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New translations strings.yml (Russian)
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@ -100,73 +100,76 @@ questClearItem: "Удалить предмет"
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questGUICleared: "Предмет для квестового интерфейса удален."
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questDeleted: "Квест удален! Квесты и события перезагружены."
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questEditorNameExists: "Квест с таким именем уже есть!"
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questEditorBeingEdited: "Someone is creating/editing a Quest with that name!"
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questEditorInvalidQuestName: "Name may not contain periods or commas!"
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questEditorInvalidEventName: "is not a valid event name!"
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questEditorInvalidNPC: "No NPC exists with that id!"
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questEditorNoStartBlockSelected: "You must select a block first."
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questEditorPositiveAmount: "Amount must be a positive number."
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questEditorQuestAsRequirement1: "The following Quests have"
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questEditorQuestAsRequirement2: "as a requirement:"
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questEditorBeingEdited: "Кто-то уже создает/редактирует квест с этим названием!"
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questEditorInvalidQuestName: "Имя не может содержать апострофы или запятые!"
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questEditorInvalidEventName: "некорректное название события!"
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questEditorInvalidNPC: "NPC с этим ID не существует!"
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questEditorNoStartBlockSelected: "Сначала вы должны выбрать блок."
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questEditorPositiveAmount: "Количество должно быть положительным числом."
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questEditorQuestAsRequirement1: "Следующие Квесты имеют"
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questEditorQuestAsRequirement2: "как требование:"
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questEditorQuestAsRequirement3: "You must modify these Quests so that they do not use it before deleting it."
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questEditorQuestNotFound: "Quest not found!"
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questEditorEventCleared: "Initial Event cleared."
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questEditorSave: "Finish and save"
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questEditorNeedAskMessage: "You must set an ask message!"
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questEditorNeedFinishMessage: "You must set a finish message!"
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questEditorNeedStages: "Your Quest has no Stages!"
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questEditorSaved: "Quest saved! (You will need to perform a Quest reload for it to appear)"
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questEditorExited: "Are you sure you want to exit without saving?"
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questEditorDeleted: "Are you sure you want to delete the Quest"
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questEditorNoPermsCreate: "You do not have permission to create Quests."
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questEditorNoPermsEdit: "You do not have permission to edit Quests."
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questEditorNoPermsDelete: "You do not have permission to delete Quests."
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stageEditorEditStage: "Edit Stage"
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stageEditorNewStage: "Add new Stage"
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stageEditorStages: "Stages"
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stageEditorStage: "Stage"
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stageEditorBreakBlocks: "Break Blocks"
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stageEditorDamageBlocks: "Damage Blocks"
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stageEditorPlaceBlocks: "Place Blocks"
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stageEditorUseBlocks: "Use Blocks"
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stageEditorCutBlocks: "Cut Blocks"
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stageEditorCatchFish: "Catch Fish"
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stageEditorFish: "fish"
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stageEditorKillPlayers: "Kill Players"
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stageEditorPlayers: "players"
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stageEditorEnchantItems: "Enchant Items"
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stageEditorDeliverItems: "Deliver Items"
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stageEditorTalkToNPCs: "Talk to NPCs"
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stageEditorKillNPCs: "Kill NPCs"
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stageEditorKillMobs: "Kill Mobs"
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stageEditorReachLocs: "Reach locations"
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stageEditorReachRadii1: "Reach within"
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stageEditorReachRadii2: "blocks of"
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stageEditorTameMobs: "Tame Mobs"
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stageEditorShearSheep: "Shear Sheep"
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stageEditorEvents: "Events"
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stageEditorStageEvents: "Stage Events"
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stageEditorStartEvent: "Start Event"
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stageEditorStartEventCleared: "Start Event cleared."
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stageEditorFinishEvent: "Finish Event"
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stageEditorFinishEventCleared: "Finish Event cleared."
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stageEditorChatEvents: "Chat Events"
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stageEditorChatTrigger: "Chat Trigger"
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stageEditorTriggeredBy: "Triggered by"
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stageEditorChatEventsCleared: "Chat Events cleared."
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stageEditorDeathEvent: "Death Event"
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stageEditorDeathEventCleared: "Death Event cleared."
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stageEditorDisconnectEvent: "Disconnect Event"
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stageEditorDisconnectEventCleared: "Disconnect Event cleared."
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stageEditorDelayMessage: "Delay Message"
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stageEditorDenizenScript: "Denizen Script"
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stageEditorStartMessage: "Start Message"
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stageEditorCompleteMessage: "Complete Message"
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stageEditorDelete: "Delete Stage"
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stageEditorSetBlockNames: "Set block names"
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stageEditorSetBlockAmounts: "Set block amounts"
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stageEditorSetBlockDurability: "Set block durability"
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stageEditorSetDamageAmounts: "Set damage amounts"
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questEditorQuestNotFound: "Квест не найден!"
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questEditorEventCleared: "Начальное событие очищено."
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questEditorSave: "Завершить и сохранить"
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questEditorNeedAskMessage: "Вы должны задать вопросительное сообщение!"
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questEditorNeedFinishMessage: "Вы должны указать завершающее сообщение!"
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questEditorNeedStages: "Ваш Квест не имеет Этапов!"
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questEditorSaved: "Квест сохранён! (Вам нужно будет перезагрузить Quest, чтобы он появился)"
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questEditorExited: "Вы уверены, что Вы хотите выйти без сохранения?"
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questEditorDeleted: "Вы уверены, что Вы хотите удалить Квест"
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questEditorNoPermsCreate: "У вас нет прав, чтобы создавать Квесты."
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questEditorNoPermsEdit: "У вас нет прав редактировать Квесты."
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questEditorNoPermsDelete: "У вас нет прав удалять Квесты."
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stageEditorEditStage: "Редактировать Этап"
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stageEditorNewStage: "Добавить новый Этап"
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stageEditorStages: "Этапы"
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stageEditorStage: "Этап"
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stageEditorBreakBlocks: "Сломать Блоки"
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stageEditorDamageBlocks: "Повредить Блоки"
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stageEditorPlaceBlocks: "Устанавить Блоки"
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stageEditorUseBlocks: "Использовать Блоки"
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stageEditorCutBlocks: "Сломать Блоки"
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stageEditorCatchFish: "Поймать Рыбу"
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stageEditorFish: "рыба - singular рыбы - plural (the problem is that in Russian language we have to change ending suffixes in nouns depending on prepositions and relations to the words in sentence. I gave plain translation)"
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stageEditorKillPlayers: "Убиь Игроков"
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stageEditorPlayers: "игроки"
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stageEditorEnchantItems: "Зачаровать Предметы"
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stageEditorDeliverItems: "Доставить Предметы"
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stageEditorTalkToNPCs: "Поговорить с NPC"
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stageEditorKillNPCs: "Убить NPC"
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stageEditorKillMobs: "Убить Мобов"
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stageEditorReachLocs: "Добраться до места"
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stageEditorReachRadii1: "Достичь в течение"
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stageEditorReachRadii2: "блока(ов)"
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stageEditorTameMobs: "Приручить Мобов"
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stageEditorShearSheep: "Обстричь Овец"
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stageEditorEvents: "События"
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stageEditorStageEvents: "Этапы Событий"
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stageEditorStartEvent: "Начальное Событие"
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stageEditorStartEventCleared: "Начальное Событие удалено."
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stageEditorFinishEvent: "Завершающее Событие"
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stageEditorFinishEventCleared: "Завершающее событие удалено."
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stageEditorChatEvents: "События Чата"
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stageEditorChatTrigger: "Триггеры Чата"
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stageEditorChatEventsCleared: "События чата удалены."
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stageEditorCommandEvents: "Command Events"
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stageEditorCommandTrigger: "Command Trigger"
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stageEditorCommandEventsCleared: "Command Events cleared."
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stageEditorTriggeredBy: "Затриггерено"
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stageEditorDeathEvent: "События Смерти"
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stageEditorDeathEventCleared: "События Смерти удалены."
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stageEditorDisconnectEvent: "Событие Отключения"
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stageEditorDisconnectEventCleared: "Событие Отключения удалено."
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stageEditorDelayMessage: "Отложенное Сообщение"
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stageEditorDenizenScript: "Скрипт Denizen"
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stageEditorStartMessage: "Начальное Сообщение"
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stageEditorCompleteMessage: "Завершающее Сообщение"
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stageEditorDelete: "Удалить Стадию"
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stageEditorSetBlockNames: "Задать имена блока"
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stageEditorSetBlockAmounts: "Задать количества блока"
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stageEditorSetBlockDurability: "Задать прочность блока"
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stageEditorSetDamageAmounts: "Задать количество урона"
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stageEditorSetPlaceAmounts: "Set place amounts"
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stageEditorSetUseAmounts: "Set use amounts"
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stageEditorSetCutAmounts: "Set cut amounts"
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@ -192,17 +195,17 @@ stageEditorAddPasswordPhrases: "Add password phrase(s)"
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stageEditorNoPasswordDisplays: "No password displays set"
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stageObjectiveOverride: "Objective Display Override"
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stageEditorCustom: "Custom Objectives"
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stageEditorNoModules: "No modules loaded"
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stageEditorModuleNotFound: "Custom objective module not found."
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stageEditorNoModules: "Нет загруженных модулей"
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stageEditorModuleNotFound: "Пользовательский модуль целей не найден."
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stageEditorCustomPrompt: "Enter the name of a custom objective to add, or enter 'clear' to clear all custom objectives, or 'cancel' to return."
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stageEditorCustomAlreadyAdded: "That custom objective has already been added!"
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stageEditorCustomCleared: "Custom objectives cleared."
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stageEditorCustomDataPrompt: "Enter value for <data>:"
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stageEditorEnterBlockNames: "Enter block names (or IDs), separating each one by a space, or enter 'cancel' to return."
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stageEditorBreakBlocksPrompt: "Enter break amounts (numbers), separating each one by a space, or enter 'cancel' to return."
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stageEditorDamageBlocksPrompt: "Enter damage amounts (numbers), separating each one by a space, or enter 'cancel' to return."
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stageEditorPlaceBlocksPrompt: "Enter place amounts (numbers), separating each one by a space, or enter 'cancel' to return."
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stageEditorUseBlocksPrompt: "Enter use amounts (numbers), separating each one by a space, or enter 'cancel' to return."
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stageEditorCustomDataPrompt: "Введите значение для <data>:"
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stageEditorEnterBlockNames: "Введите названия блоков (или ID), разделяя каждое пробелом, или введите 'cancel', чтобы вернуться."
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stageEditorBreakBlocksPrompt: "Введите количества (числа) для разрушения, разделяя каждое пробелом, или введите 'cancel', чтобы вернуться."
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stageEditorDamageBlocksPrompt: "Введите количества (числа) для разрушения, разделяя каждое пробелом, или введите 'cancel', чтобы вернуться."
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stageEditorPlaceBlocksPrompt: "Введите количества (числа) для установки блоков, разделяя каждое пробелом, или введите 'cancel', чтобы вернуться."
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stageEditorUseBlocksPrompt: "Введите количества (число) использований, разделяя каждое пробелом, или введите 'cancel', чтобы вернуться."
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stageEditorCutBlocksPrompt: "Enter cut amounts (numbers), separating each one by a space, or enter 'cancel' to return."
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stageEditorEnterBlockDurability: "Enter block durability (numbers), separating each one by a space, or enter 'cancel' to return."
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stageEditorCatchFishPrompt: "Enter number of fish to catch, or 0 to clear the fish catch objective, or -1 to cancel"
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@ -229,6 +232,9 @@ stageEditorEventsPrompt: "Enter an event name, or enter 'clear' to clear the eve
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stageEditorChatEventsPrompt: "Enter an event name to add, or enter 'clear' to clear all chat events, or 'cancel' to return"
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stageEditorChatEventsTriggerPromptA: "Enter a chat trigger for"
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stageEditorChatEventsTriggerPromptB: "or enter 'cancel' to return."
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stageEditorCommandEventsPrompt: "Enter an event name to add, or enter 'clear' to clear all command events, or 'cancel' to return"
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stageEditorCommandEventsTriggerPromptA: "Enter a command trigger for"
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stageEditorCommandEventsTriggerPromptB: "or enter 'cancel' to return."
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stageEditorDelayPrompt: "Enter time (in seconds), or enter 'clear' to clear the delay, or 'cancel' to return"
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stageEditorDelayMessagePrompt: "Enter delay message, or enter 'clear' to clear the message, or 'cancel' to return"
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stageEditorScriptPrompt: "Enter script name, or enter 'clear' to clear the script, or 'cancel' to return"
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