New translations strings.yml (German)

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FlyingPikachu 2017-12-31 01:05:57 -05:00
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questFailed: "*QUEST FAILED MATEY*"
questMaxAllowed: "Ye may only have up t' <number> Quests."
questAlreadyOn: "Ye be already on that Quest!"
questTooEarly: "Ye may nah take <quest> again fer another <time>."
questAlreadyCompleted: "Ye 'ave already looted <quest>."
questInvalidLocation: "Ye may nah take <quest> at this location."
questInvalidDeliveryItem: "<item> ain't a required item fer this quest!"
questSelectedLocation: "Chosen spot"
questDisplayHelp: "- Diese Hilfe anzeigen"
COMMAND_LIST: "liste"
COMMAND_LIST_HELP: "liste [page] - Verfübare Quests anzeigen"
COMMAND_TAKE: "nehmen"
COMMAND_TAKE_HELP: "nehmen [quest name] - Eine Quest annehmen"
COMMAND_TAKE_USAGE: 'Benutze: /quests take [quest]'
COMMAND_QUIT: "beenden"
COMMAND_QUIT_HELP: "beenden [quest] - Aktuelle Quest abbrechen"
COMMAND_EDITOR: "editor"
COMMAND_EDITOR_HELP: "editor - Quests erstellen/bearbeiten"
COMMAND_EVENTS_EDITOR: "events"
COMMAND_EVENTS_EDITOR_HELP: "events - Events erstellen/bearbeiten"
COMMAND_STATS: "stats"
COMMAND_STATS_HELP: "stats - Deine Questfortschritte aufrufen"
COMMAND_TOP: "top"
COMMAND_TOP_HELP: "top [number] - Questrangliste"
COMMAND_TOP_USAGE: 'Benutze: /quests top [number]'
COMMAND_INFO: "info"
COMMAND_INFO_HELP: "info - Plugininformationen ansehen"
COMMAND_JOURNAL: "tagebuch"
COMMAND_JOURNAL_HELP: "journal - Quest-Journal aufrufen oder weglegen"
COMMAND_QUEST_HELP: "- Zeige die aktuellen Questziele an"
COMMAND_QUESTINFO_HELP: "[quest name] - Questinformationen anzeigen"
COMMAND_QUESTADMIN_HELP: "- Questsadmin Hilfe anzeigen"
COMMAND_QUESTADMIN_STATS: "statistiken"
COMMAND_QUESTADMIN_STATS_HELP: "statistiken [spieler] - Queststatistik einer Spielers aufrufen"
COMMAND_QUESTADMIN_GIVE: "geben"
COMMAND_QUESTADMIN_GIVE_HELP: "geben [spieler][quest] - Für einen Spieler eine Quest annehmen"
COMMAND_QUESTADMIN_QUIT: "beenden"
COMMAND_QUESTADMIN_QUIT_HELP: "beenden [spieler] [quest] - Für einen Spieler eine Quest beenden"
COMMAND_QUESTADMIN_POINTS: "punkte"
COMMAND_QUESTADMIN_POINTS_HELP: "punkte [spieler] [menge] - Questpunkte eines Spielers ändern"
COMMAND_QUESTADMIN_TAKEPOINTS: "nehmepunkte"
COMMAND_QUESTADMIN_TAKEPOINTS_HELP: "takepoints [spieler] [menge] - Einem Spieler Questpunkte wegnehmen"
COMMAND_QUESTADMIN_GIVEPOINTS: "gebepunkte"
COMMAND_QUESTADMIN_GIVEPOINTS_HELP: "givepoints [spieler] [menge] - Einem Spieler Questpunkte geben"
COMMAND_QUESTADMIN_POINTSALL: "givepoints [player] [amount] - Give a player Quest Points"
COMMAND_QUESTADMIN_POINTSALL_HELP: "pointsall [amount] - Allen Spielern Questpunkte geben"
COMMAND_QUESTADMIN_FINISH: "beenden"
COMMAND_QUESTADMIN_FINISH_HELP: "beenden [spieler] [quest] - Eine Quest für einen Spieler sofort erfolgreich abschliessen"
COMMAND_QUESTADMIN_NEXTSTAGE: "nächstestation"
COMMAND_QUESTADMIN_NEXTSTAGE_HELP: "nächstestation [spieler] [quest] - Aktueller Questabschnitt sofort erfolgreich beenden"
COMMAND_QUESTADMIN_SETSTAGE: "stufesetzen"
COMMAND_QUESTADMIN_SETSTAGE_HELP: "setstage [spieler] [quest] [stufe] - Setze die aktuelle Stufe von einem Spieler"
COMMAND_QUESTADMIN_SETSTAGE_USAGE: 'Usage: /questadmin setstage [player] [quest] [stage]'
COMMAND_QUESTADMIN_PURGE: "bereinigen"
COMMAND_QUESTADMIN_PURGE_HELP: "purge [spieler] - Alle Quest infos eines spieler löschen und den spieler blacklisten"
COMMAND_QUESTADMIN_RESET: "zurücksetzen"
COMMAND_QUESTADMIN_RESET_HELP: "reset [spieler] - Löscht von einem Spieler alle Questdaten"
COMMAND_QUESTADMIN_REMOVE: "entfernen"
COMMAND_QUESTADMIN_REMOVE_HELP: "remove [spieler] [quest] - Entfernt eine abgeschlossene Quest von einem Spieler"
COMMAND_QUESTADMIN_TOGGLEGUI: "interfaceUmschalten"
COMMAND_QUESTADMIN_TOGGLEGUI_HELP: "togglegui [npc id] - Toggle GUI Quest Display on an NPC"
COMMAND_QUESTADMIN_RELOAD: "reload"
COMMAND_QUESTADMIN_RELOAD_HELP: "reload - Alle Quests werden neu geladen"
questEditorHeader: "Quest erstellen"
questEditorCreate: "Eine neue Quest erstellen"
questEditorEdit: "Eine Quest bearbeiten"
questEditorDelete: "Eine Quest löschen"
questEditorName: "Name setzen"
questEditorAskMessage: "Startnachricht festlegen"
questEditorFinishMessage: "Schlussnachricht festlegen"
questEditorRedoDelay: "Wiederholungszeit setzen"
questEditorNPCStart: "Start-NPC setzen"
questEditorBlockStart: "Blockstartpunkt setzen"
questEditorInitialEvent: "Auslöser-Event setzen"
questEditorSetGUI: "GUI Item setzen"
questEditorReqs: "Anforderungen bearbeiten"
questEditorStages: "Stufen bearbeiten"
questEditorRews: "Belohnungen bearbeiten"
questEditorEnterQuestName: "Quest name eingeben (oder 'cancel' um zurückzukehren)"
questEditorEditEnterQuestName: "Gib den Quest-Namen zum bearbeiten an (oder 'cancel' um zurückzukehren)"
questEditorEnterAskMessage: "Gib eine Startnachricht ein (oder 'cancel' um zurückzukehren)"
questEditorEnterFinishMessage: "Gib eine Endnachricht ein (oder 'cancel' um zurückzukehren)"
questEditorEnterRedoDelay: "Gib die Zeit in Sekunden an (0 zum entfernen oder -1 zum abbrechen)"
questEditorEnterNPCStart: "Gib die NPC-ID ein, -1 zum entfernen oder -2 zum abbrechen"
questEditorEnterBlockStart: "Rechts-klicke auf einen Block, um ihn als Start-Punkt auszuwählen. Gib 'done' ein um zu speichern, 'clear' um den Block zu entfernen oder 'cancel' um zurückzukehren"
questEditorEnterInitialEvent: "Gib einen Event-Namen ein, oder 'clear' zum entfernen, 'cancel' um zurückzukehren"
questRequiredNoneSet: "Benötigt, nicht gesetzt"
questWGSetRegion: "Region setzen"
questWGNotInstalled: "WorldGuard ist nicht installiert"
questWGPrompt: "Gib die Worldguardregion, oder 'clear' um die region zu löschen, oder 'cancel' um zurückzukehren."
questWGInvalidRegion: "<region> ist keine gültige Worldguard region!"
questWGRegionCleared: "Quest region entfernt."
questCitNotInstalled: "Citizens ist nicht installiert"
questDenNotInstalled: "Denizen ist nicht installiert"
questGUIError: 'Fehler: Dieses Item wird bereits als GUI-Display für die Quest <quest> benutzt.'
questCurrentItem: "Aktuelles Item:"
questSetItem: "Item setzen"
questClearItem: "Item entfernen"
questGUICleared: "Quest GUI-Item gelöscht."
questDeleted: "Quest gelöscht! Quests und Events wurden automatisch neu geladen."
questEditorNameExists: "Es gibt eine Quest, die bereits diesen Namen besitzt!"
questEditorBeingEdited: "Jemand erstellt/bearbeitet eine Quest mit dem gleichen namen!"
questEditorInvalidQuestName: "Der Name darf keine Punkte oder Kommas enthalten!"
questEditorInvalidEventName: "ist kein gültiger Event-Name!"
questEditorInvalidNPC: "Es existiert kein NPC mit dieser ID!"
questEditorNoStartBlockSelected: "Du musst zuerst einen Block auswählen."
questEditorPositiveAmount: "Die Anzahl muss eine positive Nummer sein."
questEditorQuestAsRequirement1: "Folgende Quests haben"
questEditorQuestAsRequirement2: "als Voraussetzung:"
questEditorQuestAsRequirement3: "Du musst diese Quest bearbeiten, sodass man sie nicht mehr verwenden kann bevor du sie löscht."
questEditorQuestNotFound: "Quest nicht gefunden!"
questEditorEventCleared: "Eventauslöser löschen."
questEditorSave: "Speichern und beenden"
questEditorNeedAskMessage: "Du musst eine frage setzen!"
questEditorNeedFinishMessage: "Du musst eine end-nachricht setzen!"
questEditorNeedStages: "Deine Quest hat keine Stufen!"
questEditorSaved: "Quest saved! (Ye will needs t' perform a Quest reload fer it t' appear)"
questEditorExited: "Are ye sure ye wants t' exit without savin'?"
questEditorDeleted: "Are ye sure ye wants t' scuttle th' Quest"
questEditorNoPermsCreate: "Ye do nah 'ave permission t' create Quests."
questEditorNoPermsEdit: "Ye do nah 'ave permission t' edit Quests."
questEditorNoPermsDelete: "Ye do nah 'ave permission t' scuttle Quests."
stageEditorEditStage: "Stufe bearbeiten"
stageEditorNewStage: "Neue Stufe hinzufügen"
stageEditorStages: "Stufen"
stageEditorStage: "Stufe"
stageEditorBreakBlocks: "Blöcke abbauen"
stageEditorDamageBlocks: "Blöcke beschädigen"
stageEditorPlaceBlocks: "Blöcke platzieren"
stageEditorUseBlocks: "Blöcke benutzen"
stageEditorCutBlocks: "Blöcke schneiden"
stageEditorCatchFish: "Fisch fangen"
stageEditorFish: "fischen"
stageEditorKillPlayers: "Spieler töten"
stageEditorPlayers: "spieler"
stageEditorEnchantItems: "Items verzaubern"
stageEditorDeliverItems: "Items liefern"
stageEditorTalkToNPCs: "Mit NPC reden"
stageEditorKillNPCs: "NPC töten"
stageEditorKillMobs: "Mobs töten"
stageEditorReachLocs: "Reach spots"
stageEditorReachRadii1: "Rein gelangen"
stageEditorReachRadii2: "blöcke aus"
stageEditorTameMobs: "Mobs zähmen"
stageEditorShearSheep: "Schaf scheren"
stageEditorEvents: "Events"
stageEditorStageEvents: "Stufen-Events"
stageEditorStartEvent: "Start-Event"
stageEditorStartEventCleared: "Start-Event gelöscht."
stageEditorFinishEvent: "End-Event"
stageEditorFinishEventCleared: "End-Event gelöscht."
stageEditorChatEvents: "Chat-Events"
stageEditorChatTrigger: "Chat-Auslöser"
stageEditorTriggeredBy: "Ausgelöst von"
stageEditorChatEventsCleared: "Chat-Events entfernt."
stageEditorDeathEvent: "Todes-Event"
stageEditorDeathEventCleared: "Todes-Event entfernt."
stageEditorDisconnectEvent: "Disconnect Event"
stageEditorDisconnectEventCleared: "Disconnect Event cleared."
stageEditorDelayMessage: "Wiederholungsnachricht"
stageEditorDenizenScript: "Denizen Script"
stageEditorStartMessage: "Startnachricht"
stageEditorCompleteMessage: "Vollständige Nachricht"
stageEditorDelete: "Stufe löschen"
stageEditorSetBlockNames: "Block-Namen setzen"
stageEditorSetBlockAmounts: "Block-Anzahl setzen"
stageEditorSetBlockDurability: "Block-Haltbarkeit setzen"
stageEditorSetDamageAmounts: "Beschädigung setzen"
stageEditorSetPlaceAmounts: "Menge zum Platzieren setzen"
stageEditorSetUseAmounts: "Anzahl Verwendungen setzen"
stageEditorSetCutAmounts: "Set cut amounts"
stageEditorSetKillAmounts: "Killmenge setzen"
stageEditorSetEnchantAmounts: "Verzauberungsmenge setzen"
stageEditorSetMobAmounts: "Menge der Mobs setzen"
stageEditorSetEnchantments: "Verzauberungen setzen"
stageEditorSetItemNames: "Itemnamen setzen"
stageEditorSetKillIds: "Setze die NPC-ID's"
stageEditorSetMobTypes: "Mobtype setzen"
stageEditorSetKillLocations: "Töten-standorte setzen"
stageEditorSetKillLocationRadii: "Radius des töten-Standortes setzen"
stageEditorSetKillLocationNames: "Töten-standortnamen setzen"
stageEditorSetLocations: "Standorte setzen"
stageEditorSetLocationRadii: "Radius des Standortes setzen"
stageEditorSetLocationNames: "Standortnamen setzen"
stageEditorSetTameAmounts: "Anzahl zum Zähmen setzen"
stageEditorSetShearColors: "Farbe des Schafes setzen"
stageEditorSetShearAmounts: "Anzahl Scherungen setzen"
stageEditorPassword: "Password Objectives"
stageEditorAddPasswordDisplay: "Add password display"
stageEditorAddPasswordPhrases: "Add password phrase(s)"
stageEditorNoPasswordDisplays: "No password displays set"
stageObjectiveOverride: "Objective Display Override"
stageEditorCustom: "Custom Objectives"
stageEditorNoModules: "Keine Module geladen"
stageEditorModuleNotFound: "Custom objective module not found."
stageEditorCustomPrompt: "Enter the name of a custom objective to add, or enter 'clear' to clear all custom objectives, or 'cancel' to return."
stageEditorCustomAlreadyAdded: "That custom objective has already been added!"
stageEditorCustomCleared: "Custom objectives cleared."
stageEditorCustomDataPrompt: "Enter value for <data>:"
stageEditorEnterBlockNames: "Gib den Blocknamen (oder ID) ein, trenne sie jeweils mit einem Leerzeichen, oder gib 'cancel' ein, um zurückzukehren."
stageEditorBreakBlocksPrompt: "Gib die Abbaumengen (zahlen) ein, trenne sie mit einem Leerzeichen, oder gib 'cancel' ein, um zurückzukehren."
stageEditorDamageBlocksPrompt: "Schadensmenge (zahlen) eingeben, trenne es mit einem Leerzeichen, oder nutze 'cancel' um zurückzukehren."
stageEditorPlaceBlocksPrompt: "Gib die Menge zum Platzieren (zahlen) ein, trenne sie jeweils mit einem Leerzeichen, oder mit 'cancel' kommst du zurück."
stageEditorUseBlocksPrompt: "Gib die Nutzungsmenge (zahlen) ein, trenne sie jeweils mit einem Leerzeichen, oder mit 'cancel' kommst du zurück."
stageEditorCutBlocksPrompt: "Enter cut amounts (numbers), separating each one by a space, or enter 'cancel' to return."
stageEditorEnterBlockDurability: "Gib die Blockhaltbarkeit (zahlen) ein, trenne sie mit einem Leerzeichen, oder gib 'cancel' ein um zurückzukehren."
stageEditorCatchFishPrompt: "Gib die Anzahl gefischte Fische ein, oder wenn du 0 eingibst wird der Wert zurückgesetzt, oder mit -1 kommst du zurück"
stageEditorKillPlayerPrompt: "Gib die Anzahl Spieler die getötet werden müssen, oder wenn du 0 eingibst wird der Wert zurückgesetzt, oder mit -1 kommst du zurück"
stageEditorEnchantTypePrompt: "Enter enchantment names, separating each one by a comma, or enter 'cancel' to return."
stageEditorEnchantAmountsPrompt: "Enter enchant amounts (numbers), separating each one by a space, or enter 'cancel' to return."
stageEditorItemNamesPrompt: "Enter item names, separating each one by a space, or enter 'cancel' to return."
stageEditorNPCPrompt: "Enter NPC ids, separating each one by a space, or enter 'cancel' to return."
stageEditorNPCToTalkToPrompt: "Enter NPC IDs, separating each one by a space, or enter 'clear' to clear the NPC ID list, or 'cancel' to return."
stageEditorDeliveryMessagesPrompt: "Enter delivery messages, separating each one by a semi-colon or enter 'cancel' to return."
stageEditorKillNPCsPrompt: "Enter kill amounts (numbers), separating each one by a space, or enter 'cancel' to return."
stageEditorMobsPrompt: "Enter mob names separating each one by a space, or enter 'cancel' to return"
stageEditorMobAmountsPrompt: "Enter mob amounts separatin' each one by a space, or enter 'cancel' t' return"
stageEditorMobLocationPrompt: "Right-click on a block t' select it, then enter 'add' t' add it t' th' kill spot list, or enter 'cancel' t' return"
stageEditorMobLocationRadiiPrompt: "Enter kill spot radii (number o' blocks) separatin' each one by a space, or enter 'cancel' t' return"
stageEditorMobLocationNamesPrompt: "Enter location names separating each one by a comma, or enter 'cancel' to return"
stageEditorReachLocationPrompt: "Right-click on a block to select it, then enter 'add' to add it to the reach location list, or enter 'cancel' to return"
stageEditorReachLocationRadiiPrompt: "Enter reach location radii (number of blocks) separating each one by a space, or enter 'cancel' to return"
stageEditorReachLocationNamesPrompt: "Enter location names separating each one by a comma, or enter 'cancel' to return"
stageEditorTameAmountsPrompt: "Enter tame amounts separating each one by a space, or enter 'cancel' to return"
stageEditorShearColorsPrompt: "Enter sheep colors separating each one by a space, or enter 'cancel' to return"
stageEditorShearAmountsPrompt: "Enter shear amounts separating each one by a space, or enter 'cancel' to return"
stageEditorEventsPrompt: "Enter an event name, or enter 'clear' to clear the event, or 'cancel' to return"
stageEditorChatEventsPrompt: "Enter an event name to add, or enter 'clear' to clear all chat events, or 'cancel' to return"
stageEditorChatEventsTriggerPromptA: "Enter a chat trigger for"
stageEditorChatEventsTriggerPromptB: "or enter 'cancel' to return."
stageEditorDelayPrompt: "Enter time (in seconds), or enter 'clear' to clear the delay, or 'cancel' to return"
stageEditorDelayMessagePrompt: "Gib eine Verzögerungs Nachricht ein, oder gib 'clear' ein um die Nachricht zu löschen, gib 'cancel' zum Abbrechen ein"
stageEditorScriptPrompt: "Enter script name, or enter 'clear' to clear the script, or 'cancel' to return"
stageEditorStartMessagePrompt: "Enter start message, or enter 'clear' to clear the message, or 'cancel' to return"
stageEditorCompleteMessagePrompt: "Enter complete message, or enter 'clear' to clear the message, or 'cancel' to return"
stageEditorPasswordDisplayPrompt: "Enter a password display, or 'cancel' to return"
stageEditorPasswordDisplayHint: "(This is the text that will be displayed to the player as their objective)"
stageEditorPasswordPhrasePrompt: "Enter a password phrase, or 'cancel' to return"
stageEditorPasswordPhraseHint1: "(Das ist der Text, den ein Spieler sagen muss, um das Ziel abzuschließen)"
stageEditorPasswordPhraseHint2: "Wenn du mehrere Passwort Ausdrücke willst, dann musst du diese mit | (pipe) tun"
stageEditorObjectiveOverridePrompt: "Enter objective display override, or 'clear' to clear the override, or 'cancel' to return."
stageEditorObjectiveOverrideHint: "(The objective display override will show up as the players current objective)"
stageEditorObjectiveOverrideCleared: "Objective display override cleared."
stageEditorDeliveryAddItem: "Item hinzufügen"
stageEditorDeliveryNPCs: "NPC-IDs setzen"
stageEditorDeliveryMessages: "Liefernachricht setzen"
stageEditorContainsDuplicates: "Liste enthält duplikate!"
stageEditorInvalidBlockName: "ist kein gültiger Block-Name!"
stageEditorInvalidEnchantment: "ist keine gültige Verzauberung!"
stageEditorInvalidNPC: "ist keine gültige NPC-ID!"
stageEditorInvalidMob: "ist kein gültiger Mob-Name!"
stageEditorInvalidItemName: "ist kein gültiger Item-Name!"
stageEditorInvalidNumber: "ist keine Nummer!"
stageEditorInvalidDye: "ist keine gültige Farbe!"
stageEditorInvalidEvent: "ist kein gültiger Event-Name!"
stageEditorDuplicateEvent: "Event ist bereits in der Liste!"
stageEditorInvalidDelay: "Die Wiederholung muss mindestens eine Sekunde sein!"
stageEditorInvalidScript: "Denizen Script wurde nicht gefunden!"
stageEditorNoCitizens: "Citizens ist nicht installiert!"
stageEditorNoDenizen: "Denizen ist nicht installiert!"
stageEditorPositiveAmount: "Du musst eine positive Nummer eingeben!"
stageEditorNoNumber: "Die Eingabe ist keine Nummer!"
stageEditorNotGreaterThanZero: "ist nicht größer als 0!"
stageEditorNotListofNumbers: "Ungültige Eingabe, war keine Liste aus Nummern!"
stageEditorNoDelaySet: "Du musst zuerst eine Wiederholung setzen!"
stageEditorNoBlockNames: "Du musst erst Block-Namen setzen!"
stageEditorNoEnchantments: "Du musst erst Verzauberungen setzen!"
stageEditorNoItems: "Du musst erst Items hinzufügen!"
stageEditorNoDeliveryMessage: "Du musst mindestens eine Liefernachricht setzen!"
stageEditorNoNPCs: "Du musst erst NPC-IDs setzen!"
stageEditorNoMobTypes: "Du musst erst Mob-Typen setzen!"
stageEditorNoKillLocations: "Du musst erst Kill-Koordinaten setzen!"
stageEditorNoBlockSelected: "Du musst erst einen Block auswählen."
stageEditorNoColors: "Du musst erst Farben setzen!"
stageEditorNoLocations: "Du musst erst Korrdinaten setzen!"
stageEditorNoEnchantmentsSet: "Keine Verzauberungen gesetzt"
stageEditorNoItemsSet: "Keine Items gesetzt"
stageEditorNoMobTypesSet: "Keine Mob-Typen gesetzt"
stageEditorNoLocationsSet: "Keine Koordinaten gesetzt"
stageEditorNoColorsSet: "Keine Farben gesetzt"
stageEditorListNotSameSize: "The block names list and the amounts list are not the same size!"
stageEditorEnchantmentNotSameSize: "The enchantments list, the item id list and the enchant amount list are not the same size!"
stageEditorDeliveriesNotSameSize: "The item list and the NPC list are not equal in size!"
stageEditorNPCKillsNotSameSize: "The NPC IDs list and the kill amounts list are not the same size!"
stageEditorAllListsNotSameSize: "All of your lists are not the same size!"
stageEditorMobTypesNotSameSize: "The mob types list and the mob amounts list are not the same size!"
stageEditorTameMobsNotSameSize: "The mob types list and the tame amounts list are not the same size!"
stageEditorShearNotSameSize: "The sheep colors list and the shear amounts list are not the same size!"
stageEditorMustSetPasswordDisplays: "You must add at least one password display first!"
stageEditorAddPasswordCleared: "Password Objectives cleared."
stageEditorPasswordNotSameSize: "The password display and password phrase lists are not the same size!"
stageEditorListContainsDuplicates: " Liste enthält Duplikate!"
stageEditorDelayCleared: "Verzögerung gelöscht."
stageEditorDelayMessageCleared: "Verzögerungs Nachricht entfernt."
stageEditorDenizenCleared: "Denizen script wurde entfernt."
stageEditorBreakBlocksCleared: "Break blocks objective cleared."
stageEditorDamageBlocksCleared: "Damage blocks objective cleared."
stageEditorPlaceBlocksCleared: "Place blocks objective cleared."
stageEditorUseBlocksCleared: "Use blocks objective cleared."
stageEditorCutBlocksCleared: "Cut blocks objective cleared."
stageEditorEnchantmentsCleared: "Enchantment objective cleared."
stageEditorDeliveriesCleared: "Delivery objective cleared."
stageEditorReachLocationsCleared: "Reach Locations objective cleared."
stageEditorKillNPCsCleared: "Kill NPCs objective cleared."
stageEditorKillMobsCleared: "Kill Mobs objective cleared."
stageEditorTameCleared: "Tame Mobs objective cleared."
stageEditorShearCleared: "Shear Sheep objective cleared."
stageEditorStartMessageCleared: "Start message cleared."
stageEditorCompleteMessageCleared: "Complete message cleared."
stageEditorConfirmStageDelete: "Are you sure you want to delete this stage?"
stageEditorConfirmStageNote: "Any Stages after will be shifted back one spot"
stageEditorDeleteSucces: "Stage deleted successfully."
stageEditorEnchantments: "Verzauberungen"
stageEditorNPCNote: 'Notiz: Du kannst den Namen des NPC mit <npc> spezifizieren'
stageEditorOptional: "Optional"
stageEditorColors: "Schaf-Farben"
allListsNotSameSize: "All deine Listen haben nicht die gleiche Größe!"
eventEditorCreate: "Erstelle ein neues Event"
eventEditorEdit: "Bearbeite ein Event"
eventEditorDelete: "Delete an Event"
eventEditorCreatePermisssions: "You do not have permission to create new Events."
eventEditorEditPermisssions: "You do not have permission to edit Events."
eventEditorDeletePermisssions: "You do not have permission to delete Events."
eventEditorNoneToEdit: "No Events currently exist to be edited!"
eventEditorNoneToDelete: "No Events currently exist to be deleted!"
eventEditorNotFound: "Event not found!"
eventEditorExists: "Event existiert bereits!"
eventEditorSomeone: "Someone is already creating or editing an Event with that name!"
eventEditorAlpha: "Name must be alphanumeric!"
eventEditorErrorReadingFile: "Error reading Events file."
eventEditorErrorSaving: "An error occurred while saving."
eventEditorDeleted: "Event deleted, Quests and Events reloaded."
eventEditorSaved: "Event saved, Quests and Events reloaded."
eventEditorEnterEventName: "Enter an Event name, or 'cancel' to return."
eventEditorDeletePrompt: "Are you sure you want to delete the Event"
eventEditorQuitWithoutSaving: "Are you sure you want to quit without saving?"
eventEditorFinishAndSave: "Are you sure you want to finish and save the Event"
eventEditorModifiedNote: 'Note: You have modified an Event that the following Quests use:'
eventEditorForcedToQuit: "If you save the Event, anyone who is actively doing any of these Quests will be forced to quit them."
eventEditorEventInUse: "The following Quests use the Event"
eventEditorMustModifyQuests: "eventEditorNotFound"
eventEditorListSizeMismatch: "The lists are not the same size!"
eventEditorListDuplicates: "List contains duplicates!"
eventEditorNotANumberList: "Input was not a list of numbers!"
eventEditorInvalidEntry: "Ungültiger Eintrag"
eventEditorSetName: "Name setzen"
eventEditorSetMessage: "Nachricht setzten"
eventEditorClearInv: "Spieler-Inevntar leeren"
eventEditorFailQuest: "Fail the quest"
eventEditorSetExplosions: "Set explosion locations"
eventEditorSetLightning: "Set lightning strike locations"
eventEditorSetEffects: "Set effects"
eventEditorSetStorm: "Set storm"
eventEditorSetThunder: "Set thunder"
eventEditorSetMobSpawns: "Set mob spawns"
eventEditorSetPotionEffects: "Set potion effects"
eventEditorSetHunger: "Set player hunger level"
eventEditorSetSaturation: "Set player saturation level"
eventEditorSetHealth: "Set player health level"
eventEditorEnterTimerSeconds: "Set number of seconds left before the quest fails (use cancel-timer event to cancel timers)"
eventEditorSetTimer: "Set time to fail quest"
eventEditorCancelTimer: "Cancel the quest timer"
eventEditorSetTeleport: "Set player teleport location"
eventEditorSetCommands: "Set commands to execute"
eventEditorItems: "Event-Items"
eventEditorSetItems: "Give items"
eventEditorItemsCleared: "Event items cleared."
eventEditorAddItem: "Item hinzufügen"
eventEditorSetItemNames: "Set item names"
eventEditorSetItemAmounts: "Set item amounts"
eventEditorNoNames: "Keine Namen gesetzt"
eventEditorMustSetNames: "You must set item names first!"
eventEditorInvalidName: "is not a valid item name!"
eventEditorNotGreaterThanZero: "is not greater than 0!"
eventEditorNotANumber: "is not a number!"
eventEditorStorm: "Event-Sturm"
eventEditorSetWorld: "Set world"
eventEditorSetDuration: "Set duration"
eventEditorNoWorld: "(Keine Welt gesetzt)"
eventEditorSetWorldFirst: "Du musst zuerst eine Welt setzen!"
eventEditorInvalidWorld: "is not a valid world name!"
eventEditorMustSetStormDuration: "You must set a storm duration!"
eventEditorStormCleared: "Sturm-Daten gelöscht."
eventEditorEnterStormWorld: "Enter a world name for the storm to occur in, or enter 'cancel' to return"
eventEditorEnterDuration: "Enter duration (in seconds)"
eventEditorAtLeastOneSecond: "Amount must be at least 1 second!"
eventEditorNotGreaterThanOneSecond: "is not greater than 1 second!"
eventEditorThunder: "Event Donner"
eventEditorMustSetThunderDuration: "You must set a thunder duration!"
eventEditorThunderCleared: "Thunder data cleared."
eventEditorEnterThunderWorld: "Enter a world name for the thunder to occur in, or enter 'cancel' to return"
eventEditorEffects: "Event Effekte"
eventEditorAddEffect: "Add effect"
eventEditorAddEffectLocation: "Add effect location"
eventEditorNoEffects: "No effects set"
eventEditorMustAddEffects: "You must add effects first!"
eventEditorInvalidEffect: "is not a valid effect name!"
eventEditorEffectsCleared: "Event effects cleared."
eventEditorEffectLocationPrompt: "Right-click on a block to play an effect at, then enter 'add' to add it to the list, or enter 'cancel' to return"
eventEditorMobSpawns: "Event Mob Spawns"
eventEditorAddMobTypes: "Add mob"
eventEditorNoTypesSet: "(No type set)"
eventEditorMustSetMobTypesFirst: "Du musst zuerst einen Mobtypen setzen!"
eventEditorSetMobAmounts: "Set mob amount"
eventEditorNoAmountsSet: "(Keine Beträge festgelegt)"
eventEditorMustSetMobAmountsFirst: "You must set mob amount first!"
eventEditorAddSpawnLocation: "Spawnpunkt setzten"
eventEditorMobSpawnsCleared: "Mob Spawns gelöscht."
eventEditorMustSetMobLocationFirst: "Du musst erst einen Spawnpunkt setzen!"
eventEditorInvalidMob: "kein gültiger Mobname!"
eventEditorSetMobName: "Set custom name for mob"
eventEditorSetMobType: "Mobtype setzen"
eventEditorSetMobItemInHand: "Item in der Hand nutzen"
eventEditorSetMobItemInHandDrop: "Set drop chance of item in hand"
eventEditorSetMobBoots: "Stiefel setzen"
eventEditorSetMobBootsDrop: "Set drop chance of boots"
eventEditorSetMobLeggings: "Set leggings"
eventEditorSetMobLeggingsDrop: "Set drop chance of leggings"
eventEditorSetMobChestPlate: "Set chest plate"
eventEditorSetMobChestPlateDrop: "Set drop chance of chest plate"
eventEditorSetMobHelmet: "Set helmet"
eventEditorSetMobHelmetDrop: "Set drop chance of helmet"
eventEditorSetMobSpawnLoc: "Right-click on a block to spawn a mob at, then enter 'add' to the confirm it, or enter 'cancel' to return"
eventEditorSetMobSpawnAmount: "Set the amount of mobs to spawn"
eventEditorSetDropChance: "Set the drop chance"
eventEditorInvalidDropChance: "Drop chance has to be between 0.0 and 1.0"
eventEditorLightningPrompt: "Right-click on a block to spawn a lightning strike at, then enter 'add' to add it to the list, or enter 'clear' to clear the locations list, or 'cancel' to return"
eventEditorPotionEffects: "Event trank Effekte"
eventEditorSetPotionEffectTypes: "Set potion effect types"
eventEditorMustSetPotionTypesFirst: "You must set potion effect types first!"
eventEditorSetPotionDurations: "Set potion effect durations"
eventEditorMustSetPotionDurationsFirst: "You must set potion effect durations first!"
eventEditorMustSetPotionTypesAndDurationsFirst: "You must set potion effect types and durations first!"
eventEditorNoDurationsSet: "(Keine Dauer-gesetzt)"
eventEditorSetPotionMagnitudes: "Set potion effect magnitudes"
eventEditorPotionsCleared: "Potion effects cleared."
eventEditorInvalidPotionType: "is not a valid potion effect type!"
eventEditorEnterNPCId: "NPC ID eingeben (oder -1 um zurückzukehren)"
eventEditorNoNPCExists: "Kein NPC ist mit dieser Id vorhanden!"
eventEditorExplosionPrompt: "Right-click on a block to spawn an explosion at, then enter 'add' to add it to the list, or enter 'clear' to clear the explosions list, or 'cancel' to return"
eventEditorSelectBlockFirst: "Du musst zuerst einen Block auswählen."
eventEditorSetMessagePrompt: "Geben Sie Nachricht ein, oder geben Sie \"none\" zu löschen (oder \"cancel\", um zurückzukehren)"
eventEditorSetItemNamesPrompt: "Enter item names separating each one by a space, or enter 'cancel' to return."
eventEditorSetItemAmountsPrompt: "Enter item amounts (numbers) separating each one by a space, or enter 'cancel' to return."
eventEditorSetMobTypesPrompt: "Enter mob name, or enter 'cancel' to return"
eventEditorSetMobAmountsPrompt: "Enter mob amount, or enter 'cancel' to return"
eventEditorSetMobNamePrompt: "Set the name for this mob, or enter 'cancel' to return"
eventEditorSetMobLocationPrompt: "Right-click on a block to select it, then enter 'add' to add it to the mob spawn location list, or enter 'cancel' to return"
eventEditorSetPotionEffectsPrompt: "Enter potion effect types separating each one by a space, or enter 'cancel' to return"
eventEditorSetPotionDurationsPrompt: "Enter effect durations (in milliseconds) separating each one by a space, or enter 'cancel' to return"
eventEditorSetPotionMagnitudesPrompt: "Enter potion effect magnitudes separating each one by a space, or enter 'cancel' to return"
eventEditorSetHungerPrompt: "Enter hunger level, or -1 to remove it"
eventEditorHungerLevelAtLeastZero: "Hunger level must be at least 0!"
eventEditorSetSaturationPrompt: "Enter saturation level, or -1 to remove it"
eventEditorSaturationLevelAtLeastZero: "Saturation level must be at least 0!"
eventEditorSetHealthPrompt: "Enter health level, or -1 to remove it"
eventEditorHealthLevelAtLeastZero: "Health level must be at least 0!"
eventEditorSetTeleportPrompt: "Right-click on a block to teleport the player to, then enter 'done' to finish, or enter 'clear' to clear the teleport location, or 'cancel' to return"
eventEditorCommandsNote: 'Note: You may use <player> to refer to the player''s name.'
eventEditorSetCommandsPrompt: "Enter commands separating each one by a comma, or enter 'clear' to clear the list, or enter 'cancel' to return."
reqSetMoney: "Set money requirement"
reqSetQuestPoints: "Set Quest Points requirement"
reqSetItem: "Set item requirements"
reqSetPerms: "Set permission requirements"
reqSetQuest: "Set Quest requirements"
reqSetQuestBlocks: "Set Quest blocks"
reqSetMcMMO: "Set mcMMO requirements"
reqSetHeroes: "Set Heroes requirements"
reqSetCustom: "Custom requirements"
reqSetFail: "Set fail requirements message"
reqSetSkills: "Set skills"
reqSetSkillAmounts: "Set skill amounts"
reqHeroesSetPrimary: "Set Primary Class"
reqHeroesSetSecondary: "Set Secondary Class"
reqMoneyPrompt: "Enter amount of <money>, or 0 to clear the money requirement, or -1 to cancel"
reqQuestPointsPrompt: "Enter amount of Quest Points, or 0 to clear the Quest Point requirement, or -1 to cancel"
reqQuestPrompt: "Enter a list of Quest names separating each one by a <comma>, or enter 'clear' to clear the list, or 'cancel' to return."
reqRemoveItemsPrompt: "Enter a list of true/false values, separating each one by a space, or enter 'cancel' to return."
reqPermissionsPrompt: "Enter permission requirements separating each one by a space, or enter 'clear' to clear the list, or enter 'cancel' to return."
reqCustomPrompt: "Enter the name of a custom requirement to add, or enter 'clear' to clear all custom requirements, or 'cancel' to return."
reqMcMMOPrompt: "Enter mcMMO skills, separating each one by a space, or enter 'clear' to clear the list, or 'cancel' to return."
reqMcMMOAmountsPrompt: "Enter mcMMO skill amounts, separating each one by a space, or enter 'clear' to clear the list, or 'cancel' to return."
reqHeroesPrimaryPrompt: "Enter a Heroes Primary Class name, or enter 'clear' to clear the requirement, or 'cancel' to return."
reqHeroesSecondaryPrompt: "Enter a Heroes Secondary Class name, or enter 'clear' to clear the requirement, or 'cancel' to return."
reqFailMessagePrompt: "Enter fail requirements message, or enter 'cancel' to return."
reqAddItem: "Item hinzufügen"
reqSetRemoveItems: "Set remove items"
reqNoItemsSet: "Keine Items gesetzt"
reqNoValuesSet: "Kein Wert gesetzt"
reqHeroesPrimaryDisplay: "Primary Class:"
reqHeroesSecondaryDisplay: "Secondary Class:"
reqGreaterThanZero: "Der Wert muss größer als 0 sein!"
reqNotAQuestName: "<quest> is not a Quest name!"
reqItemCleared: "Item requirements cleared."
reqListsNotSameSize: "The items list and remove items list are not the same size!"
reqTrueFalseError: '<input> is not a true or false value!%br%Example: true false true true'
reqCustomAlreadyAdded: "That custom requirement has already been added!"
reqCustomNotFound: "Custom requirement module not found."
reqCustomCleared: "Custom requirements cleared."
reqMcMMOError: "<input> is not an mcMMO skill name!"
reqMcMMOCleared: "mcMMO skill requirements cleared."
reqMcMMOAmountsCleared: "mcMMO skill amount requirements cleared."
reqHeroesNotPrimary: "The <class> class is not primary!"
reqHeroesPrimaryCleared: "Heroes Primary Class requirement cleared."
reqHeroesNotSecondary: "The <class> class is not secondary!"
reqHeroesSecondaryCleared: "Heroes Secondary Class requirement cleared."
reqHeroesClassNotFound: "Klasse nicht gefunden!"
reqNone: "No requirements set"
reqNotANumber: "<input> is not a number!"
reqMustAddItem: "You must add at least one item first!"
reqNoMessage: "You must set a fail requirements message!"
reqNoMcMMO: "mcMMO not installed"
reqNoHeroes: "Heroes not installed"
rewSetMoney: "Set money reward"
rewSetQuestPoints: "Questpunkt-Belohnung festlegen"
rewSetItems: "Itembelohnung festlegen"
rewSetExperience: "Erfahrungsbelohnung festlegen"
rewSetCommands: "Befehl-Belohnung festlegen"
rewSetPermission: "Permissionbelohnung festlegen"
rewSetMcMMO: "mcMMO Skillbelohnung festlegen"
rewSetHeroes: "Set Heroes experience rewards"
rewSetPhat: "PathLoot-Belohnungen setzen"
rewSetCustom: "Benutzerdefinierte Belohnungen setzen"
rewSetHeroesClasses: "Klassen festlegen"
rewSetHeroesAmounts: "Set experience amounts"
rewMoneyPrompt: "Enter amount of <money>, or 0 to clear the money reward, or -1 to cancel"
rewExperiencePrompt: "Enter amount of experience, or 0 to clear the experience reward, or -1 to cancel"
rewCommandPrompt: "Enter command rewards separating each one by a <comma>, or enter 'clear' to clear the list, or enter 'cancel' to return."
rewCommandPromptHint: 'Note: You may put <player> to specify the player who completed the Quest. e.g. smite <player>'
rewPermissionsPrompt: "Enter permission rewards separating each one by a space, or enter 'clear' to clear the list, or enter 'cancel' to return."
rewQuestPointsPrompt: "Enter amount of Quest Points, or 0 to clear the Quest Point reward, or -1 to cancel"
rewMcMMOPrompt: "Enter mcMMO skills, separating each one by a space, or enter 'cancel' to return."
rewMcMMOPromptHint: 'Note: Typing ''All'' will give levels to all skills.'
rewHeroesClassesPrompt: "Enter Heroes classes separating each one by a space, or enter 'cancel' to return."
rewHeroesExperiencePrompt: "Enter experience amounts (numbers, decimals are allowed) separating each one by a space, or enter 'cancel' to return."
rewPhatLootsPrompt: "Enter PhatLoots separating each one by a space, or enter 'clear' to clear the list, or 'cancel' to return."
rewCustomRewardPrompt: "Enter the name of a custom reward to add, or enter 'clear' to clear all custom rewards, or 'cancel' to return."
rewItemsCleared: "Item rewards cleared."
rewNoMcMMOSkills: "Keine skills gesetzt"
rewNoHeroesClasses: "Keine Klasse gesetzt"
rewSetMcMMOSkillsFirst: "Du musst erst einen Skill setzen!"
rewMcMMOCleared: "mcMMO rewards cleared."
rewMcMMOListsNotSameSize: "The skills list and skill amounts list are not the same size!"
rewSetHeroesClassesFirst: "You must set classes first!"
rewHeroesCleared: "Heroes rewards cleared."
rewHeroesListsNotSameSize: "The classes list and experience amounts list are not the same size!"
rewHeroesInvalidClass: "<input> is not a valid Heroes class name!"
rewPhatLootsInvalid: "<input> is not a valid PhatLoot name!"
rewPhatLootsCleared: "PhatLoots reward cleared."
rewCustomAlreadyAdded: "That custom reward has already been added!"
rewCustomNotFound: "Custom reward module not found."
rewCustomCleared: "Custom rewards cleared."
rewNoPhat: "PhatLoots not installed"
itemCreateLoadHand: "Load item in hand"
itemCreateSetName: "Name setzen"
itemCreateSetAmount: "Anzahl setzen"
itemCreateSetDurab: "Set durability"
itemCreateSetEnchs: "Add/clear enchantments"
itemCreateSetDisplay: "Set display name"
itemCreateSetLore: "Set lore"
itemCreateEnterName: "Enter an item name, or 'cancel' to return."
itemCreateEnterAmount: "Enter item amount (max. 64), or 'cancel' to return."
itemCreateEnterDurab: "Enter item durability, or 'clear' to clear the data, or 'cancel' to return."
itemCreateEnterEnch: "Enter an enchantment name, or 'clear' to clear the enchantments, or 'cancel' to return."
itemCreateEnterLevel: "Enter a level (number) for <enchantment>"
itemCreateEnterDisplay: "Enter item display name, or 'clear' to clear the display name, or 'cancel' to return."
itemCreateEnterLore: "Enter item lore, separating each line by a semi-colon ; or 'clear' to clear the lore, or 'cancel' to return."
itemCreateLoaded: "Item loaded."
itemCreateNoItem: "No item in hand!"
itemCreateNoName: "You must set a name first!"
itemCreateInvalidName: "Ungültiger Benutzername!"
itemCreateInvalidAmount: "Amount must be between 1-64!"
itemCreateInvalidDurab: "Invalid item durability!"
itemCreateInvalidEnch: "Invalid enchantment name!"
itemCreateInvalidLevel: "Level must be greater than 0!"
itemCreateInvalidInput: "Ungültiger Input!"
itemCreateNotNumber: "Input was not a number!"
itemCreateNoNameAmount: "You must set a name and amount first!"
itemCreateCriticalError: "A critical error has occurred."
questTitle: "-- <Quests> --"
questObjectivesTitle: "---(<quest>)---"
questCompleteTitle: '**QUEST ABGESCHLOSSEN: <quest>**'
questRewardsTitle: "Belohnungen:"
journalTitle: "Quest Journal"
questsTitle: "- Quests -"
questHelpTitle: "- Quests -"
questListTitle: "- Quests -"
questNPCListTitle: "- Quests | <npc> -"
questAdminHelpTitle: "- Questadmin -"
questEditorTitle: "- Quest Editor -"
eventEditorTitle: "- Event Editor - "
questCreateTitle: "- Quest erstellen -"
questEditTitle: "- Quest bearbeiten -"
questDeleteTitle: "- Quest löschen -"
requirementsTitle: "- <quest> | Vorraussetzungen -"
rewardsTitle: "- <quest>| Belohnungen"
itemRequirementsTitle: "- Item Requirements -"
itemRewardsTitle: "- Item Rewards -"
mcMMORequirementsTitle: "- mcMMO Requirements -"
mcMMORewardsTitle: "- mcMMO Rewards -"
heroesRequirementsTitle: "- Heroes Requirements -"
heroesRewardsTitle: "- Heroes Rewards -"
heroesClassesTitle: "- Heroes Classes -"
heroesExperienceTitle: "- Heroes Experience -"
heroesPrimaryTitle: "- Primary Classes -"
heroesSecondaryTitle: "- Secondary Classes -"
phatLootsRewardsTitle: "- PhatLoots Rewards -"
customRequirementsTitle: "- Custom Requirements -"
customRewardsTitle: "- Custom Rewards -"
skillListTitle: "- Skill List -"
eventTitle: "- Event -"
completedQuestsTitle: "- Fertige Quests -"
topQuestersTitle: "- Top <number> Questers -"
createItemTitle: "- Item erstellen -"
enchantmentsTitle: "- Verzauberungen -"
questGUITitle: "- GUI Item Display -"
questRegionTitle: "- Quest Region -"
eventEditorGiveItemsTitle: "- Give Items -"
eventEditorEffectsTitle: "- Effekte -"
eventEditorStormTitle: "- Event Storm -"
eventEditorThunderTitle: "- Event Thunder -"
eventEditorMobSpawnsTitle: "- Event Mob Spawns -"
eventEditorMobsTitle: "- Mobs -"
eventEditorAddMobTypesTitle: "- Add Mob -"
eventEditorPotionEffectsTitle: "- Event Potion Effects -"
eventEditorPotionTypesTitle: "- Event Potion Types -"
eventEditorWorldsTitle: "- Worlds -"
effBlazeShoot: "Sound of a Blaze firing"
effBowFire: "Sound of a bow firing"
effClick1: "A click sound"
effClick2: "A different click sound"
effDoorToggle: "Sound of a door opening or closing"
effExtinguish: "Sound of fire being extinguished"
effGhastShoot: "Sound of a Ghast firing"
effGhastShriek: "Sound of a Ghast shrieking"
effZombieWood: "Sound of a Zombie chewing an iron door"
effZombieIron: "Sound of a Zombie chewing a wooden door"
effEnterName: "Enter an effect name to add it to the list, or enter 'cancel' to return"
cmdCancel: "abbrechen"
cmdAdd: "hinzufügen"
cmdClear: "löschen"
cmdNone: "none"
cmdDone: "fertig"
acceptQuest: "Quest annehmen?"
enterAnOption: "Wähle eine Option"
questAccepted: 'Quest angenommen: <quest>'
currentQuest: "Aktuelle Quests:"
noMoreQuest: "Keine weiteren Quests zur Verfügung."
damage: "Schaden"
break: "Abbauen"
place: "Platzieren"
use: "Benutzen"
cut: "Cut"
catchFish: "Fisch fangen"
enchantItem: "Enchant <item> with <enchantment>"
kill: "Killen"
killAtLocation: "Kill <mob> at <location>"
killPlayer: "Spieler töten"
deliver: "Deliver <item> to <npc>"
talkTo: "Talk to <npc>"
tame: "Tame"
shearSheep: "Shear <color> sheep"
goTo: "Go to <location>"
completed: "Erledigt"
redoCompleted: "(Erledigt)"
consoleError: "This command may only be performed in-game."
invalidSelection: "Invalid selection!"
noActiveQuest: "You do not currently have any active Quests."
speakTo: 'Start: Speak to <npc>'
mustSpeakTo: "You must speak to <npc> to start this Quest."
noCommandStart: "<quest> may not be started via command."
permissionDisplay: "Permission:"
heroesClass: "class"
mcMMOLevel: "level"
haveCompleted: "Sie haben die Quest abgeschlossen"
cannotComplete: "Cannot complete <quest>"
questNotFound: "Quest not found."
alreadyConversing: "You already are in a conversation!"
inputNum: "Input must be a number."
inputPosNum: "Input must be a positive number."
questModified: "Your active Quest <quest> has been modified. You have been forced to quit the Quest."
questNotExist: "Your active Quest <quest> no longer exists. You have been forced to quit the Quest."
questInvalidChoice: "Invalid choice. Type 'Yes' or 'No'"
questPointsDisplay: "Questpunkte:"
questNoDrop: "Du darfst keine Questitems fallen."
questNoBrew: "Du darfst keine Questitems brauen."
questNoStore: "Du darfst keine Questitems lagern."
questNoCraft: "Du darfst keine keine Questitems erstellen."
questNoEquip: "Du darfst keine Questitems ausrüsten."
questNoDispense: "Du darfst keine Questitems in Spender legen."
questNoEnchant: "Du darfst keine Questitems verzaubern."
questNoSmelt: "Du darfst keine Questitems zum schmelzen verwenden."
questInfoNoPerms: "Du hast keine Berechtigung Quest informationen anzuzeigen."
questCmdNoPerms: "Du hast keine Berechtigung für diesen befehl."
pageSelectionNum: "Seitenauswahl muss eine Nummer sein."
pageSelectionPosNum: "Seitenauswahl muss eine positive Nummer sein."
questListNoPerms: "Du hast keine Berechtigung die Quests liste anzuschauen."
questTakeNoPerms: "Du hast keine Berechtigung Quests über befehle anzunehmen."
questTakeDisabled: "Annehmen von Quest mit befehle wurde deaktiviert."
questQuit: "Du hast die Quest <quest> verlassen"
questQuitNoPerms: "Du hast keine Berechtigung Quests zu verlassen."
questQuitDisabled: "Das Verlassen von Quests wurde deaktiviert."
questEditorNoPerms: "Du hast keine Berechtigung den Quest Editor zu nutzen."
eventEditorNoPerms: "You do not have permission to use the Events Editor."
questsUnknownCommand: "Unbekannter Quest befehl. Nutze /quests für Hilfe."
pageNotExist: "Page does not exist."
pageFooter: "- Page <current> of <all> -"
questsReloaded: "Quests reloaded."
numQuestsLoaded: "<number> Quests loaded."
questForceTake: "<player> has forcibly started the Quest <quest>."
questForcedTake: "<player> has forced you to take the Quest <quest>."
questForceQuit: "<player> has forcibly quit the Quest <quest>."
questForcedQuit: "<player> has forced you to quit the Quest <quest>."
questForceFinish: "<player> has forcibly finished their Quest <quest>."
questForcedFinish: "<player> has forced you to finish your Quest <quest>."
questForceNextStage: "<player> has advanced to the next Stage in the Quest <quest>."
questForcedNextStage: "<player> has advanced you to the next Stage in your Quest <quest>."
questPurged: "<player> has been purged and blacklisted."
questReset: "<player> has been reset."
questRemoved: "Quest <quest> has been removed from player <player>'s completed Quests."
settingAllQuestPoints: "Setting all players' Quest Points..."
allQuestPointsSet: "All players' Quest Points have been set to <number>!"
setQuestPoints: "<player>'s Quest Points have been set to <number>."
questPointsSet: "<player> has set your Quest Points to <number>."
takeQuestPoints: "Took away <number> Quest Points from <player>."
questPointsTaken: "<player> took away <number> Quest Points."
giveQuestPoints: "Gave <number> Quest Points from <player>."
questPointsGiven: "<player> gave you <number> Quest Points."
enableNPCGUI: "<npc> will now provide a GUI Quest Display."
disableNPCGUI: "<npc> will no longer provide a GUI Quest Display."
invalidNumber: "Invalid number."
noCurrentQuest: "<player> does not currently have any active Quests."
playerNotFound: "Player not found."
invalidStageNum: "Invalid stage number for Quest <quest>"
errorNPCID: 'Error: There is no NPC with ID <number>'
errorReading: "Error reading <file>, skipping.."
errorReadingSuppress: "Error reading <file>, suppressing further errors."
errorDataFolder: 'Error: Unable to read Quests data folder!'
questsPlayerHasQuestAlready: "<player> is already on the Quest <quest>!"
questsUnknownAdminCommand: "Unknown Questsadmin command. Type /questsadmin for help."
unknownError: "An unknown error occurred. See console output."
journalTaken: "You take out your Quest Journal."
journalPutAway: "You put away your Quest Journal."
journalAlreadyHave: "You already have your Quest Journal out."
journalNoRoom: "You have no room in your inventory for your Quest Journal!"
journalNoQuests: "Du hast aktuell keine Quests akzeptiert!"
journalDenied: "Du kannst dies nicht mit deinem Quest-Tagebuch tun."
ENCHANTMENT_ARROW_DAMAGE: "Stärke"
ENCHANTMENT_ARROW_FIRE: "Flamme"
ENCHANTMENT_ARROW_INFINITE: "Unendlich"
ENCHANTMENT_ARROW_KNOCKBACK: "Schlag"
ENCHANTMENT_BINDING_CURSE: "Fluch der Bindung"
ENCHANTMENT_DAMAGE_ALL: "Schärfe"
ENCHANTMENT_DAMAGE_ARTHROPODS: "NemesisDerGliederfüßer"
ENCHANTMENT_DEPTH_STRIDER: "Wasserläufer"
ENCHANTMENT_DAMAGE_UNDEAD: "Bann"
ENCHANTMENT_DIG_SPEED: "Effizienz"
ENCHANTMENT_DURABILITY: "Haltbarkeit"
ENCHANTMENT_FIRE_ASPECT: "Verbrennung"
ENCHANTMENT_FROST_WALKER: "Eisläufer"
ENCHANTMENT_KNOCKBACK: "Rückstoß"
ENCHANTMENT_LOOT_BONUS_BLOCKS: "Glück"
ENCHANTMENT_LOOT_BONUS_MOBS: "Plünderung"
ENCHANTMENT_LUCK: "GlückDesMeeres"
ENCHANTMENT_LURE: "Köder"
ENCHANTMENT_MENDING: "Reparatur"
ENCHANTMENT_OXYGEN: "Atmung"
ENCHANTMENT_PROTECTION_ENVIRONMENTAL: "Schutz"
ENCHANTMENT_PROTECTION_EXPLOSIONS: "Explosionsschutz"
ENCHANTMENT_PROTECTION_FALL: "Federfall"
ENCHANTMENT_PROTECTION_FIRE: "Feuerschutz"
ENCHANTMENT_PROTECTION_PROJECTILE: "Schusssicher"
ENCHANTMENT_SILK_TOUCH: "Behutsamkeit"
ENCHANTMENT_SWEEPING: "Schwungkraft"
ENCHANTMENT_THORNS: "Dornen"
ENCHANTMENT_VANISHING_CURSE: "Fluch des Verschwindens"
ENCHANTMENT_WATER_WORKER: "Wasseraffinität"
COLOR_BLACK: "Schwarz"
COLOR_BLUE: "Blau"
COLOR_BROWN: "Braun"
COLOR_CYAN: "Cyan"
COLOR_GRAY: "Grau"
COLOR_GREEN: "Grün"
COLOR_LIGHT_BLUE: "Hellblau"
COLOR_LIME: "Hellgrün"
COLOR_MAGENTA: "Magenta"
COLOR_ORANGE: "Orange"
COLOR_PINK: "Rosa"
COLOR_PURPLE: "Lila"
COLOR_RED: "Rot"
COLOR_SILVER: "Silber"
COLOR_WHITE: "Weiß"
COLOR_YELLOW: "Gelb"
timeDay: "Tag"
timeDays: "Tagen"
timeHour: "Stunde"
timeHours: "Stunden"
timeMinute: "Minute"
timeMinutes: "Minuten"
timeSecond: "Sekunde"
timeSeconds: "Sekunden"
timeMillisecond: "Millisekunde"
timeMilliseconds: "Millisekunden"
event: "Event"
delay: "Wartezeit"
save: "Speichern"
exit: "Verlassen"
exited: "Beendet"
cancel: "Abbrechen"
cancelled: "Abgebrochen"
questTimeout: "Abgebrochen."
back: "Zurück"
yesWord: "Ja"
noWord: "Nein"
"true": "true"
"false": "false"
clear: "Leeren"
edit: "Bearbeiten"
none: "Nichts"
done: "Fertig"
comma: "komma"
finish: "Fertigstellen"
quit: "Beenden"
noneSet: "Nichts gesetzt"
noDelaySet: "Keine Verzögerung gesetzt"
noIdsSet: "Keine IDs gesetzt"
noNamesSet: "Keine Namen gesetzt"
worlds: "Welten"
mobs: "Mobs"
points: "punkte"
invalidOption: "Ungültige Option!"
npcHint: 'Hinweis: Links- oder Rechtsklick einen NPC um seine ID zu bekommen.'
listDuplicate: "Liste enthält Duplikate!"
id: "ID"
quest: "Quest"
quests: "Quests"
createdBy: "Erstellt von"
continuedBy: "und weiterentwickelt von"
questPoints: "Questpunkte"
accepted: "Akzeptiert"
complete: "Abgeschlossen"
redoable: "Wiederholbar"
usage: "Benutze"
redoableEvery: "Wiederholbar jede/n <time>."
requirements: "Vorraussetzungen"
money: "Geld"
with: "mit"
to: "nach"
blocksWithin: "innerhalb von <amount> Blöcken"
valRequired: "Wert erfordert"
enchantedItem: "* Verzaubert *"
experience: "Erfahrung"
timerMessage: '<green>Restzeit für den Abschluss der Quest/Abschnitt: <red>%s Sekunden'
timerStart: "<green>Du hat <red>%s Sekunden <green>um diese Quest/Abschnitt abzuschliessen"
questErrorReadingFile: "Fehler beim Lesen der Questdatei."
questSaveError: "Beim Speichern ist ein Fehler aufgetreten."
questBlacklisted: "Du bist auf der Blacklist! Kontaktiere einen Admin, wenn du der Meinung bist, dass das ein Fehler ist."