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https://github.com/PikaMug/Quests.git
synced 2025-01-03 15:08:10 +01:00
Update for MC 1.13, untested. Bump version number
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parent
02f501d9e3
commit
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BIN
lib/craftbukkit-1.13.jar
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BIN
lib/craftbukkit-1.13.jar
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2
pom.xml
2
pom.xml
@ -3,7 +3,7 @@
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<groupId>me.blackvein.quests</groupId>
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<artifactId>quests</artifactId>
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<version>3.3.4</version>
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<version>3.3.5</version>
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<name>quests</name>
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<url>https://github.com/FlyingPikachu/Quests/</url>
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<packaging>jar</packaging>
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121
src/main/java/me/blackvein/particles/Eff_1_13_R1.java
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121
src/main/java/me/blackvein/particles/Eff_1_13_R1.java
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@ -0,0 +1,121 @@
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package me.blackvein.particles;
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import org.bukkit.Location;
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import org.bukkit.Particle;
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import org.bukkit.craftbukkit.v1_13_R1.entity.CraftPlayer;
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import org.bukkit.entity.Player;
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/**
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* This is the Eff_1_13_R1 Enum, it contains all valid effects that players can
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* use with the 1.13 server version.
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*
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* @author FlyingPikachu
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* @author GregZ_
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* @since 3.3.5
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* @version 3
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*/
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public enum Eff_1_13_R1 {
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EXPLOSION(Particle.EXPLOSION_NORMAL),
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EXPLOSION_LARGE(Particle.EXPLOSION_LARGE),
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EXPLOSION_HUGE(Particle.EXPLOSION_HUGE),
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FIREWORKS_SPARK(Particle.FIREWORKS_SPARK),
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BUBBLE(Particle.WATER_BUBBLE),
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WAKE(Particle.WATER_WAKE),
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SPLASH(Particle.WATER_SPLASH),
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SUSPENDED(Particle.SUSPENDED),
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DEPTH_SUSPEND(Particle.SUSPENDED_DEPTH),
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CRIT(Particle.CRIT),
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MAGIC_CRIT(Particle.CRIT_MAGIC),
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SMOKE(Particle.SMOKE_NORMAL),
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LARGE_SMOKE(Particle.SMOKE_LARGE),
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SPELL(Particle.SPELL),
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INSTANT_SPELL(Particle.SPELL_INSTANT),
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MOB_SPELL(Particle.SPELL_MOB),
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MOB_SPELL_AMBIENT(Particle.SPELL_MOB_AMBIENT),
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WITCH_MAGIC(Particle.SPELL_WITCH),
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DRIP_WATER(Particle.DRIP_WATER),
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DRIP_LAVA(Particle.DRIP_LAVA),
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ANGRY_VILLAGER(Particle.VILLAGER_ANGRY),
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HAPPY_VILLAGER(Particle.VILLAGER_HAPPY),
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TOWN_AURA(Particle.TOWN_AURA),
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NOTE(Particle.NOTE),
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PORTAL(Particle.PORTAL),
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ENCHANTMENT_TABLE(Particle.ENCHANTMENT_TABLE),
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FLAME(Particle.FLAME),
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LAVA(Particle.LAVA),
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CLOUD(Particle.CLOUD),
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RED_DUST(Particle.REDSTONE),
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SNOWBALL_POOF(Particle.SNOWBALL),
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SNOW_SHOVEL(Particle.SNOW_SHOVEL),
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SLIME(Particle.SLIME),
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HEART(Particle.HEART),
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BARRIER(Particle.BARRIER),
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ICONCRACK_(Particle.ITEM_CRACK),
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BLOCKCRACK_(Particle.BLOCK_CRACK),
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BLOCKDUST_(Particle.BLOCK_DUST),
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DROPLET(Particle.WATER_DROP),
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MOB_APPEARANCE(Particle.MOB_APPEARANCE),
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SWEEPING_DUST(Particle.SWEEP_ATTACK),
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DRAGON_BREATH(Particle.DRAGON_BREATH),
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ENDROD(Particle.END_ROD),
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DAMAGE_INDICATOR(Particle.DAMAGE_INDICATOR),
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FALLING_DUST(Particle.FALLING_DUST),
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SPIT(Particle.SPIT),
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TOTEM(Particle.TOTEM),
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BUBBLE_COLUMN_UP(Particle.BUBBLE_COLUMN_UP),
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BUBBLE_POP(Particle.BUBBLE_POP),
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CURRENT_DOWN(Particle.CURRENT_DOWN),
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SQUID_INK(Particle.SQUID_INK),
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NAUTILUS(Particle.NAUTILUS),
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DOLPHIN(Particle.DOLPHIN);
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/**
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* The NMS Particle to be sent to the player.
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*/
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private final Particle particleEnum;
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/**
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* Create a new instance of the Eff_1_13_R1 enum with the given particle type
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* to be sent.
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*
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* @param particleEnum
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* The particle type to be sent to the player in the
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* PacketPlayOutWorldParticles packet.
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*/
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Eff_1_13_R1(Particle particleEnum) {
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this.particleEnum = particleEnum;
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}
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/**
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* Send the given particle to the player via NMS. It should be noted that
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* all particles have the range limit set to 256 due to the second variable
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* in the packet constructor being false.
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*
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* @param player
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* The player to send the particle to.
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* @param location
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* The location to play the particle at.
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* @param offsetX
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* The offset of the particle in the X direction.
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* @param offsetY
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* The offset of the particle in the Y direction.
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* @param offsetZ
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* The offset of the particle in the Z direction.
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* @param speed
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* The speed that the particle effect will be played at.
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* @param count
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* The number of particles to send to the player.
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* @param data
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* An integer array needed for some particles, this is used for
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* packets such as block crack or particle colour on redstone /
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* firework particles.
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* @throws Exception
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* A ReportedException may be thrown if the network manager
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* fails to handle the packet.
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*/
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public void sendToPlayer(Player player, Location location, float offsetX, float offsetY, float offsetZ, float speed, int count, int[] data) throws Exception {
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((CraftPlayer) player).spawnParticle(particleEnum, location, count, offsetX, offsetY, offsetZ, speed, data);
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}
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}
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@ -22,6 +22,7 @@ import org.bukkit.entity.Player;
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import me.blackvein.particles.Eff_1_10_R1;
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import me.blackvein.particles.Eff_1_11_R1;
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import me.blackvein.particles.Eff_1_12_R1;
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import me.blackvein.particles.Eff_1_13_R1;
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import me.blackvein.particles.Eff_1_7_R3;
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import me.blackvein.particles.Eff_1_7_R4;
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import me.blackvein.particles.Eff_1_8_R1;
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@ -83,6 +84,100 @@ public class NpcEffectThread implements Runnable {
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showEffect_1_11_R1(player, npc, effectType);
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} else if (Bukkit.getBukkitVersion().contains("1.12")) {
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showEffect_1_12_R1(player, npc, effectType);
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} else if (Bukkit.getBukkitVersion().contains("1.13")) {
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showEffect_1_13_R1(player, npc, effectType);
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}
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}
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private void showEffect_1_13_R1(Player player, NPC npc, String effectType) {
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// Get and set eye location, because npc.getBukkitEntity() is deprecated.
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Location eyeLoc = npc.getEntity().getLocation();
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eyeLoc.setY(eyeLoc.getY() + 1.5);
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if (effectType.equalsIgnoreCase("enchant")) {
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try {
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Eff_1_13_R1.ENCHANTMENT_TABLE.sendToPlayer(player, eyeLoc, 0, 1, 0, 1, 10, null);
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} catch (Exception e) {
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e.printStackTrace();
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}
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} else if (effectType.equalsIgnoreCase("crit")) {
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try {
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Eff_1_13_R1.CRIT.sendToPlayer(player, eyeLoc, 0, 0, 0, (float) 0.35, 3, null);
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} catch (Exception e) {
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e.printStackTrace();
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}
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} else if (effectType.equalsIgnoreCase("spell")) {
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try {
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Eff_1_13_R1.INSTANT_SPELL.sendToPlayer(player, eyeLoc, 0, 0, 0, 1, 3, null);
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} catch (Exception e) {
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e.printStackTrace();
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}
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} else if (effectType.equalsIgnoreCase("magiccrit")) {
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try {
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Eff_1_13_R1.MAGIC_CRIT.sendToPlayer(player, eyeLoc, 0, 0, 0, (float) 0.35, 3, null);
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} catch (Exception e) {
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e.printStackTrace();
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}
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} else if (effectType.equalsIgnoreCase("mobspell")) {
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try {
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Eff_1_13_R1.MOB_SPELL.sendToPlayer(player, eyeLoc, 0, 0, 0, 1, 3, null);
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} catch (Exception e) {
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e.printStackTrace();
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}
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} else if (effectType.equalsIgnoreCase("note")) {
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try {
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Location old = eyeLoc;
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Location newLoc = new Location(player.getWorld(), old.getX(), old.getY() + (float) 0.5, old.getZ());
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Eff_1_13_R1.NOTE.sendToPlayer(player, newLoc, 0, 0, 0, 1, 1, null);
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} catch (Exception e) {
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e.printStackTrace();
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}
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} else if (effectType.equalsIgnoreCase("portal")) {
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try {
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Eff_1_13_R1.PORTAL.sendToPlayer(player, eyeLoc, 0, 0, 0, 1, 5, null);
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} catch (Exception e) {
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e.printStackTrace();
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}
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} else if (effectType.equalsIgnoreCase("dust")) {
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try {
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Location newLoc = new Location(player.getWorld(), eyeLoc.getX(), eyeLoc.getY() + (float) 0.5, eyeLoc.getZ());
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Eff_1_13_R1.RED_DUST.sendToPlayer(player, newLoc, 0, 0, 0, 1, 1, null);
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} catch (Exception e) {
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e.printStackTrace();
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}
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} else if (effectType.equalsIgnoreCase("witch")) {
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try {
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Eff_1_13_R1.WITCH_MAGIC.sendToPlayer(player, eyeLoc, 0, 0, 0, 1, 3, null);
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} catch (Exception e) {
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e.printStackTrace();
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}
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} else if (effectType.equalsIgnoreCase("snowball")) {
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try {
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Location old = eyeLoc;
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Location newLoc = new Location(player.getWorld(), old.getX(), old.getY() + (float) 0.5, old.getZ());
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Eff_1_13_R1.SNOWBALL_POOF.sendToPlayer(player, newLoc, 0, 0, 0, 1, 3, null);
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} catch (Exception e) {
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e.printStackTrace();
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}
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} else if (effectType.equalsIgnoreCase("splash")) {
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try {
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Location old = eyeLoc;
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Location newLoc = new Location(player.getWorld(), old.getX(), old.getY() + (float) 0.5, old.getZ());
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Eff_1_13_R1.SPLASH.sendToPlayer(player, newLoc, 0, 0, 0, 1, 4, null);
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} catch (Exception e) {
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e.printStackTrace();
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}
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} else if (effectType.equalsIgnoreCase("smoke")) {
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try {
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Eff_1_13_R1.TOWN_AURA.sendToPlayer(player, eyeLoc, 0, 1, 0, 1, 20, null);
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} catch (Exception e) {
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e.printStackTrace();
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}
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} else {
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try {
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Eff_1_13_R1.valueOf(effectType.toUpperCase()).sendToPlayer(player, eyeLoc, 0, 0, 0, 1, 3, null);
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} catch (Exception e) {
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plugin.getInstance().getLogger().info(effectType + " is not a valid effect name!");
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}
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}
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}
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