New translations strings.yml (Chinese Simplified)

This commit is contained in:
FlyingPikachu 2018-02-22 05:02:53 -05:00
parent 0b3d29c2ff
commit a218200ea2

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@ -156,30 +156,30 @@ stageEditorDelayMessage: "延迟消息"
stageEditorDenizenScript: "Denizen脚本" stageEditorDenizenScript: "Denizen脚本"
stageEditorStartMessage: "开始信息" stageEditorStartMessage: "开始信息"
stageEditorCompleteMessage: "完成任务时的信息" stageEditorCompleteMessage: "完成任务时的信息"
stageEditorDelete: "Delete Stage" stageEditorDelete: "删除阶段"
stageEditorSetBlockNames: "设置方块名称" stageEditorSetBlockNames: "设置方块名称"
stageEditorSetBlockAmounts: "设置方块数量" stageEditorSetBlockAmounts: "设置方块数量"
stageEditorSetBlockDurability: "设置方块的耐久度" stageEditorSetBlockDurability: "设置方块的耐久度"
stageEditorSetDamageAmounts: "Set damage amounts" stageEditorSetDamageAmounts: "设置伤害数量"
stageEditorSetPlaceAmounts: "Set place amounts" stageEditorSetPlaceAmounts: "设置放置数量"
stageEditorSetUseAmounts: "Set use amounts" stageEditorSetUseAmounts: "设置使用数量"
stageEditorSetCutAmounts: "Set cut amounts" stageEditorSetCutAmounts: "设置裁剪数量"
stageEditorSetKillAmounts: "Set kill amounts" stageEditorSetKillAmounts: "设置击杀数量"
stageEditorSetEnchantAmounts: "设置附魔数量" stageEditorSetEnchantAmounts: "设置附魔数量"
stageEditorSetMobAmounts: "设置怪物数量" stageEditorSetMobAmounts: "设置怪物数量"
stageEditorSetEnchantments: "设置附魔" stageEditorSetEnchantments: "设置附魔"
stageEditorSetItemNames: "设置物品名称" stageEditorSetItemNames: "设置物品名称"
stageEditorSetKillIds: "Set NPC IDs" stageEditorSetKillIds: "设置NPC的ID"
stageEditorSetMobTypes: "设置怪物种类" stageEditorSetMobTypes: "设置怪物种类"
stageEditorSetKillLocations: "Set kill locations" stageEditorSetKillLocations: "设置击杀位置"
stageEditorSetKillLocationRadii: "Set kill location radii" stageEditorSetKillLocationRadii: "设置击杀位置半径"
stageEditorSetKillLocationNames: "Set kill location names" stageEditorSetKillLocationNames: "设置击杀位置名称"
stageEditorSetLocations: "Set locations" stageEditorSetLocations: "设置位置"
stageEditorSetLocationRadii: "Set location radii" stageEditorSetLocationRadii: "设置位置半径"
stageEditorSetLocationNames: "Set location names" stageEditorSetLocationNames: "设置位置名称"
stageEditorSetTameAmounts: "Set tame amounts" stageEditorSetTameAmounts: "设置驯服数量"
stageEditorSetShearColors: "Set sheep colors" stageEditorSetShearColors: "设置羊毛颜色"
stageEditorSetShearAmounts: "Set shear amounts" stageEditorSetShearAmounts: "设置剪切数量"
stageEditorPassword: "Password objectives" stageEditorPassword: "Password objectives"
stageEditorAddPasswordDisplay: "Add password display" stageEditorAddPasswordDisplay: "Add password display"
stageEditorAddPasswordPhrases: "Add password phrase(s)" stageEditorAddPasswordPhrases: "Add password phrase(s)"
@ -188,8 +188,8 @@ stageEditorObjectiveOverride: "Objective display override"
stageEditorCustom: "Custom objectives" stageEditorCustom: "Custom objectives"
stageEditorNoModules: "No modules loaded" stageEditorNoModules: "No modules loaded"
stageEditorModuleNotFound: "Custom objective module not found." stageEditorModuleNotFound: "Custom objective module not found."
stageEditorCustomPrompt: "Enter the name of a custom objective to add, <clear>, <cancel>" stageEditorCustomPrompt: "输入要添加的自定义目标的名称, <clear>, <cancel>"
stageEditorCustomAlreadyAdded: "That custom objective has already been added!" stageEditorCustomAlreadyAdded: "自定义目标已经被添加过了!"
stageEditorCustomCleared: "Custom objectives cleared." stageEditorCustomCleared: "Custom objectives cleared."
stageEditorCustomDataPrompt: "Enter value for <data>:" stageEditorCustomDataPrompt: "Enter value for <data>:"
stageEditorEnterBlockNames: "Enter block names (or IDs), <space>, <cancel>" stageEditorEnterBlockNames: "Enter block names (or IDs), <space>, <cancel>"
@ -203,9 +203,9 @@ stageEditorCatchFishPrompt: "Enter number of fish to catch, or 0 to clear the fi
stageEditorKillPlayerPrompt: "Enter number of players to kill, or 0 to clear the player kill objective, or -1 to cancel" stageEditorKillPlayerPrompt: "Enter number of players to kill, or 0 to clear the player kill objective, or -1 to cancel"
stageEditorEnchantTypePrompt: "Enter enchantment names, <semicolon>, <cancel>" stageEditorEnchantTypePrompt: "Enter enchantment names, <semicolon>, <cancel>"
stageEditorEnchantAmountsPrompt: "Enter enchant amounts (numbers), <space>, <cancel>" stageEditorEnchantAmountsPrompt: "Enter enchant amounts (numbers), <space>, <cancel>"
stageEditorItemNamesPrompt: "Enter item names, <space>, <cancel>" stageEditorItemNamesPrompt: "设置物品名称,<space>,<cancel>"
stageEditorNPCPrompt: "Enter NPC IDs, <space>, <cancel>" stageEditorNPCPrompt: "输入NPC的ID,<space>,<cancel>"
stageEditorNPCToTalkToPrompt: "Enter NPC IDs, <space>, <clear>, <cancel>" stageEditorNPCToTalkToPrompt: "输入NPC的ID,<space>,<clear>,<cancel>"
stageEditorDeliveryMessagesPrompt: "Enter delivery messages, <semicolon>, <cancel>" stageEditorDeliveryMessagesPrompt: "Enter delivery messages, <semicolon>, <cancel>"
stageEditorKillNPCsPrompt: "Enter kill amounts (numbers), <space>, <cancel>" stageEditorKillNPCsPrompt: "Enter kill amounts (numbers), <space>, <cancel>"
stageEditorMobsPrompt: "Enter mob names, <space>, <cancel>" stageEditorMobsPrompt: "Enter mob names, <space>, <cancel>"