mirror of https://github.com/PikaMug/Quests.git
New translations strings.yml (Pirate English)
This commit is contained in:
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@ -1,53 +1,53 @@
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---
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COMMAND_LIST: "list"
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COMMAND_LIST_HELP: "<command> [page] - List available Quests"
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COMMAND_LIST_HELP: "%gold%<command> %yellow%[page] - List available quests"
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COMMAND_TAKE: "take"
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COMMAND_TAKE_HELP: "<command> [quest] - Accept a quest via command"
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COMMAND_TAKE_HELP: "%gold%<command> %yellow%[quest] - Accept a quest via command"
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COMMAND_QUIT: "quit"
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COMMAND_QUIT_HELP: "<command> [quest] - Quit a current Quest"
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COMMAND_QUIT_HELP: "%gold%<command> %yellow%[quest] - Quit a current quest"
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COMMAND_JOURNAL: "journal"
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COMMAND_JOURNAL_HELP: "<command> - View or hide yer <journal>"
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COMMAND_JOURNAL_HELP: "%gold%<command> %yellow%- View or hide yer <journal>"
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COMMAND_EDITOR: "editor"
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COMMAND_EDITOR_HELP: "<command> - Create/Edit Quests"
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COMMAND_EDITOR_HELP: "%gold%<command> %yellow%- Create, edit or delete quests"
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COMMAND_EVENTS_EDITOR: "actions"
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COMMAND_EVENTS_EDITOR_HELP: "<command> - Create/Edit Actions"
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COMMAND_EVENTS_EDITOR_HELP: "%gold%<command> %yellow%- Create, edit or delete actions"
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COMMAND_CONDITIONS_EDITOR: "conditions"
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COMMAND_CONDITIONS_EDITOR_HELP: "<command> - Create, edit or delete conditions"
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COMMAND_CONDITIONS_EDITOR_HELP: "%gold%<command> %yellow%- Create, edit or delete conditions"
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COMMAND_STATS: "stats"
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COMMAND_STATS_HELP: "<command> - View your Questing stats"
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COMMAND_STATS_HELP: "%gold%<command> %yellow%- View quest statistics"
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COMMAND_TOP: "top"
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COMMAND_TOP_HELP: "<command> [number] - View top Questers"
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COMMAND_TOP_HELP: "%gold%<command> %yellow%[number] - View plugin leaderboards"
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COMMAND_INFO: "info"
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COMMAND_INFO_HELP: "<command> - Display plugin information"
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COMMAND_INFO_HELP: "%gold%<command> %yellow%- View plugin information"
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COMMAND_CHOICE: "choice"
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COMMAND_CHOICE_HELP: "<command> [choice] - Make a menu selection"
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COMMAND_CHOICE_HELP: "%gold%<command> %yellow%[choice] - Make a menu selection"
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COMMAND_QUEST_HELP: "- Display current Quest objectives"
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COMMAND_QUESTINFO_HELP: "[quest] - Display Quest information"
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COMMAND_QUESTINFO_HELP: "%yellow%[quest] - View information about a quest"
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COMMAND_QUESTADMIN_HELP: "- View Questadmin help"
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COMMAND_QUESTADMIN_STATS: "stats"
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COMMAND_QUESTADMIN_STATS_HELP: "<command> [player] - View Questing statistics of a player"
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COMMAND_QUESTADMIN_STATS_HELP: "%gold%<command> %red%[player] - View quest statistics o' a player"
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COMMAND_QUESTADMIN_GIVE: "give"
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COMMAND_QUESTADMIN_GIVE_HELP: "<command> [player] [quest] - Force a player to take a Quest"
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COMMAND_QUESTADMIN_GIVE_HELP: "%gold%<command> %red%[player] [quest] - Force a player t' take a quest"
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COMMAND_QUESTADMIN_QUIT: "quit"
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COMMAND_QUESTADMIN_QUIT_HELP: "<command> [player] [quest] - Force a player to quit their Quest"
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COMMAND_QUESTADMIN_QUIT_HELP: "%gold%<command> %red%[player] [quest] - Force a player t' quit a quest"
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COMMAND_QUESTADMIN_POINTS: "points"
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COMMAND_QUESTADMIN_POINTS_HELP: "<command> [player] [amount] - Set a player's <points>"
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COMMAND_QUESTADMIN_POINTS_HELP: "%gold%<command> %red%[player] [amount] - Set a player's <points>"
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COMMAND_QUESTADMIN_TAKEPOINTS: "takepoints"
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COMMAND_QUESTADMIN_TAKEPOINTS_HELP: "<command> [player] [amount] - Take away a player's <points>"
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COMMAND_QUESTADMIN_TAKEPOINTS_HELP: "%gold%<command> %red%[player] [amount] - Take away a player's <points>"
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COMMAND_QUESTADMIN_GIVEPOINTS: "givepoints"
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COMMAND_QUESTADMIN_GIVEPOINTS_HELP: "<command> [player] [amount] - Add t' a player's <points>"
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COMMAND_QUESTADMIN_GIVEPOINTS_HELP: "%gold%<command> %red%[player] [amount] - Add t' a player's <points>"
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COMMAND_QUESTADMIN_FINISH: "finish"
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COMMAND_QUESTADMIN_FINISH_HELP: "<command> [player] [quest] - Immediately force Quest completion for a player"
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COMMAND_QUESTADMIN_FINISH_HELP: "%gold%<command> %red%[player] [quest] - Force a player t' complete a quest"
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COMMAND_QUESTADMIN_NEXTSTAGE: "nextstage"
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COMMAND_QUESTADMIN_NEXTSTAGE_HELP: "<command> [player] [quest] - Immediately force Stage completion for a player"
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COMMAND_QUESTADMIN_NEXTSTAGE_HELP: "%gold%<command> %red%[player] [quest] - Force a player t' complete current stage"
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COMMAND_QUESTADMIN_SETSTAGE: "setstage"
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COMMAND_QUESTADMIN_SETSTAGE_HELP: "<command> [player] [quest] [stage] - Set the current Stage for a player"
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COMMAND_QUESTADMIN_SETSTAGE_HELP: "%gold%<command> %red%[player] [quest] [stage] - Set the current stage fer a player"
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COMMAND_QUESTADMIN_RESET: "reset"
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COMMAND_QUESTADMIN_RESET_HELP: "<command> [player] - Clear all Quests data of a player"
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COMMAND_QUESTADMIN_RESET_HELP: "%gold%<command> %red%[player] - Clear all questin' data o' a player"
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COMMAND_QUESTADMIN_REMOVE: "remove"
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COMMAND_QUESTADMIN_REMOVE_HELP: "<command> [player] [quest] - Remove a completed Quest from a player"
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COMMAND_QUESTADMIN_REMOVE_HELP: "%gold%<command> %red%[player] [quest] - Remove a completed quest from a player"
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COMMAND_QUESTADMIN_RELOAD: "reload"
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COMMAND_QUESTADMIN_RELOAD_HELP: "<command> - Reload all Quests"
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COMMAND_QUESTADMIN_RELOAD_HELP: "%gold%<command> %red%- Safely reload the plugin"
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questEditorCreate: "Create new Quest"
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questEditorEdit: "Edit a Quest"
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questEditorDelete: "Delete a Quest"
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@ -96,7 +96,7 @@ questEditorSave: "Finish 'n save"
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questEditorNeedAskMessage: "Ye must set an ask message!"
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questEditorNeedFinishMessage: "Ye must set a finish message!"
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questEditorNeedStages: "Yer Quest has no Stages!"
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questEditorSaved: "Quest saved! (Ye will needs t' perform a Quest reload fer it t' appear)"
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questEditorSaved: "%bold%Quest saved! %reset%(Ye will needs t' perform %red%<command> %reset%fer it t' appear in-game)"
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stageEditorEditStage: "Edit Stage"
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stageEditorNewStage: "Add new Stage"
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stageEditorStages: "Stages"
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@ -179,7 +179,7 @@ stageEditorModulePrompt: "Enter the name o' a module, <clear>, <cancel>"
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stageEditorCustomPrompt: "Enter th' name o' a custom objective t' add, <clear>, <cancel>"
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stageEditorCustomAlreadyAdded: "That custom objective has already been added!"
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stageEditorCustomCleared: "Custom objectives cleared."
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stageEditorCustomDataPrompt: "Enter value fer <data>:"
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stageEditorCustomDataPrompt: "Enter value fer %gold%<data>%yellow%:"
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stageEditorEnterBlockNames: "Enter block names, <space>, <cancel>"
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stageEditorEnterBlockAmounts: "Enter block amounts, <space>, <cancel>"
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stageEditorEnterBlockDurability: "Enter block durabilities (numbers), <space>, <cancel>"
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@ -217,21 +217,21 @@ stageEditorPasswordPhrasePrompt: "Enter password phrases, <semicolon>, <cancel>"
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stageEditorDeliveryAddItem: "Add item"
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stageEditorNPCUniqueIds: "Add NPC UUIDs"
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stageEditorDeliveryMessages: "Set delivery messages"
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stageEditorNotSolid: "<input> ain't a solid block!"
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stageEditorInvalidBlockName: "<input> ain't a valid block name!"
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stageEditorInvalidNPC: "<input> ain't a valid NPC UUID!"
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stageEditorInvalidMob: "<input> ain't a valid mob name!"
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stageEditorInvalidItemName: "<input> ain't a valid item name!"
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stageEditorInvalidDye: "<input> ain't a valid dye color!"
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stageEditorInvalidCondition: "<input> ain't a valid condition name!"
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stageEditorNotSolid: "%red%<input> %yellow%ain't a solid block!"
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stageEditorInvalidBlockName: "%red%<input> %yellow%ain't a valid block name!"
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stageEditorInvalidNPC: "%red%<input> %yellow%ain't a valid NPC UUID!"
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stageEditorInvalidMob: "%red%<input> %yellow%ain't a valid mob name!"
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stageEditorInvalidItemName: "%red%<input> %yellow%ain't a valid item name!"
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stageEditorInvalidDye: "%red%<input> %yellow%ain't a valid dye color!"
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stageEditorInvalidCondition: "%red%<input> %yellow%ain't a valid condition name!"
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stageEditorInvalidEvent: "<input> ain't a valid action name!"
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stageEditorDuplicateEvent: "Action be already in th' list!"
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stageEditorInvalidScript: "Denizen script nah found!"
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stageEditorNoCitizens: "Citizens ain't installed!"
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stageEditorNoDenizen: "Denizen ain't installed!"
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stageEditorPositiveAmount: "Ye must enter a positive number!"
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stageEditorNotListOfNumbers: "<data> ain't a list o' numbers!"
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stageEditorNotListOfUniqueIds: "<data> ain't a list o' valid UUIDs!"
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stageEditorNotListOfNumbers: "%gold%<data> %red%ain't a list of numbers!"
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stageEditorNotListOfUniqueIds: "%gold%<data> %red%ain't a list o' valid UUIDs!"
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stageEditorNoDelaySet: "Ye must set a delay first!"
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stageEditorNoItems: "Ye must add items first!"
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stageEditorNoDeliveryMessage: "Ye must set at least one delivery message!"
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@ -315,7 +315,7 @@ eventEditorEnterThunderWorld: "Enter a world name fer th' thunder t' occur in, <
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eventEditorAddEffect: "Add effect"
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eventEditorAddEffectLocation: "Add effect spot"
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eventEditorMustAddEffects: "Ye must add effects first!"
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eventEditorInvalidEffect: "<input> ain't a valid sound effect name!"
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eventEditorInvalidEffect: "%red%<input> %yellow%ain't a valid sound effect name!"
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eventEditorEffectsCleared: "Action sound effects cleared."
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eventEditorEffectLocationPrompt: "Right-jab on a block t' play an effect at, <add>, <cancel>"
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eventEditorAddMobTypes: "Add mob"
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@ -347,7 +347,7 @@ eventEditorMustSetPotionDurationsFirst: "Ye must set potion effect durations fir
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eventEditorMustSetPotionTypesAndDurationsFirst: "Ye must set potion effect types 'n durations first!"
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eventEditorSetPotionMagnitudes: "Set potion effect magnitudes"
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eventEditorPotionsCleared: "Potion effects cleared."
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eventEditorInvalidPotionType: "<input> ain't a valid potion effect type!"
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eventEditorInvalidPotionType: "%red%<input> %yellow%ain't a valid potion effect type!"
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eventEditorLightningPrompt: "Right-jab on a block t' spawn a lightnin' strike at, <add>, <clear>, <cancel>"
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eventEditorExplosionPrompt: "Right-jab on a block t' spawn an explosion at, <add>, <clear>, <cancel>"
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eventEditorSelectBlockFirst: "Ye must select a block first."
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@ -394,11 +394,11 @@ conditionEditorItemsWear: "Wear as armor"
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conditionEditorWorldsTitle: "- Worlds -"
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conditionEditorWorldsPrompt: "Enter world names, <space>, <cancel>"
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conditionEditorStayWithinWorld: "Stay within world"
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conditionEditorInvalidWorld: "<input> ain't a valid world name!"
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conditionEditorInvalidWorld: "%red%<input> %yellow%ain't a valid world name!"
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conditionEditorBiomesTitle: "- Biomes -"
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conditionEditorBiomesPrompt: "Enter biome names, <space>, <cancel>"
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conditionEditorStayWithinBiome: "Stay within biome"
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conditionEditorInvalidBiome: "<input> ain't a valid biome name!"
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conditionEditorInvalidBiome: "%red%<input> %yellow%ain't a valid biome name!"
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conditionEditorRegionsTitle: "- Regions -"
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conditionEditorRegionsPrompt: "Enter region names, <space>, <cancel>"
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conditionEditorStayWithinRegion: "Stay within region"
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@ -407,7 +407,7 @@ conditionEditorSetStartTick: "Set start tick"
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conditionEditorSetEndTick: "Set end tick"
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conditionEditorTicksPrompt: "Enter tick value, <space>, <cancel>"
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conditionEditorStayWithinTicks: "Stay within ticks"
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conditionEditorInvalidTicks: "<input> ain't a valid tick value!"
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conditionEditorInvalidTicks: "%red%<input> %yellow%ain't a valid tick value!"
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conditionEditorPlaceholderTitle: "- PlaceholderAPI -"
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conditionEditorSetPlaceholderId: "Set placeholder identifiers"
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conditionEditorSetPlaceholderVal: "Set placeholder values"
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@ -441,12 +441,12 @@ reqAddItem: "Add item"
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reqSetRemoveItems: "Set remove items"
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reqHeroesPrimaryDisplay: "Primary Class:"
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reqHeroesSecondaryDisplay: "Secondary Class:"
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reqNotAQuestName: "<quest> ain't a Quest name!"
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reqNotAQuestName: "%purple%<quest> %red%ain't a quest name!"
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reqItemCleared: "Item requirements cleared."
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reqCustomAlreadyAdded: "That custom requirement has already been added!"
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reqCustomNotFound: "Custom requirement module nah found."
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reqCustomCleared: "Custom requirements cleared."
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reqMcMMOError: "<input> ain't an mcMMO Classic skill name!"
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reqMcMMOError: "%red%<input> %yellow%ain't an mcMMO Classic skill name!"
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reqMcMMOCleared: "mcMMO Classic skill requirements cleared."
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reqMcMMOAmountsCleared: "mcMMO Classic skill amount requirements cleared."
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reqHeroesNotPrimary: "Th' <class> class ain't primary!"
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@ -454,8 +454,8 @@ reqHeroesPrimaryCleared: "Heroes Primary Class requirement cleared."
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reqHeroesNotSecondary: "Th' <class> class ain't secondary!"
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reqHeroesSecondaryCleared: "Heroes Secondary Class requirement cleared."
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reqHeroesClassNotFound: "Class nah found!"
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reqNotANumber: "<input> ain't a number!"
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reqNotAUniqueId: "<input> ain't a valid UUID!"
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reqNotANumber: "%red%<input> %yellow%ain't a number!"
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reqNotAUniqueId: "%red%<input> %yellow%ain't a valid UUID!"
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reqMustAddItem: "Ye must add at least one item first!"
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reqNoMessage: "Ye must set a fail requirements message!"
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plnStart: "Set start date"
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@ -463,8 +463,8 @@ plnEnd: "Set end date"
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plnRepeat: "Set repeat cycle"
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plnCooldown: "Set player cooldown"
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plnOverride: "Ignore cooldown after repeat"
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plnTooEarly: "<quest> will be active in <time>."
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plnTooLate: "<quest> was last active <time> ago."
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plnTooEarly: "%purple%<quest> %red%will be active in %aqua%<time>%yellow%."
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plnTooLate: "%purple%<quest> %red%was last active %aqua%<time> %yellow%ago."
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optGeneral: "General"
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optMultiplayer: "Multiplayer"
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optBooleanQuery: "Select '<true>' or '<false>'"
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@ -476,7 +476,7 @@ optAllowCommands: "Allow commands durin' quest"
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optAllowQuitting: "Allow quitting durin' quest"
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optIgnoreSilkTouch: "Ignore blocks broken wit' Silk Touch"
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optIgnoreBlockReplace: "Ignore blocks replaced once broken"
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optCommandsDenied: "Ye cannot use commands durin' <quest>."
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optCommandsDenied: "Ye cannot use commands durin' %purple%<quest>%red%."
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optPluginListTitle: "- Available Plugins -"
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optExternalPartyPlugin: "Set provider via Unite"
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optExternalPartyPluginPrompt: "Enter a plugin name, <clear>, <cancel>"
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@ -521,7 +521,7 @@ rewSetMcMMOSkillsFirst: "Ye must set skills first!"
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rewMcMMOCleared: "mcMMO Classic rewards cleared."
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rewSetHeroesClassesFirst: "Ye must set classes first!"
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rewHeroesCleared: "Heroes rewards cleared."
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rewHeroesInvalidClass: "<input> ain't a valid Heroes class name!"
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rewHeroesInvalidClass: "%red%<input> %yellow%ain't a valid Heroes class name!"
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rewCustomAlreadyAdded: "That custom reward has already been added!"
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rewCustomNotFound: "Custom reward module nah found."
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rewCustomCleared: "Custom rewards cleared."
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@ -561,14 +561,14 @@ dateCreateNoYearAmount: "Ye must set a year first!"
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overrideCreateSet: "Set details list o'erride"
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overrideCreateEnter: "Enter replacement text, <clear>, <cancel>"
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questObjectivesTitle: "---(<quest>)---"
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questCompleteTitle: "**QUEST COMPLETE MATEY: <quest>**"
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questCompleteTitle: "**QUEST COMPLETE: %yellow%<quest>%gold%**"
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questRewardsTitle: "Rewards"
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questFailed: "**QUEST FAILED MATEY: <quest>**"
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questMaxAllowed: "Ye may only have up t' <number> Quests."
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questAlreadyOn: "Ye be already on that Quest!"
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questTooEarly: "Ye may nah take <quest> again fer another <time>."
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questAlreadyCompleted: "Ye 'ave already looted <quest>."
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questInvalidLocation: "Ye may nah take <quest> at this location."
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questTooEarly: "Ye may nah take %purple%<quest> %yellow%again fer another %aqua%<time>."
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questAlreadyCompleted: "Ye 'ave already looted %purple%<quest>%yellow%."
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questInvalidLocation: "Ye may nah take %purple%<quest> %yellow%at this location."
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questInvalidDeliveryItem: "<item> ain't a required item fer this quest!"
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questSelectedLocation: "Chosen spot"
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questListTitle: "- Quests -"
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@ -607,7 +607,7 @@ customObjectivesTitle: "- Custom Objectives -"
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customRequirementsTitle: "- Custom Requirements -"
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customRewardsTitle: "- Custom Rewards -"
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skillListTitle: "- Skill List -"
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topQuestersTitle: "- Top <number> Questers -"
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topQuestersTitle: "- Top %purple%<number> %gold%Questers -"
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createItemTitle: "- Create Item -"
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dateTimeTitle: "- Date & Time -"
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timeZoneTitle: "- Time Zones -"
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@ -659,53 +659,53 @@ redoCompleted: "(Completed)"
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consoleError: "This operation may only be performed in-game, ye bilge-drinkin' swab."
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noActiveQuest: "Ye do nah currently 'ave any active Quests."
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speakTo: "Start: Speak t' <npc>"
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mustSpeakTo: "Ye must speak t' <npc> t' start this Quest."
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noCommandStart: "<quest> may not be started via command."
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mustSpeakTo: "Ye must speak t' %purple%<npc> %yellow%t' start this quest."
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noCommandStart: "%purple%<quest> %yellow%may nah be started via command."
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permissionDisplay: "Permission:"
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heroesClass: "class"
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mcMMOLevel: "level"
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haveCompleted: "Ye 'ave completed <quest>"
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haveCompleted: "Ye 'ave looted %purple%<quest>"
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mustComplete: "Must complete <quest>"
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cannotComplete: "Cannot complete <quest>"
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cannotComplete: "Cannot complete %purple%<quest>"
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questNotFound: "Quest nah found."
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alreadyConversing: "Ye are already in a conversation!"
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inputNum: "Input must be a number."
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inputPosNum: "Input must be a positive number."
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questModified: "Yer active Quest <quest> has been modified. Ye 'ave been forced t' abandon ship."
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questNotExist: "Yer active Quest <quest> no longer exists. Ye 'ave been forced t' abandon ship."
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questNotExist: "Yer active quest %purple%<quest> %red%no longer exists. Ye 'ave been forced t' abandon ship."
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questInvalidChoice: "Invalid choice. Type '<yes>' or '<no>'"
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pageSelectionNum: "Page selection must be a number."
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pageSelectionPosNum: "Page selection must be a positive number."
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questTakeDisabled: "Takin' Quests via commands has been disabled."
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questQuit: "Ye 'ave quit <quest>"
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questQuit: "Ye 'ave quit %purple%<quest>"
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questQuitDisabled: "Quittin' this quest has been disabled."
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questsUnknownCommand: "Unknown Quests command. Type /quests fer help."
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pageNotExist: "Page does nah exist."
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pageFooter: "- Page <current> o' <all> -"
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questsReloaded: "Quests reloaded."
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numQuestsLoaded: "<number> Quests loaded."
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questForceTake: "<player> has forcibly started th' Quest <quest>."
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questForcedTake: "<player> has forced ye t' take th' Quest <quest>."
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questForceQuit: "<player> has forcibly quit th' Quest <quest>."
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questForcedQuit: "<player> has forced ye t' quit th' Quest <quest>."
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questForceFinish: "<player> has forcibly finished thar Quest <quest>."
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questForcedFinish: "<player> has forced ye t' finish yer Quest <quest>."
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questForceNextStage: "<player> has advanced t' th' next Stage in th' Quest <quest>."
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questForcedNextStage: "<player> has advanced ye t' th' next Stage in yer Quest <quest>."
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questReset: "<player> has been reset."
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questRemoved: "Quest <quest> has been removed from player <player>'s completed Quests."
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setQuestPoints: "<player>'s <points> 'ave been set t' <number>."
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questPointsSet: "<player> has set yer <points> t' <number>."
|
||||
takeQuestPoints: "Took away <number> <points> from <player>."
|
||||
questPointsTaken: "<player> loot away <number> <points>."
|
||||
giveQuestPoints: "Gave <number> <points> from <player>."
|
||||
questPointsGiven: "<player> gave ye <number> <points>."
|
||||
numQuestsLoaded: "%purple%<number> %gold%quests loaded."
|
||||
questForceTake: "%green%<player> %gold%has forcibly started th' quest %purple%<quest>%gold%."
|
||||
questForcedTake: "%green%<player> %gold%has forced ye t' take th' quest %purple%<quest>%gold%."
|
||||
questForceQuit: "%green%<player> %gold%has forcibly quit th' quest %purple%<quest>%gold%."
|
||||
questForcedQuit: "%green%<player> %gold%has forced ye t' quit th' quest %purple%<quest>%gold%."
|
||||
questForceFinish: "%green%<player> %gold%has forcibly finished their quest %purple%<quest>%gold%."
|
||||
questForcedFinish: "%green%<player> has forced ye t' finish your quest %purple%<<quest>%gold%."
|
||||
questForceNextStage: "%green%<player> has advanced t' th' next stage in the quest %purple%<quest>%gold%."
|
||||
questForcedNextStage: "%green%<player> has advanced ye t' th' next stage in yer quest %purple%<quest>%gold%."
|
||||
questReset: "%green%<player> %gold%has been reset."
|
||||
questRemoved: "Quest %purple%<quest> %gold%has been removed from player %green%<player>%gold%'s looted quests."
|
||||
setQuestPoints: "%green%<player>%gold%'s <points> 'ave been set t' %purple%<number>%gold%."
|
||||
questPointsSet: "%green%<player> %gold%has set yer <points> t' %purple%<number>%gold%."
|
||||
takeQuestPoints: "Took away %purple%<number> %gold%<points> from %green%<player>%gold%."
|
||||
questPointsTaken: "%green%<player> %gold%took away %purple%<number> %gold%<points>."
|
||||
giveQuestPoints: "Gave %purple%<number> %gold%<points> from %green%<player>%gold%."
|
||||
questPointsGiven: "%green%<player> %gold%gave ye %purple%<number> %gold%<points>."
|
||||
invalidMinimum: "Input must be at least <number>!"
|
||||
invalidRange: "Input must be between <least> 'n <greatest>!"
|
||||
invalidOption: "Invalid option!"
|
||||
noCurrentQuest: "<player> does nah currently 'ave any active Quests."
|
||||
playerNotFound: "Player nah found."
|
||||
questsPlayerHasQuestAlready: "<player> be already on th' Quest <quest>!"
|
||||
questsPlayerHasQuestAlready: "%green%<player> %gold%is already on th' quest %purple%<quest>%gold%!"
|
||||
questsUnknownAdminCommand: "Unknown Questsadmin command. Type /questsadmin fer help."
|
||||
errorNPCID: "Error: Thar be no NPC wit' ID <number>"
|
||||
questSaveError: "An error occurred while savin'."
|
||||
|
@ -718,8 +718,8 @@ journalPutAway: "Ye put away yer <journal>."
|
|||
journalNoRoom: "Ye 'ave no cabin in yer loot fer yer <journal>!"
|
||||
journalNoQuests: "Ye 'ave no accepted quests!"
|
||||
journalDenied: "Ye cannot do that wit' yer <journal>."
|
||||
compassSet: "Set compass target t' quest <quest>."
|
||||
compassNone: "No compass target fer quest <quest>."
|
||||
compassSet: "Set compass target t' quest %gold%<quest>%yellow%."
|
||||
compassNone: "No compass target for quest %gray%<quest>%yellow%."
|
||||
compassReset: "Reset compass target."
|
||||
timeZone: "Time zone"
|
||||
timeDay: "Day"
|
||||
|
@ -761,7 +761,7 @@ enterNpcUniqueIds: "Enter NPC UUIDs, <space>, <cancel>"
|
|||
enterOrClearNpcUniqueIds: "Enter NPC UUIDs, <space>, <clear>, <cancel>"
|
||||
listsNotSameSize: "All required lists must 'ave th' same number o' entries!"
|
||||
listDuplicate: "List contains duplicates!"
|
||||
thankYouMore: "Thank ye. Only <amount> more t' go!"
|
||||
thankYouMore: "Thank ye. Only %purple%<amount> %reset%more t' go!"
|
||||
id: "ID"
|
||||
quest: "Quest"
|
||||
event: "Action"
|
||||
|
@ -777,22 +777,22 @@ everything: "Everythin'"
|
|||
usage: "Usage"
|
||||
requirements: "Requirements"
|
||||
requirementsItemFail: "Unable t' collect required item. Be it in yer off-hand?"
|
||||
conditionFailQuit: "Condition failed. Ye 'ave quit <quest>."
|
||||
conditionFailRetry: "Condition nah yet met fer this stage o' <quest>."
|
||||
optionSilkTouchFail: "Cannot progress <quest> wit' th' Silk Touch enchantment."
|
||||
conditionFailQuit: "Condition failed. Ye 'ave quit %purple%<quest>%red%."
|
||||
conditionFailRetry: "Condition nah yet met fer this stage o' %gold%<quest>%yellow%."
|
||||
optionSilkTouchFail: "Cannot progress %purple%<quest> %red%wit' th' Silk Touch enchantment."
|
||||
with: "With"
|
||||
to: "t'"
|
||||
blocksWithin: "within <amount> blocks o'"
|
||||
blocksWithin: "within %purple%<amount> %gray%blocks o'"
|
||||
experience: "Experience"
|
||||
partiesExperience: "Parties experience"
|
||||
timePrompt: "Enter amount o' time (in seconds), <clear>, <cancel>"
|
||||
timerMessage: "Time left t' progress <quest>: <time>"
|
||||
timerStart: "Ye 'ave <time> t' progress <quest>."
|
||||
timerMessage: "Time left t' progress %gold%<quest>%green%: %red%<time>"
|
||||
timerStart: "Ye 'ave %red%<time> t' %green%progress %gold%<quest>%green%."
|
||||
noPermission: "Ye do nah 'ave permission t' do that."
|
||||
trialMode: "Trial Mode"
|
||||
modeDeny: "Ye be unable t' do that in <mode>."
|
||||
duplicateEditor: "Ye be already usin' an editor!"
|
||||
difference: "Th' difference be '<data>'."
|
||||
difference: "Th' difference be %gold%<data>%gray%."
|
||||
notInstalled: "Nah installed"
|
||||
confirmDelete: "Are ye sure?"
|
||||
updateTo: "Update t' <version>: <url>"
|
||||
|
|
Loading…
Reference in New Issue