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New translations strings.yml (Chinese Traditional)
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@ -12,6 +12,8 @@ COMMAND_EDITOR: "編輯"
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COMMAND_EDITOR_HELP: "<command> - 創建/編輯任務"
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COMMAND_EVENTS_EDITOR: "事件"
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COMMAND_EVENTS_EDITOR_HELP: "<command> - 創建/編輯事件"
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COMMAND_CONDITIONS_EDITOR: "conditions"
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COMMAND_CONDITIONS_EDITOR_HELP: "<command> - Create, edit or delete conditions"
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COMMAND_STATS: "統計"
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COMMAND_STATS_HELP: "<command> - 檢視任務統計"
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COMMAND_TOP: "top"
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@ -159,6 +161,8 @@ stageEditorDeathEvent: "死亡任務活動"
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stageEditorDeathEventCleared: "已消除死亡任務活動。"
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stageEditorDisconnectEvent: "單一任務活動"
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stageEditorDisconnectEventCleared: "已清除單一任務活動。"
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stageEditorConditions: "Conditions"
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stageEditorConditionCleared: "Condition cleared."
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stageEditorDelayMessage: "延遲消息"
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stageEditorDenizenScript: "Denizen 腳本"
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stageEditorStartMessage: "階段開始訊息"
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@ -222,6 +226,7 @@ stageEditorChatEventsPrompt: "輸入增加的任務活動名稱,<clear>,<can
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stageEditorChatEventsTriggerPrompt: "輸入<action>的對話觸發器<cancel>"
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stageEditorCommandEventsPrompt: "輸入增加的任務活動名稱,<clear>,<cancel>"
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stageEditorCommandEventsTriggerPrompt: "輸入<action>的指令指令觸發器<cancel>"
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stageEditorConditionsPrompt: "Enter a condition name, <clear>, <cancel>"
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stageEditorDelayMessagePrompt: "輸入延遲傳遞的訊息,<clear>,<cancel>"
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stageEditorScriptPrompt: "輸入腳本名稱,<clear>,<cancel>"
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stageEditorStartMessagePrompt: "輸入任務開始時的訊息,<clear>,<cancel>"
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@ -240,6 +245,7 @@ stageEditorInvalidItemName: "並非有效的物品名稱!"
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stageEditorInvalidDye: "並非有效的染料顏色!"
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stageEditorInvalidEvent: "是個無效的任務活動名稱!"
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stageEditorDuplicateEvent: "具有相同任務活動在清單中!"
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stageEditorInvalidCondition: "is not a valid condition name!"
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stageEditorInvalidScript: "未找到Denizen腳本!"
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stageEditorNoCitizens: "未安裝插件 Citizens!"
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stageEditorNoDenizen: "未安裝插件 Denizen!"
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@ -389,6 +395,25 @@ eventEditorSetHealthPrompt: "輸入生命值,<clear>"
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eventEditorSetTeleportPrompt: "右鍵點擊一個傳送玩家到達的方塊,<done>,<clear>,<cancel>"
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eventEditorCommandsNote: "提示: 你可以使用 <player> 代替玩家名稱。"
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eventEditorSetCommandsPrompt: "輸入命令,<semicolon>,<clear>,<cancel>"
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conditionEditorCreate: "Create new condition"
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conditionEditorEdit: "Edit a condition"
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conditionEditorDelete: "Delete a condition"
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conditionEditorNoneToEdit: "No conditions currently exist to be edited!"
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conditionEditorNoneToDelete: "No conditions currently exist to be deleted!"
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conditionEditorNotFound: "Condition not found!"
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conditionEditorExists: "Condition already exists!"
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conditionEditorInUse: "The following quests use the action"
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conditionEditorDeleted: "Condition deleted. Quest and condition data reloaded."
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conditionEditorSaved: "Condition saved. Quest and condition data reloaded."
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conditionEditorEnterName: "Enter Condition name, <cancel>"
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conditionEditorModifiedNote: 'Note: You have modified a condition that the following quests use:'
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conditionEditorForcedToQuit: "If you save the condition, anyone who is actively doing any of these quests will be forced to quit them."
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conditionEditorSetName: "Set name"
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conditionEditorPlayer: "Player"
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conditionEditorItemsInMainHand: "Holding in main hand"
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conditionEditorSetItemsInMainHand: "Set holding in main hand"
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conditionEditorFailQuest: "Fail the quest"
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conditionEditorConditionCleared: "Condition cleared."
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reqSetMoney: "設定金幣條件"
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reqSetQuestPoints: "設定任務點數條件"
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reqSetItem: "設定物品條件"
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@ -543,6 +568,7 @@ questNPCListTitle: "- 任務 | <npc> -"
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questAdminHelpTitle: "- 任務管理員 -"
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questEditorTitle: "- 任務編輯器 -"
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eventEditorTitle: "- 事件編輯器 - "
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conditionEditorTitle: "- Condition Editor - "
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questCreateTitle: "- 創建任務 -"
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questEditTitle: "- 編輯任務 -"
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questDeleteTitle: "- 刪除任務 -"
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@ -696,7 +722,6 @@ timeSecond: "秒"
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timeSeconds: "秒"
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timeMillisecond: "毫秒"
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timeMilliseconds: "毫秒"
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event: "事件"
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delay: "延遲"
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save: "保存"
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exit: "退出"
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@ -724,6 +749,8 @@ listsNotSameSize: "所有必填列表的的輸入值數目必須相同!"
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listDuplicate: "列表中含有重複項!"
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id: "ID"
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quest: "任務"
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event: "事件"
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condition: "Condition"
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quests: "任務"
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createdBy: "建立者 :"
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continuedBy: "接任者 :"
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@ -737,6 +764,7 @@ usage: "用法"
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redoableEvery: "每 <time> 後可重做。"
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requirements: "條件"
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requirementsItemFail: "無法收集所需的物品。物品是否在你的非慣用手?"
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conditionFail: "Quest condition failed."
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money: "金幣"
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with: "與"
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to: "到"
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