Merge pull request #1038 from PikaMug/l10n_master

New Crowdin translations
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PikaMug 2020-01-18 02:22:24 -05:00 committed by GitHub
commit a7ef31b973
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4 changed files with 82 additions and 82 deletions

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@ -608,25 +608,25 @@ enterAnOption: "Introduzca una opción"
questAccepted: "Misión aceptada: <quest>" questAccepted: "Misión aceptada: <quest>"
currentQuest: "Misiones actuales:" currentQuest: "Misiones actuales:"
noMoreQuest: "No mas misiones disponibles." noMoreQuest: "No mas misiones disponibles."
break: "Pausa" break: "Rompe"
damage: "Daño" damage: "Daña"
place: "Lugar" place: "Lugar"
use: "Uso" use: "Usa"
cut: "Cortar" cut: "Corta"
craft: "Fabricar" craft: "Fabrica"
smelt: "Fundir" smelt: "Funde"
enchantItem: "Encantar <item> con <enchantment>" enchantItem: "Encanta <item> con <enchantment>"
brew: "Fermentar" brew: "Fermenta"
catchFish: "Atrapar un pez" catchFish: "Atrapa un pez"
kill: "Matar" kill: "Mata"
killAtLocation: "Matar <mob> en <location>" killAtLocation: "Mata <mob> en <location>"
killPlayer: "Matar un jugador" killPlayer: "Matar un jugador"
deliver: "Entregar <item> a <npc>" deliver: "Entregar <item> a <npc>"
talkTo: "Hablar con <npc>" talkTo: "Hablar con <npc>"
tame: "Domesticar" tame: "Domesticar"
shearSheep: "Shear <color> ovejas" shearSheep: "Shear <color> ovejas"
goTo: "Ir a <location>" goTo: "Ir a <location>"
completed: "Completado" completed: "Completada"
redoCompleted: "(Completado)" redoCompleted: "(Completado)"
consoleError: "Este comando solo debe ser presentado en el juego." consoleError: "Este comando solo debe ser presentado en el juego."
noActiveQuest: "Usted no tiene actualmente ninguna Misiones activa." noActiveQuest: "Usted no tiene actualmente ninguna Misiones activa."
@ -721,9 +721,9 @@ event: "Evento"
delay: "Retraso" delay: "Retraso"
save: "Guardar" save: "Guardar"
exit: "Salida" exit: "Salida"
exited: "Excitado" exited: "Salida"
cancel: "Cancelar" cancel: "Cancelar"
cancelled: "Cancelado" cancelled: "Cancelada"
questTimeout: "Cancelado." questTimeout: "Cancelado."
yesWord: "Sí" yesWord: "Sí"
noWord: "No" noWord: "No"
@ -748,7 +748,7 @@ quests: "Misiones"
createdBy: "Creado por" createdBy: "Creado por"
continuedBy: "y continuado por" continuedBy: "y continuado por"
questPoints: "Puntos de Misión" questPoints: "Puntos de Misión"
accepted: "Aceptado" accepted: "Aceptada"
complete: "Completo" complete: "Completo"
redoable: "Rehacer" redoable: "Rehacer"
objectives: "Objetivos" objectives: "Objetivos"

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@ -191,7 +191,7 @@ stageEditorCustomAlreadyAdded: "Die custom Quest is al geadd!"
stageEditorCustomCleared: "Custom Quest cleared." stageEditorCustomCleared: "Custom Quest cleared."
stageEditorCustomDataPrompt: "Typ waarde voor <data>:" stageEditorCustomDataPrompt: "Typ waarde voor <data>:"
stageEditorEnterBlockNames: "Typ blok namen, <space>, <cancel>" stageEditorEnterBlockNames: "Typ blok namen, <space>, <cancel>"
stageEditorEnterBlockAmounts: "Enter block amounts, <space>, <cancel>" stageEditorEnterBlockAmounts: "Typ blok hoeveelheden, <space>, <cancel>"
stageEditorEnterBlockDurability: "Typ blok duurzaamheid (nummers), <space>, <cancel>" stageEditorEnterBlockDurability: "Typ blok duurzaamheid (nummers), <space>, <cancel>"
stageEditorCatchFishPrompt: "Voer de hoeveelheid vis in die gevangen moet worden, <clear>, <cancel>" stageEditorCatchFishPrompt: "Voer de hoeveelheid vis in die gevangen moet worden, <clear>, <cancel>"
stageEditorKillPlayerPrompt: "Voer het aantal te vermoorden spelers in, <clear>, <cancel>" stageEditorKillPlayerPrompt: "Voer het aantal te vermoorden spelers in, <clear>, <cancel>"

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@ -192,7 +192,7 @@ stageEditorCustomCleared: "Anpassade mål har rensats."
stageEditorCustomDataPrompt: "Ange värdet för <data>:" stageEditorCustomDataPrompt: "Ange värdet för <data>:"
stageEditorEnterBlockNames: "Ange block namn, <space>, <cancel>" stageEditorEnterBlockNames: "Ange block namn, <space>, <cancel>"
stageEditorEnterBlockAmounts: "Enter block amounts, <space>, <cancel>" stageEditorEnterBlockAmounts: "Enter block amounts, <space>, <cancel>"
stageEditorEnterBlockDurability: "Enter block durability (numbers), <space>, <cancel>" stageEditorEnterBlockDurability: "Enter block durabilities (numbers), <space>, <cancel>"
stageEditorCatchFishPrompt: "Enter number of fish to catch, <clear>, <cancel>" stageEditorCatchFishPrompt: "Enter number of fish to catch, <clear>, <cancel>"
stageEditorKillPlayerPrompt: "Enter number of players to kill, <clear>, <cancel>" stageEditorKillPlayerPrompt: "Enter number of players to kill, <clear>, <cancel>"
stageEditorEnchantTypePrompt: "Enter enchantment names, <space>, <cancel>" stageEditorEnchantTypePrompt: "Enter enchantment names, <space>, <cancel>"

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@ -7,7 +7,7 @@ COMMAND_TAKE_USAGE: "使用: /quests take [quest]"
COMMAND_QUIT: "退出" COMMAND_QUIT: "退出"
COMMAND_QUIT_HELP: "<command> [任务名] - 放弃任务" COMMAND_QUIT_HELP: "<command> [任务名] - 放弃任务"
COMMAND_JOURNAL: "日志" COMMAND_JOURNAL: "日志"
COMMAND_JOURNAL_HELP: "<command> - 查看你的任务提示" COMMAND_JOURNAL_HELP: "<command> - 查看/收起你的任务提示"
COMMAND_EDITOR: "编辑" COMMAND_EDITOR: "编辑"
COMMAND_EDITOR_HELP: "<command> - 创建/编辑任务" COMMAND_EDITOR_HELP: "<command> - 创建/编辑任务"
COMMAND_EVENTS_EDITOR: "事件" COMMAND_EVENTS_EDITOR: "事件"
@ -191,7 +191,7 @@ stageEditorCustomAlreadyAdded: "自定义目标已经被添加过了!"
stageEditorCustomCleared: "自定义目标已清除。" stageEditorCustomCleared: "自定义目标已清除。"
stageEditorCustomDataPrompt: "请输入 <data> 值:" stageEditorCustomDataPrompt: "请输入 <data> 值:"
stageEditorEnterBlockNames: "请输入方块名,<space><cancel>" stageEditorEnterBlockNames: "请输入方块名,<space><cancel>"
stageEditorEnterBlockAmounts: "Enter block amounts, <space>, <cancel>" stageEditorEnterBlockAmounts: "输入方块数量,<space><cancel>"
stageEditorEnterBlockDurability: "请输入方块耐久度 (数字)<space><cancel>" stageEditorEnterBlockDurability: "请输入方块耐久度 (数字)<space><cancel>"
stageEditorCatchFishPrompt: "输入需要捕捉鱼的数量,<clear><cancel>" stageEditorCatchFishPrompt: "输入需要捕捉鱼的数量,<clear><cancel>"
stageEditorKillPlayerPrompt: "输入需要杀死玩家的数量,<clear><cancel>" stageEditorKillPlayerPrompt: "输入需要杀死玩家的数量,<clear><cancel>"
@ -459,13 +459,13 @@ plnTooLate: "<quest> 最近一次激活在<time> 前。"
optGeneral: "全局" optGeneral: "全局"
optMultiplayer: "多人游戏" optMultiplayer: "多人游戏"
optBooleanPrompt: "请输入 '<true>', '或 '<false>', ' <clear>, <cancel>" optBooleanPrompt: "请输入 '<true>', '或 '<false>', ' <clear>, <cancel>"
optNumberPrompt: "Enter a level (number) for tracking progress, <clear>, <cancel>" optNumberPrompt: "输入进度跟踪级别(数字)<clear>, <cancel>"
optAllowCommands: "允许在任务期间输入指令" optAllowCommands: "允许在任务期间输入指令"
optAllowQuitting: "允许中途退出任务" optAllowQuitting: "允许中途退出任务"
optCommandsDenied: "你不能在任务 <quest> 中使用命令。" optCommandsDenied: "你不能在任务 <quest> 中使用命令。"
optUseDungeonsXLPlugin: "使用DungeonsXL插件" optUseDungeonsXLPlugin: "使用DungeonsXL插件"
optUsePartiesPlugin: "使用Parties插件" optUsePartiesPlugin: "使用Parties插件"
optShareProgressLevel: "Level of progress sharing" optShareProgressLevel: "进度共享级别"
optRequireSameQuest: "需要相同的任务" optRequireSameQuest: "需要相同的任务"
rewSetMoney: "设置金钱奖励" rewSetMoney: "设置金钱奖励"
rewSetQuestPoints: "设置任务点奖励" rewSetQuestPoints: "设置任务点奖励"
@ -642,8 +642,8 @@ questNotFound: "找不到该任务。"
alreadyConversing: "您已经在一场对话中!" alreadyConversing: "您已经在一场对话中!"
inputNum: "输入值必须为数字。" inputNum: "输入值必须为数字。"
inputPosNum: "输入值必须是一个正数。" inputPosNum: "输入值必须是一个正数。"
questModified: "Your active Quest <quest> has been modified. You have been forced to quit the Quest." questModified: "你的活动任务 <quest> 已被修改,你已被强制取消了这个任务。"
questNotExist: "Your active Quest <quest> no longer exists. You have been forced to quit the Quest." questNotExist: "你的活动任务 <quest> 已不存在,你已被强制取消了这个任务。"
questInvalidChoice: "无效的选择。请输入 '<yes>' 或 '<no>'" questInvalidChoice: "无效的选择。请输入 '<yes>' 或 '<no>'"
questPointsDisplay: "任务点数:" questPointsDisplay: "任务点数:"
questNoDrop: "您不能丢弃任务物品。" questNoDrop: "您不能丢弃任务物品。"
@ -668,40 +668,40 @@ questForceTake: "<player> 已被强制接受任务 <quest>。"
questForcedTake: "<player> 强制你接受任务 <quest>。" questForcedTake: "<player> 强制你接受任务 <quest>。"
questForceQuit: "<player> 已被强制放弃任务 <quest>。" questForceQuit: "<player> 已被强制放弃任务 <quest>。"
questForcedQuit: "<player> 强制你放弃任务 <quest>。" questForcedQuit: "<player> 强制你放弃任务 <quest>。"
questForceFinish: "<player> has forcibly finished their Quest <quest>." questForceFinish: "玩家 <player> 被强制完成了任务 <quest>。"
questForcedFinish: "<player> has forced you to finish your Quest <quest>." questForcedFinish: "<player> 强制你完成了任务 <quest>。"
questForceNextStage: "<player> has advanced to the next Stage in the Quest <quest>." questForceNextStage: "<player> 已进入任务 <quest> 的下一阶段。"
questForcedNextStage: "<player> has advanced you to the next Stage in your Quest <quest>." questForcedNextStage: "<player> 已将你的任务 <quest> 提升到了下一阶段。"
questReset: "<player> has been reset." questReset: "<player> 已重置。"
questRemoved: "Quest <quest> has been removed from player <player>'s completed Quests." questRemoved: "任务 <quest> 已从玩家 <player> 的已完成任务中移除。"
settingAllQuestPoints: "Setting all players' Quest Points..." settingAllQuestPoints: "设置所有玩家的任务点数..."
allQuestPointsSet: "All players' Quest Points have been set to <number>!" allQuestPointsSet: "所有玩家的任务点数都已被设置为 <number>"
setQuestPoints: "<player>'s Quest Points have been set to <number>." setQuestPoints: "玩家 <player> 的任务点数已被设置为 <number>。"
questPointsSet: "<player> has set your Quest Points to <number>." questPointsSet: "<player> 已将你的任务点数设置为 <number>。"
takeQuestPoints: "Took away <number> Quest Points from <player>." takeQuestPoints: "从玩家 <player> 那里扣除了 <number> 任务点数。"
questPointsTaken: "<player> took away <number> Quest Points." questPointsTaken: "<player> 扣除了你 <number> 任务点数。"
giveQuestPoints: "给予<player>玩家<number>点任务点。" giveQuestPoints: "给予<player>玩家<number>点任务点。"
questPointsGiven: "<player>给予了你<number>点任务点。" questPointsGiven: "<player>给予了你<number>点任务点。"
invalidMinimum: "Input must be at least <number>!" invalidMinimum: "必须输入至少 <number>"
invalidRange: "Input must be between <least> and <greatest>!" invalidRange: "输入值必须在 <least> 到 <greatest> 之间!"
invalidOption: "Invalid option!" invalidOption: "无效选项!"
invalidStageNum: "Invalid stage number for Quest <quest>" invalidStageNum: "任务 <quest> 的阶段编号无效"
noCurrentQuest: "<player> does not currently have any active Quests." noCurrentQuest: "玩家 <player> 当前没有任何活动任务。"
playerNotFound: "Player not found." playerNotFound: "未找到玩家。"
errorNPCID: 'Error: There is no NPC with ID <number>' errorNPCID: '错误: 没有ID为 <number> 的NPC'
errorReading: "Error reading <file>, skipping.." errorReading: "文件 <file> 读取错误,正在跳过..."
errorReadingSuppress: "Error reading <file>, suppressing further errors." errorReadingSuppress: "文件 <file> 读取错误,更多错误未被展示。"
errorDataFolder: "Error: Unable to read Quests data folder!" errorDataFolder: "错误: 无法读取任务数据文件夹!"
questsPlayerHasQuestAlready: "<player> is already on the Quest <quest>!" questsPlayerHasQuestAlready: "玩家 <player> 正在进行任务 <quest>"
questsUnknownAdminCommand: "Unknown Questsadmin command. Type /questsadmin for help." questsUnknownAdminCommand: "未知的任务管理命令,输入 /questsadmin 查看帮助。"
unknownError: "An unknown error occurred. See console output." unknownError: "出现未知错误,请留意控制台输出。"
journalTitle: "Quest Journal" journalTitle: "任务日志"
journalTaken: "You take out your Quest Journal." journalTaken: "你拿出了任务日志。"
journalPutAway: "You put away your Quest Journal." journalPutAway: "你收起了任务日志。"
journalAlreadyHave: "You already have your Quest Journal out." journalAlreadyHave: "你已经有任务日志了。"
journalNoRoom: "You have no room in your inventory for your Quest Journal!" journalNoRoom: "你的背包没有足够的空位存放任务日志!"
journalNoQuests: "You have no accepted quests!" journalNoQuests: "你没有已接受的任务!"
journalDenied: "You cannot do that with your Quest Journal." journalDenied: "你不能用任务日志这么做。"
timeZone: "时区" timeZone: "时区"
timeDay: "天" timeDay: "天"
timeDays: "天" timeDays: "天"
@ -738,37 +738,37 @@ noDelaySet: "没有设置延迟"
noIdsSet: "没有设置ID" noIdsSet: "没有设置ID"
noNamesSet: "未设置名称" noNamesSet: "未设置名称"
worlds: "世界" worlds: "世界"
points: "points" points: "点数"
npcHint: "Note: You can left or right click on NPCs to get their ID." npcHint: "提示: 您可以左键或右键单击NPC以获取其ID。"
listsNotSameSize: "All required lists must have the same number of entries!" listsNotSameSize: "所有需求列表条目数量必须相同!"
listDuplicate: "列表中包含重复项!" listDuplicate: "列表中包含重复项!"
id: "ID" id: "ID"
quest: "任务" quest: "任务"
quests: "任务" quests: "任务"
createdBy: "Created by" createdBy: "项目创建者:"
continuedBy: "and continued by" continuedBy: "接任:"
questPoints: "Quest Points" questPoints: "任务点数"
accepted: "已接受" accepted: "已接受"
complete: "完成" complete: "完成"
redoable: "Redoable" redoable: "可重复"
objectives: "Objectives" objectives: "目标"
everything: "Everything" everything: "一切"
usage: "用法" usage: "用法"
redoableEvery: "Redoable every <time>." redoableEvery: "任务重复间隔 <time>。"
requirements: "Requirements" requirements: "需求"
money: "Money" money: "金币"
with: "with" with: ""
to: "to" to: ""
blocksWithin: "within <amount> blocks of" blocksWithin: "在 <amount> 个方块内"
valRequired: "Value required" valRequired: "要求值"
experience: "Experience" experience: "经验"
timePrompt: "Enter amount of time (in seconds), <clear>, <cancel>" timePrompt: "输入时间量(以秒为单位)<clear><cancel>"
timerMessage: "%green%Time left to finish the quest/stage:%red% <time> seconds" timerMessage: "%green%完成任务或阶段所需的时间:%red% <time> 秒"
timerStart: "%green%You have%red% <time> seconds%green% to finish this quest/stage" timerStart: "%green%你有%red% <time> 秒时间%green% 来完成这个任务或阶段"
questErrorReadingFile: "Error reading Quests file." questErrorReadingFile: "读取任务文件时出错。"
questSaveError: "An error occurred while saving." questSaveError: "保存时发生错误。"
noPermission: "You do not have permission to do that." noPermission: "你没有权限这么做。"
duplicateEditor: "You are already using an editor!" duplicateEditor: "您已经在使用编辑器!"
difference: "The difference is '<data>'." difference: "区别是 '<data>'。"
notInstalled: "Not installed" notInstalled: "未安装"
confirmDelete: "Are you sure?" confirmDelete: "确定吗?"