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New translations strings.yml (Filipino)
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@ -631,30 +631,30 @@ effBowFire: "Tunog ng mababang apoy"
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effClick1: "Pindutin ang tunog"
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effClick1: "Pindutin ang tunog"
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effClick2: "Ibat ibang uri ng pagpindut ng tunog"
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effClick2: "Ibat ibang uri ng pagpindut ng tunog"
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effDoorToggle: "Tunog ng nagbubukas at nagsasaradong pinto"
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effDoorToggle: "Tunog ng nagbubukas at nagsasaradong pinto"
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effExtinguish: "Sound of fire being extinguished"
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effExtinguish: "Ang tunog ng apoy ay namatay na"
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effGhastShoot: "Sound of a Ghast firing"
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effGhastShoot: "Ang tunog ng pagpapaputok ng ghast"
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effGhastShriek: "Sound of a Ghast shrieking"
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effGhastShriek: "Ang tunog ng Ghast shrieking"
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effZombieWood: "Sound of a Zombie chewing an iron door"
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effZombieWood: "Ang tunog ng zombie na ngumunguya ng bakal na pinto"
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effZombieIron: "Sound of a Zombie chewing a wooden door"
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effZombieIron: "Ang tunog ng zombie na ngumunguya ng kahoy na pintuan"
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effEnterName: "Enter an effect name to add it to the list, or enter 'cancel' to return"
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effEnterName: "Ilagay ang pangalan ng epekto para idagdag ito sa listahan, o pindutin ang 'kansel' para bumalik"
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cmdCancel: "cancel"
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cmdCancel: "kansel"
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cmdAdd: "add"
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cmdAdd: "magdagdag"
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cmdClear: "clear"
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cmdClear: "linisin"
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cmdNone: "none"
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cmdNone: "wala"
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cmdDone: "done"
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cmdDone: "tapos na"
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acceptQuest: "Accept Quest?"
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acceptQuest: "Tanggapin ang pagsusulit?"
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enterAnOption: "Enter an option"
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enterAnOption: "Maglagay ng pagpipilian"
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questAccepted: 'Quest accepted: <quest>'
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questAccepted: 'Tinanggap ang pagsusulit: <quest>'
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currentQuest: "Current Quests:"
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currentQuest: "Kasalukuyang Pagsusulit:"
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noMoreQuest: "No more quests available."
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noMoreQuest: "Wala nang ibang pagsusulit ang magagamit."
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damage: "Damage"
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damage: "Sira"
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break: "Break"
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break: "Pahinga"
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place: "Place"
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place: "Lugar"
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use: "Use"
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use: "Gamitin"
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cut: "Cut"
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cut: "Putulin"
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catchFish: "Catch Fish"
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catchFish: "Humuli ng isda"
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enchantItem: "Enchant <item> with <enchantment>"
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enchantItem: "Gayumahin ang <item> kasama and <enchantment>"
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kill: "Kill"
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kill: "Patayin"
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killAtLocation: "Kill <mob> at <location>"
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killAtLocation: "Kill <mob> at <location>"
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killPlayer: "Kill a Player"
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killPlayer: "Kill a Player"
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deliver: "Deliver <item> to <npc>"
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deliver: "Deliver <item> to <npc>"
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