Don't kick people out of quests when they change. This is too picky and glitchy, I'd rather just deal with the consequences of broken quests, I think.

This commit is contained in:
Nathan Wolf 2015-12-02 08:36:56 -08:00
parent fccd3f03ec
commit 4dd8780d07

View File

@ -3224,6 +3224,9 @@ if (quest != null) {
Stage stage = getCurrentStage(quest); Stage stage = getCurrentStage(quest);
quest.updateCompass(this, stage); quest.updateCompass(this, stage);
exists = true; exists = true;
// Meh, let's not.
/*
if (q.equals(quest) == false) { if (q.equals(quest) == false) {
hardQuit(quest); hardQuit(quest);
@ -3236,6 +3239,7 @@ if (quest != null) {
} }
} }
*/
break; break;