New translations strings.yml (Chinese Traditional)

This commit is contained in:
PikaMug 2020-07-13 01:42:00 -04:00
parent c1aa3bcfed
commit 874d047a8c

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@ -12,6 +12,8 @@ COMMAND_EDITOR: "編輯"
COMMAND_EDITOR_HELP: "<command> - 創建/編輯任務"
COMMAND_EVENTS_EDITOR: "事件"
COMMAND_EVENTS_EDITOR_HELP: "<command> - 創建/編輯事件"
COMMAND_CONDITIONS_EDITOR: "conditions"
COMMAND_CONDITIONS_EDITOR_HELP: "<command> - Create, edit or delete conditions"
COMMAND_STATS: "統計"
COMMAND_STATS_HELP: "<command> - 檢視任務統計"
COMMAND_TOP: "top"
@ -159,6 +161,8 @@ stageEditorDeathEvent: "死亡任務活動"
stageEditorDeathEventCleared: "已消除死亡任務活動。"
stageEditorDisconnectEvent: "單一任務活動"
stageEditorDisconnectEventCleared: "已清除單一任務活動。"
stageEditorConditions: "Conditions"
stageEditorConditionCleared: "Condition cleared."
stageEditorDelayMessage: "延遲消息"
stageEditorDenizenScript: "Denizen 腳本"
stageEditorStartMessage: "階段開始訊息"
@ -222,6 +226,7 @@ stageEditorChatEventsPrompt: "輸入增加的任務活動名稱,<clear><can
stageEditorChatEventsTriggerPrompt: "輸入<action>的對話觸發器<cancel>"
stageEditorCommandEventsPrompt: "輸入增加的任務活動名稱,<clear><cancel>"
stageEditorCommandEventsTriggerPrompt: "輸入<action>的指令指令觸發器<cancel>"
stageEditorConditionsPrompt: "Enter a condition name, <clear>, <cancel>"
stageEditorDelayMessagePrompt: "輸入延遲傳遞的訊息,<clear><cancel>"
stageEditorScriptPrompt: "輸入腳本名稱,<clear><cancel>"
stageEditorStartMessagePrompt: "輸入任務開始時的訊息,<clear><cancel>"
@ -240,6 +245,7 @@ stageEditorInvalidItemName: "並非有效的物品名稱!"
stageEditorInvalidDye: "並非有效的染料顏色!"
stageEditorInvalidEvent: "是個無效的任務活動名稱!"
stageEditorDuplicateEvent: "具有相同任務活動在清單中!"
stageEditorInvalidCondition: "is not a valid condition name!"
stageEditorInvalidScript: "未找到Denizen腳本"
stageEditorNoCitizens: "未安裝插件 Citizens"
stageEditorNoDenizen: "未安裝插件 Denizen"
@ -389,6 +395,25 @@ eventEditorSetHealthPrompt: "輸入生命值,<clear>"
eventEditorSetTeleportPrompt: "右鍵點擊一個傳送玩家到達的方塊,<done><clear><cancel>"
eventEditorCommandsNote: "提示: 你可以使用 <player> 代替玩家名稱。"
eventEditorSetCommandsPrompt: "輸入命令,<semicolon><clear><cancel>"
conditionEditorCreate: "Create new condition"
conditionEditorEdit: "Edit a condition"
conditionEditorDelete: "Delete a condition"
conditionEditorNoneToEdit: "No conditions currently exist to be edited!"
conditionEditorNoneToDelete: "No conditions currently exist to be deleted!"
conditionEditorNotFound: "Condition not found!"
conditionEditorExists: "Condition already exists!"
conditionEditorInUse: "The following quests use the action"
conditionEditorDeleted: "Condition deleted. Quest and condition data reloaded."
conditionEditorSaved: "Condition saved. Quest and condition data reloaded."
conditionEditorEnterName: "Enter Condition name, <cancel>"
conditionEditorModifiedNote: 'Note: You have modified a condition that the following quests use:'
conditionEditorForcedToQuit: "If you save the condition, anyone who is actively doing any of these quests will be forced to quit them."
conditionEditorSetName: "Set name"
conditionEditorPlayer: "Player"
conditionEditorItemsInMainHand: "Holding in main hand"
conditionEditorSetItemsInMainHand: "Set holding in main hand"
conditionEditorFailQuest: "Fail the quest"
conditionEditorConditionCleared: "Condition cleared."
reqSetMoney: "設定金幣條件"
reqSetQuestPoints: "設定任務點數條件"
reqSetItem: "設定物品條件"
@ -543,6 +568,7 @@ questNPCListTitle: "- 任務 | <npc> -"
questAdminHelpTitle: "- 任務管理員 -"
questEditorTitle: "- 任務編輯器 -"
eventEditorTitle: "- 事件編輯器 - "
conditionEditorTitle: "- Condition Editor - "
questCreateTitle: "- 創建任務 -"
questEditTitle: "- 編輯任務 -"
questDeleteTitle: "- 刪除任務 -"
@ -696,7 +722,6 @@ timeSecond: "秒"
timeSeconds: "秒"
timeMillisecond: "毫秒"
timeMilliseconds: "毫秒"
event: "事件"
delay: "延遲"
save: "保存"
exit: "退出"
@ -724,6 +749,8 @@ listsNotSameSize: "所有必填列表的的輸入值數目必須相同!"
listDuplicate: "列表中含有重複項!"
id: "ID"
quest: "任務"
event: "事件"
condition: "Condition"
quests: "任務"
createdBy: "建立者 "
continuedBy: "接任者 "
@ -737,6 +764,7 @@ usage: "用法"
redoableEvery: "每 <time> 後可重做。"
requirements: "條件"
requirementsItemFail: "無法收集所需的物品。物品是否在你的非慣用手?"
conditionFail: "Quest condition failed."
money: "金幣"
with: "與"
to: "到"