Check for Citizens before sending NPC effect, fixes #997

This commit is contained in:
PikaMug 2019-11-08 13:40:40 -05:00
parent c0c339011f
commit 6eecb62c0c

View File

@ -53,14 +53,16 @@ public class NpcEffectThread implements Runnable {
}
/**
* Display a particle effect above an NPC one time
* Display a particle effect above a Citizens NPC one time
* @param player Target player to let view the effect
* @param npc Target NPC to place the effect above
* @param effectType Value of EnumParticle such as NOTE or SMOKE
*/
public void showEffect(Player player, NPC npc, String effectType) {
Location eyeLoc = npc.getEntity().getLocation();
eyeLoc.setY(eyeLoc.getY() + 1.5);
ParticleProvider.sendToPlayer(player, eyeLoc, effectType);
if (plugin.getDependencies().getCitizens() != null) {
Location eyeLoc = npc.getEntity().getLocation();
eyeLoc.setY(eyeLoc.getY() + 1.5);
ParticleProvider.sendToPlayer(player, eyeLoc, effectType);
}
}
}