New translations strings.yml (Chinese Traditional)

This commit is contained in:
PikaMug 2020-02-15 08:22:19 -05:00
parent 2561c9e910
commit 9123857cdb

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@ -250,7 +250,7 @@ stageEditorNoDenizen: "未安裝插件 Denizen!"
stageEditorPositiveAmount: "您必須輸入 正數數字 !" stageEditorPositiveAmount: "您必須輸入 正數數字 !"
stageEditorNotListofNumbers: "is not a list of numbers!" stageEditorNotListofNumbers: "is not a list of numbers!"
stageEditorNoDelaySet: "You must set a delay first!" stageEditorNoDelaySet: "You must set a delay first!"
stageEditorNoBlockNames: "You must set block names first!" stageEditorNoBlockNames: "您必須先設定方塊名稱 "
stageEditorNoEnchantments: "You must set enchantments first!" stageEditorNoEnchantments: "You must set enchantments first!"
stageEditorNoItems: "您必須先添加物品 " stageEditorNoItems: "您必須先添加物品 "
stageEditorNoDeliveryMessage: "You must set at least one delivery message!" stageEditorNoDeliveryMessage: "You must set at least one delivery message!"
@ -267,7 +267,7 @@ stageEditorObjectiveCleared: "目標達成"
stageEditorMessageCleared: "Message cleared." stageEditorMessageCleared: "Message cleared."
stageEditorConfirmStageNote: "Any Stages after will be shifted back one spot" stageEditorConfirmStageNote: "Any Stages after will be shifted back one spot"
stageEditorDeleteSucces: "Stage deleted successfully." stageEditorDeleteSucces: "Stage deleted successfully."
stageEditorEnchantments: "Enchantments" stageEditorEnchantments: "附魔"
stageEditorNPCNote: 'Note: You may specify the name of the NPC with <npc>' stageEditorNPCNote: 'Note: You may specify the name of the NPC with <npc>'
stageEditorOptional: "Optional" stageEditorOptional: "Optional"
stageEditorColors: "Sheep Colors" stageEditorColors: "Sheep Colors"
@ -291,7 +291,7 @@ eventEditorEventInUse: "The following Quests use the Action"
eventEditorMustModifyQuests: "You must modify these Quests first!" eventEditorMustModifyQuests: "You must modify these Quests first!"
eventEditorNotANumberList: "Input was not a list of numbers!" eventEditorNotANumberList: "Input was not a list of numbers!"
eventEditorInvalidEntry: "無效的輸入" eventEditorInvalidEntry: "無效的輸入"
eventEditorGiveItemsTitle: "- Give Items -" eventEditorGiveItemsTitle: "- 給予物品 -"
eventEditorEffectsTitle: "- Sound Effects -" eventEditorEffectsTitle: "- Sound Effects -"
eventEditorStormTitle: "- Action Storm -" eventEditorStormTitle: "- Action Storm -"
eventEditorThunderTitle: "- Action Thunder -" eventEditorThunderTitle: "- Action Thunder -"
@ -300,7 +300,7 @@ eventEditorMobsTitle: "- Mobs -"
eventEditorAddMobTypesTitle: "- Add Mob -" eventEditorAddMobTypesTitle: "- Add Mob -"
eventEditorPotionEffectsTitle: "- Action Potion Effects -" eventEditorPotionEffectsTitle: "- Action Potion Effects -"
eventEditorPotionTypesTitle: "- Action Potion Types -" eventEditorPotionTypesTitle: "- Action Potion Types -"
eventEditorWorldsTitle: "- Worlds -" eventEditorWorldsTitle: "- 世界 -"
eventEditorSetName: "Set name" eventEditorSetName: "Set name"
eventEditorPlayer: "玩家" eventEditorPlayer: "玩家"
eventEditorTimer: "Timer" eventEditorTimer: "Timer"
@ -316,9 +316,9 @@ eventEditorSetStorm: "Set storm"
eventEditorSetThunder: "Set thunder" eventEditorSetThunder: "Set thunder"
eventEditorSetMobSpawns: "Set mob spawns" eventEditorSetMobSpawns: "Set mob spawns"
eventEditorSetPotionEffects: "Apply potion effects" eventEditorSetPotionEffects: "Apply potion effects"
eventEditorSetHunger: "Set hunger level" eventEditorSetHunger: "設定饑餓度"
eventEditorSetSaturation: "Set saturation level" eventEditorSetSaturation: "設定飽和度"
eventEditorSetHealth: "Set health level" eventEditorSetHealth: "設定生命值"
eventEditorEnterTimerSeconds: "Set amount of time before quest fails (in seconds)" eventEditorEnterTimerSeconds: "Set amount of time before quest fails (in seconds)"
eventEditorSetTimer: "Set time to fail quest" eventEditorSetTimer: "Set time to fail quest"
eventEditorCancelTimer: "Cancel the quest timer" eventEditorCancelTimer: "Cancel the quest timer"
@ -376,22 +376,22 @@ eventEditorSetMobChestPlateDrop: "Set drop chance of chest plate"
eventEditorSetMobHelmet: "Set helmet" eventEditorSetMobHelmet: "Set helmet"
eventEditorSetMobHelmetDrop: "Set drop chance of helmet" eventEditorSetMobHelmetDrop: "Set drop chance of helmet"
eventEditorSetMobSpawnAmount: "Set the amount of mobs to spawn" eventEditorSetMobSpawnAmount: "Set the amount of mobs to spawn"
eventEditorSetDropChance: "Set the drop chance" eventEditorSetDropChance: "設定掉落機率"
eventEditorPotionEffects: "Action Potion Effects" eventEditorPotionEffects: "Action Potion Effects"
eventEditorSetPotionEffectTypes: "Set potion effect types" eventEditorSetPotionEffectTypes: "Set potion effect types"
eventEditorMustSetPotionTypesFirst: "You must set potion effect types first!" eventEditorMustSetPotionTypesFirst: "You must set potion effect types first!"
eventEditorSetPotionDurations: "Set potion effect durations" eventEditorSetPotionDurations: "設定藥水效果持續時間"
eventEditorMustSetPotionDurationsFirst: "You must set potion effect durations first!" eventEditorMustSetPotionDurationsFirst: "You must set potion effect durations first!"
eventEditorMustSetPotionTypesAndDurationsFirst: "You must set potion effect types and durations first!" eventEditorMustSetPotionTypesAndDurationsFirst: "You must set potion effect types and durations first!"
eventEditorSetPotionMagnitudes: "Set potion effect magnitudes" eventEditorSetPotionMagnitudes: "Set potion effect magnitudes"
eventEditorPotionsCleared: "Potion effects cleared." eventEditorPotionsCleared: "已清除藥水效果。"
eventEditorInvalidPotionType: "並非有效的藥水效果 " eventEditorInvalidPotionType: "並非有效的藥水效果 "
eventEditorLightningPrompt: "Right-click on a block to spawn a lightning strike at, <add>, <clear>, <cancel>" eventEditorLightningPrompt: "Right-click on a block to spawn a lightning strike at, <add>, <clear>, <cancel>"
eventEditorExplosionPrompt: "Right-click on a block to spawn an explosion at, <add>, <clear>, <cancel>" eventEditorExplosionPrompt: "Right-click on a block to spawn an explosion at, <add>, <clear>, <cancel>"
eventEditorSelectBlockFirst: "You must select a block first." eventEditorSelectBlockFirst: "You must select a block first."
eventEditorSetMessagePrompt: "Enter message, <clear>, <cancel>" eventEditorSetMessagePrompt: "Enter message, <clear>, <cancel>"
eventEditorSetMobTypesPrompt: "Enter mob name, <cancel>" eventEditorSetMobTypesPrompt: "請輸入生物名稱,<cancel>"
eventEditorSetMobAmountsPrompt: "Enter mob amount, <cancel>" eventEditorSetMobAmountsPrompt: "請輸入生物數量,<cancel>"
eventEditorSetMobNamePrompt: "Enter the name for this mob, <cancel>" eventEditorSetMobNamePrompt: "Enter the name for this mob, <cancel>"
eventEditorSetMobLocationPrompt: "Right-click on a block to select it, <add>, <cancel>" eventEditorSetMobLocationPrompt: "Right-click on a block to select it, <add>, <cancel>"
eventEditorSetPotionEffectsPrompt: "Enter potion effect types, <space>, <cancel>" eventEditorSetPotionEffectsPrompt: "Enter potion effect types, <space>, <cancel>"