New translations strings.yml (Portuguese, Brazilian)

This commit is contained in:
FlyingPikachu 2018-01-08 03:42:32 -05:00
parent bcdec1c47c
commit 6be19118e3

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@ -61,7 +61,7 @@ COMMAND_QUESTADMIN_REMOVE_HELP: "remover [player] [quest] Remova uma Quest concl
COMMAND_QUESTADMIN_TOGGLEGUI: "alterar Menu" COMMAND_QUESTADMIN_TOGGLEGUI: "alterar Menu"
COMMAND_QUESTADMIN_TOGGLEGUI_HELP: "AlterarMenu [npc id] - Alterar menu de um npc" COMMAND_QUESTADMIN_TOGGLEGUI_HELP: "AlterarMenu [npc id] - Alterar menu de um npc"
COMMAND_QUESTADMIN_RELOAD: "reload" COMMAND_QUESTADMIN_RELOAD: "reload"
COMMAND_QUESTADMIN_RELOAD_HELP: "reload - Reload all Quests" COMMAND_QUESTADMIN_RELOAD_HELP: "reload - recarrega todas as quest"
questEditorHeader: "Create Quest" questEditorHeader: "Create Quest"
questEditorCreate: "Create new Quest" questEditorCreate: "Create new Quest"
questEditorEdit: "Edit a Quest" questEditorEdit: "Edit a Quest"
@ -111,48 +111,48 @@ questEditorQuestAsRequirement2: "as a requirement:"
questEditorQuestAsRequirement3: "You must modify these Quests so that they do not use it before deleting it." questEditorQuestAsRequirement3: "You must modify these Quests so that they do not use it before deleting it."
questEditorQuestNotFound: "Quest not found!" questEditorQuestNotFound: "Quest not found!"
questEditorEventCleared: "Initial Event cleared." questEditorEventCleared: "Initial Event cleared."
questEditorSave: "Finish and save" questEditorSave: "Finalizado e salvo"
questEditorNeedAskMessage: "You must set an ask message!" questEditorNeedAskMessage: "Você deve definir uma mensagem!"
questEditorNeedFinishMessage: "You must set a finish message!" questEditorNeedFinishMessage: "Você deve definir uma mensagem de término!"
questEditorNeedStages: "Your Quest has no Stages!" questEditorNeedStages: "Sua busca não tem nenhuma fases!"
questEditorSaved: "Quest saved! (You will need to perform a Quest reload for it to appear)" questEditorSaved: "Busca salvou! (Você precisará realizar uma recarga de busca para que ela apareça)"
questEditorExited: "Are you sure you want to exit without saving?" questEditorExited: "Tem certeza que quer sair antes de salvar?"
questEditorDeleted: "Are you sure you want to delete the Quest" questEditorDeleted: "Tem certeza que deseja deletar esta Quest"
questEditorNoPermsCreate: "You do not have permission to create Quests." questEditorNoPermsCreate: "Você não tem permissão para criar Quests."
questEditorNoPermsEdit: "You do not have permission to edit Quests." questEditorNoPermsEdit: "Você não tem permissão para editar Quests."
questEditorNoPermsDelete: "You do not have permission to delete Quests." questEditorNoPermsDelete: "Você não tem permissão para excluir Quests."
stageEditorEditStage: "Edit Stage" stageEditorEditStage: "Editar Stage"
stageEditorNewStage: "Add new Stage" stageEditorNewStage: "Adicionar nova etapa"
stageEditorStages: "Stages" stageEditorStages: "Estágios"
stageEditorStage: "Stage" stageEditorStage: "Estágio"
stageEditorBreakBlocks: "Break Blocks" stageEditorBreakBlocks: "Quebrar blocos"
stageEditorDamageBlocks: "Damage Blocks" stageEditorDamageBlocks: "Blocos de danos"
stageEditorPlaceBlocks: "Place Blocks" stageEditorPlaceBlocks: "Colocar Blocos"
stageEditorUseBlocks: "Use Blocks" stageEditorUseBlocks: "Utilize blocos"
stageEditorCutBlocks: "Cut Blocks" stageEditorCutBlocks: "Corte de blocos"
stageEditorCatchFish: "Catch Fish" stageEditorCatchFish: "Pegue um peixe"
stageEditorFish: "fish" stageEditorFish: "peixe"
stageEditorKillPlayers: "Kill Players" stageEditorKillPlayers: "Matar jogadores"
stageEditorPlayers: "players" stageEditorPlayers: "jogadores"
stageEditorEnchantItems: "Enchant Items" stageEditorEnchantItems: "Encantar itens"
stageEditorDeliverItems: "Deliver Items" stageEditorDeliverItems: "Entregar Itens"
stageEditorTalkToNPCs: "Talk to NPCs" stageEditorTalkToNPCs: "Falar com NPCs"
stageEditorKillNPCs: "Kill NPCs" stageEditorKillNPCs: "Matar NPCs"
stageEditorKillMobs: "Kill Mobs" stageEditorKillMobs: "Matar Mobs"
stageEditorReachLocs: "Reach locations" stageEditorReachLocs: "Alcançar locais"
stageEditorReachRadii1: "Reach within" stageEditorReachRadii1: "Chegar no prazo"
stageEditorReachRadii2: "blocks of" stageEditorReachRadii2: "blocos de"
stageEditorTameMobs: "Tame Mobs" stageEditorTameMobs: "Domar Mobs"
stageEditorShearSheep: "Shear Sheep" stageEditorShearSheep: "Shear Sheep"
stageEditorEvents: "Events" stageEditorEvents: "Eventos"
stageEditorStageEvents: "Stage Events" stageEditorStageEvents: "Palco de eventos"
stageEditorStartEvent: "Start Event" stageEditorStartEvent: "Evento de início"
stageEditorStartEventCleared: "Start Event cleared." stageEditorStartEventCleared: "Evento de início desmarcado."
stageEditorFinishEvent: "Finish Event" stageEditorFinishEvent: "Evento de acabamento"
stageEditorFinishEventCleared: "Finish Event cleared." stageEditorFinishEventCleared: "Evento de acabamento limpo."
stageEditorChatEvents: "Chat Events" stageEditorChatEvents: "Bate-papo eventos"
stageEditorChatTrigger: "Chat Trigger" stageEditorChatTrigger: "Gatilho de bate-papo"
stageEditorTriggeredBy: "Triggered by" stageEditorTriggeredBy: "Desencadeada por"
stageEditorChatEventsCleared: "Chat Events cleared." stageEditorChatEventsCleared: "Chat Events cleared."
stageEditorDeathEvent: "Death Event" stageEditorDeathEvent: "Death Event"
stageEditorDeathEventCleared: "Death Event cleared." stageEditorDeathEventCleared: "Death Event cleared."