New translations strings.yml (Danish)

This commit is contained in:
PikaMug 2019-09-15 05:53:42 -04:00
parent f93f718005
commit 4fdf704180

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@ -686,25 +686,25 @@ numQuestsLoaded: "<number> Quests indlæst."
questForceTake: "<player> blev tvunget til at starte Questen <quest>." questForceTake: "<player> blev tvunget til at starte Questen <quest>."
questForcedTake: "<player> har tvunget dig til at tage Questen <quest>." questForcedTake: "<player> har tvunget dig til at tage Questen <quest>."
questForceQuit: "<player> blev tvunget til at forlade Questen <quest>." questForceQuit: "<player> blev tvunget til at forlade Questen <quest>."
questForcedQuit: "<player> has forced you to quit the Quest <quest>." questForcedQuit: "<player> har tvunget dig til at forlade Questen <quest>."
questForceFinish: "<player> has forcibly finished their Quest <quest>." questForceFinish: "<player> har med magt afsluttet din Quest <quest>."
questForcedFinish: "<player> has forced you to finish your Quest <quest>." questForcedFinish: "<player> har tvunget dig til at færdiggøre din Quest <quest>."
questForceNextStage: "<player> has advanced to the next Stage in the Quest <quest>." questForceNextStage: "<player> er gået videre til næste scene i Questen <quest>."
questForcedNextStage: "<player> has advanced you to the next Stage in your Quest <quest>." questForcedNextStage: "<player> har avancerede dig til den næste scene i din Quest <quest>."
questReset: "<player> blev nulstillet." questReset: "<player> blev nulstillet."
questRemoved: "Quest <quest> has been removed from player <player>'s completed Quests." questRemoved: "Quest <quest> er blevet slettet af spiller <player>'s fuldførte Quests."
settingAllQuestPoints: "Indstiller alle spillerenes Quest Points..." settingAllQuestPoints: "Indstiller alle spillerenes Quest Points..."
allQuestPointsSet: "Alle spillere's Quest Point blev sat til <number>!" allQuestPointsSet: "Alle spillere's Quest Point blev sat til <number>!"
setQuestPoints: "<player>'s Quest Point blev sat til <number>." setQuestPoints: "<player>'s Quest Point blev sat til <number>."
questPointsSet: "<player> har sat dine Quest Point til <number>." questPointsSet: "<player> har sat dine Quest Point til <number>."
takeQuestPoints: "Took away <number> Quest Points from <player>." takeQuestPoints: "Fjernede <number> Quest Point fra <player>."
questPointsTaken: "<player> took away <number> Quest Points." questPointsTaken: "<player> fjernede <number> Quest Point."
giveQuestPoints: "Gave <number> Quest Points from <player>." giveQuestPoints: "Gav <number> Quest Point til <player>."
questPointsGiven: "<player> gav dig <number> Quest Point." questPointsGiven: "<player> gav dig <number> Quest Point."
invalidMinimum: "Input must be at least <number>!" invalidMinimum: "Input skal mindst være <number>!"
invalidRange: "Input must be between <least> and <greatest>!" invalidRange: "Input skal være imellem <least> og <greatest>!"
invalidOption: "Ugyldig indstilling!" invalidOption: "Ugyldig indstilling!"
invalidStageNum: "Invalid stage number for Quest <quest>" invalidStageNum: "Ugyldig scene nummer for Quest <quest>"
noCurrentQuest: "<player> har ikke nogle Quests aktive." noCurrentQuest: "<player> har ikke nogle Quests aktive."
playerNotFound: "Spiller ikke fundet." playerNotFound: "Spiller ikke fundet."
errorNPCID: 'Fejl: Der er ingen NPC med ID <number>' errorNPCID: 'Fejl: Der er ingen NPC med ID <number>'
@ -735,7 +735,7 @@ ENCHANTMENT_DIG_SPEED: "Effektivitet"
ENCHANTMENT_DURABILITY: "Uødelæggelig" ENCHANTMENT_DURABILITY: "Uødelæggelig"
ENCHANTMENT_FIRE_ASPECT: "FireAspect" ENCHANTMENT_FIRE_ASPECT: "FireAspect"
ENCHANTMENT_FROST_WALKER: "FrostWalker" ENCHANTMENT_FROST_WALKER: "FrostWalker"
ENCHANTMENT_IMPALING: "Impaling" ENCHANTMENT_IMPALING: "Spidning"
ENCHANTMENT_KNOCKBACK: "Tilbageslag" ENCHANTMENT_KNOCKBACK: "Tilbageslag"
ENCHANTMENT_LOOT_BONUS_BLOCKS: "Held" ENCHANTMENT_LOOT_BONUS_BLOCKS: "Held"
ENCHANTMENT_LOOT_BONUS_MOBS: "Plyndring" ENCHANTMENT_LOOT_BONUS_MOBS: "Plyndring"
@ -749,12 +749,12 @@ ENCHANTMENT_PROTECTION_EXPLOSIONS: "BlastBeskyttelse"
ENCHANTMENT_PROTECTION_FALL: "FjerFaldende" ENCHANTMENT_PROTECTION_FALL: "FjerFaldende"
ENCHANTMENT_PROTECTION_FIRE: "Ildbeskyttelse" ENCHANTMENT_PROTECTION_FIRE: "Ildbeskyttelse"
ENCHANTMENT_PROTECTION_PROJECTILE: "ProjectileBeskuttelse" ENCHANTMENT_PROTECTION_PROJECTILE: "ProjectileBeskuttelse"
ENCHANTMENT_RIPTIDE: "Riptide" ENCHANTMENT_RIPTIDE: "Understrøm"
ENCHANTMENT_SILK_TOUCH: "SilkeBerøring" ENCHANTMENT_SILK_TOUCH: "SilkeBerøring"
ENCHANTMENT_SWEEPING_EDGE: "FejendeKant" ENCHANTMENT_SWEEPING_EDGE: "FejendeKant"
ENCHANTMENT_THORNS: "Torne" ENCHANTMENT_THORNS: "Torne"
ENCHANTMENT_VANISHING_CURSE: "UsynlighedsForbannelse" ENCHANTMENT_VANISHING_CURSE: "UsynlighedsForbannelse"
ENCHANTMENT_WATER_WORKER: "AquaAffinity" ENCHANTMENT_WATER_WORKER: "Vandtilpasset"
COLOR_BLACK: "Sort" COLOR_BLACK: "Sort"
COLOR_BLUE: "Blå" COLOR_BLUE: "Blå"
COLOR_BROWN: "Brun" COLOR_BROWN: "Brun"