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New translations strings.yml (Korean)
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@ -197,16 +197,16 @@ stageEditorPassword: "비밀 번호"
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stageEditorAddPasswordDisplay: "표시될 비밀번호 추가"
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stageEditorAddPasswordPhrases: "암호 문구 추가"
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stageEditorObjectiveOverride: "목표 디스플레이 오버라이드"
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stageEditorCustom: "Custom objectives"
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stageEditorNoModules: "No modules loaded"
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stageEditorModuleNotFound: "Custom objective module not found."
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stageEditorCustomPrompt: "Enter the name of a custom objective to add, <clear>, <cancel>"
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stageEditorCustomAlreadyAdded: "That custom objective has already been added!"
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stageEditorCustomCleared: "Custom objectives cleared."
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stageEditorCustomDataPrompt: "Enter value for <data>:"
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stageEditorEnterBlockNames: "Enter block names, <space>, <cancel>"
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stageEditorBreakBlocksPrompt: "Enter break amounts (numbers), <space>, <cancel>"
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stageEditorDamageBlocksPrompt: "Enter damage amounts (numbers), <space>, <cancel>"
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stageEditorCustom: "맞춤 목표"
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stageEditorNoModules: "모듈이 로드되지 않았습니다."
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stageEditorModuleNotFound: "사용자 정의 목표 모듈을 찾을 수 없습니다."
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stageEditorCustomPrompt: "추가할 사용자 정의 목표 입력,<clear>,<cancel>"
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stageEditorCustomAlreadyAdded: "그 커스텀 목표는 이미 추가되었습니다!"
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stageEditorCustomCleared: "사용자 정의 목표가 삭제되었습니다."
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stageEditorCustomDataPrompt: "값 입력 <data>:"
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stageEditorEnterBlockNames: "블록 이름 입력,<space>,<cancel>"
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stageEditorBreakBlocksPrompt: "부술 양(숫자) 입력,<space>,<cancel>"
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stageEditorDamageBlocksPrompt: "데미지 양(숫자) 입력,<space>,<cancel>"
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stageEditorPlaceBlocksPrompt: "놓을 양 입력 (numbers),<space>,<cancel>"
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stageEditorUseBlocksPrompt: "사용 량 입력 (numbers),<space>,<cancel>"
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stageEditorCutBlocksPrompt: "삭제 량 입력 (numbers),<space>,<cancel>"
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@ -214,23 +214,23 @@ stageEditorEnterBlockDurability: "블록 내구량 입력 (numbers),<space>,<can
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stageEditorCatchFishPrompt: "물고기 잡을 수량 입력 (numbers),<clear>,<cancel>"
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stageEditorKillPlayerPrompt: "죽이려는 플레이어 수를 입력하십시오, <clear>, <cancel>"
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stageEditorEnchantTypePrompt: "인챈트 이름 입력,<semicolon>,<cancel>"
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stageEditorEnchantAmountsPrompt: "Enter enchant amounts (numbers), <space>, <cancel>"
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stageEditorItemNamesPrompt: "Enter item names, <space>, <cancel>"
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stageEditorNPCPrompt: "Enter NPC IDs, <space>, <cancel>"
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stageEditorNPCToTalkToPrompt: "Enter NPC IDs, <space>, <clear>, <cancel>"
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stageEditorDeliveryMessagesPrompt: "Enter delivery messages, <semicolon>, <cancel>"
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stageEditorKillNPCsPrompt: "Enter kill amounts (numbers), <space>, <cancel>"
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stageEditorMobsPrompt: "Enter mob names, <space>, <cancel>"
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stageEditorMobAmountsPrompt: "Enter mob amounts, <space>, <cancel>"
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stageEditorMobLocationPrompt: "Right-click on a block to select it, <add>, <cancel>"
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stageEditorMobLocationRadiiPrompt: "Enter kill location radii (number of blocks), <space>, <cancel>"
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stageEditorMobLocationNamesPrompt: "Enter location names, <semicolon>, <cancel>"
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stageEditorReachLocationPrompt: "Right-click on a block to select it, <add>, <cancel>"
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stageEditorReachLocationRadiiPrompt: "Enter reach location radii (number of blocks), <space>, <cancel>"
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stageEditorReachLocationNamesPrompt: "Enter location names, <semicolon>, <cancel>"
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stageEditorTameAmountsPrompt: "Enter tame amounts, <space>, <cancel>"
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stageEditorShearColorsPrompt: "Enter sheep colors, <space>, <cancel>"
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stageEditorShearAmountsPrompt: "Enter shear amounts, <space>, <cancel>"
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stageEditorEnchantAmountsPrompt: "인챈트 양(숫자) 입력,<space>,<cancel>"
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stageEditorItemNamesPrompt: "아이템 이름 입력,<space>,<cancel>"
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stageEditorNPCPrompt: "NPC ID 입력 <space>,<cancel>"
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stageEditorNPCToTalkToPrompt: "NPC ID 입력,<space>,<clear>,<cancel>"
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stageEditorDeliveryMessagesPrompt: "전달 메시지 입력,<semicolon>,<cancel>"
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stageEditorKillNPCsPrompt: "죽일 양(숫자) 입력,<space>,<cancel>"
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stageEditorMobsPrompt: "몬스터 이름 입력,<space>,<cancel>"
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stageEditorMobAmountsPrompt: "몬스터 양 입력,<space>,<cancel>"
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stageEditorMobLocationPrompt: "블록을 마우스 오른쪽 버튼으로 클릭, <add>, <cancel>"
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stageEditorMobLocationRadiiPrompt: "죽일 위치 반경 (블록 수), <space>,<cancel>"
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stageEditorMobLocationNamesPrompt: "위치 이름 입력,<semicolon>,<cancel>"
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stageEditorReachLocationPrompt: "블록을 마우스 오른쪽 버튼으로 클릭,<add>,<cancel>"
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stageEditorReachLocationRadiiPrompt: "도달 위치 반경 (블록 수) 입력,<space>,<cancel>"
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stageEditorReachLocationNamesPrompt: "위치 이름 입력,<semicolon>,<cancel>"
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stageEditorTameAmountsPrompt: "길들일 양 입력,<space>,<cancel>"
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stageEditorShearColorsPrompt: "양 색상 입력,<space>,<cancel>"
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stageEditorShearAmountsPrompt: "양털깎을 양 입력,<space>,<cancel>"
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stageEditorEventsPrompt: "Enter an action name, <clear>, <cancel>"
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stageEditorChatEventsPrompt: "Enter an action name to add, <clear>, <cancel>"
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stageEditorChatEventsTriggerPrompt: "%yellow%Enter a chat trigger for%aqua% <action>%yellow% <cancel>"
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