From 8116046f27141a2ba5fd5014d66a133587fc266b Mon Sep 17 00:00:00 2001 From: PikaMug <2267126+PikaMug@users.noreply.github.com> Date: Tue, 18 Feb 2020 06:12:32 -0500 Subject: [PATCH] New translations strings.yml (Chinese Traditional) --- main/src/main/resources/lang/zh-TW/strings.yml | 16 ++++++++-------- 1 file changed, 8 insertions(+), 8 deletions(-) diff --git a/main/src/main/resources/lang/zh-TW/strings.yml b/main/src/main/resources/lang/zh-TW/strings.yml index 38ed75cf2..a8c0a9b1b 100644 --- a/main/src/main/resources/lang/zh-TW/strings.yml +++ b/main/src/main/resources/lang/zh-TW/strings.yml @@ -286,8 +286,8 @@ eventEditorDeleted: "事件已刪除!任務及事件已重新載入。" eventEditorSaved: "事件已保存!任務及事件已重新載入。" eventEditorEnterEventName: "輸入事件名稱," eventEditorModifiedNote: '提示: 你已修改了一個以下任務正在使用中的事件:' -eventEditorForcedToQuit: "If you save the Action, anyone who is actively doing any of these Quests will be forced to quit them." -eventEditorEventInUse: "The following Quests use the Action" +eventEditorForcedToQuit: "如果你保存事件,任何正進行這些任務的人將被迫放棄任務。" +eventEditorEventInUse: "以下任務使用了這個事件" eventEditorMustModifyQuests: "您必須先修改這些任務!" eventEditorNotANumberList: "Input was not a list of numbers!" eventEditorInvalidEntry: "無效的輸入" @@ -359,17 +359,17 @@ eventEditorAddMobTypes: "添加怪物" eventEditorMustSetMobTypesFirst: "你必須先設定怪物類型!" eventEditorSetMobAmounts: "設定怪物數量" eventEditorMustSetMobAmountsFirst: "你必須先設定怪物數量!" -eventEditorAddSpawnLocation: "Set spawn location" -eventEditorMobSpawnsCleared: "Mob spawns cleared." +eventEditorAddSpawnLocation: "設定生成地點" +eventEditorMobSpawnsCleared: "已清除怪物生成地點。" eventEditorMustSetMobLocationFirst: "You must set a spawn-location first!" eventEditorInvalidMob: "並非有效的怪物名稱!" eventEditorSetMobName: "為怪物設定自訂名稱" eventEditorSetMobType: "設定怪物類型" eventEditorSetMobItemInHand: "設定手中的物品" eventEditorSetMobItemInHandDrop: "設定手中物品的掉落機率" -eventEditorSetMobBoots: "Set boots" -eventEditorSetMobBootsDrop: "Set drop chance of boots" -eventEditorSetMobLeggings: "Set leggings" +eventEditorSetMobBoots: "設定靴子" +eventEditorSetMobBootsDrop: "設定靴子掉落機率" +eventEditorSetMobLeggings: "設定護腿" eventEditorSetMobLeggingsDrop: "設定護腿掉落機率" eventEditorSetMobChestPlate: "設定胸甲" eventEditorSetMobChestPlateDrop: "設定胸甲掉落機率" @@ -392,7 +392,7 @@ eventEditorSelectBlockFirst: "你必須先選擇一個方塊。" eventEditorSetMessagePrompt: "輸入訊息," eventEditorSetMobTypesPrompt: "輸入怪物名稱," eventEditorSetMobAmountsPrompt: "輸入怪物數量," -eventEditorSetMobNamePrompt: "Enter the name for this mob, " +eventEditorSetMobNamePrompt: "輸入此怪物的名稱," eventEditorSetMobLocationPrompt: "右鍵點擊一個方塊來選擇它," eventEditorSetPotionEffectsPrompt: "輸入藥水效果類型," eventEditorSetPotionDurationsPrompt: "設定藥水效果持續時間(秒),"