mirror of
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New Crowdin updates (#1588)
* New translations strings.yml (Thai) * New translations strings.yml (Russian) * New translations strings.yml (Thai) * New translations strings.yml (Thai) * New translations strings.yml (Thai) * New translations strings.yml (Thai) * New translations strings.yml (Chinese Traditional) * New translations strings.yml (Chinese Simplified) * New translations strings.yml (Czech)
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@ -2,7 +2,7 @@
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COMMAND_LIST: "seznam"
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COMMAND_LIST_HELP: "<command> [stránka] - Zobrazí dostupné úkoly"
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COMMAND_TAKE: "take"
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COMMAND_TAKE_HELP: "<command> [název úkolu] - Přijme úkol"
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COMMAND_TAKE_HELP: "<command> [úkol] - Přijmi úkol příkazem"
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COMMAND_TAKE_USAGE: "Použijte: /quests take [úkol]"
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COMMAND_QUIT: "quit"
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COMMAND_QUIT_HELP: "<command> [úkol] - Ukončí momentální úkol"
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@ -25,7 +25,7 @@ COMMAND_QUEST_HELP: "- Zobrazí momentální cíle úkolu"
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COMMAND_QUESTINFO_HELP: "[úkol] - Zobrazí informace o úkolu"
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COMMAND_QUESTADMIN_HELP: "ukázat Questadmin nápovědu"
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COMMAND_QUESTADMIN_STATS: "stats"
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COMMAND_QUESTADMIN_STATS_HELP: "<command> [player] - Uvidíš statistiky z úkolů daného hráče"
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COMMAND_QUESTADMIN_STATS_HELP: "<command> [player] - Zobrazí statistiky z úkolů daného hráče"
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COMMAND_QUESTADMIN_GIVE: "give"
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COMMAND_QUESTADMIN_GIVE_HELP: "<command> [hráč] [úkol] - Donutí hráče přijmout úkol"
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COMMAND_QUESTADMIN_QUIT: "quit"
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@ -407,7 +407,7 @@ conditionEditorRideNPC: "Ездить НИП"
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conditionEditorEntitiesTitle: "- Сущности -"
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conditionEditorEntitiesPrompt: "Введите имена сущностей, <space>, <cancel>"
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conditionEditorNpcsTitle: "- НИП -"
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conditionEditorNpcsPrompt: "Введите идентификаторы НИП, <space>, <cancel>"
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conditionEditorNpcsPrompt: "Введите идентификаторы NPC, <space>, <cancel>"
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conditionEditorPermissions: "Собственное разрешение"
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conditionEditorPermissionsPrompt: "Введите узлы разрешений, <space>, <cancel>"
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conditionEditorItemsInMainHand: "Держать в основной руке"
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@ -102,14 +102,14 @@ questEditorSave: "เสร็จสิ้น และบันทึก"
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questEditorNeedAskMessage: "คุณต้องตั้งค่าข้อความถาม!"
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questEditorNeedFinishMessage: "คุณต้องตั้งค่าข้อความเสร็จสิ้น!"
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questEditorNeedStages: "ภารกิจของคุณไม่มีขั้นตอน!"
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questEditorSaved: "บันทึกภารกิจแล้ว! (คุณจะต้องทำการโหลด Quest เพื่อให้ปรากฏขึ้น)"
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questEditorSaved: "%bold%บันทึกเควสแล้ว! %reset%(คุณจะต้องพิมพ์ %red%<command> %reset% เพื่อให้เควสของคุณปรากฏในเกม)"
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stageEditorEditStage: "แก้ไขขั้นตอน"
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stageEditorNewStage: "เพิ่มขั้นตอนใหม่"
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stageEditorStages: "ขั้นตอน"
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stageEditorStage: "Stage"
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stageEditorBlocks: "บล็อก"
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stageEditorBreakBlocks: "แบ่งบล็อก"
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stageEditorDamageBlocks: "บล็อคความเสียหาย"
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stageEditorBreakBlocks: "ทำลายบล็อก"
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stageEditorDamageBlocks: "สร้างความเสียหายแก่บล็อก"
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stageEditorPlaceBlocks: "วางบล็อก"
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stageEditorUseBlocks: "ใช้บล็อก"
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stageEditorCutBlocks: "ตัดบล็อก"
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@ -131,7 +131,7 @@ stageEditorReachLocs: "เข้าถึงสถานที่ต่างๆ
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stageEditorReachRadii1: "เข้าถึงภายใน"
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stageEditorReachRadii2: "บล็อกของ"
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stageEditorTameMobs: "เชื่องมอนสเตอร์"
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stageEditorShearSheep: "แรงเฉือนการแกะ"
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stageEditorShearSheep: "ตัดขนแกะ"
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stageEditorKillPlayers: "ฆ่าผู้เล่น"
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stageEditorPlayers: "ผู้เล่น"
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stageEditorEvents: "กิจกรรม"
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@ -361,6 +361,9 @@ eventEditorLightningPrompt: "คลิกขวาที่บล็อกเพ
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eventEditorExplosionPrompt: "คลิกขวาที่บล็อกเพื่อวางระเบิดที่ <add> <clear> <cancel>"
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eventEditorSelectBlockFirst: "คุณต้องเลือกบล็อกก่อน"
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eventEditorSetMessagePrompt: "ป้อนข้อความ <clear> <cancel>"
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eventEditorSetMobTypesPrompt: "ป้อนชื่อสิ่งมีชีวิต <cancel>,"
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eventEditorSetMobAmountsPrompt: "ใส่จำนวนสิ่งมีชีวิต <cancel>,"
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eventEditorSetMobNamePrompt: "ป้อนชื่อสิ่งมีชีวิตนี้ <cancel>"
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eventEditorSetMobLocationPrompt: "คลิกขวาที่บล็อกเพื่อเลือก <add> <cancel>"
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eventEditorSetPotionEffectsPrompt: "ป้อนประเภทเอฟเฟกต์ยา <space> <cancel>"
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eventEditorSetPotionDurationsPrompt: "ป้อนระยะเวลาเอฟเฟกต์ยา (เป็นวินาที) <space> <cancel>"
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@ -543,24 +546,31 @@ cmdAdd: "เพิ่ม"
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cmdClear: "ล้าง"
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cmdCancel: "ยกเลิก"
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cmdDone: "เรียบร้อย"
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acceptQuest: "ยอมรับ Quest หรือไม่?"
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acceptQuest: "ยอมรับเควสหรือ?"
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enterAnOption: "ป้อนตัวเลือก"
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questAccepted: "เควสยอมรับ: <quest>"
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currentQuest: "เควสปัจจุบัน:"
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completedQuest: "เควสที่เสร็จสมบูรณ์:"
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noMoreQuest: "ไม่มีเควสให้ทำแล้ว"
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break: "ทำลาย"
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damage: "ดาเมจ"
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place: "วาง"
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use: "ใช้"
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craftItem: "คราฟ <item>: <count>"
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kill: "ฆ่า <mob>: <count>"
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killPlayer: "ฆ่าผู้เล่น"
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deliver: "นำ <item> ให้ <npc>: <count> ชิ้น"
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talkTo: "พูดคุยกับ <npc>"
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shearSheep: "ตัดขนแกะสี <color>"
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completed: "เสร็จแล้ว"
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redoCompleted: "(เสร็จแล้ว)"
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noActiveQuest: "คุณไม่มีเควสที่ได้รับมอบหมายในขณะนี้"
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permissionDisplay: "สิทธิ์การใช้งาน:"
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heroesClass: "คลาส"
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mcMMOLevel: "ระดับ"
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haveCompleted: "คุณmeว <quest> สำเร็จเป็นที่เรียบร้อยแล้ว!"
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questNotFound: "ไม่พบเควส"
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questInvalidChoice: "ตัวเลือกไม่ถูกต้อง โปรดพิมพ์ '<yes>' หรือ '<no>'"
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questTakeDisabled: "การทำเควสด้วยคำสั่งถูกปิดใช้งาน"
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questQuit: "คุณได้ออกจาก <quest>"
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questQuitDisabled: "การออกจากภารกิจนี้ถูกปิดใช้งาน"
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@ -610,7 +620,28 @@ compassSet: "กำหนดเป้าหมายเข็มทิศเป
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compassReset: "รีเซ็ตเป้าหมายเข็มทิศ"
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timeZone: "เขตเวลา"
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timeDay: "วัน"
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timeDays: "วัน"
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timeMonth: "เดือน"
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timeMonths: "เดือน"
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timeYear: "ปี"
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timeYears: "ปี"
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timeHour: "ชั่วโมง"
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timeHours: "ชั่วโมง"
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timeMinute: "นาที"
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timeMinutes: "นาที"
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timeSecond: "วินาที"
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timeSeconds: "วินาที"
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timeMillisecond: "มิลลิวินาที"
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timeMilliseconds: "มิลลิวินาที"
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cancelled: "ยกเลิกแล้ว"
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questTimeout: "ยกเลิกแล้ว"
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points: "แต้ม"
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quest: "เควส"
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event: "หนังบู๊"
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quests: "เควส"
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questPoints: "แต้มเควส"
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accepted: "ยอมรับแล้ว"
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complete: "สำเร็จ"
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requirements: "ความต้องการ"
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requirementsItemFail: "ไม่สามารถรวบรวมรายการที่ต้องการได้ อยู่ในมือคุณหรือไม่?"
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conditionFailQuit: "เงื่อนไขล้มเหลว คุณได้ออกจาก <quest>"
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@ -1,9 +1,9 @@
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---
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COMMAND_LIST: "列表"
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COMMAND_LIST_HELP: "<command> [页] - 列出可用任务"
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COMMAND_TAKE: "采取"
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COMMAND_TAKE: "接取"
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COMMAND_TAKE_HELP: "<command> [任务名] - 接受任务"
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COMMAND_TAKE_USAGE: "用法: /quests take [任务名]"
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COMMAND_TAKE_USAGE: "用法: /quests 接取 [任务名]"
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COMMAND_QUIT: "退出"
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COMMAND_QUIT_HELP: "<command> [任务名] - 放弃任务"
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COMMAND_JOURNAL: "日志"
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@ -33,10 +33,10 @@ COMMAND_QUESTADMIN_QUIT_HELP: "<command> [玩家] [任务名] - 强制玩家放
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COMMAND_QUESTADMIN_POINTS: "点数"
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COMMAND_QUESTADMIN_POINTS_HELP: "<command> [玩家] [任务点] - 设置玩家的任务点"
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COMMAND_QUESTADMIN_TAKEPOINTS: "失去点数"
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COMMAND_QUESTADMIN_TAKEPOINTS_HELP: "<command> [玩家] [任务点] - 扣除玩家的任务点"
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COMMAND_QUESTADMIN_TAKEPOINTS_HELP: "<command> [玩家] [任务点] - 扣除玩家的任务 <points>"
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COMMAND_QUESTADMIN_GIVEPOINTS: "给予点数"
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COMMAND_QUESTADMIN_GIVEPOINTS_HELP: "<command> [玩家] [任务点] - 添加玩家的任务点"
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COMMAND_QUESTADMIN_POINTSALL: "pointsall"
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COMMAND_QUESTADMIN_POINTSALL: "点数所有"
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COMMAND_QUESTADMIN_POINTSALL_HELP: "<command> [任务点] - 设置所有玩家的任务点"
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COMMAND_QUESTADMIN_FINISH: "完成"
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COMMAND_QUESTADMIN_FINISH_HELP: "<command> [玩家] [任务名] - 强制玩家立刻完成指定任务"
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@ -50,7 +50,7 @@ COMMAND_QUESTADMIN_RESET_HELP: "<command> [玩家] - 清除玩家所有任务记
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COMMAND_QUESTADMIN_REMOVE: "删除"
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COMMAND_QUESTADMIN_REMOVE_HELP: "<command> [玩家] [任务名] - 移除玩家一个已经完成的任务"
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COMMAND_QUESTADMIN_RELOAD: "重新加载"
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COMMAND_QUESTADMIN_RELOAD_HELP: "<command> - 重载所有任务"
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COMMAND_QUESTADMIN_RELOAD_HELP: "<command> - 重载插件"
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questEditorCreate: "创建新任务"
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questEditorEdit: "编辑任务"
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questEditorDelete: "删除任务"
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@ -296,7 +296,7 @@ eventEditorFailQuest: "失败任务"
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eventEditorSetExplosions: "设置爆炸地点"
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eventEditorSetLightning: "设置闪电攻击地点"
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eventEditorSetEffects: "设置效果"
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eventEditorSetStorm: "设置风暴"
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eventEditorSetStorm: "设置暴雨"
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eventEditorSetThunder: "设置迅雷"
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eventEditorSetMobSpawns: "设置生物生成"
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eventEditorSetPotionEffects: "应用药剂效果"
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@ -661,7 +661,7 @@ milkCow: "给奶牛"
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kill: "击杀"
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killAtLocation: "在<location> 击杀 <mob>"
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killPlayer: "击杀玩家"
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deliver: "运送<item>到<npc>初"
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deliver: "将 <item> 交给 <npc>: <count>"
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talkTo: "与 <npc> 谈话"
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tame: "驯服"
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shearSheep: "剪<color>色羊毛"
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@ -690,7 +690,7 @@ pageSelectionPosNum: "选择页面数必须是一个正整数。"
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questTakeDisabled: "已禁用通过命令进行任务。"
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questQuit: "您已放弃任务 <quest>"
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questQuitDisabled: "已禁用退出此任务。"
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questsUnknownCommand: "未知任务命令。请输入 /quests 获取帮助。"
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questsUnknownCommand: "未知命令。请输入 /quests 获取帮助。"
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pageNotExist: "页面不存在。"
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pageFooter: "- 页面 <current> / <all> -"
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questsReloaded: "已重新加载任务插件。"
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@ -705,12 +705,12 @@ questForceNextStage: "<player> 已进入任务 <quest> 的下一阶段。"
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questForcedNextStage: "<player> 已将你的任务 <quest> 提升到了下一阶段。"
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questReset: "<player> 已重置。"
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questRemoved: "任务 <quest> 已从玩家 <player> 的已完成任务中移除。"
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settingAllQuestPoints: "设置所有玩家的任务点数..."
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allQuestPointsSet: "所有玩家的任务点数都已被设置为 <number>!"
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setQuestPoints: "玩家 <player> 的任务点数已被设置为 <number>。"
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questPointsSet: "<player> 已将你的任务点数设置为 <number>。"
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takeQuestPoints: "从玩家 <player> 那里扣除了 <number> 任务点数。"
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questPointsTaken: "<player> 扣除了你 <number> 任务点数。"
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settingAllQuestPoints: "设置所有玩家的任务 <points> ..."
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allQuestPointsSet: "所有玩家的任务 <points> 都已被设置为 <number>!"
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setQuestPoints: "玩家 <player> 的任务 <points> 已被设置为 <number>。"
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questPointsSet: "<player> 已将你的任务 <points> 设置为 <number>。"
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takeQuestPoints: "从玩家 <player> 那里扣除了 <number> 任务 <points>。"
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questPointsTaken: "<player> 扣除了你 <number> 任务 <points> 。"
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giveQuestPoints: "给予<player>玩家<number>点任务点。"
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questPointsGiven: "<player>给予了你<number>点任务点。"
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invalidMinimum: "必须输入至少 <number>!"
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@ -766,7 +766,7 @@ clear: "清除"
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cleared: "已清除"
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none: "无"
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done: "完成"
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noneSet: "怪物"
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noneSet: "未设置"
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noDelaySet: "没有设置延迟"
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noIdsSet: "没有设置ID"
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noNamesSet: "未设置名称"
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@ -37,7 +37,7 @@ COMMAND_QUESTADMIN_TAKEPOINTS_HELP: "<command> [玩家名] [任務點數] - 扣
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COMMAND_QUESTADMIN_GIVEPOINTS: "給予任務點數"
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COMMAND_QUESTADMIN_GIVEPOINTS_HELP: "<command> [玩家名] [任務點數] - 給予玩家任務點數"
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COMMAND_QUESTADMIN_POINTSALL: "任務點數"
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COMMAND_QUESTADMIN_POINTSALL_HELP: "<command> [amount] - 統一所有玩家的任務點數"
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COMMAND_QUESTADMIN_POINTSALL_HELP: "<command> [amount] - 統一所有玩家的任務 <points>"
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COMMAND_QUESTADMIN_FINISH: "完成任務"
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COMMAND_QUESTADMIN_FINISH_HELP: "<command> [player] [quest] - 強制玩家完成任務"
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COMMAND_QUESTADMIN_NEXTSTAGE: "下一章節任務"
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@ -430,7 +430,7 @@ conditionEditorPlaceholderCleared: "佔位符條件已清除。"
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conditionEditorEnterPlaceholderId: "輸入佔位符標識符,<space>,<cancel>"
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conditionEditorEnterPlaceholderVal: "輸入佔位符值,<space>,<cancel>"
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reqSetMoney: "設定金幣條件"
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reqSetQuestPoints: "設定任務點數條件"
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reqSetQuestPoints: "設定任務 <points> 條件"
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reqSetItem: "設定物品條件"
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reqSetPerms: "設定權限條件"
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reqSetQuest: "設定任務條件"
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@ -497,7 +497,7 @@ optShareOnlySameQuest: "僅與同一任務共享"
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optShareDistance: "最大徑向距離"
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optHandleOfflinePlayer: "包括離線玩家"
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rewSetMoney: "設定金幣獎勵"
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rewSetQuestPoints: "設定任務點數獎勵"
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rewSetQuestPoints: "設定任務 <points> 獎勵"
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rewSetItems: "設定物品獎勵"
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rewSetExperience: "設定經驗值獎勵"
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rewSetCommands: "設定指令獎勵"
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@ -519,7 +519,7 @@ rewExperiencePrompt: "輸入經驗值,<clear>,<cancel>"
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rewCommandPrompt: "輸入命令獎勵,<semicolon>,<clear>,<cancel>"
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rewPermissionsPrompt: "輸入權限獎勵,<space>,<clear>,<cancel>"
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rewPermissionsWorldPrompt: "輸入權限世界,<semicolon>,<clear>,<cancel>"
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rewQuestPointsPrompt: "輸入任務點數的數量,<clear>,<cancel>"
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rewQuestPointsPrompt: "輸入任務 <points> 的數量,<clear>,<cancel>"
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rewMcMMOPrompt: "輸入 mcMMO Classic 技能(或為所有技能輸入“All”),<space>,<cancel>"
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rewHeroesClassesPrompt: "輸入 Heroes 職業名稱,<space>,<cancel>"
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rewHeroesExperiencePrompt: "輸入經驗量(數字,可輸入小數),<space>,<cancel>"
|
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@ -705,14 +705,14 @@ questForceNextStage: "<player> 已進入任務 <quest> 的下一階段。"
|
||||
questForcedNextStage: "<player> 已把你進入到任務 <quest> 的下一階段。"
|
||||
questReset: "<player> 已被重置。"
|
||||
questRemoved: "任務 <quest> 已從玩家 <player> 的已完成任務中移除。"
|
||||
settingAllQuestPoints: "設定所有玩家的任務點數..."
|
||||
allQuestPointsSet: "所有玩家的任務點數已被設定為 <number>。"
|
||||
setQuestPoints: "玩家 <player> 的任務點數已被設定為 <number>。"
|
||||
questPointsSet: "<player> 已將你的任務點數設為 <number> 。"
|
||||
takeQuestPoints: "從玩家 <player> 扣除了 <number> 任務點數。"
|
||||
questPointsTaken: "玩家 <player> 扣除了你 <number> 任務點數。"
|
||||
giveQuestPoints: "給予玩家 <player> <number> 任務點數。"
|
||||
questPointsGiven: "<player> 給予你 <number> 任務點數。"
|
||||
settingAllQuestPoints: "設定所有玩家的任務 <points> ..."
|
||||
allQuestPointsSet: "所有玩家的任務 <points> 已被設定為 <number>。"
|
||||
setQuestPoints: "玩家 <player> 的任務 <points> 已被設定為 <number>。"
|
||||
questPointsSet: "<player> 已將你的任務 <points> 設為 <number> 。"
|
||||
takeQuestPoints: "從玩家 <player> 扣除了 <number> 任務 <points>。"
|
||||
questPointsTaken: "玩家 <player> 扣除了你 <number> 任務 <points>。"
|
||||
giveQuestPoints: "給予玩家 <player> <number> 任務 <points>。"
|
||||
questPointsGiven: "<player> 給予你 <number> 任務 <points>。"
|
||||
invalidMinimum: "輸入值必須至少為 <number> !"
|
||||
invalidRange: "輸入值必須在 <least> 至 <greatest> 之間 !"
|
||||
invalidOption: "無效的選項 !"
|
||||
|
Loading…
Reference in New Issue
Block a user