questEditorNoStartBlockSelected: "Ye must select a block first."
questEditorPositiveAmount: "Amount must be a positive number." questEditorPositiveAmount: "Amount must be a positive number."
questEditorQuestAsRequirement1: "Th' followin' Quests 'ave" questEditorQuestAsRequirement1: "Th' followin' Quests 'ave"
questEditorQuestAsRequirement2: "as a requirement:" questEditorQuestAsRequirement2: "as a requirement:"
questEditorQuestAsRequirement3: "You must modify these Quests so that they do not use it before deleting it." questEditorQuestAsRequirement3: "Ye must modify these Quests so that they do nah use it afore deletin' it."
questEditorQuestNotFound: "Quest not found!" questEditorQuestNotFound: "Quest nah found!"
questEditorEventCleared: "Initial Event cleared." questEditorEventCleared: "Initial Event cleared."
questEditorSave: "Finish and save" questEditorSave: "Finish 'n save"
questEditorNeedAskMessage: "You must set an ask message!" questEditorNeedAskMessage: "Ye must set an ask message!"
questEditorNeedFinishMessage: "You must set a finish message!" questEditorNeedFinishMessage: "Ye must set a finish message!"
questEditorNeedStages: "Your Quest has no Stages!" questEditorNeedStages: "Yer Quest has no Stages!"
questEditorSaved: "Quest saved! (Ye will needs t' perform a Quest reload fer it t' appear)" questEditorSaved: "Quest saved! (Ye will needs t' perform a Quest reload fer it t' appear)"
questEditorExited: "Are ye sure ye wants t' exit without savin'?" questEditorExited: "Are ye sure ye wants t' exit without savin'?"
questEditorDeleted: "Are ye sure ye wants t' scuttle th' Quest" questEditorDeleted: "Are ye sure ye wants t' scuttle th' Quest"
@ -177,12 +177,12 @@ stageEditorSetEnchantments: "Set enchantments"
stageEditorSetItemNames: "Set item names" stageEditorSetItemNames: "Set item names"
stageEditorSetKillIds: "Set NPC IDs" stageEditorSetKillIds: "Set NPC IDs"
stageEditorSetMobTypes: "Set mob types" stageEditorSetMobTypes: "Set mob types"
stageEditorSetKillLocations: "Set kill locations" stageEditorSetKillLocations: "Set kill spots"
stageEditorSetKillLocationRadii: "Set kill location radii" stageEditorSetKillLocationRadii: "Set kill spot radii"
stageEditorSetKillLocationNames: "Set kill location names" stageEditorSetKillLocationNames: "Set kill spot names"
stageEditorSetLocations: "Set locations" stageEditorSetLocations: "Set spots"
stageEditorSetLocationRadii: "Set location radii" stageEditorSetLocationRadii: "Set spot radii"
stageEditorSetLocationNames: "Set location names" stageEditorSetLocationNames: "Set spot names"
stageEditorSetTameAmounts: "Set tame amounts" stageEditorSetTameAmounts: "Set tame amounts"
stageEditorSetShearColors: "Set sheep colors" stageEditorSetShearColors: "Set sheep colors"
stageEditorSetShearAmounts: "Set shear amounts" stageEditorSetShearAmounts: "Set shear amounts"
@ -193,17 +193,17 @@ stageEditorNoPasswordDisplays: "No password displays set"
stageObjectiveOverride: "Objective Display Override" stageObjectiveOverride: "Objective Display Override"
stageEditorCustom: "Custom Objectives" stageEditorCustom: "Custom Objectives"
stageEditorNoModules: "No modules loaded" stageEditorNoModules: "No modules loaded"
stageEditorModuleNotFound: "Custom objective module not found." stageEditorModuleNotFound: "Custom objective module nah found."
stageEditorCustomPrompt: "Enter the name of a custom objective to add, or enter 'clear' to clear all custom objectives, or 'cancel' to return." stageEditorCustomPrompt: "Enter th' name o' a custom objective t' add, or enter 'clear' t' clear all custom objectives, or 'cancel' t' return."
stageEditorCustomAlreadyAdded: "That custom objective has already been added!" stageEditorCustomAlreadyAdded: "That custom objective has already been added!"
stageEditorCustomCleared: "Custom objectives cleared." stageEditorCustomCleared: "Custom objectives cleared."
stageEditorCustomDataPrompt: "Enter value for <data>:" stageEditorCustomDataPrompt: "Enter value fer <data>:"
stageEditorEnterBlockNames: "Enter block names (or IDs), separating each one by a space, or enter 'cancel' to return." stageEditorEnterBlockNames: "Enter block names (or IDs), separatin' each one by a space, or enter 'cancel' t' return."
stageEditorBreakBlocksPrompt: "Enter break amounts (numbers), separating each one by a space, or enter 'cancel' to return." stageEditorBreakBlocksPrompt: "Enter break amounts (numbers), separatin' each one by a space, or enter 'cancel' t' return."
stageEditorDamageBlocksPrompt: "Enter damage amounts (numbers), separating each one by a space, or enter 'cancel' to return." stageEditorDamageBlocksPrompt: "Enter damage amounts (numbers), separatin' each one by a space, or enter 'cancel' t' return."
stageEditorPlaceBlocksPrompt: "Enter place amounts (numbers), separating each one by a space, or enter 'cancel' to return." stageEditorPlaceBlocksPrompt: "Enter place amounts (numbers), separatin' each one by a space, or enter 'cancel' t' return."
stageEditorUseBlocksPrompt: "Enter use amounts (numbers), separating each one by a space, or enter 'cancel' to return." stageEditorUseBlocksPrompt: "Enter use amounts (numbers), separating each one by a space, or enter 'cancel' to return."
stageEditorCutBlocksPrompt: "Enter cut amounts (numbers), separating each one by a space, or enter 'cancel' to return." stageEditorCutBlocksPrompt: "Enter cut amounts (numbers), separatin' each one by a space, or enter 'cancel' t' return."
stageEditorEnterBlockDurability: "Enter block durability (numbers), separating each one by a space, or enter 'cancel' to return." stageEditorEnterBlockDurability: "Enter block durability (numbers), separating each one by a space, or enter 'cancel' to return."
stageEditorCatchFishPrompt: "Enter number of fish to catch, or 0 to clear the fish catch objective, or -1 to cancel" stageEditorCatchFishPrompt: "Enter number of fish to catch, or 0 to clear the fish catch objective, or -1 to cancel"
stageEditorKillPlayerPrompt: "Enter number of players to kill, or 0 to clear the player kill objective, or -1 to cancel" stageEditorKillPlayerPrompt: "Enter number of players to kill, or 0 to clear the player kill objective, or -1 to cancel"