New translations strings.yml (Chinese Simplified)

This commit is contained in:
PikaMug 2019-08-19 08:02:00 -04:00
parent 34851d0031
commit 9fc820eeea

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@ -357,12 +357,12 @@ eventEditorEnterDuration: "输入持续时间(秒)"
eventEditorThunder: "行为:雷暴天气"
eventEditorMustSetThunderDuration: "您必须设置雷暴天气持续时间!"
eventEditorThunderCleared: "已清除雷暴数据。"
eventEditorEnterThunderWorld: "Enter a world name for the thunder to occur in, <cancel>"
eventEditorEnterThunderWorld: "输入闪电生成的世界名称, <cancel>"
eventEditorEffects: "行为音效"
eventEditorAddEffect: "添加特效"
eventEditorAddEffectLocation: "添加特效发生位置"
eventEditorNoEffects: "没有设置特效"
eventEditorMustAddEffects: "You must add sound effects first!"
eventEditorMustAddEffects: "您必须先添加声音效果!"
eventEditorInvalidEffect: "没有这个声音效果。"
eventEditorEffectsCleared: "已清除音效。"
eventEditorEffectLocationPrompt: "右击播放音效的方块, <add>, <cancel>"
@ -373,7 +373,7 @@ eventEditorSetMobAmounts: "设置怪物数量"
eventEditorMustSetMobAmountsFirst: "您必须先设置怪物数量!"
eventEditorAddSpawnLocation: "设置生成点"
eventEditorMobSpawnsCleared: "怪物生成点已清除。"
eventEditorMustSetMobLocationFirst: "You must set a spawn-location first!"
eventEditorMustSetMobLocationFirst: "你必须先设置一个生成位置!"
eventEditorInvalidMob: "不是一个有效的怪物名!"
eventEditorSetMobName: "为怪物设置自定义名称"
eventEditorSetMobType: "设置怪物类型"
@ -394,7 +394,7 @@ eventEditorSetPotionEffectTypes: "设置药水效果类型"
eventEditorMustSetPotionTypesFirst: "你必须先设置药水效果类型!"
eventEditorSetPotionDurations: "设置药水效果持续时间"
eventEditorMustSetPotionDurationsFirst: "您必须先设置药水效果的持续时间!"
eventEditorMustSetPotionTypesAndDurationsFirst: "You must set potion effect types and durations first!"
eventEditorMustSetPotionTypesAndDurationsFirst: "你必须先设置药水效果类型和时长"
eventEditorSetPotionMagnitudes: "Set potion effect magnitudes"
eventEditorPotionsCleared: "已清除药剂效果。"
eventEditorInvalidPotionType: "is not a valid potion effect type!"