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Correct SweepingEdge, possibly fixes #207
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@ -871,7 +871,7 @@ public class Lang {
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langMap.put("ENCHANTMENT_PROTECTION_FIRE", "FireProtection");
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langMap.put("ENCHANTMENT_PROTECTION_FIRE", "FireProtection");
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langMap.put("ENCHANTMENT_PROTECTION_PROJECTILE", "ProjectileProtection");
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langMap.put("ENCHANTMENT_PROTECTION_PROJECTILE", "ProjectileProtection");
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langMap.put("ENCHANTMENT_SILK_TOUCH", "SilkTouch");
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langMap.put("ENCHANTMENT_SILK_TOUCH", "SilkTouch");
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langMap.put("ENCHANTMENT_SWEEPING", "Sweeping");
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langMap.put("ENCHANTMENT_SWEEPING_EDGE", "SweepingEdge");
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langMap.put("ENCHANTMENT_THORNS", "Thorns");
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langMap.put("ENCHANTMENT_THORNS", "Thorns");
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langMap.put("ENCHANTMENT_VANISHING_CURSE", "VanishingCurse");
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langMap.put("ENCHANTMENT_VANISHING_CURSE", "VanishingCurse");
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langMap.put("ENCHANTMENT_WATER_WORKER", "AquaAffinity");
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langMap.put("ENCHANTMENT_WATER_WORKER", "AquaAffinity");
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