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New translations strings.yml (Japanese)
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@ -92,7 +92,7 @@ questCurrentItem: "現在のアイテム:"
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questGUICleared: "クエストGUI Itemの表示がクリアされました。"
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questGUICleared: "クエストGUI Itemの表示がクリアされました。"
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questDeleted: "クエストを削除! クエストとイベントがリロードされました。"
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questDeleted: "クエストを削除! クエストとイベントがリロードされました。"
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questEditorNameExists: "その名前は既に使われています!"
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questEditorNameExists: "その名前は既に使われています!"
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questEditorBeingEdited: "その名前のクエストを誰かが 作成/編集 中です!"
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questEditorBeingEdited: "Something with that name is already being modified!"
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questEditorInvalidQuestName: "Name may not contain periods or commas!"
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questEditorInvalidQuestName: "Name may not contain periods or commas!"
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questEditorInvalidEventName: "そのイベント名は有効ではありません!"
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questEditorInvalidEventName: "そのイベント名は有効ではありません!"
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questEditorInvalidNPC: "そのIDを持つNPCは存在しません!"
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questEditorInvalidNPC: "そのIDを持つNPCは存在しません!"
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@ -272,7 +272,6 @@ eventEditorNoneToEdit: "No actions currently exist to be edited!"
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eventEditorNoneToDelete: "No actions currently exist to be deleted!"
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eventEditorNoneToDelete: "No actions currently exist to be deleted!"
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eventEditorNotFound: "Action not found!"
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eventEditorNotFound: "Action not found!"
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eventEditorExists: "Action already exists!"
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eventEditorExists: "Action already exists!"
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eventEditorSomeone: "Someone is already creating or editing an action with that name!"
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eventEditorErrorSaving: "保存中にエラーが発生しました。"
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eventEditorErrorSaving: "保存中にエラーが発生しました。"
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eventEditorDeleted: "Action deleted. Quest and action data reloaded."
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eventEditorDeleted: "Action deleted. Quest and action data reloaded."
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eventEditorSaved: "Action saved. Quest and action data reloaded."
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eventEditorSaved: "Action saved. Quest and action data reloaded."
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