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New translations strings.yml (Chinese Traditional)
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@ -234,13 +234,13 @@ stageEditorShearColorsPrompt: "輸入羊的顏色, <space>, <cancel>"
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stageEditorShearAmountsPrompt: "輸入剪羊毛數量, <space>, <cancel>"
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stageEditorEventsPrompt: "輸入任務活動名稱, <clear>, <cancel>"
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stageEditorChatEventsPrompt: "輸入增加的任務活動名稱, <clear>, <cancel>"
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stageEditorChatEventsTriggerPrompt: "%yellow%Enter a chat trigger for%aqua% <action>%yellow% <cancel>"
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stageEditorCommandEventsPrompt: "Enter an action name to add, <clear>, <cancel>"
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stageEditorCommandEventsTriggerPrompt: "%yellow%Enter a command trigger for%aqua% <action>%yellow% <cancel>"
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stageEditorDelayMessagePrompt: "Enter delay message, <clear>, <cancel>"
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stageEditorScriptPrompt: "Enter script name, <clear>, <cancel>"
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stageEditorStartMessagePrompt: "Enter start message, <clear>, <cancel>"
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stageEditorCompleteMessagePrompt: "Enter complete message, <clear>, <cancel>"
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stageEditorChatEventsTriggerPrompt: "%yellow% 輸入%aqua%<action>的對話觸發器%yellow%<cancel>"
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stageEditorCommandEventsPrompt: "輸入增加的任務活動名稱, <clear>, <cancel>"
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stageEditorCommandEventsTriggerPrompt: "%yellow% 輸入%aqua%<action>的command指令觸發器%yellow%<cancel>"
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stageEditorDelayMessagePrompt: "輸入延遲傳遞的訊息, <clear>, <cancel>"
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stageEditorScriptPrompt: "輸入腳本名稱, <clear>, <cancel>"
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stageEditorStartMessagePrompt: "輸入任務開始時的訊息, <clear>, <cancel>"
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stageEditorCompleteMessagePrompt: "輸入任務完成時的訊息, <clear>, <cancel>"
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stageEditorPasswordDisplayPrompt: "Enter password display, <cancel>"
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stageEditorPasswordDisplayHint: "(This is the text that will be displayed to the player as their objective)"
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stageEditorPasswordPhrasePrompt: "Enter password phrases, <semicolon>, <cancel>"
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@ -271,15 +271,15 @@ stageEditorNoEnchantments: "You must set enchantments first!"
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stageEditorNoItems: "You must add items first!"
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stageEditorNoDeliveryMessage: "You must set at least one delivery message!"
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stageEditorNoNPCs: "You must set NPC IDs first!"
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stageEditorNoMobTypes: "You must set mob types first!"
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stageEditorNoKillLocations: "You must set kill locations first!"
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stageEditorNoBlockSelected: "You must select a block first."
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stageEditorNoColors: "You must set colors first!"
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stageEditorNoLocations: "You must set locations first!"
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stageEditorNoMobTypes: "您必須先選擇怪物類型!"
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stageEditorNoKillLocations: "您必須先選擇怪物擊殺地點!"
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stageEditorNoBlockSelected: "您必須先選擇一個方塊."
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stageEditorNoColors: "您必須先選擇顏色!"
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stageEditorNoLocations: "您必須先選擇地點!"
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stageEditorMustSetPasswordDisplays: "You must add at least one password display first!"
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stageEditorDelayCleared: "Delay cleared."
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stageEditorDelayCleared: "延遲結束"
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stageEditorDenizenCleared: "Denizen script cleared."
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stageEditorObjectiveCleared: "Objective cleared."
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stageEditorObjectiveCleared: "目標達成"
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stageEditorMessageCleared: "Message cleared."
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stageEditorConfirmStageDelete: "Are you sure you want to delete this stage?"
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stageEditorConfirmStageNote: "Any Stages after will be shifted back one spot"
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