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Method comments
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@ -2941,18 +2941,6 @@ public class Quester {
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Stage stage = getCurrentStage(quest);
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quest.updateCompass(this, stage);
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exists = true;
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// Meh, let's not.
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/*
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* if (q.equals(quest) == false) {
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*
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* hardQuit(quest);
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*
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* if (plugin.getServer().getPlayer(id) != null) { String error = Lang.get("questModified"); error = error.replace("<quest>",
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* ChatColor.DARK_PURPLE + quest.getName() + ChatColor.RED); plugin.getServer().getPlayer(id).sendMessage(ChatColor.GOLD + "[Quests] "
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* + ChatColor.RED + error); updateJournal(); }
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*
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* }
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*/
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break;
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}
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}
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@ -2966,6 +2954,11 @@ public class Quester {
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}
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}
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/**
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* Show an inventory GUI with quest items to the specified player
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* @param npc The NPC from which the GUI is bound
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* @param quests List of quests to use for displaying items
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*/
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public void showGUIDisplay(NPC npc, LinkedList<Quest> quests) {
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Player player = getPlayer();
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int size = ((quests.size() / 9) + 1) * 9;
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@ -2999,6 +2992,13 @@ public class Quester {
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player.openInventory(inv);
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}
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/**
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* Force Quester to quit the specified quest<p>
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*
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* Also cancels any timers
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*
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* @param quest The quest to quit
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*/
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public void hardQuit(Quest quest) {
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try {
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currentQuests.remove(quest);
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@ -3018,6 +3018,10 @@ public class Quester {
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}
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}
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/**
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* Forcibly remove quest from Quester's list of completed quests
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* @param quest The quest to remove
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*/
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public void hardRemove(Quest quest) {
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try {
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completedQuests.remove(quest.getName());
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@ -3026,6 +3030,11 @@ public class Quester {
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}
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}
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/**
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* Forcibly clear Quester's list of current quests<p>
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*
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* Also resets associated quest data
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*/
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public void hardClear() {
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try {
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currentQuests.clear();
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@ -3036,6 +3045,11 @@ public class Quester {
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}
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}
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/**
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* Forcibly set Quester's current stage
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* @param key The quest to set stage of
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* @param val The stage number to set
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*/
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public void hardStagePut(Quest key, Integer val) {
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try {
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currentQuests.put(key, val);
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@ -3044,6 +3058,11 @@ public class Quester {
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}
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}
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/**
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* Forcibly set Quester's quest data
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* @param key The quest to set stage of
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* @param val The data to set
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*/
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public void hardDataPut(Quest key, QuestData val) {
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try {
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questData.put(key, val);
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@ -3052,6 +3071,11 @@ public class Quester {
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}
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}
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/**
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* Reset compass target to Quester's bed spawn location<p>
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*
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* Will set to Quester's spawn location if bed spawn does not exist
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*/
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public void resetCompass() {
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if (!plugin.getSettings().canUseCompass())
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return;
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@ -3065,6 +3089,9 @@ public class Quester {
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player.setCompassTarget(defaultLocation);
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}
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/**
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* Gets first stage target from current quests, then updates compass accordingly
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*/
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public void findCompassTarget() {
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if (!plugin.getSettings().canUseCompass())
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return;
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@ -3078,6 +3105,11 @@ public class Quester {
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}
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}
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/**
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* Check whether the Quester's inventory contains the specified item
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* @param is The item with a specified amount to check
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* @return true if the inventory contains at least the amount of the specified stack
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*/
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public boolean hasItem(ItemStack is) {
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Inventory inv = getPlayer().getInventory();
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int playerAmount = 0;
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@ -3247,91 +3279,4 @@ public class Quester {
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}
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return true;
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}
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// I'm not sure why these methods are here. They've been in the class for a long time but aren't used anywhere?
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/*public static String checkPlacement(Inventory inv, int rawSlot) {
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if (rawSlot < 0) {
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return Lang.get("questNoDrop");
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}
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InventoryType type = inv.getType();
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if (type.equals(InventoryType.BREWING)) {
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if (rawSlot < 4) {
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return Lang.get("questNoBrew");
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}
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} else if (type.equals(InventoryType.CHEST)) {
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if (inv.getContents().length == 27) {
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if (rawSlot < 27) {
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return Lang.get("questNoStore");
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}
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} else {
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if (rawSlot < 54) {
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return Lang.get("questNoStore");
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}
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}
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} else if (type.equals(InventoryType.CRAFTING)) {
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if (rawSlot < 5) {
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return Lang.get("questNoCraft");
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} else if (rawSlot < 9) {
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return Lang.get("questNoEquip");
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}
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} else if (type.equals(InventoryType.DISPENSER)) {
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if (rawSlot < 9) {
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return Lang.get("questNoDispense");
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}
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} else if (type.equals(InventoryType.ENCHANTING)) {
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if (rawSlot == 0) {
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return Lang.get("questNoEnchant");
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}
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} else if (type.equals(InventoryType.ENDER_CHEST)) {
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if (rawSlot < 27) {
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return Lang.get("questNoStore");
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}
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} else if (type.equals(InventoryType.FURNACE)) {
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if (rawSlot < 3) {
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return Lang.get("questNoSmelt");
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}
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} else if (type.equals(InventoryType.WORKBENCH)) {
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if (rawSlot < 10) {
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return Lang.get("questNoCraft");
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}
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}
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return null;
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}*/
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/*public static List<Integer> getChangedSlots(Inventory inInv, ItemStack inNew) {
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List<Integer> changed = new ArrayList<Integer>();
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if (inInv.contains(inNew.getType())) {
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int amount = inNew.getAmount();
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HashMap<Integer, ? extends ItemStack> items = inInv.all(inNew.getType());
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for (int i = 0; i < inInv.getSize(); i++) {
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if (!items.containsKey((Integer) i)) {
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continue;
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}
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ItemStack item = items.get((Integer) i);
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int slotamount = item.getMaxStackSize() - item.getAmount();
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if (slotamount > 1) {
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if (amount > slotamount) {
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int toAdd = slotamount - amount;
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amount = amount - toAdd;
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changed.add(i);
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} else {
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changed.add(i);
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amount = 0;
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break;
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}
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}
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}
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if (amount > 0) {
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if (inInv.firstEmpty() != -1) {
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changed.add(inInv.firstEmpty());
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}
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}
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} else {
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if (inInv.firstEmpty() != -1) {
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changed.add(inInv.firstEmpty());
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}
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}
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return changed;
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}*/
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}
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@ -208,8 +208,8 @@ public class Quests extends JavaPlugin implements ConversationAbandonedListener
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getServer().getPluginManager().registerEvents(partiesListener, this);
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}
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// 10 - Delay loading of Quests, Events and modules
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delayLoadQuestInfo();
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// 10 - Delay loading of Quests, Actions and modules
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delayLoadQuestInfo(5L);
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}
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@Override
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@ -481,7 +481,12 @@ public class Quests extends JavaPlugin implements ConversationAbandonedListener
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}
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}
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private void delayLoadQuestInfo() {
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/**
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* Load quests, actions, and modules after specified delay<p>
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*
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* At startup, this permits Citizens to fully load first
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*/
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private void delayLoadQuestInfo(long ticks) {
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getServer().getScheduler().scheduleSyncDelayedTask(this, new Runnable() {
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@Override
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@ -500,7 +505,7 @@ public class Quests extends JavaPlugin implements ConversationAbandonedListener
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}
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loadModules();
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}
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}, 5L);
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}, ticks);
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}
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/**
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@ -575,6 +580,11 @@ public class Quests extends JavaPlugin implements ConversationAbandonedListener
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}
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}
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/**
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* Load the specified jar as a module
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*
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* @param jar A custom reward/requirement/objective jar
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*/
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public void loadModule(File jar) {
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try {
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@SuppressWarnings("resource")
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@ -1356,6 +1366,9 @@ public class Quests extends JavaPlugin implements ConversationAbandonedListener
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}
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}
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/**
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* Reload quests, player data, actions, config settings, lang and modules, in that order
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*/
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public void reloadQuests() {
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quests.clear();
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events.clear();
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@ -1382,6 +1395,12 @@ public class Quests extends JavaPlugin implements ConversationAbandonedListener
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}
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}
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/**
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* Get online Quester from player UUID
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*
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* @param id Player UUID
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* @return Quester, or null if offline
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*/
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public Quester getQuester(UUID id) {
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Quester quester = null;
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for (Quester q: questers) {
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@ -1405,6 +1424,12 @@ public class Quests extends JavaPlugin implements ConversationAbandonedListener
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return quester;
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}
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/**
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* Get online Quester from player name
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*
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* @param name Player name
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* @return Quester, or null if offline
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*/
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public Quester getQuester(String name) {
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UUID id = null;
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Quester quester = null;
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@ -1420,6 +1445,11 @@ public class Quests extends JavaPlugin implements ConversationAbandonedListener
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return quester;
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}
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/**
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* Get a list of all online Questers
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*
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* @return list of online Questers
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*/
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public LinkedList<Quester> getOnlineQuesters() {
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LinkedList<Quester> qs = new LinkedList<Quester>();
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for (Player p : getServer().getOnlinePlayers()) {
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