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Divert tag color to lang files, part 2. Fixes #2202
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@ -461,11 +461,7 @@ public class QuestRequirementsPrompt extends QuestsEditorNumericPrompt {
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String text = getQueryText(context);
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if (plugin.getDependencies().getVaultEconomy() != null) {
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text = text.replace("<money>", ((plugin.getDependencies().getVaultEconomy()
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.currencyNamePlural().isEmpty() ? BukkitLang.get("money")
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: plugin.getDependencies().getVaultEconomy().currencyNamePlural())));
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} else {
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text = text.replace("<money>", BukkitLang.get("money"));
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text = text.replace("<money>", plugin.getDependencies().getVaultEconomy().currencyNamePlural());
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}
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return ChatColor.YELLOW + text;
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}
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@ -1,52 +1,52 @@
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COMMAND_LIST: "list"
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COMMAND_LIST_HELP: "<command> [page] - List available quests"
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COMMAND_LIST_HELP: "%gold%<command> %yellow%[page] - List available quests"
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COMMAND_TAKE: "take"
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COMMAND_TAKE_HELP: "<command> [quest] - Accept a quest via command"
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COMMAND_TAKE_HELP: "%gold%<command> %yellow%[quest] - Accept a quest via command"
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COMMAND_QUIT: "quit"
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COMMAND_QUIT_HELP: "<command> [quest] - Quit a current quest"
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COMMAND_QUIT_HELP: "%gold%<command> %yellow%[quest] - Quit a current quest"
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COMMAND_JOURNAL: "journal"
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COMMAND_JOURNAL_HELP: "<command> - View or hide your <journal>"
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COMMAND_JOURNAL_HELP: "%gold%<command> %yellow%- View or hide your <journal>"
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COMMAND_EDITOR: "editor"
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COMMAND_EDITOR_HELP: "<command> - Create, edit or delete quests"
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COMMAND_EDITOR_HELP: "%gold%<command> %yellow%- Create, edit or delete quests"
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COMMAND_EVENTS_EDITOR: "actions"
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COMMAND_EVENTS_EDITOR_HELP: "<command> - Create, edit or delete actions"
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COMMAND_EVENTS_EDITOR_HELP: "%gold%<command> %yellow%- Create, edit or delete actions"
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COMMAND_CONDITIONS_EDITOR: "conditions"
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COMMAND_CONDITIONS_EDITOR_HELP: "<command> - Create, edit or delete conditions"
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COMMAND_CONDITIONS_EDITOR_HELP: "%gold%<command> %yellow%- Create, edit or delete conditions"
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COMMAND_STATS: "stats"
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COMMAND_STATS_HELP: "<command> - View quest statistics"
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COMMAND_STATS_HELP: "%gold%<command> %yellow%- View quest statistics"
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COMMAND_TOP: "top"
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COMMAND_TOP_HELP: "<command> [number] - View plugin leaderboards"
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COMMAND_TOP_HELP: "%gold%<command> %yellow%[number] - View plugin leaderboards"
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COMMAND_INFO: "info"
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COMMAND_INFO_HELP: "<command> - View plugin information"
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COMMAND_INFO_HELP: "%gold%<command> %yellow%- View plugin information"
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COMMAND_CHOICE: "choice"
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COMMAND_CHOICE_HELP: "<command> [choice] - Make a menu selection"
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COMMAND_CHOICE_HELP: "%gold%<command> %yellow%[choice] - Make a menu selection"
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COMMAND_QUEST_HELP: "- View current quest objectives"
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COMMAND_QUESTINFO_HELP: "[quest] - View information about a quest"
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COMMAND_QUESTINFO_HELP: "%yellow%[quest] - View information about a quest"
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COMMAND_QUESTADMIN_HELP: "- Display administrator help"
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COMMAND_QUESTADMIN_STATS: "stats"
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COMMAND_QUESTADMIN_STATS_HELP: "<command> [player] - View quest statistics of a player"
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COMMAND_QUESTADMIN_STATS_HELP: "%gold%<command> %red%[player] - View quest statistics of a player"
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COMMAND_QUESTADMIN_GIVE: "give"
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COMMAND_QUESTADMIN_GIVE_HELP: "<command> [player] [quest] - Force a player to take a quest"
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COMMAND_QUESTADMIN_GIVE_HELP: "%gold%<command> %red%[player] [quest] - Force a player to take a quest"
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COMMAND_QUESTADMIN_QUIT: "quit"
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COMMAND_QUESTADMIN_QUIT_HELP: "<command> [player] [quest] - Force a player to quit a quest"
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COMMAND_QUESTADMIN_QUIT_HELP: "%gold%<command> %red%[player] [quest] - Force a player to quit a quest"
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COMMAND_QUESTADMIN_POINTS: "points"
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COMMAND_QUESTADMIN_POINTS_HELP: "<command> [player] [amount] - Set a player's <points>"
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COMMAND_QUESTADMIN_POINTS_HELP: "%gold%<command> %red%[player] [amount] - Set a player's <points>"
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COMMAND_QUESTADMIN_TAKEPOINTS: "takepoints"
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COMMAND_QUESTADMIN_TAKEPOINTS_HELP: "<command> [player] [amount] - Take away a player's <points>"
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COMMAND_QUESTADMIN_TAKEPOINTS_HELP: "%gold%<command> %red%[player] [amount] - Take away a player's <points>"
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COMMAND_QUESTADMIN_GIVEPOINTS: "givepoints"
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COMMAND_QUESTADMIN_GIVEPOINTS_HELP: "<command> [player] [amount] - Add to a player's <points>"
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COMMAND_QUESTADMIN_GIVEPOINTS_HELP: "%gold%<command> %red%[player] [amount] - Add to a player's <points>"
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COMMAND_QUESTADMIN_FINISH: "finish"
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COMMAND_QUESTADMIN_FINISH_HELP: "<command> [player] [quest] - Force a player to complete a quest"
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COMMAND_QUESTADMIN_FINISH_HELP: "%gold%<command> %red%[player] [quest] - Force a player to complete a quest"
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COMMAND_QUESTADMIN_NEXTSTAGE: "nextstage"
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COMMAND_QUESTADMIN_NEXTSTAGE_HELP: "<command> [player] [quest] - Force a player to complete current stage"
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COMMAND_QUESTADMIN_NEXTSTAGE_HELP: "%gold%<command> %red%[player] [quest] - Force a player to complete current stage"
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COMMAND_QUESTADMIN_SETSTAGE: "setstage"
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COMMAND_QUESTADMIN_SETSTAGE_HELP: "<command> [player] [quest] [stage] - Set the current stage for a player"
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COMMAND_QUESTADMIN_SETSTAGE_HELP: "%gold%<command> %red%[player] [quest] [stage] - Set the current stage for a player"
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COMMAND_QUESTADMIN_RESET: "reset"
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COMMAND_QUESTADMIN_RESET_HELP: "<command> [player] - Clear all questing data of a player"
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COMMAND_QUESTADMIN_RESET_HELP: "%gold%<command> %red%[player] - Clear all questing data of a player"
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COMMAND_QUESTADMIN_REMOVE: "remove"
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COMMAND_QUESTADMIN_REMOVE_HELP: "<command> [player] [quest] - Remove a completed quest from a player"
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COMMAND_QUESTADMIN_REMOVE_HELP: "%gold%<command> %red%[player] [quest] - Remove a completed quest from a player"
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COMMAND_QUESTADMIN_RELOAD: "reload"
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COMMAND_QUESTADMIN_RELOAD_HELP: "<command> - Safely reload the plugin"
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COMMAND_QUESTADMIN_RELOAD_HELP: "%gold%<command> %red%- Safely reload the plugin"
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questEditorCreate: "Create new quest"
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questEditorEdit: "Edit a quest"
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questEditorDelete: "Delete a quest"
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@ -178,7 +178,7 @@ stageEditorModulePrompt: "Enter the name of a module, <clear>, <cancel>"
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stageEditorCustomPrompt: "Enter the name of a custom objective to add, <clear>, <cancel>"
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stageEditorCustomAlreadyAdded: "That custom objective has already been added!"
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stageEditorCustomCleared: "Custom objectives cleared."
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stageEditorCustomDataPrompt: "Enter value for <data>:"
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stageEditorCustomDataPrompt: "Enter value for %gold%<data>%yellow%:"
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stageEditorEnterBlockNames: "Enter block names, <space>, <cancel>"
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stageEditorEnterBlockAmounts: "Enter block amounts, <space>, <cancel>"
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stageEditorEnterBlockDurability: "Enter block durabilities (numbers), <space>, <cancel>"
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@ -216,21 +216,21 @@ stageEditorPasswordPhrasePrompt: "Enter password phrases, <semicolon>, <cancel>"
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stageEditorDeliveryAddItem: "Add item"
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stageEditorNPCUniqueIds: "Add NPC UUIDs"
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stageEditorDeliveryMessages: "Set partial delivery messages"
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stageEditorNotSolid: "<input> is not a solid block!"
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stageEditorInvalidBlockName: "<input> is not a valid block name!"
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stageEditorInvalidNPC: "<input> is not a valid NPC UUID!"
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stageEditorInvalidMob: "<input> is not a valid mob name!"
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stageEditorInvalidItemName: "<input> is not a valid item name!"
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stageEditorInvalidDye: "<input> is not a valid dye color!"
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stageEditorInvalidCondition: "<input> is not a valid condition name!"
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stageEditorInvalidEvent: "<input> is not a valid action name!"
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stageEditorNotSolid: "%red%<input> %yellow%is not a solid block!"
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stageEditorInvalidBlockName: "%red%<input> %yellow%is not a valid block name!"
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stageEditorInvalidNPC: "%red%<input> %yellow%is not a valid NPC UUID!"
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stageEditorInvalidMob: "%red%<input> %yellow%is not a valid mob name!"
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stageEditorInvalidItemName: "%red%<input> %yellow%is not a valid item name!"
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stageEditorInvalidDye: "%red%<input> %yellow%is not a valid dye color!"
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stageEditorInvalidCondition: "%red%<input> %yellow%is not a valid condition name!"
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stageEditorInvalidEvent: "%red%<input> %yellow%is not a valid action name!"
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stageEditorDuplicateEvent: "Action is already in the list!"
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stageEditorInvalidScript: "Denizen script not found!"
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stageEditorNoCitizens: "Citizens is not installed!"
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stageEditorNoDenizen: "Denizen is not installed!"
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stageEditorPositiveAmount: "You must enter a positive number!"
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stageEditorNotListOfNumbers: "<data> is not a list of numbers!"
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stageEditorNotListOfUniqueIds: "<data> is not a list of valid UUIDs!"
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stageEditorNotListOfNumbers: "%gold%<data> %red%is not a list of numbers!"
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stageEditorNotListOfUniqueIds: "%gold%<data> %red%is not a list of valid UUIDs!"
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stageEditorNoDelaySet: "You must set a delay first!"
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stageEditorNoItems: "You must add items first!"
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stageEditorNoDeliveryMessage: "You must set at least one delivery message!"
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@ -245,7 +245,7 @@ stageEditorMessageCleared: "Message cleared."
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stageEditorConfirmStageNote: "Any stages after will be shifted back one spot"
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stageEditorDeleteSucces: "Stage deleted successfully."
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stageEditorEnchantments: "Enchantments"
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stageEditorNPCNote: 'Note: You may specify the name of the NPC with <npc>'
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stageEditorNPCNote: "Note: You may specify the name of the NPC with <npc>"
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stageEditorOptional: "Optional"
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stageEditorColors: "Sheep Colors"
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eventEditorCreate: "Create new action"
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@ -258,7 +258,7 @@ eventEditorExists: "Action already exists!"
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eventEditorDeleted: "Action deleted. Quest and action data reloaded."
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eventEditorSaved: "Action saved. Quest and action data reloaded."
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eventEditorEnterEventName: "Enter action name, <cancel>"
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eventEditorModifiedNote: 'You have modified an action that the following quests use:'
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eventEditorModifiedNote: "You have modified an action that the following quests use:"
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eventEditorForcedToQuit: "If you save the action, anyone who is actively doing any of these quests will be forced to quit them."
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eventEditorEventInUse: "The following quests use the action"
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eventEditorMustModifyQuests: "You must modify these quests first!"
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@ -303,7 +303,7 @@ eventEditorItemsCleared: "Action items cleared."
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eventEditorSetWorld: "Set world"
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eventEditorSetDuration: "Set duration"
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eventEditorSetWorldFirst: "You must set a world first!"
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eventEditorInvalidWorld: "<input> is not a valid world name!"
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eventEditorInvalidWorld: "%red%<input> %yellow%is not a valid world name!"
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eventEditorMustSetStormDuration: "You must set a storm duration!"
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eventEditorStormCleared: "Storm data cleared."
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eventEditorEnterStormWorld: "Enter a world name for the storm to occur in, <cancel>"
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@ -314,7 +314,7 @@ eventEditorEnterThunderWorld: "Enter a world name for the thunder to occur in, <
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eventEditorAddEffect: "Add sound effect"
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eventEditorAddEffectLocation: "Add sound effect location"
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eventEditorMustAddEffects: "You must add sound effects first!"
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eventEditorInvalidEffect: "<input> is not a valid sound effect name!"
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eventEditorInvalidEffect: "%red%<input> %yellow%is not a valid sound effect name!"
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eventEditorEffectsCleared: "Action sound effects cleared."
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eventEditorEffectLocationPrompt: "Right-click on a block to play a sound effect at, <add>, <cancel>"
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eventEditorAddMobTypes: "Add mob"
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@ -346,7 +346,7 @@ eventEditorMustSetPotionDurationsFirst: "You must set potion effect durations fi
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eventEditorMustSetPotionTypesAndDurationsFirst: "You must set potion effect types and durations first!"
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eventEditorSetPotionMagnitudes: "Set potion effect magnitudes"
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eventEditorPotionsCleared: "Potion effects cleared."
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eventEditorInvalidPotionType: "<input> is not a valid potion effect type!"
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eventEditorInvalidPotionType: "%red%<input> %yellow%is not a valid potion effect type!"
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eventEditorLightningPrompt: "Right-click on a block to spawn a lightning strike at, <add>, <clear>, <cancel>"
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eventEditorExplosionPrompt: "Right-click on a block to spawn an explosion at, <add>, <clear>, <cancel>"
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eventEditorSelectBlockFirst: "You must select a block first."
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@ -374,7 +374,7 @@ conditionEditorInUse: "The following quests use the condition"
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conditionEditorEnterName: "Enter condition name, <cancel>"
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conditionEditorSaved: "Condition saved. Quest and condition data reloaded."
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conditionEditorDeleted: "Condition deleted. Quest and condition data reloaded."
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conditionEditorModifiedNote: 'You have modified a condition that the following quests use:'
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conditionEditorModifiedNote: "You have modified a condition that the following quests use:"
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conditionEditorForcedToQuit: "If you save the condition, anyone who is actively doing any of these quests will be forced to quit them."
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conditionEditorSetName: "Set name"
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conditionEditorEntity: "Entity"
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@ -393,11 +393,11 @@ conditionEditorItemsWear: "Wear as armor"
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conditionEditorWorldsTitle: "- Worlds -"
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conditionEditorWorldsPrompt: "Enter world names, <space>, <cancel>"
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conditionEditorStayWithinWorld: "Stay within world"
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conditionEditorInvalidWorld: "<input> is not a valid world name!"
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conditionEditorInvalidWorld: "%red%<input> %yellow%is not a valid world name!"
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conditionEditorBiomesTitle: "- Biomes -"
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conditionEditorBiomesPrompt: "Enter biome names, <space>, <cancel>"
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conditionEditorStayWithinBiome: "Stay within biome"
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conditionEditorInvalidBiome: "<input> is not a valid biome name!"
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conditionEditorInvalidBiome: "%red%<input> %yellow%is not a valid biome name!"
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conditionEditorRegionsTitle: "- Regions -"
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conditionEditorRegionsPrompt: "Enter region names, <space>, <cancel>"
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conditionEditorStayWithinRegion: "Stay within region"
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@ -406,7 +406,7 @@ conditionEditorSetStartTick: "Set start tick"
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conditionEditorSetEndTick: "Set end tick"
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conditionEditorTicksPrompt: "Enter tick value, <space>, <cancel>"
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conditionEditorStayWithinTicks: "Stay within ticks"
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conditionEditorInvalidTicks: "<input> is not a valid tick value!"
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conditionEditorInvalidTicks: "%red%<input> %yellow%is not a valid tick value!"
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conditionEditorPlaceholderTitle: "- PlaceholderAPI -"
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conditionEditorSetPlaceholderId: "Set placeholder identifiers"
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conditionEditorSetPlaceholderVal: "Set placeholder values"
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@ -440,12 +440,12 @@ reqAddItem: "Add item"
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reqSetRemoveItems: "Set remove items"
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reqHeroesPrimaryDisplay: "Primary Class:"
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reqHeroesSecondaryDisplay: "Secondary Class:"
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reqNotAQuestName: "<quest> is not a quest name!"
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reqNotAQuestName: "%purple%<quest> %red%is not a quest name!"
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reqItemCleared: "Item requirements cleared."
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reqCustomAlreadyAdded: "That custom requirement has already been added!"
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reqCustomNotFound: "Custom requirement module not found."
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reqCustomCleared: "Custom requirements cleared."
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reqMcMMOError: "<input> is not an mcMMO Classic skill name!"
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reqMcMMOError: "%red%<input> %yellow%is not an mcMMO Classic skill name!"
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reqMcMMOCleared: "mcMMO Classic skill requirements cleared."
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reqMcMMOAmountsCleared: "mcMMO Classic skill amount requirements cleared."
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reqHeroesNotPrimary: "The <class> class is not primary!"
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@ -453,8 +453,8 @@ reqHeroesPrimaryCleared: "Heroes Primary Class requirement cleared."
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reqHeroesNotSecondary: "The <class> class is not secondary!"
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reqHeroesSecondaryCleared: "Heroes Secondary Class requirement cleared."
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reqHeroesClassNotFound: "Class not found!"
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reqNotANumber: "<input> is not a number!"
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reqNotAUniqueId: "<input> is not a valid UUID!"
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reqNotANumber: "%red%<input> %yellow%is not a number!"
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reqNotAUniqueId: "%red%<input> %yellow%is not a valid UUID!"
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reqMustAddItem: "You must add at least one item first!"
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reqNoMessage: "You must set a fail requirements message!"
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plnStart: "Set start date"
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@ -462,8 +462,8 @@ plnEnd: "Set end date"
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plnRepeat: "Set repeat cycle"
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plnCooldown: "Set player cooldown"
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plnOverride: "Ignore cooldown after repeat"
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plnTooEarly: "<quest> will be active in <time>."
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plnTooLate: "<quest> was last active <time> ago."
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plnTooEarly: "%purple%<quest> %red%will be active in %aqua%<time>%yellow%."
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plnTooLate: "%purple%<quest> %red%was last active %aqua%<time> %yellow%ago."
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optGeneral: "General"
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optMultiplayer: "Multiplayer"
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optBooleanQuery: "Select '<true>' or '<false>'"
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@ -475,7 +475,7 @@ optAllowCommands: "Allow commands during quest"
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optAllowQuitting: "Allow quitting during quest"
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optIgnoreSilkTouch: "Ignore blocks broken with Silk Touch"
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optIgnoreBlockReplace: "Ignore blocks replaced once broken"
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optCommandsDenied: "You cannot use commands during <quest>."
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optCommandsDenied: "You cannot use commands during %purple%<quest>%red%."
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optPluginListTitle: "- Available Plugins -"
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optExternalPartyPlugin: "Set provider via Unite"
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optExternalPartyPluginPrompt: "Enter a plugin name, <clear>, <cancel>"
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@ -520,7 +520,7 @@ rewSetMcMMOSkillsFirst: "You must set skills first!"
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rewMcMMOCleared: "mcMMO Classic rewards cleared."
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rewSetHeroesClassesFirst: "You must set classes first!"
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rewHeroesCleared: "Heroes rewards cleared."
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rewHeroesInvalidClass: "<input> is not a valid Heroes class name!"
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rewHeroesInvalidClass: "%red%<input> %yellow%is not a valid Heroes class name!"
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rewCustomAlreadyAdded: "That custom reward has already been added!"
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rewCustomNotFound: "Custom reward module not found."
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rewCustomCleared: "Custom rewards cleared."
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@ -560,14 +560,14 @@ dateCreateNoYearAmount: "You must set a year first!"
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overrideCreateSet: "Set details list override"
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overrideCreateEnter: "Enter replacement text, <clear>, <cancel>"
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questObjectivesTitle: "---(<quest>)---"
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questCompleteTitle: '**QUEST COMPLETE: <quest>**'
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questCompleteTitle: "**QUEST COMPLETE: %yellow%<quest>%gold%**"
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questRewardsTitle: "Rewards"
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questFailed: "**QUEST FAILED: <quest>**"
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questMaxAllowed: "You may only have up to <number> quests."
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questAlreadyOn: "You are already on that quest!"
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questTooEarly: "You may not take <quest> again for another <time>."
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questAlreadyCompleted: "You have already completed <quest>."
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questInvalidLocation: "You may not take <quest> at this location."
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questTooEarly: "You may not take %purple%<quest> %yellow%again for another %aqua%<time>."
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questAlreadyCompleted: "You have already completed %purple%<quest>%yellow%."
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questInvalidLocation: "You may not take %purple%<quest> %yellow%at this location."
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questInvalidDeliveryItem: "<item> is not a required item for this quest!"
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questSelectedLocation: "Selected location"
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questListTitle: "- List of Quests -"
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@ -606,7 +606,7 @@ customObjectivesTitle: "- Custom Objectives -"
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customRequirementsTitle: "- Custom Requirements -"
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customRewardsTitle: "- Custom Rewards -"
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skillListTitle: "- Skill List -"
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topQuestersTitle: "- Top <number> Questers -"
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topQuestersTitle: "- Top %purple%<number> %gold%Questers -"
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createItemTitle: "- Create Item -"
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dateTimeTitle: "- Date & Time -"
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timeZoneTitle: "- Time Zones -"
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@ -657,56 +657,56 @@ completed: "Completed"
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redoCompleted: "(Completed)"
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consoleError: "This operation may only be performed in-game."
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noActiveQuest: "You do not currently have any active quests."
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speakTo: 'Start: Speak to <npc>'
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mustSpeakTo: "You must speak to <npc> to start this quest."
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noCommandStart: "<quest> may not be started via command."
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speakTo: "Start: Speak to <npc>"
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mustSpeakTo: "You must speak to %purple%<npc> %yellow%to start this quest."
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noCommandStart: "%purple%<quest> %yellow%may not be started via command."
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permissionDisplay: "Permission:"
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heroesClass: "class"
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||||
mcMMOLevel: "level"
|
||||
haveCompleted: "You have completed <quest>"
|
||||
haveCompleted: "You have completed %purple%<quest>"
|
||||
mustComplete: "Must complete <quest>"
|
||||
cannotComplete: "Cannot complete <quest>"
|
||||
cannotComplete: "Cannot complete %purple%<quest>"
|
||||
questNotFound: "Quest not found."
|
||||
alreadyConversing: "You are already in a conversation!"
|
||||
inputNum: "Input must be a number."
|
||||
inputPosNum: "Input must be a positive number."
|
||||
questModified: "Your active quest <quest> has been modified. You have been forced to quit the quest."
|
||||
questNotExist: "Your active quest <quest> no longer exists. You have been forced to quit the quest."
|
||||
questNotExist: "Your active quest %purple%<quest> %red%no longer exists. You have been forced to quit the quest."
|
||||
questInvalidChoice: "Invalid choice. Type '<yes>' or '<no>'"
|
||||
pageSelectionNum: "Page selection must be a number."
|
||||
pageSelectionPosNum: "Page selection must be a positive number."
|
||||
questTakeDisabled: "Taking quests via commands has been disabled."
|
||||
questQuit: "You have quit <quest>"
|
||||
questQuit: "You have quit %purple%<quest>"
|
||||
questQuitDisabled: "Quitting this quest has been disabled."
|
||||
questsUnknownCommand: "Unknown command. Type /quests for help."
|
||||
pageNotExist: "Page does not exist."
|
||||
pageFooter: "- Page <current> of <all> -"
|
||||
questsReloaded: "Quest data reloaded."
|
||||
numQuestsLoaded: "<number> quests loaded."
|
||||
questForceTake: "<player> has forcibly started the quest <quest>."
|
||||
questForcedTake: "<player> has forced you to take the quest <quest>."
|
||||
questForceQuit: "<player> has forcibly quit the quest <quest>."
|
||||
questForcedQuit: "<player> has forced you to quit the quest <quest>."
|
||||
questForceFinish: "<player> has forcibly finished their quest <quest>."
|
||||
questForcedFinish: "<player> has forced you to finish your quest <quest>."
|
||||
questForceNextStage: "<player> has advanced to the next stage in the quest <quest>."
|
||||
questForcedNextStage: "<player> has advanced you to the next stage in your quest <quest>."
|
||||
questReset: "<player> has been reset."
|
||||
questRemoved: "Quest <quest> has been removed from player <player>'s completed quests."
|
||||
setQuestPoints: "<player>'s <points> have been set to <number>."
|
||||
questPointsSet: "<player> has set your <points> to <number>."
|
||||
takeQuestPoints: "Took away <number> <points> from <player>."
|
||||
questPointsTaken: "<player> took away <number> <points>."
|
||||
giveQuestPoints: "Gave <number> <points> from <player>."
|
||||
questPointsGiven: "<player> gave you <number> <points>."
|
||||
numQuestsLoaded: "%purple%<number> %gold%quests loaded."
|
||||
questForceTake: "%green%<player> %gold%has forcibly started the quest %purple%<quest>%gold%."
|
||||
questForcedTake: "%green%<player> %gold%has forced you to take the quest %purple%<quest>%gold%."
|
||||
questForceQuit: "%green%<player> %gold%has forcibly quit the quest %purple%<quest>%gold%."
|
||||
questForcedQuit: "%green%<player> %gold%has forced you to quit the quest %purple%<quest>%gold%."
|
||||
questForceFinish: "%green%<player> %gold%has forcibly finished their quest %purple%<quest>%gold%."
|
||||
questForcedFinish: "%green%<player> has forced you to finish your quest %purple%<<quest>%gold%."
|
||||
questForceNextStage: "%green%<player> has advanced to the next stage in the quest %purple%<<quest>%gold%."
|
||||
questForcedNextStage: "%green%<player> has advanced you to the next stage in your quest %purple%<<quest>%gold%."
|
||||
questReset: "%green%<player> %gold%has been reset."
|
||||
questRemoved: "Quest %purple%<quest> %gold%has been removed from player %green%<player>%gold%'s completed quests."
|
||||
setQuestPoints: "%green%<player>%gold%'s <points> have been set to %purple%<number>%gold%."
|
||||
questPointsSet: "%green%<player> %gold%has set your <points> to %purple%<number>%gold%."
|
||||
takeQuestPoints: "Took away %purple%<number> %gold%<points> from %green%<player>%gold%."
|
||||
questPointsTaken: "%green%<player> %gold%took away %purple%<number> %gold%<points>."
|
||||
giveQuestPoints: "Gave %purple%<number> %gold%<points> from %green%<player>%gold%."
|
||||
questPointsGiven: "%green%<player> %gold%gave you %purple%<number> %gold%<points>."
|
||||
invalidMinimum: "Input must be at least <number>!"
|
||||
invalidRange: "Input must be between <least> and <greatest>!"
|
||||
invalidOption: "Invalid option!"
|
||||
noCurrentQuest: "<player> does not currently have any active quests."
|
||||
playerNotFound: "Player not found."
|
||||
questsPlayerHasQuestAlready: "<player> is already on the quest <quest>!"
|
||||
questsPlayerHasQuestAlready: "%green%<player> %gold%is already on the quest %purple%<quest>%gold%!"
|
||||
questsUnknownAdminCommand: "Unknown command. Type /questsadmin for help."
|
||||
errorNPCID: 'Error: There is no NPC with ID <number>'
|
||||
errorNPCID: "Error: There is no NPC with ID <number>"
|
||||
questSaveError: "An error occurred while saving."
|
||||
questErrorReadingFile: "Error reading <file>."
|
||||
errorLoading: "Plugin is currently loading. Please try again later!"
|
||||
@ -717,8 +717,8 @@ journalPutAway: "You put away your <journal>."
|
||||
journalNoRoom: "You have no room in your inventory for your <journal>!"
|
||||
journalNoQuests: "You have no accepted quests!"
|
||||
journalDenied: "You cannot do that with your <journal>."
|
||||
compassSet: "Set compass target to quest <quest>."
|
||||
compassNone: "No compass target for quest <quest>."
|
||||
compassSet: "Set compass target to quest %gold%<quest>%yellow%."
|
||||
compassNone: "No compass target for quest %gray%<quest>%yellow%."
|
||||
compassReset: "Reset compass target."
|
||||
timeZone: "Time zone"
|
||||
timeDay: "Day"
|
||||
@ -760,7 +760,7 @@ enterNpcUniqueIds: "Enter NPC UUIDs, <space>, <cancel>"
|
||||
enterOrClearNpcUniqueIds: "Enter NPC UUIDs, <space>, <clear>, <cancel>"
|
||||
listsNotSameSize: "All required lists must have the same number of entries!"
|
||||
listDuplicate: "List contains duplicates!"
|
||||
thankYouMore: "Thank you. Only <amount> more to go!"
|
||||
thankYouMore: "Thank you. Only %purple%<amount> %reset%more to go!"
|
||||
id: "ID"
|
||||
quest: "Quest"
|
||||
event: "Action"
|
||||
@ -774,25 +774,24 @@ redoable: "Redoable"
|
||||
objectives: "Objectives"
|
||||
everything: "Everything"
|
||||
usage: "Usage"
|
||||
redoableEvery: "Redoable every <time>."
|
||||
requirements: "Requirements"
|
||||
requirementsItemFail: "Unable to collect required item. Is it in your off-hand?"
|
||||
conditionFailQuit: "Condition failed. You have quit <quest>."
|
||||
conditionFailRetry: "Condition not yet met for this stage of <quest>."
|
||||
optionSilkTouchFail: "Cannot progress <quest> with the Silk Touch enchantment."
|
||||
conditionFailQuit: "Condition failed. You have quit %purple%<quest>%red%."
|
||||
conditionFailRetry: "Condition not yet met for this stage of %gold%<quest>%yellow%."
|
||||
optionSilkTouchFail: "Cannot progress %purple%<quest> %red%with the Silk Touch enchantment."
|
||||
with: "with"
|
||||
to: "to"
|
||||
blocksWithin: "within <amount> blocks of"
|
||||
blocksWithin: "within %purple%<amount> %gray%blocks of"
|
||||
experience: "Experience"
|
||||
partiesExperience: "Parties experience"
|
||||
timePrompt: "Enter amount of time (in seconds), <clear>, <cancel>"
|
||||
timerMessage: "Time left to progress <quest>: <time>"
|
||||
timerStart: "You have <time> to progress <quest>."
|
||||
timerMessage: "Time left to progress %gold%<quest>%green%: %red%<time>"
|
||||
timerStart: "You have %red%<time> %green%to progress %gold%<quest>%green%."
|
||||
noPermission: "You do not have permission to do that."
|
||||
trialMode: "Trial Mode"
|
||||
modeDeny: "You are unable to do that in <mode>."
|
||||
duplicateEditor: "You are already using an editor!"
|
||||
difference: "The difference is '<data>'."
|
||||
difference: "The difference is %gold%<data>%gray%."
|
||||
notInstalled: "Not installed"
|
||||
confirmDelete: "Are you sure?"
|
||||
updateTo: "Update to <version>: <url>"
|
||||
|
Loading…
Reference in New Issue
Block a user