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https://github.com/PikaMug/Quests.git
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Code cleanup
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5e0fa7e219
commit
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@ -111,19 +111,19 @@ public class PlayerListener implements Listener {
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if (ItemUtil.compareItems(clicked, quest.guiDisplay, false) == 0) {
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if (quester.currentQuests.size() >= plugin.maxQuests && plugin.maxQuests > 0) {
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String msg = Lang.get(player, "questMaxAllowed");
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msg = msg.replaceAll("<number>", String.valueOf(plugin.maxQuests));
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msg = msg.replace("<number>", String.valueOf(plugin.maxQuests));
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player.sendMessage(ChatColor.YELLOW + msg);
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} else if (quester.completedQuests.contains(quest.getName()) && quest.cooldownPlanner < 0) {
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String completed = Lang.get(player, "questAlreadyCompleted");
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completed = completed.replaceAll("<quest>", ChatColor.AQUA + quest.getName() + ChatColor.YELLOW);
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completed = completed.replace("<quest>", ChatColor.AQUA + quest.getName() + ChatColor.YELLOW);
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player.sendMessage(ChatColor.YELLOW + completed);
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} else {
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boolean takeable = true;
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if (quester.completedQuests.contains(quest.getName())) {
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if (quester.getDifference(quest) > 0) {
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String early = Lang.get(player, "questTooEarly");
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early = early.replaceAll("<quest>", ChatColor.AQUA + quest.getName() + ChatColor.YELLOW);
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early = early.replaceAll("<time>", ChatColor.DARK_PURPLE + Quests.getTime(quester.getDifference(quest)) + ChatColor.YELLOW);
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early = early.replace("<quest>", ChatColor.AQUA + quest.getName() + ChatColor.YELLOW);
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early = early.replace("<time>", ChatColor.DARK_PURPLE + Quests.getTime(quester.getDifference(quest)) + ChatColor.YELLOW);
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player.sendMessage(ChatColor.YELLOW + early);
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takeable = false;
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}
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@ -142,7 +142,7 @@ public class PlayerListener implements Listener {
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}
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if (inRegion == false) {
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String invalidLoc = Lang.get(player, "questInvalidLocation");
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invalidLoc = invalidLoc.replaceAll("<quest>", ChatColor.AQUA + quest.getName() + ChatColor.YELLOW);
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invalidLoc = invalidLoc.replace("<quest>", ChatColor.AQUA + quest.getName() + ChatColor.YELLOW);
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player.sendMessage(ChatColor.YELLOW + invalidLoc);
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takeable = false;
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}
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@ -256,19 +256,19 @@ public class PlayerListener implements Listener {
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if (q.blockStart.equals(evt.getClickedBlock().getLocation())) {
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if (quester.currentQuests.size() >= plugin.maxQuests && plugin.maxQuests > 0) {
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String msg = Lang.get(player, "questMaxAllowed");
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msg = msg.replaceAll("<number>", String.valueOf(plugin.maxQuests));
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msg = msg.replace("<number>", String.valueOf(plugin.maxQuests));
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player.sendMessage(ChatColor.YELLOW + msg);
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} else {
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if (quester.completedQuests.contains(q.getName())) {
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if (q.cooldownPlanner > -1 && (quester.getDifference(q)) > 0) {
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String early = Lang.get(player, "questTooEarly");
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early = early.replaceAll("<quest>", ChatColor.AQUA + q.getName() + ChatColor.YELLOW);
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early = early.replaceAll("<time>", ChatColor.DARK_PURPLE + Quests.getTime(quester.getDifference(q)) + ChatColor.YELLOW);
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early = early.replace("<quest>", ChatColor.AQUA + q.getName() + ChatColor.YELLOW);
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early = early.replace("<time>", ChatColor.DARK_PURPLE + Quests.getTime(quester.getDifference(q)) + ChatColor.YELLOW);
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player.sendMessage(ChatColor.YELLOW + early);
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return;
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} else if (quester.completedQuests.contains(q.getName()) && q.cooldownPlanner < 0) {
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String completed = Lang.get(player, "questAlreadyCompleted");
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completed = completed.replaceAll("<quest>", ChatColor.AQUA + q.getName() + ChatColor.YELLOW);
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completed = completed.replace("<quest>", ChatColor.AQUA + q.getName() + ChatColor.YELLOW);
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player.sendMessage(ChatColor.YELLOW + completed);
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return;
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}
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@ -500,9 +500,7 @@ public class PlayerListener implements Listener {
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}
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/**
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* Checks if damager is blacklisted.
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* Ensures damager is Player and not NPC.
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* Kills target mob/NPC if objective exists
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* Checks if damager is blacklisted. Ensures damager is Player and not NPC. Kills target mob/NPC if objective exists
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*
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* @param damager the attacking entity
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* @param target the entity being attacked
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@ -594,9 +592,7 @@ public class PlayerListener implements Listener {
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}
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/**
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* Checks if damager is blacklisted
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* Ensures damager is Player and not NPC
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* Kills target Player if objective exists
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* Checks if damager is blacklisted. Ensures damager is Player and not NPC. Kills target Player if objective exists
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*
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* @param damager the attacking entity
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* @param target the entity being attacked
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