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New translations strings.yml (Japanese)
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@ -48,11 +48,11 @@ COMMAND_QUESTADMIN_PURGE_HELP: "purge [player] - プレイヤーのすべての(
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COMMAND_QUESTADMIN_RESET: "リセット"
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COMMAND_QUESTADMIN_RESET: "リセット"
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COMMAND_QUESTADMIN_RESET_HELP: "reset [player] - (Questsの) プレイヤーのすべてのデータをクリアします。"
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COMMAND_QUESTADMIN_RESET_HELP: "reset [player] - (Questsの) プレイヤーのすべてのデータをクリアします。"
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COMMAND_QUESTADMIN_REMOVE: "削除"
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COMMAND_QUESTADMIN_REMOVE: "削除"
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COMMAND_QUESTADMIN_REMOVE_HELP: "remove [player] [quest] - Remove a completed Quest from a player"
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COMMAND_QUESTADMIN_REMOVE_HELP: "remove [player] [quest] -プレイヤーから完成したクエストを削除"
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COMMAND_QUESTADMIN_TOGGLEGUI: "togglegui"
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COMMAND_QUESTADMIN_TOGGLEGUI: "guiの切り替え"
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COMMAND_QUESTADMIN_TOGGLEGUI_HELP: "togglegui [npc id] - Toggle GUI Quest Display on an NPC"
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COMMAND_QUESTADMIN_TOGGLEGUI_HELP: "togglegui [npc id] - NPCのクエストGUIの切り替え"
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COMMAND_QUESTADMIN_RELOAD: "reload"
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COMMAND_QUESTADMIN_RELOAD: "再読み込み"
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COMMAND_QUESTADMIN_RELOAD_HELP: "reload - Reload all Quests"
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COMMAND_QUESTADMIN_RELOAD_HELP: "reload - Questsを再読み込み"
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questEditorHeader: "クエストを作成する"
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questEditorHeader: "クエストを作成する"
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questEditorCreate: "新しいクエストを作成する"
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questEditorCreate: "新しいクエストを作成する"
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questEditorEdit: "クエストを編集します"
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questEditorEdit: "クエストを編集します"
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@ -61,17 +61,17 @@ questEditorName: "名前を設定"
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questEditorAskMessage: "開始時のメッセージ"
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questEditorAskMessage: "開始時のメッセージ"
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questEditorFinishMessage: "完了時のメッセージ"
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questEditorFinishMessage: "完了時のメッセージ"
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questEditorRedoDelay: "Set redo delay"
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questEditorRedoDelay: "Set redo delay"
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questEditorNPCStart: "Set NPC start"
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questEditorNPCStart: "NPCの設定を開始"
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questEditorBlockStart: "Set Block start"
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questEditorBlockStart: "ブロックの設定を開始"
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questEditorInitialEvent: "Set initial Event"
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questEditorInitialEvent: "Set initial Event"
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questEditorSetGUI: "Set GUI Item display"
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questEditorSetGUI: "GUI Itemの設定を表示"
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questEditorReqs: "Edit Requirements"
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questEditorReqs: "編集する条件"
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questEditorStages: "Edit Stages"
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questEditorStages: "編集段階"
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questEditorRews: "Edit Rewards"
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questEditorRews: "報酬を編集"
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questEditorEnterQuestName: "Enter Quest name (<cancel>)"
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questEditorEnterQuestName: "クエスト名を入力してください(キャンセルする場合は<cancel>を入力)"
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questEditorEditEnterQuestName: "Enter Quest name to edit (<cancel>)"
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questEditorEditEnterQuestName: "(編集した) クエスト名を入力してください(キャンセルする場合は<cancel>を入力)"
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questEditorEnterAskMessage: "Enter ask message (<cancel>)"
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questEditorEnterAskMessage: "尋ねるメッセージを入力してください(キャンセルする場合は<cancel>を入力)"
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questEditorEnterFinishMessage: "Enter finish message (<cancel>)"
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questEditorEnterFinishMessage: "終了メッセージを入力してください(キャンセルする場合は<cancel>を入力)"
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questEditorEnterRedoDelay: "Enter amount of time (in seconds), 0 to clear the redo delay or -1 to cancel"
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questEditorEnterRedoDelay: "Enter amount of time (in seconds), 0 to clear the redo delay or -1 to cancel"
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questEditorEnterNPCStart: "Enter NPC ID, -1 to clear the NPC start or -2 to cancel"
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questEditorEnterNPCStart: "Enter NPC ID, -1 to clear the NPC start or -2 to cancel"
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questEditorEnterBlockStart: "Right-click on a block to use as a start point, <done>, <clear>, <cancel>"
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questEditorEnterBlockStart: "Right-click on a block to use as a start point, <done>, <clear>, <cancel>"
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