New translations strings.yml (Japanese)

This commit is contained in:
FlyingPikachu 2018-02-15 06:51:43 -05:00
parent cfb52d22bd
commit 82b796db4e

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@ -48,11 +48,11 @@ COMMAND_QUESTADMIN_PURGE_HELP: "purge [player] - プレイヤーのすべての(
COMMAND_QUESTADMIN_RESET: "リセット" COMMAND_QUESTADMIN_RESET: "リセット"
COMMAND_QUESTADMIN_RESET_HELP: "reset [player] - (Questsの) プレイヤーのすべてのデータをクリアします。" COMMAND_QUESTADMIN_RESET_HELP: "reset [player] - (Questsの) プレイヤーのすべてのデータをクリアします。"
COMMAND_QUESTADMIN_REMOVE: "削除" COMMAND_QUESTADMIN_REMOVE: "削除"
COMMAND_QUESTADMIN_REMOVE_HELP: "remove [player] [quest] - Remove a completed Quest from a player" COMMAND_QUESTADMIN_REMOVE_HELP: "remove [player] [quest] -プレイヤーから完成したクエストを削除"
COMMAND_QUESTADMIN_TOGGLEGUI: "togglegui" COMMAND_QUESTADMIN_TOGGLEGUI: "guiの切り替え"
COMMAND_QUESTADMIN_TOGGLEGUI_HELP: "togglegui [npc id] - Toggle GUI Quest Display on an NPC" COMMAND_QUESTADMIN_TOGGLEGUI_HELP: "togglegui [npc id] - NPCのクエストGUIの切り替え"
COMMAND_QUESTADMIN_RELOAD: "reload" COMMAND_QUESTADMIN_RELOAD: "再読み込み"
COMMAND_QUESTADMIN_RELOAD_HELP: "reload - Reload all Quests" COMMAND_QUESTADMIN_RELOAD_HELP: "reload - Questsを再読み込み"
questEditorHeader: "クエストを作成する" questEditorHeader: "クエストを作成する"
questEditorCreate: "新しいクエストを作成する" questEditorCreate: "新しいクエストを作成する"
questEditorEdit: "クエストを編集します" questEditorEdit: "クエストを編集します"
@ -61,17 +61,17 @@ questEditorName: "名前を設定"
questEditorAskMessage: "開始時のメッセージ" questEditorAskMessage: "開始時のメッセージ"
questEditorFinishMessage: "完了時のメッセージ" questEditorFinishMessage: "完了時のメッセージ"
questEditorRedoDelay: "Set redo delay" questEditorRedoDelay: "Set redo delay"
questEditorNPCStart: "Set NPC start" questEditorNPCStart: "NPCの設定を開始"
questEditorBlockStart: "Set Block start" questEditorBlockStart: "ブロックの設定を開始"
questEditorInitialEvent: "Set initial Event" questEditorInitialEvent: "Set initial Event"
questEditorSetGUI: "Set GUI Item display" questEditorSetGUI: "GUI Itemの設定を表示"
questEditorReqs: "Edit Requirements" questEditorReqs: "編集する条件"
questEditorStages: "Edit Stages" questEditorStages: "編集段階"
questEditorRews: "Edit Rewards" questEditorRews: "報酬を編集"
questEditorEnterQuestName: "Enter Quest name (<cancel>)" questEditorEnterQuestName: "クエスト名を入力してください(キャンセルする場合は<cancel>を入力)"
questEditorEditEnterQuestName: "Enter Quest name to edit (<cancel>)" questEditorEditEnterQuestName: "(編集した) クエスト名を入力してください(キャンセルする場合は<cancel>を入力)"
questEditorEnterAskMessage: "Enter ask message (<cancel>)" questEditorEnterAskMessage: "尋ねるメッセージを入力してください(キャンセルする場合は<cancel>を入力)"
questEditorEnterFinishMessage: "Enter finish message (<cancel>)" questEditorEnterFinishMessage: "終了メッセージを入力してください(キャンセルする場合は<cancel>を入力)"
questEditorEnterRedoDelay: "Enter amount of time (in seconds), 0 to clear the redo delay or -1 to cancel" questEditorEnterRedoDelay: "Enter amount of time (in seconds), 0 to clear the redo delay or -1 to cancel"
questEditorEnterNPCStart: "Enter NPC ID, -1 to clear the NPC start or -2 to cancel" questEditorEnterNPCStart: "Enter NPC ID, -1 to clear the NPC start or -2 to cancel"
questEditorEnterBlockStart: "Right-click on a block to use as a start point, <done>, <clear>, <cancel>" questEditorEnterBlockStart: "Right-click on a block to use as a start point, <done>, <clear>, <cancel>"