New translations strings.yml (Chinese Traditional)

This commit is contained in:
FlyingPikachu 2019-02-09 07:11:31 -05:00
parent f8ce6405a8
commit 5c544de400

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@ -208,18 +208,18 @@ stageEditorNPCToTalkToPrompt: "輸入 NPC ID, <space>, <clear>, <cancel>"
stageEditorDeliveryMessagesPrompt: "輸入要傳遞的訊息, <semicolon>, <cancel>"
stageEditorKillNPCsPrompt: "請輸入擊殺數 (數字), <space>, <cancel>"
stageEditorMobsPrompt: "輸入怪物名稱, <space>, <cancel>"
stageEditorMobAmountsPrompt: "Enter mob amounts, <space>, <cancel>"
stageEditorMobAmountsPrompt: "輸入怪物數量, <space>, <cancel>"
stageEditorMobLocationPrompt: "右鍵一個方塊來選擇它,<add>,<cancel>"
stageEditorMobLocationRadiiPrompt: "Enter kill location radii (number of blocks), <space>, <cancel>"
stageEditorMobLocationNamesPrompt: "Enter location names, <semicolon>, <cancel>"
stageEditorReachLocationPrompt: "Right-click on a block to select it, <add>, <cancel>"
stageEditorReachLocationRadiiPrompt: "Enter reach location radii (number of blocks), <space>, <cancel>"
stageEditorReachLocationNamesPrompt: "Enter location names, <semicolon>, <cancel>"
stageEditorTameAmountsPrompt: "Enter tame amounts, <space>, <cancel>"
stageEditorShearColorsPrompt: "Enter sheep colors, <space>, <cancel>"
stageEditorShearAmountsPrompt: "Enter shear amounts, <space>, <cancel>"
stageEditorMobLocationRadiiPrompt: "輸入擊殺位置的半徑(方塊格數), <space>, <cancel>"
stageEditorMobLocationNamesPrompt: "輸入位置名稱, <semicolon>, <cancel>"
stageEditorReachLocationPrompt: "右鍵一個方塊來選擇它,<add>,<cancel>"
stageEditorReachLocationRadiiPrompt: "輸入到達指定位置的半徑(方塊格數), <space>, <cancel>"
stageEditorReachLocationNamesPrompt: "輸入位置名稱, <semicolon>, <cancel>"
stageEditorTameAmountsPrompt: "輸入馴服數量, <space>, <cancel>"
stageEditorShearColorsPrompt: "輸入羊的顏色, <space>, <cancel>"
stageEditorShearAmountsPrompt: "輸入剪羊毛數量, <space>, <cancel>"
stageEditorEventsPrompt: "輸入任務活動名稱, <clear>, <cancel>"
stageEditorChatEventsPrompt: "Enter an event name to add, <clear>, <cancel>"
stageEditorChatEventsPrompt: "輸入增加的任務活動名稱, <clear>, <cancel>"
stageEditorChatEventsTriggerPrompt: "%yellow%Enter a chat trigger for%aqua% <event>%yellow% <cancel>"
stageEditorCommandEventsPrompt: "Enter an event name to add, <clear>, <cancel>"
stageEditorCommandEventsTriggerPrompt: "%yellow%Enter a command trigger for%aqua% <event>%yellow% <cancel>"