New translations strings.yml (Russian)

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FlyingPikachu 2018-01-17 13:20:34 -05:00
parent deb0b372de
commit 88b392219e

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@ -100,73 +100,76 @@ questClearItem: "Удалить предмет"
questGUICleared: "Предмет для квестового интерфейса удален."
questDeleted: "Квест удален! Квесты и события перезагружены."
questEditorNameExists: "Квест с таким именем уже есть!"
questEditorBeingEdited: "Someone is creating/editing a Quest with that name!"
questEditorInvalidQuestName: "Name may not contain periods or commas!"
questEditorInvalidEventName: "is not a valid event name!"
questEditorInvalidNPC: "No NPC exists with that id!"
questEditorNoStartBlockSelected: "You must select a block first."
questEditorPositiveAmount: "Amount must be a positive number."
questEditorQuestAsRequirement1: "The following Quests have"
questEditorQuestAsRequirement2: "as a requirement:"
questEditorBeingEdited: "Кто-то уже создает/редактирует квест с этим названием!"
questEditorInvalidQuestName: "Имя не может содержать апострофы или запятые!"
questEditorInvalidEventName: "некорректное название события!"
questEditorInvalidNPC: "NPC с этим ID не существует!"
questEditorNoStartBlockSelected: "Сначала вы должны выбрать блок."
questEditorPositiveAmount: "Количество должно быть положительным числом."
questEditorQuestAsRequirement1: "Следующие Квесты имеют"
questEditorQuestAsRequirement2: "как требование:"
questEditorQuestAsRequirement3: "You must modify these Quests so that they do not use it before deleting it."
questEditorQuestNotFound: "Quest not found!"
questEditorEventCleared: "Initial Event cleared."
questEditorSave: "Finish and save"
questEditorNeedAskMessage: "You must set an ask message!"
questEditorNeedFinishMessage: "You must set a finish message!"
questEditorNeedStages: "Your Quest has no Stages!"
questEditorSaved: "Quest saved! (You will need to perform a Quest reload for it to appear)"
questEditorExited: "Are you sure you want to exit without saving?"
questEditorDeleted: "Are you sure you want to delete the Quest"
questEditorNoPermsCreate: "You do not have permission to create Quests."
questEditorNoPermsEdit: "You do not have permission to edit Quests."
questEditorNoPermsDelete: "You do not have permission to delete Quests."
stageEditorEditStage: "Edit Stage"
stageEditorNewStage: "Add new Stage"
stageEditorStages: "Stages"
stageEditorStage: "Stage"
stageEditorBreakBlocks: "Break Blocks"
stageEditorDamageBlocks: "Damage Blocks"
stageEditorPlaceBlocks: "Place Blocks"
stageEditorUseBlocks: "Use Blocks"
stageEditorCutBlocks: "Cut Blocks"
stageEditorCatchFish: "Catch Fish"
stageEditorFish: "fish"
stageEditorKillPlayers: "Kill Players"
stageEditorPlayers: "players"
stageEditorEnchantItems: "Enchant Items"
stageEditorDeliverItems: "Deliver Items"
stageEditorTalkToNPCs: "Talk to NPCs"
stageEditorKillNPCs: "Kill NPCs"
stageEditorKillMobs: "Kill Mobs"
stageEditorReachLocs: "Reach locations"
stageEditorReachRadii1: "Reach within"
stageEditorReachRadii2: "blocks of"
stageEditorTameMobs: "Tame Mobs"
stageEditorShearSheep: "Shear Sheep"
stageEditorEvents: "Events"
stageEditorStageEvents: "Stage Events"
stageEditorStartEvent: "Start Event"
stageEditorStartEventCleared: "Start Event cleared."
stageEditorFinishEvent: "Finish Event"
stageEditorFinishEventCleared: "Finish Event cleared."
stageEditorChatEvents: "Chat Events"
stageEditorChatTrigger: "Chat Trigger"
stageEditorTriggeredBy: "Triggered by"
stageEditorChatEventsCleared: "Chat Events cleared."
stageEditorDeathEvent: "Death Event"
stageEditorDeathEventCleared: "Death Event cleared."
stageEditorDisconnectEvent: "Disconnect Event"
stageEditorDisconnectEventCleared: "Disconnect Event cleared."
stageEditorDelayMessage: "Delay Message"
stageEditorDenizenScript: "Denizen Script"
stageEditorStartMessage: "Start Message"
stageEditorCompleteMessage: "Complete Message"
stageEditorDelete: "Delete Stage"
stageEditorSetBlockNames: "Set block names"
stageEditorSetBlockAmounts: "Set block amounts"
stageEditorSetBlockDurability: "Set block durability"
stageEditorSetDamageAmounts: "Set damage amounts"
questEditorQuestNotFound: "Квест не найден!"
questEditorEventCleared: "Начальное событие очищено."
questEditorSave: "Завершить и сохранить"
questEditorNeedAskMessage: "Вы должны задать вопросительное сообщение!"
questEditorNeedFinishMessage: "Вы должны указать завершающее сообщение!"
questEditorNeedStages: "Ваш Квест не имеет Этапов!"
questEditorSaved: "Квест сохранён! (Вам нужно будет перезагрузить Quest, чтобы он появился)"
questEditorExited: "Вы уверены, что Вы хотите выйти без сохранения?"
questEditorDeleted: "Вы уверены, что Вы хотите удалить Квест"
questEditorNoPermsCreate: "У вас нет прав, чтобы создавать Квесты."
questEditorNoPermsEdit: "У вас нет прав редактировать Квесты."
questEditorNoPermsDelete: "У вас нет прав удалять Квесты."
stageEditorEditStage: "Редактировать Этап"
stageEditorNewStage: "Добавить новый Этап"
stageEditorStages: "Этапы"
stageEditorStage: "Этап"
stageEditorBreakBlocks: "Сломать Блоки"
stageEditorDamageBlocks: "Повредить Блоки"
stageEditorPlaceBlocks: "Устанавить Блоки"
stageEditorUseBlocks: "Использовать Блоки"
stageEditorCutBlocks: "Сломать Блоки"
stageEditorCatchFish: "Поймать Рыбу"
stageEditorFish: "рыба - singular рыбы - plural (the problem is that in Russian language we have to change ending suffixes in nouns depending on prepositions and relations to the words in sentence. I gave plain translation)"
stageEditorKillPlayers: "Убиь Игроков"
stageEditorPlayers: "игроки"
stageEditorEnchantItems: "Зачаровать Предметы"
stageEditorDeliverItems: "Доставить Предметы"
stageEditorTalkToNPCs: "Поговорить с NPC"
stageEditorKillNPCs: "Убить NPC"
stageEditorKillMobs: "Убить Мобов"
stageEditorReachLocs: "Добраться до места"
stageEditorReachRadii1: "Достичь в течение"
stageEditorReachRadii2: "блока(ов)"
stageEditorTameMobs: "Приручить Мобов"
stageEditorShearSheep: "Обстричь Овец"
stageEditorEvents: "События"
stageEditorStageEvents: "Этапы Событий"
stageEditorStartEvent: "Начальное Событие"
stageEditorStartEventCleared: "Начальное Событие удалено."
stageEditorFinishEvent: "Завершающее Событие"
stageEditorFinishEventCleared: "Завершающее событие удалено."
stageEditorChatEvents: "События Чата"
stageEditorChatTrigger: "Триггеры Чата"
stageEditorChatEventsCleared: "События чата удалены."
stageEditorCommandEvents: "Command Events"
stageEditorCommandTrigger: "Command Trigger"
stageEditorCommandEventsCleared: "Command Events cleared."
stageEditorTriggeredBy: "Затриггерено"
stageEditorDeathEvent: "События Смерти"
stageEditorDeathEventCleared: "События Смерти удалены."
stageEditorDisconnectEvent: "Событие Отключения"
stageEditorDisconnectEventCleared: "Событие Отключения удалено."
stageEditorDelayMessage: "Отложенное Сообщение"
stageEditorDenizenScript: "Скрипт Denizen"
stageEditorStartMessage: "Начальное Сообщение"
stageEditorCompleteMessage: "Завершающее Сообщение"
stageEditorDelete: "Удалить Стадию"
stageEditorSetBlockNames: "Задать имена блока"
stageEditorSetBlockAmounts: "Задать количества блока"
stageEditorSetBlockDurability: "Задать прочность блока"
stageEditorSetDamageAmounts: "Задать количество урона"
stageEditorSetPlaceAmounts: "Set place amounts"
stageEditorSetUseAmounts: "Set use amounts"
stageEditorSetCutAmounts: "Set cut amounts"
@ -192,17 +195,17 @@ stageEditorAddPasswordPhrases: "Add password phrase(s)"
stageEditorNoPasswordDisplays: "No password displays set"
stageObjectiveOverride: "Objective Display Override"
stageEditorCustom: "Custom Objectives"
stageEditorNoModules: "No modules loaded"
stageEditorModuleNotFound: "Custom objective module not found."
stageEditorNoModules: "Нет загруженных модулей"
stageEditorModuleNotFound: "Пользовательский модуль целей не найден."
stageEditorCustomPrompt: "Enter the name of a custom objective to add, or enter 'clear' to clear all custom objectives, or 'cancel' to return."
stageEditorCustomAlreadyAdded: "That custom objective has already been added!"
stageEditorCustomCleared: "Custom objectives cleared."
stageEditorCustomDataPrompt: "Enter value for <data>:"
stageEditorEnterBlockNames: "Enter block names (or IDs), separating each one by a space, or enter 'cancel' to return."
stageEditorBreakBlocksPrompt: "Enter break amounts (numbers), separating each one by a space, or enter 'cancel' to return."
stageEditorDamageBlocksPrompt: "Enter damage amounts (numbers), separating each one by a space, or enter 'cancel' to return."
stageEditorPlaceBlocksPrompt: "Enter place amounts (numbers), separating each one by a space, or enter 'cancel' to return."
stageEditorUseBlocksPrompt: "Enter use amounts (numbers), separating each one by a space, or enter 'cancel' to return."
stageEditorCustomDataPrompt: "Введите значение для <data>:"
stageEditorEnterBlockNames: "Введите названия блоков (или ID), разделяя каждое пробелом, или введите 'cancel', чтобы вернуться."
stageEditorBreakBlocksPrompt: "Введите количества (числа) для разрушения, разделяя каждое пробелом, или введите 'cancel', чтобы вернуться."
stageEditorDamageBlocksPrompt: "Введите количества (числа) для разрушения, разделяя каждое пробелом, или введите 'cancel', чтобы вернуться."
stageEditorPlaceBlocksPrompt: "Введите количества (числа) для установки блоков, разделяя каждое пробелом, или введите 'cancel', чтобы вернуться."
stageEditorUseBlocksPrompt: "Введите количества (число) использований, разделяя каждое пробелом, или введите 'cancel', чтобы вернуться."
stageEditorCutBlocksPrompt: "Enter cut amounts (numbers), separating each one by a space, or enter 'cancel' to return."
stageEditorEnterBlockDurability: "Enter block durability (numbers), separating each one by a space, or enter 'cancel' to return."
stageEditorCatchFishPrompt: "Enter number of fish to catch, or 0 to clear the fish catch objective, or -1 to cancel"
@ -229,6 +232,9 @@ stageEditorEventsPrompt: "Enter an event name, or enter 'clear' to clear the eve
stageEditorChatEventsPrompt: "Enter an event name to add, or enter 'clear' to clear all chat events, or 'cancel' to return"
stageEditorChatEventsTriggerPromptA: "Enter a chat trigger for"
stageEditorChatEventsTriggerPromptB: "or enter 'cancel' to return."
stageEditorCommandEventsPrompt: "Enter an event name to add, or enter 'clear' to clear all command events, or 'cancel' to return"
stageEditorCommandEventsTriggerPromptA: "Enter a command trigger for"
stageEditorCommandEventsTriggerPromptB: "or enter 'cancel' to return."
stageEditorDelayPrompt: "Enter time (in seconds), or enter 'clear' to clear the delay, or 'cancel' to return"
stageEditorDelayMessagePrompt: "Enter delay message, or enter 'clear' to clear the message, or 'cancel' to return"
stageEditorScriptPrompt: "Enter script name, or enter 'clear' to clear the script, or 'cancel' to return"