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Fix craft with armor or offhand, thanks @ReconXMaverick #2293
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@ -10,6 +10,7 @@
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package me.pikamug.quests.util;
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package me.pikamug.quests.util;
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import org.bukkit.Bukkit;
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import org.bukkit.Material;
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import org.bukkit.Material;
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import org.bukkit.entity.Player;
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import org.bukkit.entity.Player;
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import org.bukkit.inventory.EntityEquipment;
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import org.bukkit.inventory.EntityEquipment;
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@ -167,7 +168,13 @@ public class BukkitInventoryUtil {
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* @return number of empty slots
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* @return number of empty slots
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*/
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*/
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public static int getEmptySlots(final Player player) {
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public static int getEmptySlots(final Player player) {
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final ItemStack[] contents = player.getInventory().getContents();
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final String bukkitVersion = Bukkit.getServer().getBukkitVersion().split("-")[0];
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final ItemStack[] contents;
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if (bukkitVersion.startsWith("1.8.") || bukkitVersion.equals("1.8")) {
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contents = player.getInventory().getContents();
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} else {
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contents = player.getInventory().getStorageContents();
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}
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int i = 0;
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int i = 0;
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for (final ItemStack item : contents)
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for (final ItemStack item : contents)
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if (item != null && item.getType() != Material.AIR) {
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if (item != null && item.getType() != Material.AIR) {
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