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New translations strings.yml (Danish)
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@ -686,25 +686,25 @@ numQuestsLoaded: "<number> Quests indlæst."
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questForceTake: "<player> blev tvunget til at starte Questen <quest>."
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questForcedTake: "<player> har tvunget dig til at tage Questen <quest>."
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questForceQuit: "<player> blev tvunget til at forlade Questen <quest>."
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questForcedQuit: "<player> has forced you to quit the Quest <quest>."
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questForceFinish: "<player> has forcibly finished their Quest <quest>."
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questForcedFinish: "<player> has forced you to finish your Quest <quest>."
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questForceNextStage: "<player> has advanced to the next Stage in the Quest <quest>."
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questForcedNextStage: "<player> has advanced you to the next Stage in your Quest <quest>."
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questForcedQuit: "<player> har tvunget dig til at forlade Questen <quest>."
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questForceFinish: "<player> har med magt afsluttet din Quest <quest>."
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questForcedFinish: "<player> har tvunget dig til at færdiggøre din Quest <quest>."
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questForceNextStage: "<player> er gået videre til næste scene i Questen <quest>."
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questForcedNextStage: "<player> har avancerede dig til den næste scene i din Quest <quest>."
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questReset: "<player> blev nulstillet."
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questRemoved: "Quest <quest> has been removed from player <player>'s completed Quests."
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questRemoved: "Quest <quest> er blevet slettet af spiller <player>'s fuldførte Quests."
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settingAllQuestPoints: "Indstiller alle spillerenes Quest Points..."
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allQuestPointsSet: "Alle spillere's Quest Point blev sat til <number>!"
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setQuestPoints: "<player>'s Quest Point blev sat til <number>."
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questPointsSet: "<player> har sat dine Quest Point til <number>."
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takeQuestPoints: "Took away <number> Quest Points from <player>."
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questPointsTaken: "<player> took away <number> Quest Points."
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giveQuestPoints: "Gave <number> Quest Points from <player>."
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takeQuestPoints: "Fjernede <number> Quest Point fra <player>."
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questPointsTaken: "<player> fjernede <number> Quest Point."
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giveQuestPoints: "Gav <number> Quest Point til <player>."
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questPointsGiven: "<player> gav dig <number> Quest Point."
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invalidMinimum: "Input must be at least <number>!"
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invalidRange: "Input must be between <least> and <greatest>!"
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invalidMinimum: "Input skal mindst være <number>!"
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invalidRange: "Input skal være imellem <least> og <greatest>!"
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invalidOption: "Ugyldig indstilling!"
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invalidStageNum: "Invalid stage number for Quest <quest>"
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invalidStageNum: "Ugyldig scene nummer for Quest <quest>"
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noCurrentQuest: "<player> har ikke nogle Quests aktive."
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playerNotFound: "Spiller ikke fundet."
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errorNPCID: 'Fejl: Der er ingen NPC med ID <number>'
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@ -735,7 +735,7 @@ ENCHANTMENT_DIG_SPEED: "Effektivitet"
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ENCHANTMENT_DURABILITY: "Uødelæggelig"
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ENCHANTMENT_FIRE_ASPECT: "FireAspect"
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ENCHANTMENT_FROST_WALKER: "FrostWalker"
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ENCHANTMENT_IMPALING: "Impaling"
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ENCHANTMENT_IMPALING: "Spidning"
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ENCHANTMENT_KNOCKBACK: "Tilbageslag"
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ENCHANTMENT_LOOT_BONUS_BLOCKS: "Held"
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ENCHANTMENT_LOOT_BONUS_MOBS: "Plyndring"
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@ -749,12 +749,12 @@ ENCHANTMENT_PROTECTION_EXPLOSIONS: "BlastBeskyttelse"
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ENCHANTMENT_PROTECTION_FALL: "FjerFaldende"
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ENCHANTMENT_PROTECTION_FIRE: "Ildbeskyttelse"
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ENCHANTMENT_PROTECTION_PROJECTILE: "ProjectileBeskuttelse"
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ENCHANTMENT_RIPTIDE: "Riptide"
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ENCHANTMENT_RIPTIDE: "Understrøm"
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ENCHANTMENT_SILK_TOUCH: "SilkeBerøring"
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ENCHANTMENT_SWEEPING_EDGE: "FejendeKant"
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ENCHANTMENT_THORNS: "Torne"
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ENCHANTMENT_VANISHING_CURSE: "UsynlighedsForbannelse"
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ENCHANTMENT_WATER_WORKER: "AquaAffinity"
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ENCHANTMENT_WATER_WORKER: "Vandtilpasset"
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COLOR_BLACK: "Sort"
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COLOR_BLUE: "Blå"
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COLOR_BROWN: "Brun"
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