diff --git a/src/main/resources/lang/zh-CN/strings.yml b/src/main/resources/lang/zh-CN/strings.yml index fb95f6ea3..eaae4a881 100644 --- a/src/main/resources/lang/zh-CN/strings.yml +++ b/src/main/resources/lang/zh-CN/strings.yml @@ -275,10 +275,10 @@ stageEditorShearNotSameSize: "The sheep colors list and the shear amounts list a stageEditorMustSetPasswordDisplays: "You must add at least one password display first!" stageEditorAddPasswordCleared: "Password Objectives cleared." stageEditorPasswordNotSameSize: "The password display and password phrase lists are not the same size!" -stageEditorListContainsDuplicates: "List contains duplicates!" +stageEditorListContainsDuplicates: "列表中包含重复项!" stageEditorDelayCleared: "Delay cleared." stageEditorDelayMessageCleared: "Delay message cleared." -stageEditorDenizenCleared: "Denizen script cleared." +stageEditorDenizenCleared: "Denizen脚本已清除." stageEditorBreakBlocksCleared: "Break blocks objective cleared." stageEditorDamageBlocksCleared: "Damage blocks objective cleared." stageEditorPlaceBlocksCleared: "Place blocks objective cleared." @@ -325,18 +325,18 @@ eventEditorMustModifyQuests: "You must modify these Quests first!" eventEditorListSizeMismatch: "The lists are not the same size!" eventEditorListDuplicates: "List contains duplicates!" eventEditorNotANumberList: "Input was not a list of numbers!" -eventEditorInvalidEntry: "Invalid entry" +eventEditorInvalidEntry: "无效输入" eventEditorGiveItemsTitle: "- Give Items -" eventEditorEffectsTitle: "- Effects -" eventEditorStormTitle: "- Event Storm -" eventEditorThunderTitle: "- Event Thunder -" eventEditorMobSpawnsTitle: "- Event Mob Spawns -" -eventEditorMobsTitle: "- Mobs -" -eventEditorAddMobTypesTitle: "- Add Mob -" +eventEditorMobsTitle: "- 怪物 -" +eventEditorAddMobTypesTitle: "- 添加怪物 -" eventEditorPotionEffectsTitle: "- Event Potion Effects -" eventEditorPotionTypesTitle: "- Event Potion Types -" eventEditorWorldsTitle: "- Worlds -" -eventEditorSetName: "Set name" +eventEditorSetName: "设置名称" eventEditorSetMessage: "Set message" eventEditorClearInv: "Clear player inventory" eventEditorFailQuest: "Fail the quest" @@ -358,11 +358,11 @@ eventEditorSetCommands: "Set commands to execute" eventEditorItems: "Event Items" eventEditorSetItems: "Give items" eventEditorItemsCleared: "Event items cleared." -eventEditorAddItem: "Add item" -eventEditorSetItemNames: "Set item names" -eventEditorSetItemAmounts: "Set item amounts" -eventEditorNoNames: "No names set" -eventEditorMustSetNames: "You must set item names first!" +eventEditorAddItem: "添加物品" +eventEditorSetItemNames: "设置物品名称" +eventEditorSetItemAmounts: "设置物品数量" +eventEditorNoNames: "未设置名称" +eventEditorMustSetNames: "您必须先设置物品名称!" eventEditorInvalidName: "is not a valid item name!" eventEditorNotANumber: "is not a number!" eventEditorStorm: "Event Storm" @@ -370,7 +370,7 @@ eventEditorSetWorld: "Set world" eventEditorSetDuration: "Set duration" eventEditorNoWorld: "(No world set)" eventEditorSetWorldFirst: "You must set a world first!" -eventEditorInvalidWorld: "is not a valid world name!" +eventEditorInvalidWorld: "不是一个有效的世界名称!" eventEditorMustSetStormDuration: "You must set a storm duration!" eventEditorStormCleared: "Storm data cleared." eventEditorEnterStormWorld: "Enter a world name for the storm to occur in, " @@ -388,12 +388,12 @@ eventEditorInvalidEffect: "is not a valid effect name!" eventEditorEffectsCleared: "Event effects cleared." eventEditorEffectLocationPrompt: "Right-click on a block to play an effect at, , " eventEditorMobSpawns: "Event Mob Spawns" -eventEditorAddMobTypes: "Add mob" +eventEditorAddMobTypes: "添加怪物" eventEditorNoTypesSet: "(No type set)" -eventEditorMustSetMobTypesFirst: "You must set the mob type first!" -eventEditorSetMobAmounts: "Set mob amount" +eventEditorMustSetMobTypesFirst: "您必须先设置怪物类型!" +eventEditorSetMobAmounts: "设置怪物数量" eventEditorNoAmountsSet: "(No amounts set)" -eventEditorMustSetMobAmountsFirst: "You must set mob amount first!" +eventEditorMustSetMobAmountsFirst: "您必须先设置怪物数量!" eventEditorAddSpawnLocation: "Set spawn location" eventEditorMobSpawnsCleared: "Mob spawns cleared." eventEditorMustSetMobLocationFirst: "You must set a spawn-location first!"