New Crowdin updates (#1369)

* New translations strings.yml (Portuguese)

* New translations strings.yml (Croatian)

* New translations strings.yml (French)

* New translations strings.yml (Arabic)

* New translations strings.yml (Thai)

* New translations strings.yml (Indonesian)

* New translations strings.yml (Portuguese, Brazilian)

* New translations strings.yml (English)

* New translations strings.yml (Chinese Traditional)

* New translations strings.yml (Swedish)

* New translations strings.yml (Serbian (Cyrillic))

* New translations strings.yml (Portuguese)

* New translations strings.yml (Japanese)

* New translations strings.yml (Italian)

* New translations strings.yml (Hungarian)

* New translations strings.yml (Czech)

* New translations strings.yml (Finnish)

* New translations strings.yml (Spanish)

* New translations strings.yml (Polish)

* New translations strings.yml (Danish)

* New translations strings.yml (German)

* New translations strings.yml (Korean)

* New translations strings.yml (Romanian)

* New translations strings.yml (Dutch)

* New translations strings.yml (Russian)

* New translations strings.yml (Turkish)

* New translations strings.yml (Chinese Simplified)

* New translations strings.yml (Vietnamese)

* New translations strings.yml (Filipino)

* New translations strings.yml (LOLCAT)

* New translations strings.yml (Estonian)

* New translations strings.yml (Hindi)

* New translations strings.yml (Pirate English)

* New translations strings.yml (Serbian (Latin))

* New translations strings.yml (Croatian)

* New translations strings.yml (Polish)

* New translations strings.yml (French)

* New translations strings.yml (Czech)

* New translations strings.yml (Czech)

* New translations strings.yml (French)

* New translations strings.yml (Hungarian)

* New translations strings.yml (Serbian (Latin))

* New translations strings.yml (Pirate English)

* New translations strings.yml (Hindi)

* New translations strings.yml (Estonian)

* New translations strings.yml (Thai)

* New translations strings.yml (Indonesian)

* New translations strings.yml (Portuguese, Brazilian)

* New translations strings.yml (English)

* New translations strings.yml (Chinese Traditional)

* New translations strings.yml (Swedish)

* New translations strings.yml (Serbian (Cyrillic))

* New translations strings.yml (Portuguese)

* New translations strings.yml (Japanese)

* New translations strings.yml (Italian)

* New translations strings.yml (Finnish)

* New translations strings.yml (Czech)

* New translations strings.yml (Arabic)

* New translations strings.yml (Spanish)

* New translations strings.yml (Romanian)

* New translations strings.yml (LOLCAT)

* New translations strings.yml (Filipino)

* New translations strings.yml (Vietnamese)

* New translations strings.yml (Chinese Simplified)

* New translations strings.yml (Turkish)

* New translations strings.yml (Russian)

* New translations strings.yml (Polish)

* New translations strings.yml (Dutch)

* New translations strings.yml (Korean)

* New translations strings.yml (German)

* New translations strings.yml (Danish)

* New translations strings.yml (Croatian)

* New translations strings.yml (Czech)

* New translations strings.yml (Danish)

* New translations strings.yml (Chinese Traditional)

* New translations strings.yml (French)

* New translations strings.yml (Serbian (Latin))

* New translations strings.yml (Pirate English)

* New translations strings.yml (Hindi)

* New translations strings.yml (Estonian)

* New translations strings.yml (Thai)

* New translations strings.yml (Indonesian)

* New translations strings.yml (Portuguese, Brazilian)

* New translations strings.yml (English)

* New translations strings.yml (Swedish)

* New translations strings.yml (Serbian (Cyrillic))

* New translations strings.yml (Portuguese)

* New translations strings.yml (Japanese)

* New translations strings.yml (Finnish)

* New translations strings.yml (Arabic)

* New translations strings.yml (Romanian)

* New translations strings.yml (LOLCAT)

* New translations strings.yml (Filipino)

* New translations strings.yml (Vietnamese)

* New translations strings.yml (Turkish)

* New translations strings.yml (Russian)

* New translations strings.yml (Polish)

* New translations strings.yml (Dutch)

* New translations strings.yml (Korean)

* New translations strings.yml (German)

* New translations strings.yml (Danish)

* New translations strings.yml (French)

* New translations strings.yml (French)

* New translations strings.yml (Dutch)

* New translations strings.yml (Dutch)

* New translations strings.yml (Filipino)

* New translations strings.yml (Filipino)

* New translations strings.yml (French)

* New translations strings.yml (German)

* New translations strings.yml (Hungarian)

* New translations strings.yml (German)

* New translations strings.yml (German)

* New translations strings.yml (German)

* New translations strings.yml (German)

* New translations strings.yml (German)

* New translations strings.yml (Indonesian)

* New translations strings.yml (Korean)

* New translations strings.yml (LOLCAT)

* New translations strings.yml (Indonesian)

* New translations strings.yml (LOLCAT)

* New translations strings.yml (Polish)

* New translations strings.yml (Russian)

* New translations strings.yml (Turkish)

* New translations strings.yml (Portuguese, Brazilian)

* New translations strings.yml (German)

* New translations strings.yml (Vietnamese)

* New translations strings.yml (Filipino)

* New translations strings.yml (Polish)
This commit is contained in:
PikaMug 2020-08-15 19:23:32 -04:00 committed by GitHub
parent 5bf9ade0c5
commit a369642a54
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GPG Key ID: 4AEE18F83AFDEB23
33 changed files with 560 additions and 626 deletions

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@ -341,7 +341,6 @@ eventEditorEnterThunderWorld: "Enter a world name for the thunder to occur in, <
eventEditorEffects: "Action Sound Effects"
eventEditorAddEffect: "Add sound effect"
eventEditorAddEffectLocation: "Add sound effect location"
eventEditorNoEffects: "No sound effects set"
eventEditorMustAddEffects: "You must add sound effects first!"
eventEditorInvalidEffect: "is not a valid sound effect name!"
eventEditorEffectsCleared: "Action sound effects cleared."
@ -576,7 +575,7 @@ questNPCListTitle: "- Quests | <npc> -"
questAdminHelpTitle: "- Questadmin -"
questEditorTitle: "--محرر المغامرة-"
eventEditorTitle: "- Action Editor - "
conditionEditorTitle: "- Condition Editor - "
conditionEditorTitle: "- Condition Editor -"
questCreateTitle: "--إنشاء مغامرة-"
questEditTitle: "--تحرير المغامرة-"
questDeleteTitle: "-حذف المغامرة-"
@ -743,7 +742,6 @@ noWord: "لا"
"false": "خاطئ"
clear: "إمسح"
cleared: "Cleared"
edit: "تحرير"
none: "None"
done: "Done"
noneSet: "None set"

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@ -12,8 +12,8 @@ COMMAND_EDITOR: "editor"
COMMAND_EDITOR_HELP: "<command> - K vytvoření/upravení úkolů"
COMMAND_EVENTS_EDITOR: "events"
COMMAND_EVENTS_EDITOR_HELP: "<command> - K vytvoření/upravení událostí"
COMMAND_CONDITIONS_EDITOR: "conditions"
COMMAND_CONDITIONS_EDITOR_HELP: "<command> - Create, edit or delete conditions"
COMMAND_CONDITIONS_EDITOR: "podmínky"
COMMAND_CONDITIONS_EDITOR_HELP: "<command> - Vytvořit, upravit nebo odstranit podmínky"
COMMAND_STATS: "stats"
COMMAND_STATS_HELP: "<command> - Podívej se na tvoje statistiky z úkolů"
COMMAND_TOP: "top"
@ -161,8 +161,8 @@ stageEditorDeathEvent: "Zánik Event"
stageEditorDeathEventCleared: "Zánik Event vyčištěn."
stageEditorDisconnectEvent: "Odpojení Eventu"
stageEditorDisconnectEventCleared: "Odpojení Eventu vyčištěno."
stageEditorConditions: "Conditions"
stageEditorConditionCleared: "Condition cleared."
stageEditorConditions: "Podmínky"
stageEditorConditionCleared: "Podmínky vyčištěny."
stageEditorDelayMessage: "Prodleva zprávy"
stageEditorDenizenScript: "Skript Denizen"
stageEditorStartMessage: "Pustit zprávu"
@ -226,7 +226,7 @@ stageEditorChatEventsPrompt: "Napiš jméno úkolu který chceš přidat, <clear
stageEditorChatEventsTriggerPrompt: "Zadejte spoušť chatu pro <action>, <cancel>"
stageEditorCommandEventsPrompt: "Napiš jméno úkolu který chceš přidat, <clear>, <cancel>"
stageEditorCommandEventsTriggerPrompt: "Zadejte spouštěcí příkaz pro <action>, <cancel>"
stageEditorConditionsPrompt: "Enter a condition name, <clear>, <cancel>"
stageEditorConditionsPrompt: "Zadej název podmínky, <clear>, <cancel>"
stageEditorDelayMessagePrompt: "Napište zprávu o zpoždění, <clear>, <cancel>"
stageEditorScriptPrompt: "Napiš jméno skriptu, <clear>, <cancel>"
stageEditorStartMessagePrompt: "Napiš startovací zprávu, <clear>, <cancel>"
@ -245,7 +245,7 @@ stageEditorInvalidItemName: "není platný název předmětu!"
stageEditorInvalidDye: "není platné číslo barvy!"
stageEditorInvalidEvent: "není platný název události!"
stageEditorDuplicateEvent: "Event je už na seznamu!"
stageEditorInvalidCondition: "is not a valid condition name!"
stageEditorInvalidCondition: "není platné jméno podmínky!"
stageEditorInvalidScript: "Denizen skript nenalezen!"
stageEditorNoCitizens: "Plugin Citizens není nainstalován!"
stageEditorNoDenizen: "Plugin Denizen není nainstalován!"
@ -341,7 +341,6 @@ eventEditorEnterThunderWorld: "Zadejte světový název pro hrom, <cancel>"
eventEditorEffects: "Efekty Eventu"
eventEditorAddEffect: "Přidat efekt"
eventEditorAddEffectLocation: "Přidat lokaci efektu"
eventEditorNoEffects: "Žádné efekty nenastaveny"
eventEditorMustAddEffects: "Musíš nejdřív přidat efekty!"
eventEditorInvalidEffect: "není platné jméno pro efekt!"
eventEditorEffectsCleared: "Efekty eventu vymazány."
@ -395,32 +394,32 @@ eventEditorSetHealthPrompt: "Napiš level zdraví, <clear>"
eventEditorSetTeleportPrompt: "Pravým-klikem na block zahájíš teleportaci hráče,\n <done>, <clear>, <cancel>"
eventEditorCommandsNote: "Oznámení: Můžeš použít <player> odkazovat na jméno hráče."
eventEditorSetCommandsPrompt: "Napiš příkazy odděl to čárkou, <semicolon>, <clear>, <cancel>"
conditionEditorCreate: "Create new condition"
conditionEditorEdit: "Edit a condition"
conditionEditorDelete: "Delete a condition"
conditionEditorNoneToEdit: "No conditions currently exist to be edited!"
conditionEditorNoneToDelete: "No conditions currently exist to be deleted!"
conditionEditorNotFound: "Condition not found!"
conditionEditorExists: "Condition already exists!"
conditionEditorInUse: "The following quests use the condition"
conditionEditorDeleted: "Condition deleted. Quest and condition data reloaded."
conditionEditorSaved: "Condition saved. Quest and condition data reloaded."
conditionEditorEnterName: "Enter Condition name, <cancel>"
conditionEditorModifiedNote: 'Note: You have modified a condition that the following quests use:'
conditionEditorForcedToQuit: "If you save the condition, anyone who is actively doing any of these quests will be forced to quit them."
conditionEditorCreate: "Vytvoř nové podmínky"
conditionEditorEdit: "Upravit podmínku"
conditionEditorDelete: "Odstranit podmínku"
conditionEditorNoneToEdit: "Neexistuje žádná podmínka k upravování!"
conditionEditorNoneToDelete: "Neexistují žádné podmínky k smazání!"
conditionEditorNotFound: "Podmínka nenalezena!"
conditionEditorExists: "Podmínka již existuje!"
conditionEditorInUse: "Následující úkoly používají podmínku"
conditionEditorDeleted: "Podmínka odstraněna. Data úkol a podmínek znovu načtena."
conditionEditorSaved: "Podmínka uložena. Data úkol a podmínek znovu načtena."
conditionEditorEnterName: "Zadej název podmínky, <cancel>"
conditionEditorModifiedNote: 'Poznámka: Upravili jste podmínku, kterou používají následující úkoly:'
conditionEditorForcedToQuit: "Pokud podmínku uložíš, bude každý, kdo teď dělá nějaký z úkolů bude nucen přestat."
conditionEditorSetName: "Nastavit jméno"
conditionEditorWorld: "Svět"
conditionEditorFailQuest: "Fail the quest"
conditionEditorConditionCleared: "Condition cleared."
conditionEditorItemsInMainHand: "Hold in main hand"
conditionEditorWorldsTitle: "- Worlds -"
conditionEditorWorldsPrompt: "Enter world names, <space>, <cancel>"
conditionEditorStayWithinWorld: "Stay within world"
conditionEditorInvalidWorld: "is not a valid world name!"
conditionEditorBiomesTitle: "- Biomes -"
conditionEditorBiomesPrompt: "Enter biome names, <space>, <cancel>"
conditionEditorStayWithinBiome: "Stay within biome"
conditionEditorInvalidBiome: "is not a valid biome name!"
conditionEditorFailQuest: "Úkol se nepodařil"
conditionEditorConditionCleared: "Podmínky vyčištěny."
conditionEditorItemsInMainHand: "Drž v hlavní ruce"
conditionEditorWorldsTitle: "- Světy -"
conditionEditorWorldsPrompt: "Napiš jméno světa, <space>, <cancel>"
conditionEditorStayWithinWorld: "Zůstaň ve světě"
conditionEditorInvalidWorld: "není platné jméno světa!"
conditionEditorBiomesTitle: "- Biomy -"
conditionEditorBiomesPrompt: "Napiš jméno biomu, <space>, <cancel>"
conditionEditorStayWithinBiome: "Zůstaň v biomu"
conditionEditorInvalidBiome: "není platný název biomu!"
reqSetMoney: "Nastav požadované peníze"
reqSetQuestPoints: "Nastav požadované body z úkolu"
reqSetItem: "Nastav požadované položky"
@ -468,7 +467,7 @@ plnStart: "Nastavte datum zahájení"
plnEnd: "Nastavte datum ukončení"
plnRepeat: "Nastavte cyklus opakování"
plnCooldown: "Nastavte cooldown hráče"
plnOverride: "Ignore cooldown after repeat"
plnOverride: "Ignorovat odpočet do opakování"
plnTooEarly: "<quest> bude aktivní v <time>."
plnTooLate: "<quest> byl naposledy aktivní <time>."
optGeneral: "Všeobecné"
@ -576,7 +575,7 @@ questNPCListTitle: "- Úkoly | <npc> -"
questAdminHelpTitle: "- Úkolyadmin -"
questEditorTitle: "- Editor úkolů -"
eventEditorTitle: "- Editor událostí - "
conditionEditorTitle: "- Condition Editor - "
conditionEditorTitle: "- Editor Podmínek - "
questCreateTitle: "- Vytvořit úkol -"
questEditTitle: "- Upravit úkol -"
questDeleteTitle: "- Smazat úkol -"
@ -743,7 +742,6 @@ noWord: "Ne"
"false": "nepravda"
clear: "Vymazat"
cleared: "Vymazáno"
edit: "Upravit"
none: "Žádný"
done: "Hotovo"
noneSet: "Není nastaveno"
@ -758,7 +756,7 @@ listDuplicate: "Seznam obsahuje duplikáty!"
id: "ID"
quest: "Úkol"
event: "Událost"
condition: "Condition"
condition: "Podmínka"
quests: "Úkoly"
createdBy: "Vytvořil"
continuedBy: "a doděláno"
@ -772,8 +770,8 @@ usage: "Použití"
redoableEvery: "Opakovatelný každých <time>."
requirements: "Požadavky"
requirementsItemFail: "Požadovanou položku nelze shromáždit. Je to ve vaší volné ruce?"
conditionFailQuit: "Condition failed. You have quit <quest>."
conditionFailRetry: "Condition not yet met for this stage of <quest>."
conditionFailQuit: "Podmínka se nezdařila. Ukončil jsi <quest>."
conditionFailRetry: "Pro tuto fázi <quest> ještě nebyla splněna podmínka."
money: "Peníze"
with: "S"
to: "na"

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@ -12,8 +12,8 @@ COMMAND_EDITOR: "editor"
COMMAND_EDITOR_HELP: "<command> - Opret/redigere Quests"
COMMAND_EVENTS_EDITOR: "begivenheder"
COMMAND_EVENTS_EDITOR_HELP: "<command> - Opret/Redigere begivenheder"
COMMAND_CONDITIONS_EDITOR: "conditions"
COMMAND_CONDITIONS_EDITOR_HELP: "<command> - Create, edit or delete conditions"
COMMAND_CONDITIONS_EDITOR: "betingelser"
COMMAND_CONDITIONS_EDITOR_HELP: "<command> - Opret, rediger eller slet betingelser"
COMMAND_STATS: "statistik"
COMMAND_STATS_HELP: "<command> - Se din Quests status"
COMMAND_TOP: "top"
@ -161,8 +161,8 @@ stageEditorDeathEvent: "Døds begivenhed"
stageEditorDeathEventCleared: "Døds begivenhed fjernet."
stageEditorDisconnectEvent: "Gik ud begivenhed"
stageEditorDisconnectEventCleared: "Gik ud begivenhed fjernet."
stageEditorConditions: "Conditions"
stageEditorConditionCleared: "Condition cleared."
stageEditorConditions: "Betingelser"
stageEditorConditionCleared: "Tilstand ryddet."
stageEditorDelayMessage: "Forsinkels besked"
stageEditorDenizenScript: "Denizen Script"
stageEditorStartMessage: "Start besked"
@ -226,7 +226,7 @@ stageEditorChatEventsPrompt: "Skriv et begivenheds navn, <clear>, <cancel>"
stageEditorChatEventsTriggerPrompt: "Angiv en chat udløser for <action>, <cancel>"
stageEditorCommandEventsPrompt: "Skriv et begivenheds navn, <clear>, <cancel>"
stageEditorCommandEventsTriggerPrompt: "Angiv en chat udløser for <action>, <cancel>"
stageEditorConditionsPrompt: "Enter a condition name, <clear>, <cancel>"
stageEditorConditionsPrompt: "Indtast et tilstandsnavn, <clear>, <cancel>"
stageEditorDelayMessagePrompt: "Angiv forsinkelsens besked, <clear>, <cancel>"
stageEditorScriptPrompt: "Indtast scriptnavn, <clear>, <cancel>"
stageEditorStartMessagePrompt: "Indtast start besked, <clear>, <cancel>"
@ -245,7 +245,7 @@ stageEditorInvalidItemName: "er ikke et gyldigt elementnavn!"
stageEditorInvalidDye: "er ikke et gyldigt farvestof!"
stageEditorInvalidEvent: "er ikke et gyldigt begivenheds navn!"
stageEditorDuplicateEvent: "Begivenheden er allerede på listen!"
stageEditorInvalidCondition: "is not a valid condition name!"
stageEditorInvalidCondition: "er ikke et gyldigt betingelsesnavn!"
stageEditorInvalidScript: "Denizen scriptet ikke fundet!"
stageEditorNoCitizens: "Citizens er ikke installeret!"
stageEditorNoDenizen: "Denizen er ikke installeret!"
@ -341,7 +341,6 @@ eventEditorEnterThunderWorld: "Beskriv en verden for stormen til at starte I, <c
eventEditorEffects: "Action Lyde Effekter"
eventEditorAddEffect: "Tilføj effekt"
eventEditorAddEffectLocation: "Tilføj lyd effekt lokation"
eventEditorNoEffects: "Ingen lyd effekter sat"
eventEditorMustAddEffects: "Du skal tilføje lyd effekter først!"
eventEditorInvalidEffect: "er ikke et gyldigt begivenheds navn!"
eventEditorEffectsCleared: "Action lyd effekt cleared."
@ -395,32 +394,32 @@ eventEditorSetHealthPrompt: "Angiv liv niveu, <clear>"
eventEditorSetTeleportPrompt: "Højre-klik på en blok for at teleportere spilleren til, <done>, <clear>, <cancel>"
eventEditorCommandsNote: "Bemærk: Du kan bruge <player> for at henvise til en spiller's navn."
eventEditorSetCommandsPrompt: "Indtast kommandoer, <semicolon>, <clear>, <cancel>"
conditionEditorCreate: "Create new condition"
conditionEditorEdit: "Edit a condition"
conditionEditorDelete: "Delete a condition"
conditionEditorNoneToEdit: "No conditions currently exist to be edited!"
conditionEditorNoneToDelete: "No conditions currently exist to be deleted!"
conditionEditorNotFound: "Condition not found!"
conditionEditorExists: "Condition already exists!"
conditionEditorInUse: "The following quests use the condition"
conditionEditorDeleted: "Condition deleted. Quest and condition data reloaded."
conditionEditorSaved: "Condition saved. Quest and condition data reloaded."
conditionEditorEnterName: "Enter Condition name, <cancel>"
conditionEditorModifiedNote: 'Note: You have modified a condition that the following quests use:'
conditionEditorForcedToQuit: "If you save the condition, anyone who is actively doing any of these quests will be forced to quit them."
conditionEditorSetName: "Set name"
conditionEditorWorld: "World"
conditionEditorFailQuest: "Fail the quest"
conditionEditorConditionCleared: "Condition cleared."
conditionEditorItemsInMainHand: "Hold in main hand"
conditionEditorWorldsTitle: "- Worlds -"
conditionEditorWorldsPrompt: "Enter world names, <space>, <cancel>"
conditionEditorStayWithinWorld: "Stay within world"
conditionEditorInvalidWorld: "is not a valid world name!"
conditionEditorCreate: "Opret ny betingelse"
conditionEditorEdit: "Rediger en betingelse"
conditionEditorDelete: "Slet en betingelse"
conditionEditorNoneToEdit: "Der findes i øjeblikket ingen betingelser, der kan redigeres!"
conditionEditorNoneToDelete: "Der findes i øjeblikket ingen betingelser for at blive slettet!"
conditionEditorNotFound: "Tilstand ikke fundet!"
conditionEditorExists: "Tilstand findes allerede!"
conditionEditorInUse: "Følgende missioner bruger betingelsen"
conditionEditorDeleted: "Tilstand slettet. Oplysninger om søgning og tilstand genindlæst."
conditionEditorSaved: "Tilstand gemt. Oplysninger om søgning og tilstand genindlæst."
conditionEditorEnterName: "Indtast betingelsesnavn, <cancel>"
conditionEditorModifiedNote: 'Bemærk: Du har ændret en betingelse, som følgende missioner bruger:'
conditionEditorForcedToQuit: "Hvis du gemmer betingelsen, vil enhver, der aktivt udfører en af disse opgaver, blive tvunget til at afslutte dem."
conditionEditorSetName: "Indstil navn"
conditionEditorWorld: "Verden"
conditionEditorFailQuest: "Mislykkede søgen"
conditionEditorConditionCleared: "Tilstand ryddet."
conditionEditorItemsInMainHand: "Hold i hovedhånden"
conditionEditorWorldsTitle: "- Verdener -"
conditionEditorWorldsPrompt: "Indtast verdensnavne, <space>, <cancel>"
conditionEditorStayWithinWorld: "Bliv inden for verden"
conditionEditorInvalidWorld: "er ikke et gyldigt verdensnavn!"
conditionEditorBiomesTitle: "- Biomes -"
conditionEditorBiomesPrompt: "Enter biome names, <space>, <cancel>"
conditionEditorStayWithinBiome: "Stay within biome"
conditionEditorInvalidBiome: "is not a valid biome name!"
conditionEditorBiomesPrompt: "Indtast biome-navne, <space>, <cancel>"
conditionEditorStayWithinBiome: "Hold dig inden for biomet"
conditionEditorInvalidBiome: "er ikke et gyldigt biomnavn!"
reqSetMoney: "Angiv penge krav"
reqSetQuestPoints: "Sæt Quest Point krav"
reqSetItem: "Sæt element krav"
@ -468,7 +467,7 @@ plnStart: "Sæt start dato"
plnEnd: "Sæt slut dato"
plnRepeat: "Sæt gentagelsescyklus"
plnCooldown: "Sæt spiller cooldown"
plnOverride: "Ignore cooldown after repeat"
plnOverride: "Ignorer cooldown efter gentagelse"
plnTooEarly: "<quest> vil blive aktiv om <time>."
plnTooLate: "<quest> blev sidst aktiv for <time> siden."
optGeneral: "Generelt"
@ -576,7 +575,7 @@ questNPCListTitle: "- Quest | <npc> -"
questAdminHelpTitle: "- Questadmin -"
questEditorTitle: "- Quest Editor -"
eventEditorTitle: "- Begivenheds Redigering - "
conditionEditorTitle: "- Condition Editor - "
conditionEditorTitle: "- Tilstand Editor -"
questCreateTitle: "- Opret Quest -"
questEditTitle: "- Rediger en Quest -"
questDeleteTitle: "- Fjern en Quest -"
@ -743,7 +742,6 @@ noWord: "Nej"
"false": "falsk"
clear: "Ryd"
cleared: "Ryddet"
edit: "Rediger"
none: "Intet"
done: "Færdigt"
noneSet: "Ikke sat"
@ -758,7 +756,7 @@ listDuplicate: "Listen indeholder duplikater!"
id: "ID"
quest: "Quest"
event: "Begivenhed"
condition: "Condition"
condition: "Tilstand"
quests: "Quests"
createdBy: "Lavet af"
continuedBy: "og forsat af"
@ -772,8 +770,8 @@ usage: "Brug"
redoableEvery: "Fortrydelse hvert <time>."
requirements: "Kravende"
requirementsItemFail: "Kan ikke indsamle den krævede vare. Er det i din off-hand?"
conditionFailQuit: "Condition failed. You have quit <quest>."
conditionFailRetry: "Condition not yet met for this stage of <quest>."
conditionFailQuit: "Tilstand mislykkedes. Du har afsluttet <quest>."
conditionFailRetry: "Betingelse endnu ikke opfyldt for dette stadie af <quest>."
money: "Penge"
with: "med"
to: "til"

View File

@ -12,8 +12,8 @@ COMMAND_EDITOR: "editor"
COMMAND_EDITOR_HELP: "<command> - Quests erstellen/bearbeiten"
COMMAND_EVENTS_EDITOR: "events"
COMMAND_EVENTS_EDITOR_HELP: "<command> - Events erstellen/bearbeiten"
COMMAND_CONDITIONS_EDITOR: "conditions"
COMMAND_CONDITIONS_EDITOR_HELP: "<command> - Create, edit or delete conditions"
COMMAND_CONDITIONS_EDITOR: "konditionen"
COMMAND_CONDITIONS_EDITOR_HELP: "<command> - Konditionen erstellen, bearbeiten oder löschen"
COMMAND_STATS: "stats"
COMMAND_STATS_HELP: "<command> - Deine Questfortschritte aufrufen"
COMMAND_TOP: "top"
@ -161,8 +161,8 @@ stageEditorDeathEvent: "Todes-Event"
stageEditorDeathEventCleared: "Todes-Event entfernt."
stageEditorDisconnectEvent: "Trenn Event"
stageEditorDisconnectEventCleared: "Trenn Event gelöscht."
stageEditorConditions: "Conditions"
stageEditorConditionCleared: "Condition cleared."
stageEditorConditions: "Konditionen"
stageEditorConditionCleared: "Kondition gelöscht."
stageEditorDelayMessage: "Wiederholungsnachricht"
stageEditorDenizenScript: "Denizen Script"
stageEditorStartMessage: "Startnachricht"
@ -226,7 +226,7 @@ stageEditorChatEventsPrompt: "Gib einen Eventnamen zum Hinzufügen ein, <clear>,
stageEditorChatEventsTriggerPrompt: "Gib einen Chat-Auslöser für <action>, <cancel>"
stageEditorCommandEventsPrompt: "Gib einen Eventnamen zum Hinzufügen ein, <clear>, <cancel>"
stageEditorCommandEventsTriggerPrompt: "Gib einen Command-Auslöser für <action>, <cancel>"
stageEditorConditionsPrompt: "Enter a condition name, <clear>, <cancel>"
stageEditorConditionsPrompt: "Geben Sie einen Konditionamen ein, <clear>, <cancel>"
stageEditorDelayMessagePrompt: "Gib eine Verzögerungs Nachricht ein, <clear>, <cancel>"
stageEditorScriptPrompt: "Gib den Skriptnamen ein, <clear>, <cancel>"
stageEditorStartMessagePrompt: "Gib die Startnachricht ein, <clear>, <cancel>"
@ -245,7 +245,7 @@ stageEditorInvalidItemName: "ist kein gültiger Item-Name!"
stageEditorInvalidDye: "ist keine gültige Farbe!"
stageEditorInvalidEvent: "ist kein gültiger Event-Name!"
stageEditorDuplicateEvent: "Event ist bereits in der Liste!"
stageEditorInvalidCondition: "is not a valid condition name!"
stageEditorInvalidCondition: "ist kein gültiger Konditioname!"
stageEditorInvalidScript: "Denizen Script wurde nicht gefunden!"
stageEditorNoCitizens: "Citizens ist nicht installiert!"
stageEditorNoDenizen: "Denizen ist nicht installiert!"
@ -341,7 +341,6 @@ eventEditorEnterThunderWorld: "Gib den Weltnamen ein in dem der Donner auftreten
eventEditorEffects: "Event Effekte"
eventEditorAddEffect: "Effekt hinzufügen"
eventEditorAddEffectLocation: "Effekt Koordinaten hinzufügen"
eventEditorNoEffects: "Keine Effekte gesetzt"
eventEditorMustAddEffects: "Du musst zuerst Effekte hinzufügen!"
eventEditorInvalidEffect: "ist kein gültiger Event-Name!"
eventEditorEffectsCleared: "Ereignis-Effekte gelöscht."
@ -395,32 +394,32 @@ eventEditorSetHealthPrompt: "Gib die Gesundheitsmenge ein, <clear>"
eventEditorSetTeleportPrompt: "Rechtsklicke auf einen Block um den Teleportpunkt für die Spieler zu setzen, <done>, <clear>, <cancel>"
eventEditorCommandsNote: "Hinweis: Sie können <player> verwenden, verweisen auf den Namen des Spielers."
eventEditorSetCommandsPrompt: "Gib Befehle ein, <semicolon>, <clear>, <cancel>"
conditionEditorCreate: "Create new condition"
conditionEditorEdit: "Edit a condition"
conditionEditorDelete: "Delete a condition"
conditionEditorNoneToEdit: "No conditions currently exist to be edited!"
conditionEditorNoneToDelete: "No conditions currently exist to be deleted!"
conditionEditorNotFound: "Condition not found!"
conditionEditorExists: "Condition already exists!"
conditionEditorInUse: "The following quests use the condition"
conditionEditorDeleted: "Condition deleted. Quest and condition data reloaded."
conditionEditorSaved: "Condition saved. Quest and condition data reloaded."
conditionEditorEnterName: "Enter Condition name, <cancel>"
conditionEditorModifiedNote: 'Note: You have modified a condition that the following quests use:'
conditionEditorForcedToQuit: "If you save the condition, anyone who is actively doing any of these quests will be forced to quit them."
conditionEditorSetName: "Set name"
conditionEditorWorld: "World"
conditionEditorFailQuest: "Fail the quest"
conditionEditorConditionCleared: "Condition cleared."
conditionEditorItemsInMainHand: "Hold in main hand"
conditionEditorWorldsTitle: "- Worlds -"
conditionEditorWorldsPrompt: "Enter world names, <space>, <cancel>"
conditionEditorStayWithinWorld: "Stay within world"
conditionEditorInvalidWorld: "is not a valid world name!"
conditionEditorCreate: "Neue Kondition erstellen"
conditionEditorEdit: "Bearbeiten Sie eine Kondition"
conditionEditorDelete: "Löschen Sie eine Kondition"
conditionEditorNoneToEdit: "Derzeit sind keine Konditionen zum Bearbeiten vorhanden!"
conditionEditorNoneToDelete: "Derzeit gibt es keine Konditionen zum Löschen!"
conditionEditorNotFound: "Kondition nicht gefunden!"
conditionEditorExists: "Kondition besteht bereits!"
conditionEditorInUse: "Die folgenden Quests verwenden die Kondition"
conditionEditorDeleted: "Kondition gelöscht. Quest- und Konditiondaten neu geladen."
conditionEditorSaved: "Kondition gespeichert. Quest- und Konditiondaten neu geladen."
conditionEditorEnterName: "Geben Sie den Kondition ein, <cancel>"
conditionEditorModifiedNote: 'Hinweis: Sie haben eine Kondition geändert, die von den folgenden Quests verwendet wird:'
conditionEditorForcedToQuit: "Wenn Sie die Kondition speichern, wird jeder, der eine dieser Quests aktiv ausführt, gezwungen, sie zu beenden."
conditionEditorSetName: "Name setzen"
conditionEditorWorld: "Welt"
conditionEditorFailQuest: "Scheitern Sie die Quest"
conditionEditorConditionCleared: "Kondition gelöscht."
conditionEditorItemsInMainHand: "In der Haupthand halten"
conditionEditorWorldsTitle: "- Welten -"
conditionEditorWorldsPrompt: "Geben Sie die Weltnamen ein, <space>, <cancel>"
conditionEditorStayWithinWorld: "Bleib in der Welt"
conditionEditorInvalidWorld: "ist kein gültiger Weltname!"
conditionEditorBiomesTitle: "- Biomes -"
conditionEditorBiomesPrompt: "Enter biome names, <space>, <cancel>"
conditionEditorStayWithinBiome: "Stay within biome"
conditionEditorInvalidBiome: "is not a valid biome name!"
conditionEditorBiomesPrompt: "Geben Sie die Biomnamen ein, <space>, <cancel>"
conditionEditorStayWithinBiome: "Bleib im Biom"
conditionEditorInvalidBiome: "ist kein gültiger Biomname!"
reqSetMoney: "Geldvoraussetzung festlegen"
reqSetQuestPoints: "Questpunkt-Voraussetzung festlegen"
reqSetItem: "Itemvoraussetzung festlegen"
@ -468,7 +467,7 @@ plnStart: "Startdatum festlegen"
plnEnd: "Enddatum festlegen"
plnRepeat: "Wiederholungszyklus einstellen"
plnCooldown: "Die Abklingzeit des Spielers festlegen"
plnOverride: "Ignore cooldown after repeat"
plnOverride: "Abklingzeit nach Wiederholung ignorieren"
plnTooEarly: "<quest> wird in <time> aktiv."
plnTooLate: "<quest> war zuletzt um <time> aktiv."
optGeneral: "Allgemein"
@ -576,7 +575,7 @@ questNPCListTitle: "- Quests | <npc> -"
questAdminHelpTitle: "- Questadmin -"
questEditorTitle: "- Quest Editor -"
eventEditorTitle: "- Event Editor - "
conditionEditorTitle: "- Condition Editor - "
conditionEditorTitle: "- Kondition-Editor -"
questCreateTitle: "- Quest erstellen -"
questEditTitle: "- Quest bearbeiten -"
questDeleteTitle: "- Quest löschen -"
@ -743,7 +742,6 @@ noWord: "Nein"
"false": "falsch"
clear: "Löschen"
cleared: "Gelöscht"
edit: "Bearbeiten"
none: "Nichts"
done: "Fertig"
noneSet: "Nichts gesetzt"
@ -758,7 +756,7 @@ listDuplicate: "Die Liste enthält Duplikate!"
id: "ID"
quest: "Quest"
event: "Event"
condition: "Condition"
condition: "Kondition"
quests: "Quests"
createdBy: "Erstellt von"
continuedBy: "und fortgesetzt von"
@ -772,8 +770,8 @@ usage: "Benutze"
redoableEvery: "Wiederholbar jede/n <time>."
requirements: "Vorraussetzungen"
requirementsItemFail: "Erforderlicher Gegenstand kann nicht abgeholt werden. Ist es in Ihrer weniger dominanten Hand?"
conditionFailQuit: "Condition failed. You have quit <quest>."
conditionFailRetry: "Condition not yet met for this stage of <quest>."
conditionFailQuit: "Kondition fehlgeschlagen. Sie haben <quest> beendet."
conditionFailRetry: "Kondition für diese Stufe von <quest> noch nicht erfüllt."
money: "Geld"
with: "mit"
to: "nach"

View File

@ -341,7 +341,6 @@ eventEditorEnterThunderWorld: "Enter a world name fer th' thunder t' occur in, <
eventEditorEffects: "Action Sound Effects"
eventEditorAddEffect: "Add effect"
eventEditorAddEffectLocation: "Add effect spot"
eventEditorNoEffects: "No effects set"
eventEditorMustAddEffects: "Ye must add effects first!"
eventEditorInvalidEffect: "ain't a valid effect name!"
eventEditorEffectsCleared: "Action sound effects cleared."
@ -576,7 +575,7 @@ questNPCListTitle: "- Quests | <npc> -"
questAdminHelpTitle: "- Questadmin -"
questEditorTitle: "- Quest Editor -"
eventEditorTitle: "- Action Editor - "
conditionEditorTitle: "- Condition Editor - "
conditionEditorTitle: "- Condition Editor -"
questCreateTitle: "- Create Quest -"
questEditTitle: "- Edit Quest -"
questDeleteTitle: "- Delete Quest -"
@ -743,7 +742,6 @@ noWord: "No"
"false": "false"
clear: "Clear"
cleared: "Cleared"
edit: "Edit"
none: "None"
done: "Done"
noneSet: "None set"

View File

@ -341,7 +341,6 @@ eventEditorEnterThunderWorld: "Enter a world name for the thunder to occur in, <
eventEditorEffects: "Action Sound Effects"
eventEditorAddEffect: "Add effect"
eventEditorAddEffectLocation: "Add effect location"
eventEditorNoEffects: "No effects set"
eventEditorMustAddEffects: "You must add effects first!"
eventEditorInvalidEffect: "is not a valid effect name!"
eventEditorEffectsCleared: "Action sound effects cleared."
@ -576,7 +575,7 @@ questNPCListTitle: "- Quests | <npc> -"
questAdminHelpTitle: "- Questadmin -"
questEditorTitle: "- Quest Editor -"
eventEditorTitle: "- Action Editor - "
conditionEditorTitle: "- Condition Editor - "
conditionEditorTitle: "- Condition Editor -"
questCreateTitle: "- Create Quest -"
questEditTitle: "- Edit Quest -"
questDeleteTitle: "- Delete Quest -"
@ -743,7 +742,6 @@ noWord: "No"
"false": "false"
clear: "Clear"
cleared: "Cleared"
edit: "Edit"
none: "None"
done: "Done"
noneSet: "None set"

View File

@ -341,7 +341,6 @@ eventEditorEnterThunderWorld: "Introduzca el nombre de un mundo para que la true
eventEditorEffects: "Efectos del evento"
eventEditorAddEffect: "Añadir efecto"
eventEditorAddEffectLocation: "Añadir ubicación de efecto"
eventEditorNoEffects: "No hay efectos establecidos"
eventEditorMustAddEffects: "Primero debes añadir efectos!"
eventEditorInvalidEffect: "no es un nombre de efecto válido!"
eventEditorEffectsCleared: "Efectos de Eventos borrados."
@ -743,7 +742,6 @@ noWord: "No"
"false": "falso"
clear: "Borrar"
cleared: "Despejado"
edit: "Editar"
none: "Ninguno"
done: "Hecho"
noneSet: "Ninguno colocado"

View File

@ -341,7 +341,6 @@ eventEditorEnterThunderWorld: "Enter a world name for the thunder to occur in, <
eventEditorEffects: "Toiming Heliefektid"
eventEditorAddEffect: "Lisa heliefekt"
eventEditorAddEffectLocation: "Lisa heliefekti asukoht"
eventEditorNoEffects: "Ühtegi heliefekti pole määratud"
eventEditorMustAddEffects: "You must add sound effects first!"
eventEditorInvalidEffect: "ei ole sobiv heliefekti nimi!"
eventEditorEffectsCleared: "Action sound effects cleared."
@ -576,7 +575,7 @@ questNPCListTitle: "- Quests | <npc> -"
questAdminHelpTitle: "- Questadmin -"
questEditorTitle: "- Otsingu Redigeerija -"
eventEditorTitle: "- Toimingu Redigeerija - "
conditionEditorTitle: "- Condition Editor - "
conditionEditorTitle: "- Condition Editor -"
questCreateTitle: "- Loo Otsing -"
questEditTitle: "- Muuda Otsingut -"
questDeleteTitle: "- Kustuta Otsing"
@ -743,7 +742,6 @@ noWord: "Ei"
"false": "väär"
clear: "Clear"
cleared: "Cleared"
edit: "Muuda"
none: "None"
done: "Tehtud"
noneSet: "None set"

View File

@ -341,7 +341,6 @@ eventEditorEnterThunderWorld: "Enter a world name for the thunder to occur in, <
eventEditorEffects: "Action Sound Effects"
eventEditorAddEffect: "Add sound effect"
eventEditorAddEffectLocation: "Add sound effect location"
eventEditorNoEffects: "Efektejä ei ole asetettu"
eventEditorMustAddEffects: "You must add sound effects first!"
eventEditorInvalidEffect: "ei ole kelvollinen efekti!"
eventEditorEffectsCleared: "Action sound effects cleared."
@ -576,7 +575,7 @@ questNPCListTitle: "- Quests | <npc> -"
questAdminHelpTitle: "- Questadmin -"
questEditorTitle: "- Quest Editor -"
eventEditorTitle: "- Action Editor - "
conditionEditorTitle: "- Condition Editor - "
conditionEditorTitle: "- Condition Editor -"
questCreateTitle: "- Create Quest -"
questEditTitle: "- Edit Quest -"
questDeleteTitle: "- Delete Quest -"
@ -743,7 +742,6 @@ noWord: "No"
"false": "false"
clear: "Clear"
cleared: "Cleared"
edit: "Edit"
none: "None"
done: "Done"
noneSet: "Mitään ei ole asetettu"

View File

@ -12,8 +12,8 @@ COMMAND_EDITOR: "nagpalimbag"
COMMAND_EDITOR_HELP: "<command> - Gumawa/Nagpalimbag ng Pagsubok"
COMMAND_EVENTS_EDITOR: "pagdiriwang"
COMMAND_EVENTS_EDITOR_HELP: "<command> - Paggawa/Nagpalimbag ng Pagdiriwang"
COMMAND_CONDITIONS_EDITOR: "conditions"
COMMAND_CONDITIONS_EDITOR_HELP: "<command> - Create, edit or delete conditions"
COMMAND_CONDITIONS_EDITOR: "kondisyon"
COMMAND_CONDITIONS_EDITOR_HELP: "<command> - Lumikha, mag-edit o magtanggal ng mga kondisyon"
COMMAND_STATS: "istatistika"
COMMAND_STATS_HELP: "<command> - Tingan ang iyong Sinusubukang istatistika"
COMMAND_TOP: "itaas"
@ -161,8 +161,8 @@ stageEditorDeathEvent: "Patay na Okasyon"
stageEditorDeathEventCleared: "Patay na Okasyon ay tapos na."
stageEditorDisconnectEvent: "Di nakakonektang Okasyon"
stageEditorDisconnectEventCleared: "Di nakakonektang Okasyon ay tapos na."
stageEditorConditions: "Conditions"
stageEditorConditionCleared: "Condition cleared."
stageEditorConditions: "Kundisyon"
stageEditorConditionCleared: "Na-clear ang kondisyon."
stageEditorDelayMessage: "Na antalang Mensahe"
stageEditorDenizenScript: "Denizen Iskrip"
stageEditorStartMessage: "Pasimulang Mensahe"
@ -226,7 +226,7 @@ stageEditorChatEventsPrompt: "Ilagay ang pangalan ng kaganapan, <clear>, <cancel
stageEditorChatEventsTriggerPrompt: "Magpasok ng chat trigger para sa <action>, <cancel>"
stageEditorCommandEventsPrompt: "Ilagay ang pangalan ng kaganapan upang idagdag, <clear>, <cancel>"
stageEditorCommandEventsTriggerPrompt: "Magpasok ng isang command trigger para sa <action>, <cancel>"
stageEditorConditionsPrompt: "Enter a condition name, <clear>, <cancel>"
stageEditorConditionsPrompt: "Maglagay ng pangalan ng kondisyon, <clear>, <cancel>"
stageEditorDelayMessagePrompt: "Ilagay ang pagkaalantala ng mensahe, <clear>, <cancel>"
stageEditorScriptPrompt: "Ilagay ang pangalan ng script, <clear>, <cancel>"
stageEditorStartMessagePrompt: "Ilagay ang simulan ang mensahe, <clear>, <cancel>"
@ -245,7 +245,7 @@ stageEditorInvalidItemName: "ito ay hindi wastong pangalan ng gamit!"
stageEditorInvalidDye: "ito ay hindi wastong kulay ng tina!"
stageEditorInvalidEvent: "ito ay hindi wastong pangalan ng kaganapan!"
stageEditorDuplicateEvent: "Ang Kaganapan ay kasalukuyang nasa listahan!"
stageEditorInvalidCondition: "is not a valid condition name!"
stageEditorInvalidCondition: "ay hindi isang wastong pangalan ng kondisyon!"
stageEditorInvalidScript: "Denizen script ay hindi makita!"
stageEditorNoCitizens: "Ang Citizens ay hindi na-install!"
stageEditorNoDenizen: "Denizen ay hindi na-install!"
@ -341,7 +341,6 @@ eventEditorEnterThunderWorld: "Ilagay ang pangalan ng mundo para sa kidlat upang
eventEditorEffects: "Epekto ng Kaganapan"
eventEditorAddEffect: "Magdagdag ng epekto"
eventEditorAddEffectLocation: "Magdagdag ng epekto ng lokasyon"
eventEditorNoEffects: "Walang epekto sa takda"
eventEditorMustAddEffects: "Kailangan mo munang magdagdag ng epekto!"
eventEditorInvalidEffect: "ito ay hindi wastong pangalan ng epekto!"
eventEditorEffectsCleared: "Epekto sa Kaganapan ay tapos na."
@ -395,32 +394,32 @@ eventEditorSetHealthPrompt: "Ilagay ang antas ng buhay, <clear>"
eventEditorSetTeleportPrompt: "Pindutin sa kanan sa harang para magteleport ang manlalaro, <done>, <clear>, <cancel>"
eventEditorCommandsNote: "Paalala: Kailangan mong gamitin ang <player> para sumangguni sa pangalan ng manlalaro."
eventEditorSetCommandsPrompt: "Ilagay ang utos, <semicolon>, <clear>, <cancel>"
conditionEditorCreate: "Create new condition"
conditionEditorEdit: "Edit a condition"
conditionEditorDelete: "Delete a condition"
conditionEditorNoneToEdit: "No conditions currently exist to be edited!"
conditionEditorNoneToDelete: "No conditions currently exist to be deleted!"
conditionEditorNotFound: "Condition not found!"
conditionEditorExists: "Condition already exists!"
conditionEditorInUse: "The following quests use the condition"
conditionEditorDeleted: "Condition deleted. Quest and condition data reloaded."
conditionEditorSaved: "Condition saved. Quest and condition data reloaded."
conditionEditorEnterName: "Enter Condition name, <cancel>"
conditionEditorModifiedNote: 'Note: You have modified a condition that the following quests use:'
conditionEditorForcedToQuit: "If you save the condition, anyone who is actively doing any of these quests will be forced to quit them."
conditionEditorSetName: "Set name"
conditionEditorWorld: "World"
conditionEditorFailQuest: "Fail the quest"
conditionEditorConditionCleared: "Condition cleared."
conditionEditorItemsInMainHand: "Hold in main hand"
conditionEditorWorldsTitle: "- Worlds -"
conditionEditorWorldsPrompt: "Enter world names, <space>, <cancel>"
conditionEditorStayWithinWorld: "Stay within world"
conditionEditorInvalidWorld: "is not a valid world name!"
conditionEditorCreate: "Lumikha ng bagong kondisyon"
conditionEditorEdit: "I-edit ang isang kondisyon"
conditionEditorDelete: "Tanggalin ang isang kondisyon"
conditionEditorNoneToEdit: "Walang mga kondisyon na umiiral ngayon upang mai-edit!"
conditionEditorNoneToDelete: "Walang mga kundisyong kasalukuyang umiiral na tatanggalin!"
conditionEditorNotFound: "Hindi natagpuan ang kundisyon!"
conditionEditorExists: "May kondisyon na!"
conditionEditorInUse: "Ang mga sumusunod na pakikipagsapalaran ay gumagamit ng kundisyon"
conditionEditorDeleted: "Tinanggal ang kondisyon. Ang data ng paghahanap at kondisyon ay na-reload."
conditionEditorSaved: "Nai-save ang kondisyon. Ang data ng paghahanap at kondisyon ay na-reload."
conditionEditorEnterName: "Ipasok ang pangalan ng Kondisyon, <cancel>"
conditionEditorModifiedNote: 'Tandaan: Binago mo ang isang kondisyon na ginagamit ng mga sumusunod na pakikipagsapalaran:'
conditionEditorForcedToQuit: "Kung nai-save mo ang kundisyon, ang sinumang aktibong gumagawa ng alinman sa mga pakikipagsapalaran na ito ay mapipilitang umalis ito."
conditionEditorSetName: "Itakda ang pangalan"
conditionEditorWorld: "Mundo"
conditionEditorFailQuest: "Nabigo ang paghahanap"
conditionEditorConditionCleared: "Na-clear ang kondisyon."
conditionEditorItemsInMainHand: "Humawak sa pangunahing kamay"
conditionEditorWorldsTitle: "- Mundo -"
conditionEditorWorldsPrompt: "Ipasok ang mga pangalan ng mundo, <space>, <cancel>"
conditionEditorStayWithinWorld: "Manatili sa loob ng mundo"
conditionEditorInvalidWorld: "ay hindi isang wastong pangalan ng mundo!"
conditionEditorBiomesTitle: "- Biomes -"
conditionEditorBiomesPrompt: "Enter biome names, <space>, <cancel>"
conditionEditorStayWithinBiome: "Stay within biome"
conditionEditorInvalidBiome: "is not a valid biome name!"
conditionEditorBiomesPrompt: "Ipasok ang mga pangalan ng biome, <space>, <cancel>"
conditionEditorStayWithinBiome: "Manatili sa loob ng biome"
conditionEditorInvalidBiome: "ay hindi isang wastong biome name!"
reqSetMoney: "Itakda ang pangangailangan ng pera"
reqSetQuestPoints: "Itakda ang kinakailangang Puntos ng Pagsusulit"
reqSetItem: "Itakda ang kinakailangang gamit"
@ -468,7 +467,7 @@ plnStart: "Itakda ang petsa ng pagsisimula"
plnEnd: "Itakda ang petsa ng pagtatapos"
plnRepeat: "Magtakda ng paulit-ulit na cycle"
plnCooldown: "Itakda ang cooldown player"
plnOverride: "Ignore cooldown after repeat"
plnOverride: "Huwag pansinin ang cooldown pagkatapos ulitin"
plnTooEarly: "<quest> ay magiging aktibo sa <time>."
plnTooLate: "<quest> ay huling aktibo <time> ang nakalipas."
optGeneral: "Pangkalahatan"
@ -576,7 +575,7 @@ questNPCListTitle: "- Paghahanap | <npc> -"
questAdminHelpTitle: "- Adminngpaghahanap -"
questEditorTitle: "- Editor ng Pagsusulit -"
eventEditorTitle: "- Editor ng Kaganapan - "
conditionEditorTitle: "- Condition Editor - "
conditionEditorTitle: "- Editor ng Kondisyon -"
questCreateTitle: "- Tagalikha ng Pagsusulit -"
questEditTitle: "- I-edit ang Pagsusulit -"
questDeleteTitle: "- Buradong Pagsusulit -"
@ -743,7 +742,6 @@ noWord: "Hindi"
"false": "hindi totoo"
clear: "Linisin"
cleared: "Nalinis"
edit: "I-edit"
none: "Wala"
done: "Tapos na"
noneSet: "Walang itinakda"
@ -758,7 +756,7 @@ listDuplicate: "Ang listahan ng nilalaman na kopya!"
id: "ID"
quest: "Pagsusulit"
event: "Kaganapan"
condition: "Condition"
condition: "Kondisyon"
quests: "Mga Pagsusulit"
createdBy: "Ginawa ni"
continuedBy: "at pinagpatuloy ni"
@ -772,8 +770,8 @@ usage: "Paggamit"
redoableEvery: "Maaaring gamitin kahit anong <time>."
requirements: "Mga Kinakailangan"
requirementsItemFail: "Hindi makolekta ang kinakailangang item. Nasa off-hand ka ba?"
conditionFailQuit: "Condition failed. You have quit <quest>."
conditionFailRetry: "Condition not yet met for this stage of <quest>."
conditionFailQuit: "Nabigo ang kondisyon. Tumigil ka sa <quest>."
conditionFailRetry: "Ang kondisyon ay hindi pa natutugunan para sa yugtong ito ng <quest>."
money: "Pera"
with: "Kasama"
to: "para"

View File

@ -13,7 +13,7 @@ COMMAND_EDITOR_HELP: "<command> - Créer/Éditer des Quêtes"
COMMAND_EVENTS_EDITOR: "événements"
COMMAND_EVENTS_EDITOR_HELP: "<command> - Créer/Éditer des Événements"
COMMAND_CONDITIONS_EDITOR: "conditions"
COMMAND_CONDITIONS_EDITOR_HELP: "<command> - Create, edit or delete conditions"
COMMAND_CONDITIONS_EDITOR_HELP: "<command> - Créer, modifier ou supprimer les conditions"
COMMAND_STATS: "stats"
COMMAND_STATS_HELP: "<command> - Voir vos statistiques de Quête"
COMMAND_TOP: "tête"
@ -162,7 +162,7 @@ stageEditorDeathEventCleared: "Événement de mort effacé."
stageEditorDisconnectEvent: "Événement de déconnexion"
stageEditorDisconnectEventCleared: "Événement de déconnexion effacé."
stageEditorConditions: "Conditions"
stageEditorConditionCleared: "Condition cleared."
stageEditorConditionCleared: "Condition effacée."
stageEditorDelayMessage: "Délai entre 2 messages"
stageEditorDenizenScript: "Script Denizen"
stageEditorStartMessage: "Message de début"
@ -226,7 +226,7 @@ stageEditorChatEventsPrompt: "Entrez le nom d'un évènement à ajouter, <clear>
stageEditorChatEventsTriggerPrompt: "Entrez un déclencheur de chat pour <action>, <cancel>"
stageEditorCommandEventsPrompt: "Entrez le nom d'un évènement à ajouter, <clear>, <cancel>"
stageEditorCommandEventsTriggerPrompt: "Entrez un déclencheur de chat pour <action>, <cancel>"
stageEditorConditionsPrompt: "Enter a condition name, <clear>, <cancel>"
stageEditorConditionsPrompt: "Entrez le nom d'une condition, <clear>, <cancel>"
stageEditorDelayMessagePrompt: "Entrez un message de délai, <clear>, <cancel>"
stageEditorScriptPrompt: "Entrez le nom du script, <clear>, <cancel>"
stageEditorStartMessagePrompt: "Entrez le message de départ, <clear>, <cancel>"
@ -245,7 +245,7 @@ stageEditorInvalidItemName: "n'est pas le nom d'un item valide !"
stageEditorInvalidDye: "n'est pas une teinte de couleur valide !"
stageEditorInvalidEvent: "nest pas un nom dévénement valide !"
stageEditorDuplicateEvent: "Cet événement est déjà dans la liste !"
stageEditorInvalidCondition: "is not a valid condition name!"
stageEditorInvalidCondition: "n'est pas un nom de condition valide !"
stageEditorInvalidScript: "Script Denizen introuvable !"
stageEditorNoCitizens: "Citizens n'est pas installé !"
stageEditorNoDenizen: "Denizen n'est pas installé !"
@ -341,7 +341,6 @@ eventEditorEnterThunderWorld: "Entrez un nom de monde pour le tonnerre se produi
eventEditorEffects: "Effets de lévénement"
eventEditorAddEffect: "Ajouter un effet"
eventEditorAddEffectLocation: "Ajouter lemplacement de leffet"
eventEditorNoEffects: "Aucun ensemble deffets"
eventEditorMustAddEffects: "Vous devez ajouter des effets dabord !"
eventEditorInvalidEffect: "nest pas un nom valide deffet !"
eventEditorEffectsCleared: "Effets de lévénement est effacé."
@ -395,32 +394,32 @@ eventEditorSetHealthPrompt: "Entrez le niveau de santé, <clear>"
eventEditorSetTeleportPrompt: "Faites un clic droit sur un bloc pour téléporter le joueur à, <done>, <clear>, <cancel>"
eventEditorCommandsNote: "Remarque : Vous pouvez utiliser <player> pour désigner le nom du joueur."
eventEditorSetCommandsPrompt: "Entrer des commandes, <semicolon>, <clear>, <cancel>"
conditionEditorCreate: "Create new condition"
conditionEditorEdit: "Edit a condition"
conditionEditorDelete: "Delete a condition"
conditionEditorNoneToEdit: "No conditions currently exist to be edited!"
conditionEditorNoneToDelete: "No conditions currently exist to be deleted!"
conditionEditorNotFound: "Condition not found!"
conditionEditorExists: "Condition already exists!"
conditionEditorInUse: "The following quests use the condition"
conditionEditorDeleted: "Condition deleted. Quest and condition data reloaded."
conditionEditorSaved: "Condition saved. Quest and condition data reloaded."
conditionEditorEnterName: "Enter Condition name, <cancel>"
conditionEditorModifiedNote: 'Note: You have modified a condition that the following quests use:'
conditionEditorForcedToQuit: "If you save the condition, anyone who is actively doing any of these quests will be forced to quit them."
conditionEditorSetName: "Set name"
conditionEditorWorld: "World"
conditionEditorFailQuest: "Fail the quest"
conditionEditorConditionCleared: "Condition cleared."
conditionEditorItemsInMainHand: "Hold in main hand"
conditionEditorWorldsTitle: "- Worlds -"
conditionEditorWorldsPrompt: "Enter world names, <space>, <cancel>"
conditionEditorStayWithinWorld: "Stay within world"
conditionEditorInvalidWorld: "is not a valid world name!"
conditionEditorCreate: "Créer une nouvelle condition"
conditionEditorEdit: "Modifier une condition"
conditionEditorDelete: "Supprimer une condition"
conditionEditorNoneToEdit: "Aucune condition modifiable existe actuellement !"
conditionEditorNoneToDelete: "Aucun condition qui peut être supprimée existe actuellement !"
conditionEditorNotFound: "Condition non trouvée !"
conditionEditorExists: "La condition existe déjà !"
conditionEditorInUse: "Les quêtes suivantes utilisent la condition"
conditionEditorDeleted: "Condition supprimée. Données de quête et de condition rechargées."
conditionEditorSaved: "Condition sauvegardée. Données de quête et de condition rechargées."
conditionEditorEnterName: "Entrez le nom de la condition, <cancel> pour le retour"
conditionEditorModifiedNote: 'Remarque: vous avez modifié une condition utilisée par les quêtes suivantes :'
conditionEditorForcedToQuit: "Si vous enregistrez la condition, toute personne effectuant activement l'une de ces quêtes sera obligée de l'abandonner."
conditionEditorSetName: "Définir le nom"
conditionEditorWorld: "Monde"
conditionEditorFailQuest: "Échec de la quête"
conditionEditorConditionCleared: "Condition effacée."
conditionEditorItemsInMainHand: "Tenir dans la main principale"
conditionEditorWorldsTitle: "- Mondes -"
conditionEditorWorldsPrompt: "Entrez les noms du monde, <space>, <cancel>"
conditionEditorStayWithinWorld: "Restez dans le monde"
conditionEditorInvalidWorld: "n'est pas un monde valide !"
conditionEditorBiomesTitle: "- Biomes -"
conditionEditorBiomesPrompt: "Enter biome names, <space>, <cancel>"
conditionEditorStayWithinBiome: "Stay within biome"
conditionEditorInvalidBiome: "is not a valid biome name!"
conditionEditorBiomesPrompt: "Entrez les noms du biome, <space>, <cancel>"
conditionEditorStayWithinBiome: "Rester dans le biome"
conditionEditorInvalidBiome: "n'est pas un nom de biome valide !"
reqSetMoney: "Définir les exigence de jeu dargent"
reqSetQuestPoints: "Définir les exigence de la quête de consigne"
reqSetItem: "Définir les exigences d'item"
@ -468,7 +467,7 @@ plnStart: "Définir la date de début"
plnEnd: "Définir la date de fin"
plnRepeat: "Définir le cycle de répétition"
plnCooldown: "Définir le temps de recharge du joueur"
plnOverride: "Ignore cooldown after repeat"
plnOverride: "Ignorer le temps de recharge après répétition"
plnTooEarly: "<quest> sera actif dans <time>."
plnTooLate: "<quest> a été le dernier actif, depuis <time>."
optGeneral: "Général"
@ -576,7 +575,7 @@ questNPCListTitle: "- Quêtes | <npc> -"
questAdminHelpTitle: "- Questadmin -"
questEditorTitle: "- Éditeur de quête -"
eventEditorTitle: "- Éditeur d'événement - "
conditionEditorTitle: "- Condition Editor - "
conditionEditorTitle: "- Éditeur de Conditions -"
questCreateTitle: "- Créer une quête -"
questEditTitle: "- Éditer une quête -"
questDeleteTitle: "- Supprimer une quête -"
@ -743,7 +742,6 @@ noWord: "Non"
"false": "faux"
clear: "Effacer"
cleared: "Effacé"
edit: "Éditer"
none: "Aucun"
done: "Fini"
noneSet: "Non défini"
@ -772,8 +770,8 @@ usage: "Utilisation"
redoableEvery: "Recommençable tout les <time>."
requirements: "Prérequis"
requirementsItemFail: "Impossible de collecter l'élément requis. Est-ce dans votre main moins dominante?"
conditionFailQuit: "Condition failed. You have quit <quest>."
conditionFailRetry: "Condition not yet met for this stage of <quest>."
conditionFailQuit: "La condition a échoué. Vous avez quitté <quest>."
conditionFailRetry: "Condition non encore remplie pour cette étape de <quest>."
money: "Argent"
with: "avec"
to: "à"

View File

@ -341,7 +341,6 @@ eventEditorEnterThunderWorld: "Enter a world name for the thunder to occur in, <
eventEditorEffects: "Action Sound Effects"
eventEditorAddEffect: "Add sound effect"
eventEditorAddEffectLocation: "Add sound effect location"
eventEditorNoEffects: "No sound effects set"
eventEditorMustAddEffects: "You must add sound effects first!"
eventEditorInvalidEffect: "is not a valid sound effect name!"
eventEditorEffectsCleared: "Action sound effects cleared."
@ -576,7 +575,7 @@ questNPCListTitle: "- Quests | <npc> -"
questAdminHelpTitle: "- Questadmin -"
questEditorTitle: "- Quest Editor -"
eventEditorTitle: "- Action Editor - "
conditionEditorTitle: "- Condition Editor - "
conditionEditorTitle: "- Condition Editor -"
questCreateTitle: "- Create Quest -"
questEditTitle: "- Edit Quest -"
questDeleteTitle: "- Delete Quest -"
@ -743,7 +742,6 @@ noWord: "No"
"false": "false"
clear: "Clear"
cleared: "Cleared"
edit: "Edit"
none: "None"
done: "Done"
noneSet: "None set"

View File

@ -30,7 +30,7 @@ COMMAND_QUESTADMIN_GIVE: "daj"
COMMAND_QUESTADMIN_GIVE_HELP: "<command> [player] [quest] - Prisili igrača da prihvati zadatak"
COMMAND_QUESTADMIN_QUIT: "izlaz"
COMMAND_QUESTADMIN_QUIT_HELP: "<command> [player] [quest] - Prisili igrača da napusti zadatak"
COMMAND_QUESTADMIN_POINTS: "broj bodova"
COMMAND_QUESTADMIN_POINTS: "bodova"
COMMAND_QUESTADMIN_POINTS_HELP: "<command> [player] [amount] - Postavi igračev <points>"
COMMAND_QUESTADMIN_TAKEPOINTS: "uzmibodove"
COMMAND_QUESTADMIN_TAKEPOINTS_HELP: "<command> [player] [amount] - Uzmi igračev <points>"
@ -341,7 +341,6 @@ eventEditorEnterThunderWorld: "Enter a world name for the thunder to occur in, <
eventEditorEffects: "Action Sound Effects"
eventEditorAddEffect: "Add sound effect"
eventEditorAddEffectLocation: "Add sound effect location"
eventEditorNoEffects: "No sound effects set"
eventEditorMustAddEffects: "You must add sound effects first!"
eventEditorInvalidEffect: "is not a valid sound effect name!"
eventEditorEffectsCleared: "Action sound effects cleared."
@ -398,7 +397,7 @@ eventEditorSetCommandsPrompt: "Enter commands, <semicolon>, <clear>, <cancel>"
conditionEditorCreate: "Napravi novu kondiciju"
conditionEditorEdit: "Uredi kondiciju"
conditionEditorDelete: "Izbriši kondiciju"
conditionEditorNoneToEdit: "Trenutačno ne postoji kondocija koje mogu biti uređene!"
conditionEditorNoneToEdit: "Trenutačno ne postoji kondicija koje mogu biti uređene!"
conditionEditorNoneToDelete: "Trenutačno ne postoji kondicija koje mogu biti izbrisane!"
conditionEditorNotFound: "Kondicija nije pronađena!"
conditionEditorExists: "Kondicija već postoji!"
@ -743,7 +742,6 @@ noWord: "Ne"
"false": "netočno"
clear: "Izbriši"
cleared: "Izbrisano"
edit: "Uredi"
none: "Ništa"
done: "Gotovo"
noneSet: "Ništa nije postavljeno"
@ -760,7 +758,7 @@ quest: "Zadatak"
event: "Radnja"
condition: "Kondicija"
quests: "Zadaci"
createdBy: "Napravljeno od"
createdBy: "Stvorio"
continuedBy: "i dovršeno od"
questPoints: "Bodovi Zadatka"
accepted: "Prihvaćeno"

View File

@ -341,7 +341,6 @@ eventEditorEnterThunderWorld: "Adja meg a világnevet hogy a mennydörgés bekö
eventEditorEffects: "Esemény effektek"
eventEditorAddEffect: "Effekt hozzáadása"
eventEditorAddEffectLocation: "Effekt hely hozzáadása"
eventEditorNoEffects: "Nincs effekt beállítva"
eventEditorMustAddEffects: "Először az effekteket kell hozzáadni!"
eventEditorInvalidEffect: "nem érvényes effekt név!"
eventEditorEffectsCleared: "Esemény effektek törölve."
@ -412,7 +411,7 @@ conditionEditorSetName: "Név beállítása"
conditionEditorWorld: "Világ"
conditionEditorFailQuest: "Nem sikerül a küldetés"
conditionEditorConditionCleared: "Feltétel törölve."
conditionEditorItemsInMainHand: "Fő kézben tartás"
conditionEditorItemsInMainHand: "Tartsa a fő kézben"
conditionEditorWorldsTitle: "- Világok -"
conditionEditorWorldsPrompt: "Add meg a világ neveket, <space>, <cancel>"
conditionEditorStayWithinWorld: "Maradás világon belül"
@ -468,7 +467,7 @@ plnStart: "Beállítsa a kezdő dátumot"
plnEnd: "Befejező dátum beállítása"
plnRepeat: "Beállítsa az ismétlési ciklust"
plnCooldown: "Játékos késleltető beállítása"
plnOverride: "Ignore cooldown after repeat"
plnOverride: "Az ismétlés után ne vegye figyelembe a lehűtést"
plnTooEarly: "<quest> aktív lesz <time>."
plnTooLate: "<quest> legutóbb aktív <time> ezelőtt."
optGeneral: "Általános"
@ -743,7 +742,6 @@ noWord: "Nem"
"false": "hamis"
clear: "Törlés"
cleared: "Törölve"
edit: "Szerkesztés"
none: "Semmi"
done: "Kész"
noneSet: "Semmi beállítva"

View File

@ -12,8 +12,8 @@ COMMAND_EDITOR: "editor"
COMMAND_EDITOR_HELP: "<command> - Buat/Edit Quests"
COMMAND_EVENTS_EDITOR: "acara-acara"
COMMAND_EVENTS_EDITOR_HELP: "<command> - Buat/Edit Acara"
COMMAND_CONDITIONS_EDITOR: "conditions"
COMMAND_CONDITIONS_EDITOR_HELP: "<command> - Create, edit or delete conditions"
COMMAND_CONDITIONS_EDITOR: "kondisi"
COMMAND_CONDITIONS_EDITOR_HELP: "<command> - Buat, edit, atau hapus kondisi"
COMMAND_STATS: "statistik"
COMMAND_STATS_HELP: "<command> - Lihat statistik Questing anda"
COMMAND_TOP: "atas"
@ -161,8 +161,8 @@ stageEditorDeathEvent: "Acara Kematian"
stageEditorDeathEventCleared: "Acara Kematian dibuka."
stageEditorDisconnectEvent: "Putuskan Sambungan Acara"
stageEditorDisconnectEventCleared: "Putuskan Sambungan Acara yang telah dihapus."
stageEditorConditions: "Conditions"
stageEditorConditionCleared: "Condition cleared."
stageEditorConditions: "Kondisi"
stageEditorConditionCleared: "Kondisi bersih."
stageEditorDelayMessage: "Tunda Pesan"
stageEditorDenizenScript: "Skrip Denizen"
stageEditorStartMessage: "Mulai Pesan"
@ -226,7 +226,7 @@ stageEditorChatEventsPrompt: "Masukkan nama acara untuk ditambahkan, <clear>, <c
stageEditorChatEventsTriggerPrompt: "Masukkan pemicu obrolan untuk <action>, <cancel>"
stageEditorCommandEventsPrompt: "Masukkan nama acara untuk ditambahkan, <clear>, <cancel>"
stageEditorCommandEventsTriggerPrompt: "Masukkan pemicu perintah untuk <action>, <cancel>"
stageEditorConditionsPrompt: "Enter a condition name, <clear>, <cancel>"
stageEditorConditionsPrompt: "Masukkan nama kondisi, <clear>, <cancel>"
stageEditorDelayMessagePrompt: "Masukkan pesan tunda, <clear>, <cancel>"
stageEditorScriptPrompt: "Masukkan nama skrip, <clear>, <cancel>"
stageEditorStartMessagePrompt: "Masukkan pesan pembuka, <clear>, <cancel>kembali"
@ -245,7 +245,7 @@ stageEditorInvalidItemName: "bukan nama item yang valid!"
stageEditorInvalidDye: "bukan warna pewarna yang valid!"
stageEditorInvalidEvent: "bukan nama event yang valid!"
stageEditorDuplicateEvent: "Acara sudah ada dalam daftar!"
stageEditorInvalidCondition: "is not a valid condition name!"
stageEditorInvalidCondition: "bukan nama kondisi yang valid!"
stageEditorInvalidScript: "Skrip Denizen tidak ditemukan!"
stageEditorNoCitizens: "Warga tidak diinstal!"
stageEditorNoDenizen: "Penghuni tidak terpasang!"
@ -341,7 +341,6 @@ eventEditorEnterThunderWorld: "Masukkan nama dunia agar guntur terjadi,\n <cance
eventEditorEffects: "Acara efek"
eventEditorAddEffect: "Menambahkan efek"
eventEditorAddEffectLocation: "Menambahkan lokasi efek"
eventEditorNoEffects: "Tidak ada efek yang di atur"
eventEditorMustAddEffects: "Kamu harus menambahkan efek dahulu!"
eventEditorInvalidEffect: "bukan nama efek yang sah!"
eventEditorEffectsCleared: "Acara efek dibersihkan."
@ -395,32 +394,32 @@ eventEditorSetHealthPrompt: "Masukkan tingkat kesehatan, <clear>"
eventEditorSetTeleportPrompt: "Klik-kanan pada blok untuk teleportasi pemain ke, <done>, <clear>, <cancel>"
eventEditorCommandsNote: "Catatan: Anda dapat menggunakan <player> untuk merujuk ke nama pemain."
eventEditorSetCommandsPrompt: "Masukkan perintah, <semicolon>, <clear>, <cancel>"
conditionEditorCreate: "Create new condition"
conditionEditorEdit: "Edit a condition"
conditionEditorDelete: "Delete a condition"
conditionEditorNoneToEdit: "No conditions currently exist to be edited!"
conditionEditorNoneToDelete: "No conditions currently exist to be deleted!"
conditionEditorNotFound: "Condition not found!"
conditionEditorExists: "Condition already exists!"
conditionEditorInUse: "The following quests use the condition"
conditionEditorDeleted: "Condition deleted. Quest and condition data reloaded."
conditionEditorSaved: "Condition saved. Quest and condition data reloaded."
conditionEditorEnterName: "Enter Condition name, <cancel>"
conditionEditorModifiedNote: 'Note: You have modified a condition that the following quests use:'
conditionEditorForcedToQuit: "If you save the condition, anyone who is actively doing any of these quests will be forced to quit them."
conditionEditorSetName: "Set name"
conditionEditorWorld: "World"
conditionEditorFailQuest: "Fail the quest"
conditionEditorConditionCleared: "Condition cleared."
conditionEditorItemsInMainHand: "Hold in main hand"
conditionEditorWorldsTitle: "- Worlds -"
conditionEditorWorldsPrompt: "Enter world names, <space>, <cancel>"
conditionEditorStayWithinWorld: "Stay within world"
conditionEditorInvalidWorld: "is not a valid world name!"
conditionEditorBiomesTitle: "- Biomes -"
conditionEditorBiomesPrompt: "Enter biome names, <space>, <cancel>"
conditionEditorStayWithinBiome: "Stay within biome"
conditionEditorInvalidBiome: "is not a valid biome name!"
conditionEditorCreate: "Ciptakan kondisi baru"
conditionEditorEdit: "Edit kondisi"
conditionEditorDelete: "Hapus sebuah kondisi"
conditionEditorNoneToEdit: "Saat ini tidak ada ketentuan untuk diedit!"
conditionEditorNoneToDelete: "Tidak ada kondisi yang saat ini ada untuk dihapus!"
conditionEditorNotFound: "Kondisi tidak ditemukan!"
conditionEditorExists: "Kondisi sudah ada!"
conditionEditorInUse: "Quest berikut menggunakan kondisi tersebut"
conditionEditorDeleted: "Kondisi dihapus. Data misi dan kondisi dimuat ulang."
conditionEditorSaved: "Kondisi disimpan. Data misi dan kondisi dimuat ulang."
conditionEditorEnterName: "Masukkan nama Kondisi, <cancel>"
conditionEditorModifiedNote: 'Catatan: Anda telah mengubah kondisi yang digunakan oleh misi berikut:'
conditionEditorForcedToQuit: "Jika Anda menyelamatkan kondisi tersebut, siapa pun yang secara aktif melakukan salah satu dari pencarian ini akan dipaksa untuk keluar dari mereka."
conditionEditorSetName: "Tetapkan nama"
conditionEditorWorld: "Dunia"
conditionEditorFailQuest: "Gagal misi"
conditionEditorConditionCleared: "Kondisi bersih."
conditionEditorItemsInMainHand: "Pegang di tangan utama"
conditionEditorWorldsTitle: "- Dunia -"
conditionEditorWorldsPrompt: "Masukkan nama dunia, <space>, <cancel>"
conditionEditorStayWithinWorld: "Tetaplah di dalam dunia"
conditionEditorInvalidWorld: "bukan nama dunia yang valid!"
conditionEditorBiomesTitle: "- Bioma -"
conditionEditorBiomesPrompt: "Masukkan nama bioma, <space>, <cancel>"
conditionEditorStayWithinBiome: "Tetap di dalam bioma"
conditionEditorInvalidBiome: "bukan nama bioma yang valid!"
reqSetMoney: "Tetapkan kebutuhan uang"
reqSetQuestPoints: "Tetapkan persyaratan Quest Points"
reqSetItem: "Tetapkan persyaratan item"
@ -468,7 +467,7 @@ plnStart: "Setel tanggal mulai"
plnEnd: "Setel tanggal akhir"
plnRepeat: "Setel siklus berulang"
plnCooldown: "Setel cooldown pemain"
plnOverride: "Ignore cooldown after repeat"
plnOverride: "Abaikan cooldown setelah pengulangan"
plnTooEarly: "<quest> akan aktif dalam <time>."
plnTooLate: "<quest> adalah yang terakhir aktif <time> yang lalu."
optGeneral: "Umum"
@ -576,7 +575,7 @@ questNPCListTitle: "- Pencarian | <npc> -"
questAdminHelpTitle: "- Pencarianpengelola -"
questEditorTitle: "- Pencarian Editor -"
eventEditorTitle: "- Acara Editor - "
conditionEditorTitle: "- Condition Editor - "
conditionEditorTitle: "- Editor Kondisi -"
questCreateTitle: "- Buat Pencarian -"
questEditTitle: "- Edit Pencarian -"
questDeleteTitle: "- Hapus Pencarian -"
@ -743,7 +742,6 @@ noWord: "Tidak"
"false": "salah"
clear: "Bersih"
cleared: "Dibersihkan"
edit: "Edit"
none: "Tidak ada"
done: "Selesai"
noneSet: "Tidak ada yang diatur"
@ -758,7 +756,7 @@ listDuplicate: "Daftar berisi duplikat!"
id: "ID"
quest: "Pencarian"
event: "Acara"
condition: "Condition"
condition: "Kondisi"
quests: "Pencarian"
createdBy: "Dibuat oleh"
continuedBy: "dan dilanjutkan oleh"
@ -772,8 +770,8 @@ usage: "Pemakaian"
redoableEvery: "Mampu mengulangi setiap <time>."
requirements: "Persyaratan"
requirementsItemFail: "Tidak dapat mengumpulkan barang yang dibutuhkan. Apakah itu ada di off-handmu?"
conditionFailQuit: "Condition failed. You have quit <quest>."
conditionFailRetry: "Condition not yet met for this stage of <quest>."
conditionFailQuit: "Kondisi gagal. Anda telah keluar dari <quest>."
conditionFailRetry: "Kondisi belum terpenuhi untuk tahap <quest> ini."
money: "Uang"
with: "Dengan"
to: "untuk"

View File

@ -341,7 +341,6 @@ eventEditorEnterThunderWorld: "Inserisci il nome del mondo dove far avvenire i t
eventEditorEffects: "Evento Effetti Sonori"
eventEditorAddEffect: "Aggiungi effetto sonoro"
eventEditorAddEffectLocation: "Aggiungi posizione effetto sonoro"
eventEditorNoEffects: "Nessun effetto sonoro impostato"
eventEditorMustAddEffects: "È necessario aggiungere un effetto sonoro prima!"
eventEditorInvalidEffect: "non è il nome di un effetto sonoro valido!"
eventEditorEffectsCleared: "Evento effetti sonori cancellato."
@ -743,7 +742,6 @@ noWord: "No"
"false": "falso"
clear: "Pulisci"
cleared: "Pulito"
edit: "Modifica"
none: "Nulla"
done: "Fatto"
noneSet: "Non impostato"

View File

@ -341,7 +341,6 @@ eventEditorEnterThunderWorld: "Enter a world name for the thunder to occur in, <
eventEditorEffects: "Action Sound Effects"
eventEditorAddEffect: "Add sound effect"
eventEditorAddEffectLocation: "Add sound effect location"
eventEditorNoEffects: "No sound effects set"
eventEditorMustAddEffects: "You must add sound effects first!"
eventEditorInvalidEffect: "is not a valid sound effect name!"
eventEditorEffectsCleared: "Action sound effects cleared."
@ -576,7 +575,7 @@ questNPCListTitle: "- クエスト | <npc> -"
questAdminHelpTitle: "- Questadmin -"
questEditorTitle: "- Quest Editor -"
eventEditorTitle: "- Action Editor - "
conditionEditorTitle: "- Condition Editor - "
conditionEditorTitle: "- Condition Editor -"
questCreateTitle: "- クエストを作成する -"
questEditTitle: "- クエストを編集します -"
questDeleteTitle: "- 削除クエスト -"
@ -743,7 +742,6 @@ noWord: "いいえ"
"false": "偽り"
clear: "消去"
cleared: "Cleared"
edit: "編集"
none: "なし"
done: "完了"
noneSet: "設定なし"

View File

@ -12,8 +12,8 @@ COMMAND_EDITOR: "편집자"
COMMAND_EDITOR_HELP: "<command> - 퀘스트 생성 / 편집"
COMMAND_EVENTS_EDITOR: "액션"
COMMAND_EVENTS_EDITOR_HELP: "<command> - 액션 만들기 / 편집"
COMMAND_CONDITIONS_EDITOR: "conditions"
COMMAND_CONDITIONS_EDITOR_HELP: "<command> - Create, edit or delete conditions"
COMMAND_CONDITIONS_EDITOR: "정황"
COMMAND_CONDITIONS_EDITOR_HELP: "<command> - 조건 생성, 편집 또는 삭제"
COMMAND_STATS: "통계"
COMMAND_STATS_HELP: "<command> - 퀘스트 통계보기"
COMMAND_TOP: "상위"
@ -161,8 +161,8 @@ stageEditorDeathEvent: "Death Action"
stageEditorDeathEventCleared: "죽음 작업이 완료되었습니다."
stageEditorDisconnectEvent: "Disconnect Action"
stageEditorDisconnectEventCleared: "연결해제 동작이 완료되었습니다."
stageEditorConditions: "Conditions"
stageEditorConditionCleared: "Condition cleared."
stageEditorConditions: "정황"
stageEditorConditionCleared: "조건이 삭제되었습니다."
stageEditorDelayMessage: "Delay message"
stageEditorDenizenScript: "Denizen script"
stageEditorStartMessage: "시작 메시지"
@ -226,7 +226,7 @@ stageEditorChatEventsPrompt: "추가할 액션 이름 입력, <clear>, <cancel>"
stageEditorChatEventsTriggerPrompt: "채팅 트리거 입력 <action> <cancel>"
stageEditorCommandEventsPrompt: "추가할 액션 이름 입력, <clear>, <cancel>"
stageEditorCommandEventsTriggerPrompt: "명령어 트리거 입력 <action> <cancel>"
stageEditorConditionsPrompt: "Enter a condition name, <clear>, <cancel>"
stageEditorConditionsPrompt: "조건 이름을 입력하세요, <clear>, <cancel>"
stageEditorDelayMessagePrompt: "지연 메시지 입력, <clear>, <cancel>"
stageEditorScriptPrompt: "스크립트 이름 입력, <clear>, <cancel>"
stageEditorStartMessagePrompt: "시작 메시지 입력, <clear>, <cancel>"
@ -245,7 +245,7 @@ stageEditorInvalidItemName: "유효한 아이템 이름이 아닙니다!"
stageEditorInvalidDye: "유효한 염료 색상이 아닙니다!"
stageEditorInvalidEvent: "올바른 액션 이름이 아닙니다."
stageEditorDuplicateEvent: "액션이 이미 목록에 있습니다!"
stageEditorInvalidCondition: "is not a valid condition name!"
stageEditorInvalidCondition: "유효한 조건 이름이 아닙니다!"
stageEditorInvalidScript: "Denizen 스크립트를 찾을 수 없습니다."
stageEditorNoCitizens: "Citizens 이 설치되지 않았습니다!"
stageEditorNoDenizen: "Denizen 이 설치되지 않았습니다!"
@ -341,7 +341,6 @@ eventEditorEnterThunderWorld: "천둥이 칠 world 이름을 입력, <cancel>"
eventEditorEffects: "음향 효과 작용"
eventEditorAddEffect: "음향 효과 추가"
eventEditorAddEffectLocation: "지역 음향 효과 추가"
eventEditorNoEffects: "음향 효과 설정 안됨"
eventEditorMustAddEffects: "먼저 음향 효과를 추가해야합니다!"
eventEditorInvalidEffect: "유효한 음향 효과 이름이 아닙니다."
eventEditorEffectsCleared: "액션 사운드 효과가 삭제되었습니다."
@ -395,32 +394,32 @@ eventEditorSetHealthPrompt: "체력 정도 입력, <clear>"
eventEditorSetTeleportPrompt: "플레이어를 텔레포트 시킬 블록을 마우스 오른쪽 버튼으로 클릭, <done>, <clear>, <cancel>"
eventEditorCommandsNote: "참고: <player>를 사용하여 플레이어의 이름을 참조 할 수 있습니다."
eventEditorSetCommandsPrompt: "명령어 입력, <semicolon>, <clear>, <cancel>"
conditionEditorCreate: "Create new condition"
conditionEditorEdit: "Edit a condition"
conditionEditorDelete: "Delete a condition"
conditionEditorNoneToEdit: "No conditions currently exist to be edited!"
conditionEditorNoneToDelete: "No conditions currently exist to be deleted!"
conditionEditorNotFound: "Condition not found!"
conditionEditorExists: "Condition already exists!"
conditionEditorInUse: "The following quests use the condition"
conditionEditorDeleted: "Condition deleted. Quest and condition data reloaded."
conditionEditorSaved: "Condition saved. Quest and condition data reloaded."
conditionEditorEnterName: "Enter Condition name, <cancel>"
conditionEditorModifiedNote: 'Note: You have modified a condition that the following quests use:'
conditionEditorForcedToQuit: "If you save the condition, anyone who is actively doing any of these quests will be forced to quit them."
conditionEditorSetName: "Set name"
conditionEditorWorld: "World"
conditionEditorFailQuest: "Fail the quest"
conditionEditorConditionCleared: "Condition cleared."
conditionEditorItemsInMainHand: "Hold in main hand"
conditionEditorWorldsTitle: "- Worlds -"
conditionEditorWorldsPrompt: "Enter world names, <space>, <cancel>"
conditionEditorStayWithinWorld: "Stay within world"
conditionEditorInvalidWorld: "is not a valid world name!"
conditionEditorBiomesTitle: "- Biomes -"
conditionEditorBiomesPrompt: "Enter biome names, <space>, <cancel>"
conditionEditorStayWithinBiome: "Stay within biome"
conditionEditorInvalidBiome: "is not a valid biome name!"
conditionEditorCreate: "새 조건 생성"
conditionEditorEdit: "조건 편집"
conditionEditorDelete: "조건 삭제"
conditionEditorNoneToEdit: "현재 편집 할 조건이 없습니다!"
conditionEditorNoneToDelete: "현재 삭제할 조건이 없습니다!"
conditionEditorNotFound: "조건을 찾을 수 없습니다!"
conditionEditorExists: "조건이 이미 존재합니다!"
conditionEditorInUse: "다음 퀘스트는 조건을 사용합니다"
conditionEditorDeleted: "조건이 삭제되었습니다. 퀘스트 및 조건 데이터가 다시로드되었습니다."
conditionEditorSaved: "조건이 저장되었습니다. 퀘스트 및 조건 데이터가 다시로드되었습니다."
conditionEditorEnterName: "조건 명 입력, <cancel>"
conditionEditorModifiedNote: '참고: 다음 퀘스트에서 사용하는 조건을 수정했습니다:'
conditionEditorForcedToQuit: "조건을 저장하면 이러한 퀘스트를 적극적으로 수행하는 사람은 강제로 종료됩니다."
conditionEditorSetName: "세트 이름"
conditionEditorWorld: "세계"
conditionEditorFailQuest: "퀘스트 실패"
conditionEditorConditionCleared: "조건이 삭제되었습니다."
conditionEditorItemsInMainHand: "손을 잡고"
conditionEditorWorldsTitle: "-세계-"
conditionEditorWorldsPrompt: "세계 이름 입력, <space>, <cancel>"
conditionEditorStayWithinWorld: "세상에 머물러 라"
conditionEditorInvalidWorld: "유효한 세계 이름이 아닙니다!"
conditionEditorBiomesTitle: "- 바이 옴 -"
conditionEditorBiomesPrompt: "생물 군계 이름 입력, <space>, <cancel>"
conditionEditorStayWithinBiome: "생체 내 유지"
conditionEditorInvalidBiome: "유효한 생물 군계 이름이 아닙니다!"
reqSetMoney: "돈 요구량 설정"
reqSetQuestPoints: "퀘스트 포인트 요구량 설정"
reqSetItem: "아이템 요구 사항 설정"
@ -468,7 +467,7 @@ plnStart: "시작일 설정"
plnEnd: "종료일 설정"
plnRepeat: "반복주기 설정"
plnCooldown: "플레이어 재사용 대기 시간 설정"
plnOverride: "Ignore cooldown after repeat"
plnOverride: "반복 후 재사용 대기 시간 무시"
plnTooEarly: "<quest> 는 <time> 에 활성화됩니다."
plnTooLate: "<quest> 이 (가) 마지막으로 활동한 시간은 <time> 전이었습니다."
optGeneral: "기본"
@ -576,7 +575,7 @@ questNPCListTitle: "- 퀘스트 | <npc> -"
questAdminHelpTitle: "- Questadmin -"
questEditorTitle: "- 퀘스트 에디터 -"
eventEditorTitle: "- 액션 에디터 - "
conditionEditorTitle: "- Condition Editor - "
conditionEditorTitle: "- 조건 편집기 -"
questCreateTitle: "- 퀘스트 생성 -"
questEditTitle: "- 퀘스트 수정 -"
questDeleteTitle: "- 퀘스트 삭제 -"
@ -743,7 +742,6 @@ noWord: "아니요"
"false": "거짓"
clear: "삭제"
cleared: "삭제됨"
edit: "수정"
none: "없음"
done: "완료"
noneSet: "설정 없음"
@ -758,7 +756,7 @@ listDuplicate: "목록에 중복이 있습니다!"
id: "아이디"
quest: "퀘스트"
event: "액션"
condition: "Condition"
condition: "조건"
quests: "Quests"
createdBy: "만든이"
continuedBy: "그리고"
@ -772,8 +770,8 @@ usage: "사용"
redoableEvery: "<time> 마다 다시 실행 가능."
requirements: "요구 사항"
requirementsItemFail: "필요한 아이템을 수집 할 수 없습니다. 덜 지배적 인 손에 있습니까?"
conditionFailQuit: "Condition failed. You have quit <quest>."
conditionFailRetry: "Condition not yet met for this stage of <quest>."
conditionFailQuit: "조건이 실패했습니다. <quest>를 종료했습니다."
conditionFailRetry: "이 <quest> 단계의 조건이 아직 충족되지 않았습니다."
money: "돈"
with: "with"
to: "to"

View File

@ -12,8 +12,8 @@ COMMAND_EDITOR: "editur\n"
COMMAND_EDITOR_HELP: "<command> - maik, edit or delet questz"
COMMAND_EVENTS_EDITOR: "acshunz"
COMMAND_EVENTS_EDITOR_HELP: "<command> - maik, edit or delete acshunz"
COMMAND_CONDITIONS_EDITOR: "conditions"
COMMAND_CONDITIONS_EDITOR_HELP: "<command> - Create, edit or delete conditions"
COMMAND_CONDITIONS_EDITOR: "condishuns"
COMMAND_CONDITIONS_EDITOR_HELP: "<command> - maik, edit or delete condishuns"
COMMAND_STATS: "statz"
COMMAND_STATS_HELP: "<command> - lurk quest statz"
COMMAND_TOP: "top"
@ -161,8 +161,8 @@ stageEditorDeathEvent: "def acshun"
stageEditorDeathEventCleared: "def acshun clered."
stageEditorDisconnectEvent: "disconect acshun"
stageEditorDisconnectEventCleared: "disconect acshun clered."
stageEditorConditions: "Conditions"
stageEditorConditionCleared: "Condition cleared."
stageEditorConditions: "condishuns"
stageEditorConditionCleared: "condishuns clered."
stageEditorDelayMessage: "deelay msg"
stageEditorDenizenScript: "denizen skript"
stageEditorStartMessage: "strat msg"
@ -226,7 +226,7 @@ stageEditorChatEventsPrompt: "entr acshun naim 2 add, <clear>, <cancel>"
stageEditorChatEventsTriggerPrompt: "entr chat triger 4 <action>, <cancel>"
stageEditorCommandEventsPrompt: "entr acshun naim 2 add, <clear>, <cancel>"
stageEditorCommandEventsTriggerPrompt: "entr cmd triger 4 <action>, <cancel>"
stageEditorConditionsPrompt: "Enter a condition name, <clear>, <cancel>"
stageEditorConditionsPrompt: "entr condishun naim, <clear>, <cancel>"
stageEditorDelayMessagePrompt: "entr delay msg, <clear>, <cancel>"
stageEditorScriptPrompt: "entr script naim, <clear>, <cancel>"
stageEditorStartMessagePrompt: "entr strat msg, <clear>, <cancel>"
@ -245,7 +245,7 @@ stageEditorInvalidItemName: "not gud stuf naim1!!11!"
stageEditorInvalidDye: "not gud die color!!!1!1!1!"
stageEditorInvalidEvent: "iz not gud acshun naim!!1!1"
stageEditorDuplicateEvent: "acshun is a dupe in list!!!"
stageEditorInvalidCondition: "is not a valid condition name!"
stageEditorInvalidCondition: "iz not gud condishun naim!!1!1"
stageEditorInvalidScript: "404 denizen skript not found"
stageEditorNoCitizens: "404 Citizens not found"
stageEditorNoDenizen: "404 Denizen not found"
@ -275,8 +275,8 @@ eventEditorNoneToEdit: "no acshuns exizt 2 b editd!"
eventEditorNoneToDelete: "no acshuns exizt 2 b delet!"
eventEditorNotFound: "404 acshun not found"
eventEditorExists: "acshun is dupe!"
eventEditorDeleted: "quest snapd!!1! quest an acshun data has ben reloded."
eventEditorSaved: "quest saiv!!1! quest an acshun data has ben reloded."
eventEditorDeleted: "acshun snapd!!1! quest an acshun data has ben reloded."
eventEditorSaved: "acshun saiv!!1! quest an acshun data has ben reloded."
eventEditorEnterEventName: "entr acshun naim, <cancel>"
eventEditorModifiedNote: 'note: u modified acshun that deez quest use:'
eventEditorForcedToQuit: "if u save acshun, any1 who iz doin any of deez quests will be forced to raigquit dem."
@ -341,7 +341,6 @@ eventEditorEnterThunderWorld: "entr world name 4 teh thundr 2 ocur in, <cancel>"
eventEditorEffects: "acshun sound efects"
eventEditorAddEffect: "add sound efect"
eventEditorAddEffectLocation: "add sound efect locashun"
eventEditorNoEffects: "no sound efects set"
eventEditorMustAddEffects: "add sound effects nao!!!"
eventEditorInvalidEffect: "not valid sound efect naim!!!!!!"
eventEditorEffectsCleared: "acshun sound efects b gone."
@ -395,32 +394,32 @@ eventEditorSetHealthPrompt: "entr hp lvl, <clear>"
eventEditorSetTeleportPrompt: "rith clik on blok to tp the player 2, <done>, <clear>, <cancel>"
eventEditorCommandsNote: "di u know u can use <player> to refer to the playr's name?"
eventEditorSetCommandsPrompt: "entr cmds, <semicolon>, <clear>, <cancel>"
conditionEditorCreate: "Create new condition"
conditionEditorEdit: "Edit a condition"
conditionEditorDelete: "Delete a condition"
conditionEditorNoneToEdit: "No conditions currently exist to be edited!"
conditionEditorNoneToDelete: "No conditions currently exist to be deleted!"
conditionEditorNotFound: "Condition not found!"
conditionEditorExists: "Condition already exists!"
conditionEditorInUse: "The following quests use the condition"
conditionEditorDeleted: "Condition deleted. Quest and condition data reloaded."
conditionEditorSaved: "Condition saved. Quest and condition data reloaded."
conditionEditorEnterName: "Enter Condition name, <cancel>"
conditionEditorModifiedNote: 'Note: You have modified a condition that the following quests use:'
conditionEditorForcedToQuit: "If you save the condition, anyone who is actively doing any of these quests will be forced to quit them."
conditionEditorSetName: "Set name"
conditionEditorWorld: "World"
conditionEditorFailQuest: "Fail the quest"
conditionEditorConditionCleared: "Condition cleared."
conditionEditorItemsInMainHand: "Hold in main hand"
conditionEditorWorldsTitle: "- Worlds -"
conditionEditorWorldsPrompt: "Enter world names, <space>, <cancel>"
conditionEditorStayWithinWorld: "Stay within world"
conditionEditorInvalidWorld: "is not a valid world name!"
conditionEditorBiomesTitle: "- Biomes -"
conditionEditorBiomesPrompt: "Enter biome names, <space>, <cancel>"
conditionEditorStayWithinBiome: "Stay within biome"
conditionEditorInvalidBiome: "is not a valid biome name!"
conditionEditorCreate: "maik new condishun"
conditionEditorEdit: "edit condishun"
conditionEditorDelete: "delete condishun"
conditionEditorNoneToEdit: "no condishuns exizt 2 b editd!"
conditionEditorNoneToDelete: "no condishuns exizt 2 b delet!"
conditionEditorNotFound: "404 condishun not found"
conditionEditorExists: "condishun is dupe!"
conditionEditorInUse: "teh followin questz use da condishun"
conditionEditorDeleted: "condishun snapd!!1! quest an condishun data has ben reloded."
conditionEditorSaved: "condishun saiv!!1! quest an condishun data has ben reloded."
conditionEditorEnterName: "entr condishun naim, <cancel>"
conditionEditorModifiedNote: 'note: u modified condishun that deez quest use:'
conditionEditorForcedToQuit: "if u save condishun, any1 who iz doin any of deez quests will be forced to raigquit dem."
conditionEditorSetName: "put naim"
conditionEditorWorld: "wrld"
conditionEditorFailQuest: "fail teh quest"
conditionEditorConditionCleared: "condishun clered."
conditionEditorItemsInMainHand: "hold in main hand"
conditionEditorWorldsTitle: "- wrldz -"
conditionEditorWorldsPrompt: "entr wrld naims, <space>, <cancel>"
conditionEditorStayWithinWorld: "stay within wrld"
conditionEditorInvalidWorld: "iz not valid wrold name!!"
conditionEditorBiomesTitle: "- biomez -"
conditionEditorBiomesPrompt: "entr biome naims, <space>, <cancel>"
conditionEditorStayWithinBiome: "stay within biome"
conditionEditorInvalidBiome: "not gud biome naim!1!!!1"
reqSetMoney: "put required lolcash"
reqSetQuestPoints: "put required pts"
reqSetItem: "put required stuffz "
@ -468,7 +467,7 @@ plnStart: "set start dat"
plnEnd: "set end dat"
plnRepeat: "set repet cycl"
plnCooldown: "set plyr coldown"
plnOverride: "Ignore cooldown after repeat"
plnOverride: "ignore cooldown aftr repeat"
plnTooEarly: "<quest> wil b aktiv in <time>!!!!1!"
plnTooLate: "<quest> wuz lst aktive <time> ago!!"
optGeneral: "genral"
@ -576,7 +575,7 @@ questNPCListTitle: "- quests | <npc> -"
questAdminHelpTitle: "-quest admin halp -"
questEditorTitle: "- quest editar -"
eventEditorTitle: "- acshun editar -"
conditionEditorTitle: "- Condition Editor - "
conditionEditorTitle: "- condishun editar -"
questCreateTitle: "- maik quest -"
questEditTitle: "- edit quest -"
questDeleteTitle: "- delet quest-"
@ -743,7 +742,6 @@ noWord: "noes"
"false": "noes"
clear: "snap"
cleared: "snapped"
edit: "edit"
none: "no"
done: "dun"
noneSet: "notihng set"
@ -758,7 +756,7 @@ listDuplicate: "list has dupez!"
id: "id"
quest: "quest"
event: "acshun"
condition: "Condition"
condition: "condishun"
quests: "questz"
createdBy: "maid by"
continuedBy: "continued bai"
@ -772,8 +770,8 @@ usage: "how 2 do"
redoableEvery: "u can do dis again every <time>"
requirements: "to do"
requirementsItemFail: "Unable 2 collect requird item. Iz in ur off-hand?"
conditionFailQuit: "Condition failed. You have quit <quest>."
conditionFailRetry: "Condition not yet met for this stage of <quest>."
conditionFailQuit: "condishun failed. U has quit <quest>."
conditionFailRetry: "condishun not yet met 4 dis stage of <quest>."
money: "lolcash"
with: "wif"
to: "2"

View File

@ -12,8 +12,8 @@ COMMAND_EDITOR: "bewerker"
COMMAND_EDITOR_HELP: "<command> - Maak, bewerk of verwijder queesten"
COMMAND_EVENTS_EDITOR: "acties"
COMMAND_EVENTS_EDITOR_HELP: "<command> - Maak, bewerk of verwijder acties"
COMMAND_CONDITIONS_EDITOR: "conditions"
COMMAND_CONDITIONS_EDITOR_HELP: "<command> - Create, edit or delete conditions"
COMMAND_CONDITIONS_EDITOR: "conditien"
COMMAND_CONDITIONS_EDITOR_HELP: "<command> - Conditien aanmaken, bewerken of verwijderen"
COMMAND_STATS: "statistieken"
COMMAND_STATS_HELP: "<command> - Bekijk statistieken voor queeste"
COMMAND_TOP: "top"
@ -161,8 +161,8 @@ stageEditorDeathEvent: "Dood functie"
stageEditorDeathEventCleared: "Dood Functie Verwijdert."
stageEditorDisconnectEvent: "Functie om te Stoppen"
stageEditorDisconnectEventCleared: "Functie om te Stoppen verwijdert."
stageEditorConditions: "Conditions"
stageEditorConditionCleared: "Condition cleared."
stageEditorConditions: "Conditien"
stageEditorConditionCleared: "Conditie gewist."
stageEditorDelayMessage: "Vertragend Bericht"
stageEditorDenizenScript: "Denizen Script"
stageEditorStartMessage: "Startbericht"
@ -226,7 +226,7 @@ stageEditorChatEventsPrompt: "Typ een event naam om toe te voegen, <clear>, <can
stageEditorChatEventsTriggerPrompt: "Typ een chat trigger voor <action>, <cancel>"
stageEditorCommandEventsPrompt: "Typ een event naam, <clear>, <cancel>"
stageEditorCommandEventsTriggerPrompt: "Typ een chat trigger voor <action>, <cancel>"
stageEditorConditionsPrompt: "Enter a condition name, <clear>, <cancel>"
stageEditorConditionsPrompt: "Voer een conditienaam in, <clear>, <cancel>"
stageEditorDelayMessagePrompt: "Typ verzendings berichten, <clear>, <cancel>"
stageEditorScriptPrompt: "Voer de scriptnaam van het, <clear>, <cancel>"
stageEditorStartMessagePrompt: "Type een start bericht <clear>, <cancel>"
@ -245,7 +245,7 @@ stageEditorInvalidItemName: "is niet de naam van een geldig item!"
stageEditorInvalidDye: "is geen geldige kleurstof!"
stageEditorInvalidEvent: "is geen geldig event naam!"
stageEditorDuplicateEvent: "Event staat al in de lijst!"
stageEditorInvalidCondition: "is not a valid condition name!"
stageEditorInvalidCondition: "is geen geldige conditienaam!"
stageEditorInvalidScript: "Denizen script kon niet gevonden worden!"
stageEditorNoCitizens: "Citizens is niet geïnstalleerd!"
stageEditorNoDenizen: "Denizen is niet geïnstalleerd!"
@ -341,7 +341,6 @@ eventEditorEnterThunderWorld: "Typ een wereld naam voor het onweer om in voor te
eventEditorEffects: "Event Effecten"
eventEditorAddEffect: "Voeg effect toe"
eventEditorAddEffectLocation: "Voeg effect locatie toe"
eventEditorNoEffects: "Geen effect gespecificeerd"
eventEditorMustAddEffects: "Je moet eerst een effect toevoegen!"
eventEditorInvalidEffect: "dit is niet een geldige effect naam!"
eventEditorEffectsCleared: "Event effect gecleared."
@ -395,32 +394,32 @@ eventEditorSetHealthPrompt: "Voer gezondsheidniveau in, <clear>"
eventEditorSetTeleportPrompt: "Rechter-klik op een block om de speler ernaar te laten teleporteren, <done>, <clear>, <cancel>"
eventEditorCommandsNote: "Opmerking: U kunt <player> gebruiken om te verwijzen naar de naam van de speler."
eventEditorSetCommandsPrompt: "Voer opdrachten in, <semicolon>, <clear>, <cancel>"
conditionEditorCreate: "Create new condition"
conditionEditorEdit: "Edit a condition"
conditionEditorDelete: "Delete a condition"
conditionEditorNoneToEdit: "No conditions currently exist to be edited!"
conditionEditorNoneToDelete: "No conditions currently exist to be deleted!"
conditionEditorNotFound: "Condition not found!"
conditionEditorExists: "Condition already exists!"
conditionEditorInUse: "The following quests use the condition"
conditionEditorDeleted: "Condition deleted. Quest and condition data reloaded."
conditionEditorSaved: "Condition saved. Quest and condition data reloaded."
conditionEditorEnterName: "Enter Condition name, <cancel>"
conditionEditorModifiedNote: 'Note: You have modified a condition that the following quests use:'
conditionEditorForcedToQuit: "If you save the condition, anyone who is actively doing any of these quests will be forced to quit them."
conditionEditorSetName: "Set name"
conditionEditorWorld: "World"
conditionEditorFailQuest: "Fail the quest"
conditionEditorConditionCleared: "Condition cleared."
conditionEditorItemsInMainHand: "Hold in main hand"
conditionEditorWorldsTitle: "- Worlds -"
conditionEditorWorldsPrompt: "Enter world names, <space>, <cancel>"
conditionEditorStayWithinWorld: "Stay within world"
conditionEditorInvalidWorld: "is not a valid world name!"
conditionEditorBiomesTitle: "- Biomes -"
conditionEditorBiomesPrompt: "Enter biome names, <space>, <cancel>"
conditionEditorStayWithinBiome: "Stay within biome"
conditionEditorInvalidBiome: "is not a valid biome name!"
conditionEditorCreate: "Creëer een nieuwe conditie"
conditionEditorEdit: "Bewerk een conditie"
conditionEditorDelete: "Verwijder een conditie"
conditionEditorNoneToEdit: "Er zijn momenteel geen conditien om te worden gewijzigd!"
conditionEditorNoneToDelete: "Er zijn momenteel geen conditien om te worden verwijderd!"
conditionEditorNotFound: "Conditie niet gevonden!"
conditionEditorExists: "Conditie bestaat al!"
conditionEditorInUse: "De volgende speurtochten gebruiken de conditie"
conditionEditorDeleted: "Conditie verwijderd. Queesten conditiegegevens opnieuw geladen."
conditionEditorSaved: "Conditie opgeslagen. Queesten conditiegegevens opnieuw geladen."
conditionEditorEnterName: "Voer Conditienaam in, <cancel>"
conditionEditorModifiedNote: 'Opmerking: je hebt een conditie gewijzigd die de volgende queesten gebruiken:'
conditionEditorForcedToQuit: "Als je de conditie opslaat, wordt iedereen die actief bezig is met een van deze queesten, gedwongen deze te verlaten."
conditionEditorSetName: "Naam instellen"
conditionEditorWorld: "Wereld"
conditionEditorFailQuest: "Mislukt de queeste"
conditionEditorConditionCleared: "Conditie gewist."
conditionEditorItemsInMainHand: "Houd de belangrijkste hand vast"
conditionEditorWorldsTitle: "- Werelden -"
conditionEditorWorldsPrompt: "Voer wereldnamen in, <space>, <cancel>"
conditionEditorStayWithinWorld: "Blijf binnen de wereld"
conditionEditorInvalidWorld: "is geen geldige wereldnaam!"
conditionEditorBiomesTitle: "- Biomen -"
conditionEditorBiomesPrompt: "Voer bioomnamen in, <space>, <cancel>"
conditionEditorStayWithinBiome: "Blijf binnen bioom"
conditionEditorInvalidBiome: "is geen geldige bioomnaam!"
reqSetMoney: "Stel geldeis in"
reqSetQuestPoints: "Stel <points> vereisten in"
reqSetItem: "Zet item vereisten in"
@ -468,7 +467,7 @@ plnStart: "Begindatum instellen"
plnEnd: "Einddatum instellen"
plnRepeat: "Stel herhalingscyclus in"
plnCooldown: "Stel speler wachttijd in"
plnOverride: "Ignore cooldown after repeat"
plnOverride: "Negeer cooldown na herhaling"
plnTooEarly: "<quest> zal actief zijn in <time>."
plnTooLate: "<quest> was het laatst actief <time> geleden."
optGeneral: "Algemeen"
@ -576,7 +575,7 @@ questNPCListTitle: "- Queesten | <npc> -"
questAdminHelpTitle: "- Questadmin -"
questEditorTitle: "- Queeste Editor -"
eventEditorTitle: "- Actie Editor - "
conditionEditorTitle: "- Condition Editor - "
conditionEditorTitle: "- Conditie Editor -"
questCreateTitle: "- Creëer Quest -"
questEditTitle: "- Bewerk Queeste -"
questDeleteTitle: "- Verwijder Queeste -"
@ -743,7 +742,6 @@ noWord: "Nee"
"false": "onjuist"
clear: "Verwijderen"
cleared: "Opgeruimd"
edit: "Wijzigen"
none: "Geen"
done: "Gereed"
noneSet: "Geen gezet"
@ -758,7 +756,7 @@ listDuplicate: "Lijst bevat duplicaten!"
id: "ID"
quest: "Queeste"
event: "Gebeurtenis"
condition: "Condition"
condition: "Conditie"
quests: "Queesten"
createdBy: "Gemaakt door"
continuedBy: "en voortgezet door"
@ -772,8 +770,8 @@ usage: "Gebruik"
redoableEvery: "Herroepbaar elke <time>."
requirements: "Vereisten"
requirementsItemFail: "Kan het vereiste item niet verzamelen. Ligt het in uw hand?"
conditionFailQuit: "Condition failed. You have quit <quest>."
conditionFailRetry: "Condition not yet met for this stage of <quest>."
conditionFailQuit: "Conditie mislukt. U heeft <quest> verlaten."
conditionFailRetry: "Aan conditie nog niet voldaan voor deze fase van <quest>."
money: "Geld"
with: "met"
to: "naar"

View File

@ -12,8 +12,8 @@ COMMAND_EDITOR: "editor"
COMMAND_EDITOR_HELP: "<command> - Tworzy/Edytuje zadanie"
COMMAND_EVENTS_EDITOR: "events"
COMMAND_EVENTS_EDITOR_HELP: "<command> - Tworzy/Edytuje akcje"
COMMAND_CONDITIONS_EDITOR: "conditions"
COMMAND_CONDITIONS_EDITOR_HELP: "<command> - Create, edit or delete conditions"
COMMAND_CONDITIONS_EDITOR: "warunki"
COMMAND_CONDITIONS_EDITOR_HELP: "<command> - Utwórz, edytuj lub usuń warunki"
COMMAND_STATS: "stats"
COMMAND_STATS_HELP: "<command> - Wyświetla statystyki zadań"
COMMAND_TOP: "top"
@ -97,7 +97,7 @@ questDeleted: "Misja usunięta! Misje i wydarzenia zostały załadowane ponownie
questEditorNameExists: "Misja o podanej nazwie już istnieje!"
questEditorBeingEdited: "Coś o tej nazwie jest już modyfikowane!"
questEditorInvalidQuestName: "Nazwa nie może zawierać kropek ani przecinków!"
questEditorInvalidEventName: "nie jest to poprawna nazwa wydarzenia!"
questEditorInvalidEventName: "nie jest poprawną nazwą akcji!"
questEditorInvalidNPC: "Nie istnieje NPC z takim ID!"
questEditorNoStartBlockSelected: "Najpierw musisz wybrać blok."
questEditorPositiveAmount: "Liczba musi być dodatnia."
@ -161,10 +161,10 @@ stageEditorDeathEvent: "Wydarzenie Śmierci"
stageEditorDeathEventCleared: "Wydarzenie Śmierci usunięte."
stageEditorDisconnectEvent: "Rozłączone Wydarzenie"
stageEditorDisconnectEventCleared: "Rozłączone Wydarzenie usunięte."
stageEditorConditions: "Conditions"
stageEditorConditionCleared: "Condition cleared."
stageEditorConditions: "Warunki"
stageEditorConditionCleared: "Warunek wyczyszczony."
stageEditorDelayMessage: "Opóźniona Wiadomość"
stageEditorDenizenScript: "Mieszkaniec Skryptu"
stageEditorDenizenScript: "Skrypt Denizen"
stageEditorStartMessage: "Rozpocznij Wiadomość"
stageEditorCompleteMessage: "Uzupełnij Wiadomość"
stageEditorDelete: "Usuń Etap"
@ -226,7 +226,7 @@ stageEditorChatEventsPrompt: "Wprowadź nazwę wydarzenia aby dodać, <clear>, <
stageEditorChatEventsTriggerPrompt: "Wprowadź wyzwalacz czatu dla <action>, <cancel>"
stageEditorCommandEventsPrompt: "Wprowadź nazwę wydarzenia aby dodać, <clear>, <cancel>"
stageEditorCommandEventsTriggerPrompt: "Wprowadź wyzwalacz polecenia dla <action>, <cancel>"
stageEditorConditionsPrompt: "Enter a condition name, <clear>, <cancel>"
stageEditorConditionsPrompt: "Wprowadź nazwę warunku, <clear>, <cancel>"
stageEditorDelayMessagePrompt: "Wprowadź spóźnioną wiadomość, <clear>, <cancel>"
stageEditorScriptPrompt: "Wprowadź nazwę skryptu, <clear>, <cancel>"
stageEditorStartMessagePrompt: "Wprowadź wiadomość początkową, <clear>, <cancel>"
@ -239,16 +239,16 @@ stageEditorDeliveryMessages: "Zmień dostarczenie wiadomości"
stageEditorNotSolid: "nie jest poprawną nazwą bloku!"
stageEditorInvalidBlockName: "nie jest poprawna nazwa bloku!"
stageEditorInvalidEnchantment: "nie jest poprawna nazwa enchantu!"
stageEditorInvalidNPC: "nie jest poprawne ID NPC!"
stageEditorInvalidMob: "nie jest poprawna nazwa potwora!"
stageEditorInvalidItemName: "nie jest to poprawna nazwa przedmiotu!"
stageEditorInvalidNPC: "nie jest poprawnym ID NPC!"
stageEditorInvalidMob: "nie jest poprawną nazwą stwora!"
stageEditorInvalidItemName: "nie jest poprawną nazwą przedmiotu!"
stageEditorInvalidDye: "nie jest to prawidłowa barwa koloru!"
stageEditorInvalidEvent: "nie jest to poprawna nazwa wydarzenia!"
stageEditorDuplicateEvent: "Wydarzenie jest już na liście!"
stageEditorInvalidCondition: "is not a valid condition name!"
stageEditorInvalidScript: "Nie znaleziono skryptu mieszkańca!"
stageEditorNoCitizens: "Obywatele nie zostali zainstalowani!"
stageEditorNoDenizen: "Mieszkańcy nie zostali zainstalowani!"
stageEditorInvalidCondition: "nie jest poprawną nazwą warunku!"
stageEditorInvalidScript: "Nie znaleziono skryptu Denizen!"
stageEditorNoCitizens: "Citizens nie jest zainstalowany!"
stageEditorNoDenizen: "Denizen nie jest zainstalowany!"
stageEditorPositiveAmount: "Musisz wprowadzić pozytywny numer!"
stageEditorNotListofNumbers: "wejścia nie było na liście!"
stageEditorNoDelaySet: "Najpierw musisz ustawić nazwę!"
@ -327,7 +327,7 @@ eventEditorInvalidName: "nie jest to poprawna nazwa przedmiotu!"
eventEditorStorm: "Wydarzenie Burza"
eventEditorSetWorld: "Zmień świat"
eventEditorSetDuration: "Zmień długość"
eventEditorNoWorld: "(nie wybrano świata)"
eventEditorNoWorld: "(Nie wybrano świata)"
eventEditorSetWorldFirst: "Najpierw musisz wybrać świat!"
eventEditorInvalidWorld: "nie jest poprawna nazwa świata!"
eventEditorMustSetStormDuration: "Musisz ustawić długość burzy!"
@ -341,7 +341,6 @@ eventEditorEnterThunderWorld: "Wprowadź nazwę świata w którym ma pojawić si
eventEditorEffects: "Wydarzenie Efektów"
eventEditorAddEffect: "Dodaj efekt"
eventEditorAddEffectLocation: "Dodaj efekt lokacji"
eventEditorNoEffects: "Brak efektów"
eventEditorMustAddEffects: "Musisz najpierw dodać efekty!"
eventEditorInvalidEffect: "to nie jest poprawna nazwa efektu!"
eventEditorEffectsCleared: "Wydarzenie efektów wyczyszczone."
@ -395,32 +394,32 @@ eventEditorSetHealthPrompt: "Wprowadź poziom zdrowia, <clear>"
eventEditorSetTeleportPrompt: "Kliknij prawym przyciskiem myszy na bloku, teleportować się do gracza, <done>, <clear>, <cancel>"
eventEditorCommandsNote: "Uwaga: Możesz użyć <player> aby odnieść się do imienia gracza."
eventEditorSetCommandsPrompt: "Wprowadź komendy, <semicolon>, <clear>, <cancel>"
conditionEditorCreate: "Create new condition"
conditionEditorEdit: "Edit a condition"
conditionEditorDelete: "Delete a condition"
conditionEditorNoneToEdit: "No conditions currently exist to be edited!"
conditionEditorNoneToDelete: "No conditions currently exist to be deleted!"
conditionEditorNotFound: "Condition not found!"
conditionEditorExists: "Condition already exists!"
conditionEditorInUse: "The following quests use the condition"
conditionEditorDeleted: "Condition deleted. Quest and condition data reloaded."
conditionEditorSaved: "Condition saved. Quest and condition data reloaded."
conditionEditorEnterName: "Enter Condition name, <cancel>"
conditionEditorModifiedNote: 'Note: You have modified a condition that the following quests use:'
conditionEditorForcedToQuit: "If you save the condition, anyone who is actively doing any of these quests will be forced to quit them."
conditionEditorSetName: "Set name"
conditionEditorWorld: "World"
conditionEditorFailQuest: "Fail the quest"
conditionEditorConditionCleared: "Condition cleared."
conditionEditorItemsInMainHand: "Hold in main hand"
conditionEditorWorldsTitle: "- Worlds -"
conditionEditorWorldsPrompt: "Enter world names, <space>, <cancel>"
conditionEditorStayWithinWorld: "Stay within world"
conditionEditorInvalidWorld: "is not a valid world name!"
conditionEditorBiomesTitle: "- Biomes -"
conditionEditorBiomesPrompt: "Enter biome names, <space>, <cancel>"
conditionEditorStayWithinBiome: "Stay within biome"
conditionEditorInvalidBiome: "is not a valid biome name!"
conditionEditorCreate: "Utwórz nowy warunek"
conditionEditorEdit: "Edytuj warunek"
conditionEditorDelete: "Usuń warunek"
conditionEditorNoneToEdit: "Obecnie nie istnieją żadne warunki do edycji!"
conditionEditorNoneToDelete: "Obecnie nie istnieją żadne warunki do usunięcia!"
conditionEditorNotFound: "Nie znaleziono warunku!"
conditionEditorExists: "Warunek już istnieje!"
conditionEditorInUse: "Następujące misje używają tego warunku"
conditionEditorDeleted: "Warunek usunięty. Dane misji i stanu zostały ponownie załadowane."
conditionEditorSaved: "Warunek zapisany. Dane misji i stanu zostały ponownie załadowane."
conditionEditorEnterName: "Wprowadź nazwę warunku, <cancel>"
conditionEditorModifiedNote: 'Uwaga: Zmodyfikowałeś warunek używany przez następujące zadania:'
conditionEditorForcedToQuit: "Jeśli zapiszesz warunek, każdy, kto aktywnie wykonuje którekolwiek z tych zadań, będzie zmuszony do ich zakończenia."
conditionEditorSetName: "Ustaw nazwę"
conditionEditorWorld: "Świat"
conditionEditorFailQuest: "Zadanie nie powiodło się"
conditionEditorConditionCleared: "Stan wyczyszczony."
conditionEditorItemsInMainHand: "Trzymaj w głównej ręce"
conditionEditorWorldsTitle: "- Światy -"
conditionEditorWorldsPrompt: "Wpisz nazwy świata, <space>, <cancel>"
conditionEditorStayWithinWorld: "Pozostań w świecie"
conditionEditorInvalidWorld: "nie jest prawidłową nazwą świata!"
conditionEditorBiomesTitle: "- Biomy -"
conditionEditorBiomesPrompt: "Wprowadź nazwy biomów, <space>, <cancel>"
conditionEditorStayWithinBiome: "Pozostań w biomie"
conditionEditorInvalidBiome: "nie jest prawidłową nazwą biomu!"
reqSetMoney: "Ustaw wymaganą ilość pieniędzy"
reqSetQuestPoints: "Ustaw wymagania punktów misji"
reqSetItem: "Ustaw wymagania przedmiotu"
@ -468,7 +467,7 @@ plnStart: "Ustaw datę rozpoczęcia"
plnEnd: "Ustaw datę zakończenia"
plnRepeat: "Ustaw cykl powtarzania"
plnCooldown: "Ustaw czas odnowienia gracza"
plnOverride: "Ignore cooldown after repeat"
plnOverride: "Zignoruj czas odnowienia po powtórzeniu"
plnTooEarly: "<quest> będzie aktywny w <time>."
plnTooLate: "<quest> był aktywny <time> temu."
optGeneral: "Generał"
@ -576,7 +575,7 @@ questNPCListTitle: "- Zadania - | <npc> -"
questAdminHelpTitle: "- Zadanie administratora -"
questEditorTitle: "- Edytor misji -"
eventEditorTitle: "- Edytor wydarzeń - "
conditionEditorTitle: "- Condition Editor - "
conditionEditorTitle: "- Edytor Warunków -"
questCreateTitle: "- Utwórz misje -"
questEditTitle: "- Edytuj misje -"
questDeleteTitle: "- Usuń misje -"
@ -743,7 +742,6 @@ noWord: "Nie"
"false": "fałsz"
clear: "Wyczyść"
cleared: "Oczyszczone"
edit: "Edytuj"
none: "Brak"
done: "Wykonane"
noneSet: "Nic nie ustawiono"
@ -758,7 +756,7 @@ listDuplicate: "Zawiera powtórzenia!"
id: "ID"
quest: "Zadanie"
event: "Akcja"
condition: "Condition"
condition: "Warunek"
quests: "Zadania"
createdBy: "Stworzony przez"
continuedBy: "i kontynuowane przez"
@ -772,8 +770,8 @@ usage: "Użycie"
redoableEvery: "Odnawia się co <time>."
requirements: "Wymagania"
requirementsItemFail: "Nie można odebrać wymaganego przedmiotu. Czy to w twojej mniej dominującej ręce?"
conditionFailQuit: "Condition failed. You have quit <quest>."
conditionFailRetry: "Condition not yet met for this stage of <quest>."
conditionFailQuit: "Warunek nie powiódł się. Zakończyłeś <quest>."
conditionFailRetry: "Warunek nie został jeszcze spełniony na tym etapie <quest>."
money: "Pieniądze"
with: "Z"
to: "do"
@ -786,5 +784,5 @@ timerStart: "Masz <time> sekund na zakończenie tego zadania"
noPermission: "Nie masz na to pozwolenia."
duplicateEditor: "Używasz już edytora!"
difference: "Różnica polega na '<data> '."
notInstalled: "Nie zainstalowany"
notInstalled: "Nie zainstalowano"
confirmDelete: "Jesteś pewny?"

View File

@ -71,7 +71,7 @@ questEditorDefaultFinishMessage: "Bom Trabalho!"
questEditorEnterQuestName: "Digite o nome da Quest (<cancel>)"
questEditorEnterAskMessage: "Digite a mensagem de pergunta (<cancel>)"
questEditorEnterFinishMessage: "Digite a mensagem final (<cancel>)"
questEditorEnterNPCStart: "Coloque o ID do NPC, <clear>, <cancel>"
questEditorEnterNPCStart: "Digite o ID do NPC, <clear>, <cancel>"
questEditorEnterBlockStart: "Botão Direito no bloco para usa-lo como ponto de partida, <done>, <clear>, <cancel>"
questEditorEnterInitialEvent: "Digite o nome do Evento, <clear>, <cancel>"
questDungeonsCreate: "Jogadores adicionados a este grupo podem realizar missões juntos!"
@ -161,8 +161,8 @@ stageEditorDeathEvent: "Evento de Morte"
stageEditorDeathEventCleared: "Evento de Morte excluído."
stageEditorDisconnectEvent: "Evento de Desconexão"
stageEditorDisconnectEventCleared: "Evento de Desconexão excluído."
stageEditorConditions: "Conditions"
stageEditorConditionCleared: "Condition cleared."
stageEditorConditions: "Condições"
stageEditorConditionCleared: "Condição limpa."
stageEditorDelayMessage: "Mensagem de atraso"
stageEditorDenizenScript: "Script do Denizen"
stageEditorStartMessage: "Mensagem de início"
@ -204,29 +204,29 @@ stageEditorCatchFishPrompt: "Digite o número de peixes a capturar, <clear>, <ca
stageEditorMilkCowsPrompt: "Digite o número de vacas para ordenhar, <clear>, <cancel>"
stageEditorKillPlayerPrompt: "Insira o número de jogadores para matar, <clear>, <cancel>"
stageEditorEnchantTypePrompt: "Digite os nomes dos encantamentos, <space>, <cancel>"
stageEditorEnchantAmountsPrompt: "Insira valores de encantamento (números), <space>, <cancel>"
stageEditorEnchantAmountsPrompt: "Digite valores de encantamento (números), <space>, <cancel>"
stageEditorItemNamesPrompt: "Digite os nomes dos itens, <space>, <cancel>"
stageEditorNPCPrompt: "Insira os IDs de NPC, <space>, <cancel>"
stageEditorNPCToTalkToPrompt: "Insira IDs de NPC, <space>, <clear>, <cancel>"
stageEditorDeliveryMessagesPrompt: "Insira as mensagens de entrega, <semicolon>, <cancel>"
stageEditorKillNPCsPrompt: "Insira valores de kill (números), <space>, <cancel>"
stageEditorNPCPrompt: "Digite os IDs de NPC, <space>, <cancel>"
stageEditorNPCToTalkToPrompt: "Digite IDs de NPC, <space>, <clear>, <cancel>"
stageEditorDeliveryMessagesPrompt: "Digite as mensagens de entrega, <semicolon>, <cancel>"
stageEditorKillNPCsPrompt: "Digite valores de kill (números), <space>, <cancel>"
stageEditorMobsPrompt: "Digite os nomes da máfia, <space>, <cancel>"
stageEditorMobAmountsPrompt: "Enter mob amounts, <space>, <cancel>"
stageEditorMobAmountsPrompt: "Digite os valores do mob, <space>, <cancel>"
stageEditorMobLocationPrompt: "Clique com o botão direito em um bloco para seleciona-lo, <add>, <cancel>"
stageEditorMobLocationRadiiPrompt: "Digite o raio do local de mate (número de blocos), <space>, <cancel>"
stageEditorMobLocationNamesPrompt: "Digite os nomes dos locais, <semicolon>, <cancel>"
stageEditorReachLocationPrompt: "Clique com o botão direito do mouse em um bloco para selecioná-lo, <add>, <cancel>"
stageEditorReachLocationRadiiPrompt: "Digite o raio do local de alcance (número de blocos), <space>, <cancel>"
stageEditorReachLocationNamesPrompt: "Digite os nomes dos locais, <semicolon>, <cancel>"
stageEditorTameAmountsPrompt: "Insira valores nominais, <space>, <cancel>"
stageEditorTameAmountsPrompt: "Digite valores nominais, <space>, <cancel>"
stageEditorShearColorsPrompt: "Digite as cores das ovelhas, <space>, <cancel>"
stageEditorShearAmountsPrompt: "Insira valores de cisalhamento, <space>, <cancel>"
stageEditorShearAmountsPrompt: "Digite valores de cisalhamento, <space>, <cancel>"
stageEditorEventsPrompt: "Digite um nome de evento, <clear>, <cancel>"
stageEditorChatEventsPrompt: "Digite o nome do Evento para adicionar, <clear>, <cancel>"
stageEditorChatEventsTriggerPrompt: "Insira um gatilho de chat para <action>, <cancel>"
stageEditorChatEventsTriggerPrompt: "Digite um gatilho de chat para <action>, <cancel>"
stageEditorCommandEventsPrompt: "Digite o nome do Evento para adicionar, <clear>, <cancel>"
stageEditorCommandEventsTriggerPrompt: "Insira um gatilho de comando para <action>, <cancel>"
stageEditorConditionsPrompt: "Enter a condition name, <clear>, <cancel>"
stageEditorCommandEventsTriggerPrompt: "Digite um gatilho de comando para <action>, <cancel>"
stageEditorConditionsPrompt: "Digite um nome de condição, <clear>, <cancel>"
stageEditorDelayMessagePrompt: "Digite a mensagem de atraso, <clear>, <cancel>"
stageEditorScriptPrompt: "Digite o nome do script, <clear>, <cancel>"
stageEditorStartMessagePrompt: "Digite a mensagem inicial. <clear>, <cancel>"
@ -245,7 +245,7 @@ stageEditorInvalidItemName: "não é um válido nome de item!"
stageEditorInvalidDye: "não é uma cor de tinta válida!"
stageEditorInvalidEvent: "não é um nome de ação válido!"
stageEditorDuplicateEvent: "O evento já está na lista!"
stageEditorInvalidCondition: "is not a valid condition name!"
stageEditorInvalidCondition: "não é um nome de condição válido!"
stageEditorInvalidScript: "Script do Denizen não encontrado!"
stageEditorNoCitizens: "Plugin Citizens não encontrado!"
stageEditorNoDenizen: "Plugin Denizen não está instalado!"
@ -333,7 +333,7 @@ eventEditorInvalidWorld: "não é um nome válido de um mob!"
eventEditorMustSetStormDuration: "Você deve definir uma duração de tempestade!"
eventEditorStormCleared: "Formulários de dados apagados."
eventEditorEnterStormWorld: "Digite um nome de mundo para a tempestade que ocorrem em, <cancel>"
eventEditorEnterDuration: "Duração da Captura (em segundos)"
eventEditorEnterDuration: "Digite da captura (em segundos)"
eventEditorThunder: "Trovão eventos"
eventEditorMustSetThunderDuration: "Você deve definir uma duração de tempestade!"
eventEditorThunderCleared: "Trovão de dados apagados."
@ -341,7 +341,6 @@ eventEditorEnterThunderWorld: "Digite um nome de mundo para a tempestade que oco
eventEditorEffects: "Efeitos de eventos"
eventEditorAddEffect: "Adicionar efeito"
eventEditorAddEffectLocation: "Adicionar nova localização"
eventEditorNoEffects: "Nenhum padrão definido"
eventEditorMustAddEffects: "Você deve adicionar efeitos primeiro!"
eventEditorInvalidEffect: "não é um nome de Evento válido!"
eventEditorEffectsCleared: "Efeitos de evento desmarcados."
@ -395,32 +394,32 @@ eventEditorSetHealthPrompt: "Digite o nível de saúde, <clear>"
eventEditorSetTeleportPrompt: "Clique com o botão direito em um bloco para teleportar o jogador para, <done>, <clear>, <cancel>"
eventEditorCommandsNote: "Nota: Você pode usar <player> para se referir ao nome do jogador."
eventEditorSetCommandsPrompt: "Digite comandos, <semicolon>, <clear>, <cancel>"
conditionEditorCreate: "Create new condition"
conditionEditorEdit: "Edit a condition"
conditionEditorDelete: "Delete a condition"
conditionEditorNoneToEdit: "No conditions currently exist to be edited!"
conditionEditorNoneToDelete: "No conditions currently exist to be deleted!"
conditionEditorNotFound: "Condition not found!"
conditionEditorExists: "Condition already exists!"
conditionEditorInUse: "The following quests use the condition"
conditionEditorDeleted: "Condition deleted. Quest and condition data reloaded."
conditionEditorSaved: "Condition saved. Quest and condition data reloaded."
conditionEditorEnterName: "Enter Condition name, <cancel>"
conditionEditorModifiedNote: 'Note: You have modified a condition that the following quests use:'
conditionEditorForcedToQuit: "If you save the condition, anyone who is actively doing any of these quests will be forced to quit them."
conditionEditorSetName: "Set name"
conditionEditorWorld: "World"
conditionEditorFailQuest: "Fail the quest"
conditionEditorConditionCleared: "Condition cleared."
conditionEditorItemsInMainHand: "Hold in main hand"
conditionEditorWorldsTitle: "- Worlds -"
conditionEditorWorldsPrompt: "Enter world names, <space>, <cancel>"
conditionEditorStayWithinWorld: "Stay within world"
conditionEditorInvalidWorld: "is not a valid world name!"
conditionEditorBiomesTitle: "- Biomes -"
conditionEditorBiomesPrompt: "Enter biome names, <space>, <cancel>"
conditionEditorStayWithinBiome: "Stay within biome"
conditionEditorInvalidBiome: "is not a valid biome name!"
conditionEditorCreate: "Criar nova condição"
conditionEditorEdit: "Editar uma condição"
conditionEditorDelete: "Exclua uma condição"
conditionEditorNoneToEdit: "Atualmente não existem condições para serem editadas!"
conditionEditorNoneToDelete: "Atualmente não existem condições para exclusão!"
conditionEditorNotFound: "Condição não encontrada!"
conditionEditorExists: "A condição já existe!"
conditionEditorInUse: "As missões a seguir usam a condição"
conditionEditorDeleted: "Condição excluída. Dados da missão e condição recarregados."
conditionEditorSaved: "Condição salva. Dados da missão e condição recarregados."
conditionEditorEnterName: "Digite o nome da condição, <cancel>"
conditionEditorModifiedNote: 'Observação: você modificou uma condição que as seguintes missões usam:'
conditionEditorForcedToQuit: "Se você salvar a condição, qualquer um que esteja ativamente fazendo qualquer uma dessas missões será forçado a desistir delas."
conditionEditorSetName: "Definir nome"
conditionEditorWorld: "Mundo"
conditionEditorFailQuest: "Falha na missão"
conditionEditorConditionCleared: "Condição limpa."
conditionEditorItemsInMainHand: "Segure na mão principal"
conditionEditorWorldsTitle: "- Mundos -"
conditionEditorWorldsPrompt: "Digite nomes de mundo, <space>, <cancel>"
conditionEditorStayWithinWorld: "Fique dentro do mundo"
conditionEditorInvalidWorld: "não é um nome mundial válido!"
conditionEditorBiomesTitle: "- Biomas -"
conditionEditorBiomesPrompt: "Digite os nomes dos biomas, <space>, <cancel>"
conditionEditorStayWithinBiome: "Fique dentro do bioma"
conditionEditorInvalidBiome: "não é um nome de bioma válido!"
reqSetMoney: "Definir exigência de dinheiro"
reqSetQuestPoints: "Definir exigência de Pontos de Missão"
reqSetItem: "Definir requisitos de item"
@ -468,7 +467,7 @@ plnStart: "Definir data de início"
plnEnd: "Definir data final"
plnRepeat: "Definir repetição"
plnCooldown: "Definir tempo de recarga do jogador"
plnOverride: "Ignore cooldown after repeat"
plnOverride: "Ignorar o tempo de espera após repetir"
plnTooEarly: "<quest> estará ativo em <time>."
plnTooLate: "<quest> foi a última vez ativa <time> atrás."
optGeneral: "Geral"
@ -505,7 +504,7 @@ rewCommandPrompt: "Digite as recompensas de comando, <semicolon>, <clear>, <canc
rewPermissionsPrompt: "Digite recompensas de permissão, <space>, <clear>, <cancel>"
rewPermissionsWorldPrompt: "Digite os mundos de permissão, <semicolon>, <clear>, <cancel>"
rewQuestPointsPrompt: "Digite a quantidade de Pontos de Missão, <clear>, <cancel>"
rewMcMMOPrompt: "Insira as habilidades mcMMO, <space>, <cancel>"
rewMcMMOPrompt: "Digite as habilidades mcMMO Classic (ou digite 'All' para todas as habilidades), <space>, <cancel>"
rewHeroesClassesPrompt: "Digite as classes de Heroes, <space>, <cancel>"
rewHeroesExperiencePrompt: "Digite os valores da experiência (números, casas decimais são permitidas), <space>, <cancel>"
rewPhatLootsPrompt: "Digite PhatLoots, <space>, <clear>, <cancel>"
@ -532,9 +531,9 @@ itemCreateSetDisplay: "Definir nome da exibição"
itemCreateSetLore: "Definir lore"
itemCreateSetClearMeta: "Limpar dados extras"
itemCreateEnterName: "Digite um nome de item, <cancel>"
itemCreateEnterAmount: "Introduzir a quantidade de um item (max. 64), <cancel>"
itemCreateEnterDurab: "Introduzir durabilidade do item, <clear>, <cancel>"
itemCreateEnterEnch: "Introduzir um nome de encantamento, <clear>, <cancel>"
itemCreateEnterAmount: "Digite a quantidade de um item (max. 64), <cancel>"
itemCreateEnterDurab: "Digite durabilidade do item, <clear>, <cancel>"
itemCreateEnterEnch: "Digite um nome de encantamento, <clear>, <cancel>"
itemCreateEnterLevel: "Digite um nível (número) para <enchantment>"
itemCreateEnterDisplay: "Digite o nome da exibição do item, <clear>, <cancel>"
itemCreateEnterLore: "Digite a lore do item, <semicolon>, <clear>, <cancel>"
@ -553,8 +552,8 @@ dateCreateEnterYear: "Digite um ano (max. 9999), <cancel>"
dateCreateEnterHour: "Digite uma hora (máx. 23), <cancel>"
dateCreateEnterMinute: "Digite um minuto (max. 59), <cancel>"
dateCreateEnterSecond: "Digite um segundo (máx. 59), <cancel>"
dateCreateEnterOffset: "Insira um deslocamento UTC (max. 14), <cancel>"
dateCreateEnterZone: "Insira uma zona de tempo UTC, <cancel>"
dateCreateEnterOffset: "Digite um deslocamento UTC (max. 14), <cancel>"
dateCreateEnterZone: "Digite uma zona de tempo UTC, <cancel>"
dateCreateNoYearAmount: "Você deve definir um ano primeiro!"
overrideCreateSet: "Definir substituição da lista de detalhes"
overrideCreateEnter: "Digite o texto de substituição, <clear>, <cancel>"
@ -576,7 +575,7 @@ questNPCListTitle: "- Missões | <npc> -"
questAdminHelpTitle: "- Questadmin -"
questEditorTitle: "- Editor de Missões -"
eventEditorTitle: "- Editor de Ação - "
conditionEditorTitle: "- Condition Editor - "
conditionEditorTitle: "- Editor de Condição -"
questCreateTitle: "- Criar Missão -"
questEditTitle: "- Editar Missão -"
questDeleteTitle: "- Excluir Missão -"
@ -610,18 +609,18 @@ questGUITitle: "- Exibição de Item GUI -"
questRegionTitle: "- Região da Missão -"
effEnterName: "Digite um nome de efeito para adicioná-lo à lista, <cancel>"
cmdAdd: "adicionar"
strAdd: "então insira '<command>' para incluí-lo"
strAdd: "então digite '<command>' para incluí-lo"
cmdClear: "apagar"
strClear: "ou '<command>' para apagar todos os dados"
cmdCancel: "cancelar"
strCancel: "ou '<command>' para voltar"
cmdDone: "feito"
strDone: "então introduza '<command>' para salvar"
strDone: "então digite '<command>' para salvar"
strSpace: "separando por cada espaço"
strSemicolon: "separando cada um por ponto e vírgula"
charSemi: ";"
acceptQuest: "Aceitar Missão?"
enterAnOption: "Introduzir uma opção"
enterAnOption: "Digite uma opção"
questAccepted: "Missão aceita: <quest>"
currentQuest: "Missões atuais:"
noMoreQuest: "Não existem mais missões ativas."
@ -743,7 +742,6 @@ noWord: "Não"
"false": "falso"
clear: "Apagar"
cleared: "Cleared"
edit: "Editar"
none: "Nenhum"
done: "Feito"
noneSet: "Nenhum conjunto"
@ -758,7 +756,7 @@ listDuplicate: "Lista contém duplicados!"
id: "ID"
quest: "Missão"
event: "Ação"
condition: "Condition"
condition: "Doença"
quests: "Missões"
createdBy: "Criado por"
continuedBy: "e continuado por"
@ -772,8 +770,8 @@ usage: "Uso"
redoableEvery: "Refazer todo o <time>."
requirements: "Requisitos"
requirementsItemFail: "Não foi possível coletar o item necessário. Está na sua mão menos dominante?"
conditionFailQuit: "Condition failed. You have quit <quest>."
conditionFailRetry: "Condition not yet met for this stage of <quest>."
conditionFailQuit: "A condição falhou. Você saiu do <quest>."
conditionFailRetry: "Condição ainda não atendida para este estágio de <quest>."
money: "Dinheiro"
with: "com"
to: "para"

View File

@ -13,7 +13,7 @@ COMMAND_EDITOR_HELP: "<command> - Criar/Editar Quests"
COMMAND_EVENTS_EDITOR: "eventos"
COMMAND_EVENTS_EDITOR_HELP: "<command> - Criar/Editar Eventos"
COMMAND_CONDITIONS_EDITOR: "condições"
COMMAND_CONDITIONS_EDITOR_HELP: "<comando> - Criar, editar ou apagar condições"
COMMAND_CONDITIONS_EDITOR_HELP: "<command> - Criar, editar ou apagar condições"
COMMAND_STATS: "estatísticas"
COMMAND_STATS_HELP: "<command> - Ver as suas estatísticas das Quests"
COMMAND_TOP: "topo"
@ -341,7 +341,6 @@ eventEditorEnterThunderWorld: "Enter a world name for the thunder to occur in, <
eventEditorEffects: "Action Sound Effects"
eventEditorAddEffect: "Add sound effect"
eventEditorAddEffectLocation: "Add sound effect location"
eventEditorNoEffects: "No sound effects set"
eventEditorMustAddEffects: "You must add sound effects first!"
eventEditorInvalidEffect: "is not a valid sound effect name!"
eventEditorEffectsCleared: "Action sound effects cleared."
@ -576,7 +575,7 @@ questNPCListTitle: "- Quests | <npc> -"
questAdminHelpTitle: "- Questadmin -"
questEditorTitle: "- Quest Editor -"
eventEditorTitle: "- Action Editor - "
conditionEditorTitle: "- Condition Editor - "
conditionEditorTitle: "- Condition Editor -"
questCreateTitle: "- Criar Quest -"
questEditTitle: "- Editar Quest -"
questDeleteTitle: "- Eliminar Quest -"
@ -743,7 +742,6 @@ noWord: "Não"
"false": "falso"
clear: "Apagar"
cleared: "Cleared"
edit: "Editar"
none: "Nenhum"
done: "Feito"
noneSet: "None set"

View File

@ -341,7 +341,6 @@ eventEditorEnterThunderWorld: "Enter a world name for the thunder to occur in, <
eventEditorEffects: "Action Sound Effects"
eventEditorAddEffect: "Add sound effect"
eventEditorAddEffectLocation: "Add sound effect location"
eventEditorNoEffects: "No sound effects set"
eventEditorMustAddEffects: "You must add sound effects first!"
eventEditorInvalidEffect: "is not a valid sound effect name!"
eventEditorEffectsCleared: "Action sound effects cleared."
@ -576,7 +575,7 @@ questNPCListTitle: "- Quests | <npc> -"
questAdminHelpTitle: "- Questadmin -"
questEditorTitle: "- Quest Editor -"
eventEditorTitle: "- Action Editor - "
conditionEditorTitle: "- Condition Editor - "
conditionEditorTitle: "- Condition Editor -"
questCreateTitle: "- Create Quest -"
questEditTitle: "- Edit Quest -"
questDeleteTitle: "- Delete Quest -"
@ -743,7 +742,6 @@ noWord: "No"
"false": "false"
clear: "Clear"
cleared: "Cleared"
edit: "Edit"
none: "None"
done: "Done"
noneSet: "None set"

View File

@ -12,8 +12,8 @@ COMMAND_EDITOR: "редактор"
COMMAND_EDITOR_HELP: "<command> - Создать, редактировать или удалить квеста"
COMMAND_EVENTS_EDITOR: "действия"
COMMAND_EVENTS_EDITOR_HELP: "<command> - Создание, редактирование или удаление действий"
COMMAND_CONDITIONS_EDITOR: "conditions"
COMMAND_CONDITIONS_EDITOR_HELP: "<command> - Create, edit or delete conditions"
COMMAND_CONDITIONS_EDITOR: "условия"
COMMAND_CONDITIONS_EDITOR_HELP: "<command> - Создавать, редактировать или удалять условия"
COMMAND_STATS: "статистика"
COMMAND_STATS_HELP: "<command> - Просмотр Вашей статистики заданий"
COMMAND_TOP: "вверх"
@ -161,8 +161,8 @@ stageEditorDeathEvent: "Действие смерти"
stageEditorDeathEventCleared: "Действие смерти удалено."
stageEditorDisconnectEvent: "Действие отключения"
stageEditorDisconnectEventCleared: "Действие отключения удалено."
stageEditorConditions: "Conditions"
stageEditorConditionCleared: "Condition cleared."
stageEditorConditions: "Условия"
stageEditorConditionCleared: "Состояние очищено."
stageEditorDelayMessage: "Отложенное сообщение"
stageEditorDenizenScript: "Скрипт Denizen"
stageEditorStartMessage: "Сообщение начала"
@ -226,7 +226,7 @@ stageEditorChatEventsPrompt: "Введите название действия
stageEditorChatEventsTriggerPrompt: "Введите чат-триггер для <action>, <cancel>"
stageEditorCommandEventsPrompt: "Введите название действия для добавления, <clear>, <cancel>"
stageEditorCommandEventsTriggerPrompt: "Введите чат-триггер для <action>, <cancel>"
stageEditorConditionsPrompt: "Enter a condition name, <clear>, <cancel>"
stageEditorConditionsPrompt: "Введите название условия, <clear>, <cancel>"
stageEditorDelayMessagePrompt: "Введите сообщение задержки, <clear>, <cancel>"
stageEditorScriptPrompt: "Введите название скрипта, <clear>, <cancel>"
stageEditorStartMessagePrompt: "Введите сообщение начала, <clear>, <cancel>"
@ -245,7 +245,7 @@ stageEditorInvalidItemName: "некорректное название пред
stageEditorInvalidDye: "неправильный цвет красителя!"
stageEditorInvalidEvent: "некорректное название действия!"
stageEditorDuplicateEvent: "Действия уже в списке!"
stageEditorInvalidCondition: "is not a valid condition name!"
stageEditorInvalidCondition: "не является допустимым именем условия!"
stageEditorInvalidScript: "Скрипт Denizen не найден!"
stageEditorNoCitizens: "Citizens не установлен!"
stageEditorNoDenizen: "Denizen не установлен!"
@ -341,7 +341,6 @@ eventEditorEnterThunderWorld: "Введите имя мира для Гром в
eventEditorEffects: "Действие Звуковые эффекты"
eventEditorAddEffect: "Добавить эффект"
eventEditorAddEffectLocation: "Добавить новое место"
eventEditorNoEffects: "Без эффектов"
eventEditorMustAddEffects: "Сначала необходимо добавить эффекты!"
eventEditorInvalidEffect: "некорректное название эффекта!"
eventEditorEffectsCleared: "Действие Звуковые эффекты очищены."
@ -395,32 +394,32 @@ eventEditorSetHealthPrompt: "Введите уровень здоровья, <cl
eventEditorSetTeleportPrompt: "Щелкните правой кнопкой мыши на блок, чтобы телепортировать игрока, <done>, <clear>, <cancel>"
eventEditorCommandsNote: "Примечание: Вы можете использовать <player> для ссылки на имя игрока."
eventEditorSetCommandsPrompt: "Введите команды, <semicolon>, <clear>, <cancel>"
conditionEditorCreate: "Create new condition"
conditionEditorEdit: "Edit a condition"
conditionEditorDelete: "Delete a condition"
conditionEditorNoneToEdit: "No conditions currently exist to be edited!"
conditionEditorNoneToDelete: "No conditions currently exist to be deleted!"
conditionEditorNotFound: "Condition not found!"
conditionEditorExists: "Condition already exists!"
conditionEditorInUse: "The following quests use the condition"
conditionEditorDeleted: "Condition deleted. Quest and condition data reloaded."
conditionEditorSaved: "Condition saved. Quest and condition data reloaded."
conditionEditorEnterName: "Enter Condition name, <cancel>"
conditionEditorModifiedNote: 'Note: You have modified a condition that the following quests use:'
conditionEditorForcedToQuit: "If you save the condition, anyone who is actively doing any of these quests will be forced to quit them."
conditionEditorSetName: "Set name"
conditionEditorWorld: "World"
conditionEditorFailQuest: "Fail the quest"
conditionEditorConditionCleared: "Condition cleared."
conditionEditorItemsInMainHand: "Hold in main hand"
conditionEditorWorldsTitle: "- Worlds -"
conditionEditorWorldsPrompt: "Enter world names, <space>, <cancel>"
conditionEditorStayWithinWorld: "Stay within world"
conditionEditorInvalidWorld: "is not a valid world name!"
conditionEditorBiomesTitle: "- Biomes -"
conditionEditorBiomesPrompt: "Enter biome names, <space>, <cancel>"
conditionEditorStayWithinBiome: "Stay within biome"
conditionEditorInvalidBiome: "is not a valid biome name!"
conditionEditorCreate: "Создать новое условие"
conditionEditorEdit: "Редактировать условие"
conditionEditorDelete: "Удалить условие"
conditionEditorNoneToEdit: "В настоящее время нет условий для редактирования!"
conditionEditorNoneToDelete: "В настоящее время нет условий для удаления!"
conditionEditorNotFound: "Состояние не найдено!"
conditionEditorExists: "Условие уже существует!"
conditionEditorInUse: "Следующие квесты используют условие"
conditionEditorDeleted: "Условие удалено. Перезагружены данные о задании и состоянии."
conditionEditorSaved: "Состояние сохранено. Перезагружены данные о задании и состоянии."
conditionEditorEnterName: "Введите название условия, <cancel>"
conditionEditorModifiedNote: 'Примечание: вы изменили условие, которое используют следующие квесты:'
conditionEditorForcedToQuit: "Если вы сохраните условие, любой, кто активно выполняет какие-либо из этих квестов, будет вынужден их бросить."
conditionEditorSetName: "Имя набора"
conditionEditorWorld: "Мир"
conditionEditorFailQuest: "Провалить квест"
conditionEditorConditionCleared: "Состояние очищено."
conditionEditorItemsInMainHand: "Держать в основной руке"
conditionEditorWorldsTitle: "- Миры -"
conditionEditorWorldsPrompt: "Введите имена мира, <space>, <cancel>"
conditionEditorStayWithinWorld: "Оставайся в мире"
conditionEditorInvalidWorld: "не действительное мировое имя!"
conditionEditorBiomesTitle: "- Биомы -"
conditionEditorBiomesPrompt: "Введите названия биома, <space>, <cancel>"
conditionEditorStayWithinBiome: "Оставайтесь в биоме"
conditionEditorInvalidBiome: "не действительное имя биома!"
reqSetMoney: "Требования к балансу"
reqSetQuestPoints: "Требование к набору очков квеста"
reqSetItem: "Требования к элементу набора"
@ -468,7 +467,7 @@ plnStart: "Установить дату начала"
plnEnd: "Установить дату окончания"
plnRepeat: "Установить цикл повтора"
plnCooldown: "Установить кулдаун"
plnOverride: "Ignore cooldown after repeat"
plnOverride: "Игнорировать перезарядку после повтора"
plnTooEarly: "<quest> будет активирован через <time>."
plnTooLate: "<quest> был активен <time> назад."
optGeneral: "Общий"
@ -576,7 +575,7 @@ questNPCListTitle: "- Квесты | <npc> -"
questAdminHelpTitle: "- Команды Админа -"
questEditorTitle: "- Изменить Квест -"
eventEditorTitle: "- Изменить Действия - "
conditionEditorTitle: "- Condition Editor - "
conditionEditorTitle: "- Редактор Условий -"
questCreateTitle: "- Создать Квест -"
questEditTitle: "- Изменить Квест -"
questDeleteTitle: "- Удалить Квест -"
@ -743,7 +742,6 @@ noWord: "Нет"
"false": "неверно"
clear: "Очистить"
cleared: "Очищено"
edit: "Редактировать"
none: "Ничего"
done: "Выполнено"
noneSet: "Не установлено"
@ -758,7 +756,7 @@ listDuplicate: "Список содержит дубликаты!"
id: "ID"
quest: "Квест"
event: "Действия"
condition: "Condition"
condition: "Условие"
quests: "Квесты"
createdBy: "Создано"
continuedBy: "и продолжается"
@ -772,8 +770,8 @@ usage: "Использование"
redoableEvery: "Переделывать каждый <time>."
requirements: "Требования"
requirementsItemFail: "Невозможно собрать необходимый предмет. Это в вашей менее доминирующей руке?"
conditionFailQuit: "Condition failed. You have quit <quest>."
conditionFailRetry: "Condition not yet met for this stage of <quest>."
conditionFailQuit: "Условие не выполнено. Вы вышли из <quest>."
conditionFailRetry: "Условие для этого этапа <quest> еще не выполнено."
money: "Монет"
with: "с"
to: "в"

View File

@ -341,7 +341,6 @@ eventEditorEnterThunderWorld: "Enter a world name for the thunder to occur in, <
eventEditorEffects: "Action Sound Effects"
eventEditorAddEffect: "Add sound effect"
eventEditorAddEffectLocation: "Add sound effect location"
eventEditorNoEffects: "No sound effects set"
eventEditorMustAddEffects: "You must add sound effects first!"
eventEditorInvalidEffect: "is not a valid sound effect name!"
eventEditorEffectsCleared: "Action sound effects cleared."
@ -576,7 +575,7 @@ questNPCListTitle: "- Quests | <npc> -"
questAdminHelpTitle: "- Questadmin -"
questEditorTitle: "- Quest Editor -"
eventEditorTitle: "- Action Editor - "
conditionEditorTitle: "- Condition Editor - "
conditionEditorTitle: "- Condition Editor -"
questCreateTitle: "- Create Quest -"
questEditTitle: "- Edit Quest -"
questDeleteTitle: "- Delete Quest -"
@ -743,7 +742,6 @@ noWord: "No"
"false": "false"
clear: "Clear"
cleared: "Cleared"
edit: "Edit"
none: "None"
done: "Done"
noneSet: "None set"

View File

@ -341,7 +341,6 @@ eventEditorEnterThunderWorld: "Enter a world name for the thunder to occur in, <
eventEditorEffects: "Action Sound Effects"
eventEditorAddEffect: "Add sound effect"
eventEditorAddEffectLocation: "Add sound effect location"
eventEditorNoEffects: "No sound effects set"
eventEditorMustAddEffects: "You must add sound effects first!"
eventEditorInvalidEffect: "is not a valid sound effect name!"
eventEditorEffectsCleared: "Action sound effects cleared."
@ -576,7 +575,7 @@ questNPCListTitle: "- Quests | <npc> -"
questAdminHelpTitle: "- Questadmin -"
questEditorTitle: "- Quest Editor -"
eventEditorTitle: "- Action Editor - "
conditionEditorTitle: "- Condition Editor - "
conditionEditorTitle: "- Condition Editor -"
questCreateTitle: "- Create Quest -"
questEditTitle: "- Edit Quest -"
questDeleteTitle: "- Delete Quest -"
@ -743,7 +742,6 @@ noWord: "No"
"false": "false"
clear: "Clear"
cleared: "Cleared"
edit: "Edit"
none: "None"
done: "Done"
noneSet: "None set"

View File

@ -341,7 +341,6 @@ eventEditorEnterThunderWorld: "Enter a world name for the thunder to occur in, <
eventEditorEffects: "Action Sound Effects"
eventEditorAddEffect: "Add sound effect"
eventEditorAddEffectLocation: "Add sound effect location"
eventEditorNoEffects: "No sound effects set"
eventEditorMustAddEffects: "You must add sound effects first!"
eventEditorInvalidEffect: "is not a valid sound effect name!"
eventEditorEffectsCleared: "Action sound effects cleared."
@ -576,7 +575,7 @@ questNPCListTitle: "- Quests | <npc> -"
questAdminHelpTitle: "- Questadmin -"
questEditorTitle: "- Quest Editor -"
eventEditorTitle: "- Action Editor - "
conditionEditorTitle: "- Condition Editor - "
conditionEditorTitle: "- Condition Editor -"
questCreateTitle: "- Create Quest -"
questEditTitle: "- Edit Quest -"
questDeleteTitle: "- Delete Quest -"
@ -743,7 +742,6 @@ noWord: "No"
"false": "false"
clear: "Clear"
cleared: "Cleared"
edit: "Edit"
none: "None"
done: "Done"
noneSet: "None set"

View File

@ -341,7 +341,6 @@ eventEditorEnterThunderWorld: "Enter a world name for the thunder to occur in, <
eventEditorEffects: "Action Sound Effects"
eventEditorAddEffect: "Add sound effect"
eventEditorAddEffectLocation: "Add sound effect location"
eventEditorNoEffects: "No sound effects set"
eventEditorMustAddEffects: "You must add sound effects first!"
eventEditorInvalidEffect: "is not a valid sound effect name!"
eventEditorEffectsCleared: "ลบเอฟเฟ็กต์เหตุการณ์แล้ว"
@ -576,7 +575,7 @@ questNPCListTitle: "- Quests | <npc> -"
questAdminHelpTitle: "- Questadmin -"
questEditorTitle: "- Quest Editor -"
eventEditorTitle: "- Action Editor - "
conditionEditorTitle: "- Condition Editor - "
conditionEditorTitle: "- Condition Editor -"
questCreateTitle: "- Create Quest -"
questEditTitle: "- Edit Quest -"
questDeleteTitle: "- Delete Quest -"
@ -743,7 +742,6 @@ noWord: "No"
"false": "false"
clear: "Clear"
cleared: "Cleared"
edit: "Edit"
none: "None"
done: "Done"
noneSet: "None set"

View File

@ -12,8 +12,8 @@ COMMAND_EDITOR: "düzenleyici"
COMMAND_EDITOR_HELP: "<command> - Görevleri Oluştur / Düzenle"
COMMAND_EVENTS_EDITOR: "olaylar"
COMMAND_EVENTS_EDITOR_HELP: "<command> - Olayları Oluştur/Düzenle"
COMMAND_CONDITIONS_EDITOR: "conditions"
COMMAND_CONDITIONS_EDITOR_HELP: "<command> - Create, edit or delete conditions"
COMMAND_CONDITIONS_EDITOR: "koşullar"
COMMAND_CONDITIONS_EDITOR_HELP: "<command> - Koşulları oluşturun, düzenleyin veya silin"
COMMAND_STATS: "istatistikler"
COMMAND_STATS_HELP: "<command> - Görev istatistiklerinizi görüntüleyin"
COMMAND_TOP: "ilk"
@ -161,8 +161,8 @@ stageEditorDeathEvent: "Ölüm Olayı"
stageEditorDeathEventCleared: "Ölüm Olayı temizlendi."
stageEditorDisconnectEvent: ıkış olayı"
stageEditorDisconnectEventCleared: ıkış olayı temizlendi."
stageEditorConditions: "Conditions"
stageEditorConditionCleared: "Condition cleared."
stageEditorConditions: "Koşullar"
stageEditorConditionCleared: "Koşul temizlendi."
stageEditorDelayMessage: "Mesajı geciktir"
stageEditorDenizenScript: "Denizen komut dosyası"
stageEditorStartMessage: "Başlatma Mesajı"
@ -226,7 +226,7 @@ stageEditorChatEventsPrompt: "Eklemek için bir olay adı girin, <clear>, <cance
stageEditorChatEventsTriggerPrompt: "Şunun için bir chat tetikleyicisi girin: <action>, <cancel>"
stageEditorCommandEventsPrompt: "Eklemek için bir olay adı girin, <clear>, <cancel>"
stageEditorCommandEventsTriggerPrompt: "Şunun için bir komut tetikleyicisi girin: <action>, <cancel>"
stageEditorConditionsPrompt: "Enter a condition name, <clear>, <cancel>"
stageEditorConditionsPrompt: "Bir koşul adı girin, <clear>, <cancel>"
stageEditorDelayMessagePrompt: "Gecikme mesajı girin, <clear>, <cancel>"
stageEditorScriptPrompt: "Komut dosyası adını girin, <clear>, <cancel>"
stageEditorStartMessagePrompt: "Başlangıç mesajını girin, <clear>, <cancel>"
@ -245,7 +245,7 @@ stageEditorInvalidItemName: "geçerli bir item adı değil!"
stageEditorInvalidDye: "geçerli bir boya rengi değil!"
stageEditorInvalidEvent: "geçerli bir olay adı değil!"
stageEditorDuplicateEvent: "Olay zaten listede!"
stageEditorInvalidCondition: "is not a valid condition name!"
stageEditorInvalidCondition: "geçerli bir koşul adı değil!"
stageEditorInvalidScript: "Denizen komut dosyası bulunamadı!"
stageEditorNoCitizens: "Citizens yüklü değil!"
stageEditorNoDenizen: "Denizen yüklü değil!"
@ -341,7 +341,6 @@ eventEditorEnterThunderWorld: "Gök gürültüsünün gerçekleşeceği dünyan
eventEditorEffects: "Olay Ses Efektleri"
eventEditorAddEffect: "Ses efekti ekle"
eventEditorAddEffectLocation: "Ses efekti konumu ekle"
eventEditorNoEffects: "Hiçbir ses efekti ayarlanmadı"
eventEditorMustAddEffects: "Önce ses efekti eklemelisin!"
eventEditorInvalidEffect: "geçerli bir ses efekti ismi değil!"
eventEditorEffectsCleared: "Olay ses efektleri temizlendi."
@ -395,32 +394,32 @@ eventEditorSetHealthPrompt: "Sağlık seviyesini girin, <clear>"
eventEditorSetTeleportPrompt: "Oyuncuyu ışınlamak istediğiniz bloğa sağ tıklayın, <done>, <clear>, <cancel>"
eventEditorCommandsNote: "Not: Oyuncunun ismini belirtmek için <player> değişkenini kullanabilirsiniz."
eventEditorSetCommandsPrompt: "Komutları girin, <semicolon>, <clear>, <cancel>"
conditionEditorCreate: "Create new condition"
conditionEditorEdit: "Edit a condition"
conditionEditorDelete: "Delete a condition"
conditionEditorNoneToEdit: "No conditions currently exist to be edited!"
conditionEditorNoneToDelete: "No conditions currently exist to be deleted!"
conditionEditorNotFound: "Condition not found!"
conditionEditorExists: "Condition already exists!"
conditionEditorInUse: "The following quests use the condition"
conditionEditorDeleted: "Condition deleted. Quest and condition data reloaded."
conditionEditorSaved: "Condition saved. Quest and condition data reloaded."
conditionEditorEnterName: "Enter Condition name, <cancel>"
conditionEditorModifiedNote: 'Note: You have modified a condition that the following quests use:'
conditionEditorForcedToQuit: "If you save the condition, anyone who is actively doing any of these quests will be forced to quit them."
conditionEditorSetName: "Set name"
conditionEditorWorld: "World"
conditionEditorFailQuest: "Fail the quest"
conditionEditorConditionCleared: "Condition cleared."
conditionEditorItemsInMainHand: "Hold in main hand"
conditionEditorWorldsTitle: "- Worlds -"
conditionEditorWorldsPrompt: "Enter world names, <space>, <cancel>"
conditionEditorStayWithinWorld: "Stay within world"
conditionEditorInvalidWorld: "is not a valid world name!"
conditionEditorBiomesTitle: "- Biomes -"
conditionEditorBiomesPrompt: "Enter biome names, <space>, <cancel>"
conditionEditorStayWithinBiome: "Stay within biome"
conditionEditorInvalidBiome: "is not a valid biome name!"
conditionEditorCreate: "Yeni koşul oluştur"
conditionEditorEdit: "Bir koşulu düzenleyin"
conditionEditorDelete: "Bir koşulu silin"
conditionEditorNoneToEdit: "Şu anda düzenlenecek koşul yok!"
conditionEditorNoneToDelete: "Şu anda silinecek koşul yok!"
conditionEditorNotFound: "Koşul bulunamadı!"
conditionEditorExists: "Koşul zaten var!"
conditionEditorInUse: "Aşağıdaki görevler koşulu kullanır"
conditionEditorDeleted: "Koşul silindi. Görev ve durum verileri yeniden yüklendi."
conditionEditorSaved: "Koşul kaydedildi. Görev ve durum verileri yeniden yüklendi."
conditionEditorEnterName: "Koşul adını girin, <cancel>"
conditionEditorModifiedNote: 'Not: Aşağıdaki görevlerin kullandığı bir koşulu değiştirdiniz:'
conditionEditorForcedToQuit: "Koşulu kaydederseniz, bu görevlerden herhangi birini aktif olarak yapan herhangi biri görevden çıkmak zorunda kalacaktır."
conditionEditorSetName: "Adı ayarla"
conditionEditorWorld: "Dünya"
conditionEditorFailQuest: "Görevde başarısız olun"
conditionEditorConditionCleared: "Koşul temizlendi."
conditionEditorItemsInMainHand: "Ana elinde tut"
conditionEditorWorldsTitle: "- Dünyalar -"
conditionEditorWorldsPrompt: "Dünya isimlerini girin, <space>, <cancel>"
conditionEditorStayWithinWorld: "Dünya içinde kalın"
conditionEditorInvalidWorld: "geçerli bir dünya adı değil!"
conditionEditorBiomesTitle: "- Biyomlar -"
conditionEditorBiomesPrompt: "Biyom adlarını girin, <space>, <cancel>"
conditionEditorStayWithinBiome: "Biyom içinde kalın"
conditionEditorInvalidBiome: "geçerli bir biyom adı değil!"
reqSetMoney: "Para gereksinimini belirle"
reqSetQuestPoints: "Görev Puanı gereksinimi belirle"
reqSetItem: "İtem gereksinimini belirle"
@ -468,7 +467,7 @@ plnStart: "Başlangıç tarihi ayarla"
plnEnd: "Bitiş tarihi ayarla"
plnRepeat: "Tekrar döngüsü ayarla"
plnCooldown: "Oyuncu bekleme süresi ayarla"
plnOverride: "Ignore cooldown after repeat"
plnOverride: "Tekrarlamadan sonra bekleme süresini göz ardı et"
plnTooEarly: "<quest>, <time> sonra etkin olacaktır."
plnTooLate: "<quest> görevi, en son <time> önce aktifti."
optGeneral: "Genel"
@ -576,7 +575,7 @@ questNPCListTitle: "- Görevler | <npc> -"
questAdminHelpTitle: "- Görevadmin -"
questEditorTitle: "- Görev Düzenleyici -"
eventEditorTitle: "- Olay Düzenleyici - "
conditionEditorTitle: "- Condition Editor - "
conditionEditorTitle: "- Koşulu Düzenleyici -"
questCreateTitle: "- Görev Oluştur -"
questEditTitle: "- Görevi Düzenle -"
questDeleteTitle: "- Görevi Kaldır -"
@ -743,7 +742,6 @@ noWord: "Hayır"
"false": "yanlış"
clear: "Temizle"
cleared: "Temizlendi"
edit: "Düzenle"
none: "Bulunmuyor"
done: "Bitti"
noneSet: "Hiçbiri ayarlanmadı"
@ -758,7 +756,7 @@ listDuplicate: "Liste tekrarlar içeriyor!"
id: "ID"
quest: "Görev"
event: "Olay"
condition: "Condition"
condition: "Koşul"
quests: "Görevler"
createdBy: "Tarafından yaratılmıştır"
continuedBy: "ve tarafından devam"
@ -772,8 +770,8 @@ usage: "Kullanımı"
redoableEvery: "Her <time>de/da bir tekrar edilebilir."
requirements: "Gereksinimler"
requirementsItemFail: "Det går inte att samla in obligatorisk artikel. Är det i din off-hand?"
conditionFailQuit: "Condition failed. You have quit <quest>."
conditionFailRetry: "Condition not yet met for this stage of <quest>."
conditionFailQuit: "Koşul başarısız oldu. <quest> görevinden çıktınız."
conditionFailRetry: "Bu <quest> aşaması için koşul henüz karşılanmadı."
money: "Para"
with: "ile"
to: "için"

View File

@ -12,8 +12,8 @@ COMMAND_EDITOR: "biênTập"
COMMAND_EDITOR_HELP: "<command> - Tạo/Chỉnh sửa Nhiệm vụ"
COMMAND_EVENTS_EDITOR: "hànhĐộng"
COMMAND_EVENTS_EDITOR_HELP: "<command> - Tạo/Chỉnh sửa Hành động"
COMMAND_CONDITIONS_EDITOR: "conditions"
COMMAND_CONDITIONS_EDITOR_HELP: "<command> - Create, edit or delete conditions"
COMMAND_CONDITIONS_EDITOR: "điềuKiện"
COMMAND_CONDITIONS_EDITOR_HELP: "<command> - Tạo, chỉnh sửa hoặc xóa điều kiện"
COMMAND_STATS: "thốngKê"
COMMAND_STATS_HELP: "<command> - Xem thống kê nhiệm vụ"
COMMAND_TOP: "đầu"
@ -161,8 +161,8 @@ stageEditorDeathEvent: "Hành động cái chết"
stageEditorDeathEventCleared: "Hành động cái chết đã được xóa."
stageEditorDisconnectEvent: "Hành động ngắt kết nối"
stageEditorDisconnectEventCleared: "Hành động ngắt kết nối đã được xóa."
stageEditorConditions: "Conditions"
stageEditorConditionCleared: "Condition cleared."
stageEditorConditions: "Điều kiện"
stageEditorConditionCleared: "Tình trạng đã xóa."
stageEditorDelayMessage: "Thông báo chậm trễ"
stageEditorDenizenScript: "Kịch bản denizen"
stageEditorStartMessage: "Thông báo bắt đầu"
@ -226,7 +226,7 @@ stageEditorChatEventsPrompt: "Nhập tên hành động để thêm, <clear>, <c
stageEditorChatEventsTriggerPrompt: "%yellow%Nhập một kích hoạt trò chuyện cho%aqua% <action>%yellow% <cancel>"
stageEditorCommandEventsPrompt: "Nhập tên hành động để thêm, <clear>, <cancel>"
stageEditorCommandEventsTriggerPrompt: "%yellow%Nhập một kích hoạt lệnh cho%aqua% <action>%yellow% <cancel>"
stageEditorConditionsPrompt: "Enter a condition name, <clear>, <cancel>"
stageEditorConditionsPrompt: "Nhập tên điều kiện, <clear>, <cancel>"
stageEditorDelayMessagePrompt: "Nhập độ trễ của thông báo, <clear>, <cancel>"
stageEditorScriptPrompt: "Nhập tên kịch bản, <clear>, <cancel>"
stageEditorStartMessagePrompt: "Nhập thông báo bắt đầu, <clear>, <cancel>"
@ -245,7 +245,7 @@ stageEditorInvalidItemName: "không phải là một tên trang bị hợp lệ!
stageEditorInvalidDye: "không phải là một màu thuốc nhuộm hợp lệ!"
stageEditorInvalidEvent: "không phải là tên một hành động hợp lệ!"
stageEditorDuplicateEvent: "Hành động này đã có trong danh sách rồi!"
stageEditorInvalidCondition: "is not a valid condition name!"
stageEditorInvalidCondition: "không phải là một tên điều kiện hợp lệ!"
stageEditorInvalidScript: "Denizen kịch bản không được tìm thấy!"
stageEditorNoCitizens: "Plugin Citizens không được cài đặt!"
stageEditorNoDenizen: "Plugin Denizen không được cài đặt!"
@ -341,7 +341,6 @@ eventEditorEnterThunderWorld: "Nhập tên thế giới mà sấm sét sẽ xả
eventEditorEffects: "Hành động các hiệu ứng"
eventEditorAddEffect: "Thêm hiệu ứng"
eventEditorAddEffectLocation: "Thêm vị trí hiệu ứng"
eventEditorNoEffects: "Không có hiệu ứng được thiết lập"
eventEditorMustAddEffects: "Bạn cần phải thêm hiệu ứng trước tiên!"
eventEditorInvalidEffect: "không phải là tên hiệu ứng hợp lệ!"
eventEditorEffectsCleared: "Hành động các hiệu ứng đã được xóa."
@ -395,32 +394,32 @@ eventEditorSetHealthPrompt: "Nhập mức độ của thanh máu, <clear>"
eventEditorSetTeleportPrompt: "Nhấp chuột phải trên khối để dịch chuyển người chơi tới, <done>, <clear>, <cancel>"
eventEditorCommandsNote: "Lưu ý: Bạn có thể sử dụng <player> để đề cập đến tên của người chơi."
eventEditorSetCommandsPrompt: "Nhập lệnh, <semicolon>, <clear>, <cancel>"
conditionEditorCreate: "Create new condition"
conditionEditorEdit: "Edit a condition"
conditionEditorDelete: "Delete a condition"
conditionEditorNoneToEdit: "No conditions currently exist to be edited!"
conditionEditorNoneToDelete: "No conditions currently exist to be deleted!"
conditionEditorNotFound: "Condition not found!"
conditionEditorExists: "Condition already exists!"
conditionEditorInUse: "The following quests use the condition"
conditionEditorDeleted: "Condition deleted. Quest and condition data reloaded."
conditionEditorSaved: "Condition saved. Quest and condition data reloaded."
conditionEditorEnterName: "Enter Condition name, <cancel>"
conditionEditorModifiedNote: 'Note: You have modified a condition that the following quests use:'
conditionEditorForcedToQuit: "If you save the condition, anyone who is actively doing any of these quests will be forced to quit them."
conditionEditorSetName: "Set name"
conditionEditorWorld: "World"
conditionEditorFailQuest: "Fail the quest"
conditionEditorConditionCleared: "Condition cleared."
conditionEditorItemsInMainHand: "Hold in main hand"
conditionEditorWorldsTitle: "- Worlds -"
conditionEditorWorldsPrompt: "Enter world names, <space>, <cancel>"
conditionEditorStayWithinWorld: "Stay within world"
conditionEditorInvalidWorld: "is not a valid world name!"
conditionEditorBiomesTitle: "- Biomes -"
conditionEditorBiomesPrompt: "Enter biome names, <space>, <cancel>"
conditionEditorStayWithinBiome: "Stay within biome"
conditionEditorInvalidBiome: "is not a valid biome name!"
conditionEditorCreate: "Tạo điều kiện mới"
conditionEditorEdit: "Chỉnh sửa điều kiện"
conditionEditorDelete: "Xóa một điều kiện"
conditionEditorNoneToEdit: "Hiện không có điều kiện nào để được chỉnh sửa!"
conditionEditorNoneToDelete: "Hiện không có điều kiện nào để bị xóa!"
conditionEditorNotFound: "Điều kiện không được tìm thấy!"
conditionEditorExists: "Điều kiện đã tồn tại!"
conditionEditorInUse: "Các nhiệm vụ sau sử dụng điều kiện"
conditionEditorDeleted: "Điều kiện đã bị xóa. Đã tải lại dữ liệu nhiệm vụ và điều kiện."
conditionEditorSaved: "Tình trạng đã được lưu. Đã tải lại dữ liệu nhiệm vụ và điều kiện."
conditionEditorEnterName: "Nhập tên điều kiện, <cancel>"
conditionEditorModifiedNote: 'Lưu ý: Bạn đã sửa đổi một điều kiện mà các nhiệm vụ sau sử dụng:'
conditionEditorForcedToQuit: "Nếu bạn lưu điều kiện, bất kỳ ai đang tích cực thực hiện bất kỳ nhiệm vụ nào trong số này sẽ bị buộc bỏ chúng."
conditionEditorSetName: "Đặt tên"
conditionEditorWorld: "Thế giới"
conditionEditorFailQuest: "Để thất bại nhiệm vụ"
conditionEditorConditionCleared: "Tình trạng đã xóa."
conditionEditorItemsInMainHand: "Nắm trong tay chính"
conditionEditorWorldsTitle: "- Thế Giới -"
conditionEditorWorldsPrompt: "Nhập tên thế giới, <space>, <cancel>"
conditionEditorStayWithinWorld: "Ở trong thế giới"
conditionEditorInvalidWorld: "không phải là một tên thế giới hợp lệ!"
conditionEditorBiomesTitle: "- Quần Xã Sinh Vật -"
conditionEditorBiomesPrompt: "Nhập tên quần xã sinh vật, <space>, <cancel>"
conditionEditorStayWithinBiome: "Ở trong quần xã sinh vật"
conditionEditorInvalidBiome: "không phải là một tên quần xã sinh vật hợp lệ!"
reqSetMoney: "Thiết lập số tiền yêu cầu"
reqSetQuestPoints: "Thiết lập điểm số Nhiệm vụ yêu cầu"
reqSetItem: "Thiết lập item yêu cầu"
@ -468,7 +467,7 @@ plnStart: "Đặt ngày bắt đầu"
plnEnd: "Đặt ngày kết thúc"
plnRepeat: "Đặt chu kỳ lặp lại"
plnCooldown: "Đặt cooldown của người chơi"
plnOverride: "Ignore cooldown after repeat"
plnOverride: "Bỏ qua thời gian hồi chiêu sau khi lặp lại"
plnTooEarly: "<quest> sẽ được kích hoạt trong <time>."
plnTooLate: "<quest> đã qua hoạt động <time> trước."
optGeneral: "Chung"
@ -576,7 +575,7 @@ questNPCListTitle: "- Các nhiệm vụ | <npc> -"
questAdminHelpTitle: "- Questadmin -"
questEditorTitle: "- Trình soạn thảo Nhiệm vụ -"
eventEditorTitle: "- Trình soạn thảo Hành động - "
conditionEditorTitle: "- Condition Editor - "
conditionEditorTitle: "- Trình Chỉnh Sửa Điều Kiện -"
questCreateTitle: "- Tạo Nhiệm vụ -"
questEditTitle: "- Chỉnh sửa Nhiệm vụ -"
questDeleteTitle: "- Xóa Nhiệm vụ -"
@ -743,7 +742,6 @@ noWord: "Không"
"false": "sai"
clear: "Xóa"
cleared: "Đã xóa"
edit: "Chỉnh sửa"
none: "Trống"
done: "Xong"
noneSet: "Thiết lập trống"
@ -758,7 +756,7 @@ listDuplicate: "Danh sách trùng lặp!"
id: "ID"
quest: "Nhiệm vụ"
event: "Hành động"
condition: "Condition"
condition: "Điều kiện"
quests: "Các nhiệm vụ"
createdBy: "Được tạo bởi"
continuedBy: "và tiếp tục bởi"
@ -772,8 +770,8 @@ usage: "Sử dụng"
redoableEvery: "Làm lại mỗi <time>."
requirements: "Các yêu cầu"
requirementsItemFail: "Không thể thu thập các mục yêu cầu. Có phải trong tay ít chiếm ưu thế của bạn?"
conditionFailQuit: "Condition failed. You have quit <quest>."
conditionFailRetry: "Condition not yet met for this stage of <quest>."
conditionFailQuit: "Điều kiện không thành công. Bạn đã thoát khỏi <quest>."
conditionFailRetry: "Điều kiện chưa được đáp ứng cho giai đoạn này của <quest>."
money: "Tiền"
with: "Với"
to: "đến"

View File

@ -341,7 +341,6 @@ eventEditorEnterThunderWorld: "输入闪电生成的世界名称,<cancel>"
eventEditorEffects: "行为音效"
eventEditorAddEffect: "添加特效"
eventEditorAddEffectLocation: "添加特效发生位置"
eventEditorNoEffects: "没有设置特效"
eventEditorMustAddEffects: "您必须先添加声音效果!"
eventEditorInvalidEffect: "没有这个声音效果!"
eventEditorEffectsCleared: "已清除音效。"
@ -743,7 +742,6 @@ noWord: "否"
"false": "假"
clear: "清除"
cleared: "已清除"
edit: "编辑"
none: "无"
done: "完成"
noneSet: "怪物"

View File

@ -341,7 +341,6 @@ eventEditorEnterThunderWorld: "輸入會發生雷暴天氣的世界名稱,<can
eventEditorEffects: "事件聲音效果"
eventEditorAddEffect: "添加特效"
eventEditorAddEffectLocation: "添加特效發生位置"
eventEditorNoEffects: "未設定特效"
eventEditorMustAddEffects: "你必須先添加聲音效果!"
eventEditorInvalidEffect: "並非有效的聲音效果!"
eventEditorEffectsCleared: "已清除聲音效果事件。"
@ -412,7 +411,7 @@ conditionEditorSetName: "設定名稱"
conditionEditorWorld: "世界"
conditionEditorFailQuest: "導致任務失敗"
conditionEditorConditionCleared: "已清除條件。"
conditionEditorItemsInMainHand: "Hold in main hand"
conditionEditorItemsInMainHand: "握在右手"
conditionEditorWorldsTitle: "- 世界 -"
conditionEditorWorldsPrompt: "輸入世界名稱,<space><cancel>"
conditionEditorStayWithinWorld: "保留在世界內"
@ -743,7 +742,6 @@ noWord: "否"
"false": "假"
clear: "清除"
cleared: "已清除"
edit: "編輯"
none: "無"
done: "完成"
noneSet: "未設定"