diff --git a/src/main/resources/lang/zh-CN/strings.yml b/src/main/resources/lang/zh-CN/strings.yml index ead277a54..520ff359f 100644 --- a/src/main/resources/lang/zh-CN/strings.yml +++ b/src/main/resources/lang/zh-CN/strings.yml @@ -156,30 +156,30 @@ stageEditorDelayMessage: "延迟消息" stageEditorDenizenScript: "Denizen脚本" stageEditorStartMessage: "开始信息" stageEditorCompleteMessage: "完成任务时的信息" -stageEditorDelete: "Delete Stage" +stageEditorDelete: "删除阶段" stageEditorSetBlockNames: "设置方块名称" stageEditorSetBlockAmounts: "设置方块数量" stageEditorSetBlockDurability: "设置方块的耐久度" -stageEditorSetDamageAmounts: "Set damage amounts" -stageEditorSetPlaceAmounts: "Set place amounts" -stageEditorSetUseAmounts: "Set use amounts" -stageEditorSetCutAmounts: "Set cut amounts" -stageEditorSetKillAmounts: "Set kill amounts" +stageEditorSetDamageAmounts: "设置伤害数量" +stageEditorSetPlaceAmounts: "设置放置数量" +stageEditorSetUseAmounts: "设置使用数量" +stageEditorSetCutAmounts: "设置裁剪数量" +stageEditorSetKillAmounts: "设置击杀数量" stageEditorSetEnchantAmounts: "设置附魔数量" stageEditorSetMobAmounts: "设置怪物数量" stageEditorSetEnchantments: "设置附魔" stageEditorSetItemNames: "设置物品名称" -stageEditorSetKillIds: "Set NPC IDs" +stageEditorSetKillIds: "设置NPC的ID" stageEditorSetMobTypes: "设置怪物种类" -stageEditorSetKillLocations: "Set kill locations" -stageEditorSetKillLocationRadii: "Set kill location radii" -stageEditorSetKillLocationNames: "Set kill location names" -stageEditorSetLocations: "Set locations" -stageEditorSetLocationRadii: "Set location radii" -stageEditorSetLocationNames: "Set location names" -stageEditorSetTameAmounts: "Set tame amounts" -stageEditorSetShearColors: "Set sheep colors" -stageEditorSetShearAmounts: "Set shear amounts" +stageEditorSetKillLocations: "设置击杀位置" +stageEditorSetKillLocationRadii: "设置击杀位置半径" +stageEditorSetKillLocationNames: "设置击杀位置名称" +stageEditorSetLocations: "设置位置" +stageEditorSetLocationRadii: "设置位置半径" +stageEditorSetLocationNames: "设置位置名称" +stageEditorSetTameAmounts: "设置驯服数量" +stageEditorSetShearColors: "设置羊毛颜色" +stageEditorSetShearAmounts: "设置剪切数量" stageEditorPassword: "Password objectives" stageEditorAddPasswordDisplay: "Add password display" stageEditorAddPasswordPhrases: "Add password phrase(s)" @@ -188,8 +188,8 @@ stageEditorObjectiveOverride: "Objective display override" stageEditorCustom: "Custom objectives" stageEditorNoModules: "No modules loaded" stageEditorModuleNotFound: "Custom objective module not found." -stageEditorCustomPrompt: "Enter the name of a custom objective to add, , " -stageEditorCustomAlreadyAdded: "That custom objective has already been added!" +stageEditorCustomPrompt: "输入要添加的自定义目标的名称, , " +stageEditorCustomAlreadyAdded: "自定义目标已经被添加过了!" stageEditorCustomCleared: "Custom objectives cleared." stageEditorCustomDataPrompt: "Enter value for :" stageEditorEnterBlockNames: "Enter block names (or IDs), , " @@ -203,9 +203,9 @@ stageEditorCatchFishPrompt: "Enter number of fish to catch, or 0 to clear the fi stageEditorKillPlayerPrompt: "Enter number of players to kill, or 0 to clear the player kill objective, or -1 to cancel" stageEditorEnchantTypePrompt: "Enter enchantment names, , " stageEditorEnchantAmountsPrompt: "Enter enchant amounts (numbers), , " -stageEditorItemNamesPrompt: "Enter item names, , " -stageEditorNPCPrompt: "Enter NPC IDs, , " -stageEditorNPCToTalkToPrompt: "Enter NPC IDs, , , " +stageEditorItemNamesPrompt: "设置物品名称,," +stageEditorNPCPrompt: "输入NPC的ID,," +stageEditorNPCToTalkToPrompt: "输入NPC的ID,,," stageEditorDeliveryMessagesPrompt: "Enter delivery messages, , " stageEditorKillNPCsPrompt: "Enter kill amounts (numbers), , " stageEditorMobsPrompt: "Enter mob names, , "