New translations strings.yml (Korean)

This commit is contained in:
PikaMug 2019-06-03 01:41:27 -04:00
parent 6c26a24333
commit acf30e8f2f

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@ -275,20 +275,20 @@ stageEditorNoKillLocations: "먼저 죽일 위치를 설정해야합니다!"
stageEditorNoBlockSelected: "먼저 블록을 선택해야합니다." stageEditorNoBlockSelected: "먼저 블록을 선택해야합니다."
stageEditorNoColors: "먼저 색상을 설정해야합니다!" stageEditorNoColors: "먼저 색상을 설정해야합니다!"
stageEditorNoLocations: "먼저 위치를 설정해야합니다!" stageEditorNoLocations: "먼저 위치를 설정해야합니다!"
stageEditorListNotSameSize: "The block names list and the amounts list are not the same size!" stageEditorListNotSameSize: "블록 이름 목록과 목록의 양이 같은 크기가 아닙니다!"
stageEditorEnchantmentNotSameSize: "The enchantments list, the item id list and the enchant amount list are not the same size!" stageEditorEnchantmentNotSameSize: "인챈트 목록, 아이템 Id 목록 및 Enchant 양의 목록이 같은 크기가 아닙니다!"
stageEditorDeliveriesNotSameSize: "The item list and the NPC list are not equal in size!" stageEditorDeliveriesNotSameSize: "아이템 목록과 NPC 목록의 크기가 같지 않습니다!"
stageEditorNPCKillsNotSameSize: "The NPC IDs list and the kill amounts list are not the same size!" stageEditorNPCKillsNotSameSize: "NPC ID 목록과 죽여야하는 양의 목록이 같은 크기가 아닙니다!"
stageEditorAllListsNotSameSize: "All of your lists are not the same size!" stageEditorAllListsNotSameSize: "모든 목록이 같은 크기가 아닙니다!"
stageEditorMobTypesNotSameSize: "The mob types list and the mob amounts list are not the same size!" stageEditorMobTypesNotSameSize: "몬스터 유형 목록과 몬스터의 양 목록은 같은 크기가 아닙니다!"
stageEditorTameMobsNotSameSize: "The mob types list and the tame amounts list are not the same size!" stageEditorTameMobsNotSameSize: "몬스터 유형 목록과 길들인 양의 목록이 같은 크기가 아닙니다!"
stageEditorShearNotSameSize: "The sheep colors list and the shear amounts list are not the same size!" stageEditorShearNotSameSize: "양 색상 목록과 벨 량 목록이 같은 크기가 아닙니다!"
stageEditorMustSetPasswordDisplays: "You must add at least one password display first!" stageEditorMustSetPasswordDisplays: "먼저 표시될 암호를 하나 이상 추가해야합니다!"
stageEditorPasswordNotSameSize: "The password display and password phrase lists are not the same size!" stageEditorPasswordNotSameSize: "비밀번호 와 재입력된 비밀번호가 서로 다릅니다."
stageEditorListContainsDuplicates: "List contains duplicates!" stageEditorListContainsDuplicates: "목록에 중복이 있습니다!"
stageEditorDelayCleared: "Delay cleared." stageEditorDelayCleared: "지연이 완료되었습니다."
stageEditorDenizenCleared: "Denizen script cleared." stageEditorDenizenCleared: "Denizen 스크립트가 완료되었습니다."
stageEditorObjectiveCleared: "Objective cleared." stageEditorObjectiveCleared: "목표가 완료되었습니다."
stageEditorMessageCleared: "Message cleared." stageEditorMessageCleared: "Message cleared."
stageEditorConfirmStageDelete: "Are you sure you want to delete this stage?" stageEditorConfirmStageDelete: "Are you sure you want to delete this stage?"
stageEditorConfirmStageNote: "Any Stages after will be shifted back one spot" stageEditorConfirmStageNote: "Any Stages after will be shifted back one spot"
@ -339,33 +339,33 @@ eventEditorEffect: "Effect"
eventEditorWeather: "Weather" eventEditorWeather: "Weather"
eventEditorSetMessage: "Send message" eventEditorSetMessage: "Send message"
eventEditorClearInv: "Clear inventory" eventEditorClearInv: "Clear inventory"
eventEditorFailQuest: "Fail the quest" eventEditorFailQuest: "퀘스트 실패"
eventEditorSetExplosions: "Set explosion locations" eventEditorSetExplosions: "폭발 위치 설정"
eventEditorSetLightning: "Set lightning strike locations" eventEditorSetLightning: "번개 위치 설정"
eventEditorSetEffects: "Set effects" eventEditorSetEffects: "효과 설정"
eventEditorSetStorm: "Set storm" eventEditorSetStorm: "폭풍우 설정"
eventEditorSetThunder: "Set thunder" eventEditorSetThunder: "천둥 설정"
eventEditorSetMobSpawns: "Set mob spawns" eventEditorSetMobSpawns: "몬스터 소환 설정"
eventEditorSetPotionEffects: "Apply potion effects" eventEditorSetPotionEffects: "물약 효과 적용"
eventEditorSetHunger: "Set hunger level" eventEditorSetHunger: "굶주린 수준 설정"
eventEditorSetSaturation: "Set saturation level" eventEditorSetSaturation: "채도 수준 설정"
eventEditorSetHealth: "Set health level" eventEditorSetHealth: "체력 상태 설정"
eventEditorEnterTimerSeconds: "Set amount of time before quest fails (in seconds)" eventEditorEnterTimerSeconds: "퀘스트가 실패할 시간을 설정합니다 (초 단위)."
eventEditorSetTimer: "Set time to fail quest" eventEditorSetTimer: "퀘스트 실패 시간 설정"
eventEditorCancelTimer: "Cancel the quest timer" eventEditorCancelTimer: "퀘스트 타이머 취소"
eventEditorSetTeleport: "Teleport to location" eventEditorSetTeleport: "위치로 순간 이동"
eventEditorSetCommands: "Execute commands" eventEditorSetCommands: "명령 실행"
eventEditorItems: "Action Items" eventEditorItems: "아이템 작용"
eventEditorSetItems: "Give items" eventEditorSetItems: "아이템 주기"
eventEditorItemsCleared: "Action items cleared." eventEditorItemsCleared: "아이템 작용 완료."
eventEditorAddItem: "Add item" eventEditorAddItem: "아이템 추가"
eventEditorSetItemNames: "Set item names" eventEditorSetItemNames: "아이템 이름 설정"
eventEditorSetItemAmounts: "Set item amounts" eventEditorSetItemAmounts: "아이템 양 설정"
eventEditorNoNames: "No names set" eventEditorNoNames: "이름이 설정되지 않았습니다"
eventEditorMustSetNames: "You must set item names first!" eventEditorMustSetNames: "먼저 아이템 이름을 설정해야합니다!"
eventEditorInvalidName: "is not a valid item name!" eventEditorInvalidName: "유효한 아이템 이름이 아닙니다!"
eventEditorNotANumber: "is not a number!" eventEditorNotANumber: "숫자가 아닙니다!"
eventEditorStorm: "Action Storm" eventEditorStorm: "폭풍 작용"
eventEditorSetWorld: "Set world" eventEditorSetWorld: "Set world"
eventEditorSetDuration: "Set duration" eventEditorSetDuration: "Set duration"
eventEditorNoWorld: "(No world set)" eventEditorNoWorld: "(No world set)"