mirror of
https://github.com/PikaMug/Quests.git
synced 2024-11-14 14:45:41 +01:00
Reset quest compass target on changing worlds or respawning
This commit is contained in:
parent
41cadcdc0a
commit
afdc5760ae
@ -7,6 +7,7 @@ import me.blackvein.quests.util.ItemUtil;
|
||||
import me.blackvein.quests.util.Lang;
|
||||
import net.citizensnpcs.api.CitizensAPI;
|
||||
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.ChatColor;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.Material;
|
||||
@ -35,6 +36,7 @@ import org.bukkit.event.inventory.InventoryClickEvent;
|
||||
import org.bukkit.event.inventory.InventoryDragEvent;
|
||||
import org.bukkit.event.inventory.InventoryType;
|
||||
import org.bukkit.event.player.AsyncPlayerChatEvent;
|
||||
import org.bukkit.event.player.PlayerChangedWorldEvent;
|
||||
import org.bukkit.event.player.PlayerDropItemEvent;
|
||||
import org.bukkit.event.player.PlayerFishEvent;
|
||||
import org.bukkit.event.player.PlayerFishEvent.State;
|
||||
@ -43,6 +45,7 @@ import org.bukkit.event.player.PlayerInteractEvent;
|
||||
import org.bukkit.event.player.PlayerJoinEvent;
|
||||
import org.bukkit.event.player.PlayerMoveEvent;
|
||||
import org.bukkit.event.player.PlayerQuitEvent;
|
||||
import org.bukkit.event.player.PlayerRespawnEvent;
|
||||
import org.bukkit.event.player.PlayerShearEntityEvent;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
import org.bukkit.projectiles.ProjectileSource;
|
||||
@ -860,6 +863,29 @@ public class PlayerListener implements Listener, ColorUtil {
|
||||
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onPlayerChangeWorld(PlayerChangedWorldEvent event) {
|
||||
Player player = event.getPlayer();
|
||||
if (plugin.checkQuester(player.getUniqueId()) == false) {
|
||||
Quester quester = plugin.getQuester(player.getUniqueId());
|
||||
quester.findCompassTarget();
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onPlayerRespawn(PlayerRespawnEvent event) {
|
||||
Player player = event.getPlayer();
|
||||
if (plugin.checkQuester(player.getUniqueId()) == false) {
|
||||
final Quester quester = plugin.getQuester(player.getUniqueId());
|
||||
Bukkit.getScheduler().runTaskLater(plugin, new Runnable() {
|
||||
@Override
|
||||
public void run() {
|
||||
quester.findCompassTarget();
|
||||
}
|
||||
}, 10);
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onPlayerJoin(PlayerJoinEvent evt) {
|
||||
|
||||
|
@ -194,8 +194,8 @@ public class Quest {
|
||||
{
|
||||
targetLocation = nextStage.locationsToReach.getFirst();
|
||||
}
|
||||
if (targetLocation != null) {
|
||||
// org.bukkit.Bukkit.getLogger().info(" setting compass target for " + quester.getPlayer().getName() + " to " + targetLocation);
|
||||
if (targetLocation != null && targetLocation.getWorld().equals(quester.getPlayer().getWorld())) {
|
||||
// plugin.getLogger().info("Setting compass target for " + quester.getPlayer().getName() + " to " + targetLocation);
|
||||
quester.getPlayer().setCompassTarget(targetLocation);
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user