Merge pull request #1082 from PikaMug/l10n_master

New Crowdin translations
This commit is contained in:
PikaMug 2020-02-24 20:52:12 -05:00 committed by GitHub
commit c093a05053
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GPG Key ID: 4AEE18F83AFDEB23
31 changed files with 261 additions and 323 deletions

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@ -290,7 +290,6 @@ eventEditorForcedToQuit: "If you save the Action, anyone who is actively doing a
eventEditorEventInUse: "The following Quests use the Action"
eventEditorMustModifyQuests: "You must modify these Quests first!"
eventEditorNotANumberList: "Input was not a list of numbers!"
eventEditorInvalidEntry: "Invalid entry"
eventEditorGiveItemsTitle: "- Give Items -"
eventEditorEffectsTitle: "- Sound Effects -"
eventEditorStormTitle: "- Action Storm -"
@ -437,7 +436,6 @@ reqHeroesPrimaryDisplay: "Primary Class:"
reqHeroesSecondaryDisplay: "Secondary Class:"
reqNotAQuestName: "<quest> is not a Quest name!"
reqItemCleared: "Item requirements cleared."
reqTrueFalseError: '<input> is not a true or false value!%br%Example: true false true true'
reqCustomAlreadyAdded: "That custom requirement has already been added!"
reqCustomNotFound: "Custom requirement module not found."
reqCustomCleared: "Custom requirements cleared."

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@ -290,7 +290,6 @@ eventEditorForcedToQuit: "Jestliže uložíš Event, někdo, kdo teď dělá ně
eventEditorEventInUse: "Následující úkoly používají event"
eventEditorMustModifyQuests: "Nejprve musíte tyto úkoly upravit!"
eventEditorNotANumberList: "Vstup nebyl seznam čísel!"
eventEditorInvalidEntry: "Neplatný vstup"
eventEditorGiveItemsTitle: "- Darovat Položka -"
eventEditorEffectsTitle: "- Efekty -"
eventEditorStormTitle: "- Eventová Bouřka -"
@ -437,7 +436,6 @@ reqHeroesPrimaryDisplay: "Základní třída:"
reqHeroesSecondaryDisplay: "Druhá třída:"
reqNotAQuestName: "<quest> není název úkolu!"
reqItemCleared: "Vlastní požadavky vymazány."
reqTrueFalseError: '<input> není špatná nebo dobrá hodnota!%br%Example: dobře špatně dobře dobře'
reqCustomAlreadyAdded: "Tento vlastní požadavek již byl přidán!"
reqCustomNotFound: "Vlastní požadovaný modul nebyl nalezen."
reqCustomCleared: "Vlastní požadavky vymazány."

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@ -290,7 +290,6 @@ eventEditorForcedToQuit: "Hvis du redder arrangementet, vil enhver, der aktivt g
eventEditorEventInUse: "Følgende quests bruger arrangementet"
eventEditorMustModifyQuests: "Du skal først ændre disse quests!"
eventEditorNotANumberList: "Input var ikke en liste over tal!"
eventEditorInvalidEntry: "Ugyldig post"
eventEditorGiveItemsTitle: "- Giv Varer -"
eventEditorEffectsTitle: "- Effekter -"
eventEditorStormTitle: "- Event Storm -"
@ -437,7 +436,6 @@ reqHeroesPrimaryDisplay: "Primær klasse:"
reqHeroesSecondaryDisplay: "Sekundær klasse:"
reqNotAQuestName: "<quest> er ikke et Quest navn!"
reqItemCleared: "Elementkrav ryddet."
reqTrueFalseError: '<input> er ikke et sandt eller falsk værdi!%br%Eksempel: sandt falsk sandt sandt'
reqCustomAlreadyAdded: "Dette brugerdefinerede krav er allerede tilføjet!"
reqCustomNotFound: "Brugerdefineret krav modul blev ikke fundet."
reqCustomCleared: "Brugerdefineret krav ryddet."

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@ -290,7 +290,6 @@ eventEditorForcedToQuit: "Wenn du das Event speicherst, wird jeder der gerade ei
eventEditorEventInUse: "Folgende Quests benutzen das Event"
eventEditorMustModifyQuests: "Du musst diese Quests zuerst bearbeiten!"
eventEditorNotANumberList: "Die Eingabe ist keine Liste der Nummern!"
eventEditorInvalidEntry: "Ungültiger Eintrag"
eventEditorGiveItemsTitle: "- Gegenstände-Geben -"
eventEditorEffectsTitle: "- Effekte -"
eventEditorStormTitle: "- Event Sturm -"
@ -421,7 +420,7 @@ reqMoneyPrompt: "Gib Anzahl an <money> ein, <clear>, <cancel>"
reqQuestPointsPrompt: "Gib Anzahl an Questpunkte ein, <clear>, <cancel>"
reqQuestListTitle: "- Quests Verfügbar -"
reqQuestPrompt: "Gib eine von Questnamen ein, <semicolon>, <clear>, <cancel>"
reqRemoveItemsPrompt: "Gib eine Liste mit True/false Werten ein, <space>, <cancel>"
reqRemoveItemsPrompt: "Gib eine Liste mit wahr/falsch Werten ein, <space>, <cancel>"
reqPermissionsPrompt: "Gib Permissions ein, <space>, <clear>, <cancel>"
reqCustomPrompt: "Geben Sie den Namen eines benutzerdefinierte Voraussetzung ein um es hinzufügen, <clear>, <cancel>"
reqMcMMOPrompt: "Gib die Mcmmo-Skillung ein und trenne sie mit einem Leerzeichen, <space>, <clear>, <cancel>"
@ -437,7 +436,6 @@ reqHeroesPrimaryDisplay: "Hauptklasse:"
reqHeroesSecondaryDisplay: "Nebenklasse:"
reqNotAQuestName: "<quest> ist kein Questname!"
reqItemCleared: "Itemvoraussetzungen zurückgesetzt."
reqTrueFalseError: '<input> ist weder true noch false! %br% Beispiel: true false true true'
reqCustomAlreadyAdded: "Dieses benutzerdefinierte Ziel wurde bereits hinzugefügt!"
reqCustomNotFound: "Benutzerdefinierte Voraussetzungs-Modul nicht gefunden."
reqCustomCleared: "Benutzerdefinierte Voraussetzungen wurde zurückgesetzt."
@ -730,8 +728,8 @@ cancelled: "Abgebrochen"
questTimeout: "Abgebrochen."
yesWord: "Ja"
noWord: "Nein"
"true": "true"
"false": "false"
"true": "wahr"
"false": "falsch"
clear: "Löschen"
edit: "Bearbeiten"
none: "Nichts"

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@ -290,7 +290,6 @@ eventEditorForcedToQuit: "If ye save th' Action, anyone who be actively doin' an
eventEditorEventInUse: "Th' followin' Quests use th' Action"
eventEditorMustModifyQuests: "Ye must modify these Quests first!"
eventEditorNotANumberList: "Input was nah a list o' numbers!"
eventEditorInvalidEntry: "Invalid entry"
eventEditorGiveItemsTitle: "- Give Items -"
eventEditorEffectsTitle: "- Effects -"
eventEditorStormTitle: "- Action Storm -"
@ -437,7 +436,6 @@ reqHeroesPrimaryDisplay: "Primary Class:"
reqHeroesSecondaryDisplay: "Secondary Class:"
reqNotAQuestName: "<quest> ain't a Quest name!"
reqItemCleared: "Item requirements cleared."
reqTrueFalseError: '<input> ain''t a true or false value!%br%Example: true false true true'
reqCustomAlreadyAdded: "That custom requirement has already been added!"
reqCustomNotFound: "Custom requirement module nah found."
reqCustomCleared: "Custom requirements cleared."

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@ -290,7 +290,6 @@ eventEditorForcedToQuit: "If you save the Action, anyone who is actively doing a
eventEditorEventInUse: "The following Quests use the Action"
eventEditorMustModifyQuests: "You must modify these Quests first!"
eventEditorNotANumberList: "Input was not a list of numbers!"
eventEditorInvalidEntry: "Invalid entry"
eventEditorGiveItemsTitle: "- Give Items -"
eventEditorEffectsTitle: "- Effects -"
eventEditorStormTitle: "- Action Storm -"
@ -437,7 +436,6 @@ reqHeroesPrimaryDisplay: "Primary Class:"
reqHeroesSecondaryDisplay: "Secondary Class:"
reqNotAQuestName: "<quest> is not a Quest name!"
reqItemCleared: "Item requirements cleared."
reqTrueFalseError: '<input> is not a true or false value!%br%Example: true false true true'
reqCustomAlreadyAdded: "That custom requirement has already been added!"
reqCustomNotFound: "Custom requirement module not found."
reqCustomCleared: "Custom requirements cleared."

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@ -290,7 +290,6 @@ eventEditorForcedToQuit: "Si guardas el Evento, cualquier que esté haciendo act
eventEditorEventInUse: "Las siguientes Misiones usan el Evento"
eventEditorMustModifyQuests: "¡Debes modificar estar Misiones primero!"
eventEditorNotANumberList: "¡La entrada no era una lista de números!"
eventEditorInvalidEntry: "Entrada invalida"
eventEditorGiveItemsTitle: "- Dar Ítem -"
eventEditorEffectsTitle: "- Efectos -"
eventEditorStormTitle: "- Evento tormenta -"
@ -437,7 +436,6 @@ reqHeroesPrimaryDisplay: "Clase Primaria:"
reqHeroesSecondaryDisplay: "Clase secundaria:"
reqNotAQuestName: "¡<quest> no es un nombre de Misión!"
reqItemCleared: "Ítem requeridos despejado."
reqTrueFalseError: '<input> no es un valor verdadero o falso!%br%Ejemplzo: verdadero falso verdadero verdadero'
reqCustomAlreadyAdded: "¡Ese requisito personalizado ya ha sido agregado!"
reqCustomNotFound: "Módulo de requisitos personalizados no encontrado."
reqCustomCleared: "Requerimientos personalizados despejados."

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@ -290,7 +290,6 @@ eventEditorForcedToQuit: "If you save the Action, anyone who is actively doing a
eventEditorEventInUse: "The following Quests use the Action"
eventEditorMustModifyQuests: "You must modify these Quests first!"
eventEditorNotANumberList: "Input was not a list of numbers!"
eventEditorInvalidEntry: "Invalid entry"
eventEditorGiveItemsTitle: "- Give Items -"
eventEditorEffectsTitle: "- Heliefektid -"
eventEditorStormTitle: "- Toiming Torm -"
@ -437,7 +436,6 @@ reqHeroesPrimaryDisplay: "Primary Class:"
reqHeroesSecondaryDisplay: "Secondary Class:"
reqNotAQuestName: "<quest> is not a Quest name!"
reqItemCleared: "Item requirements cleared."
reqTrueFalseError: '<input> ei ole tõene või väär väärtus!%br%Näide: tõene väär tõene tõene'
reqCustomAlreadyAdded: "That custom requirement has already been added!"
reqCustomNotFound: "Custom requirement module not found."
reqCustomCleared: "Custom requirements cleared."

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@ -290,7 +290,6 @@ eventEditorForcedToQuit: "If you save the Action, anyone who is actively doing a
eventEditorEventInUse: "The following Quests use the Action"
eventEditorMustModifyQuests: "You must modify these Quests first!"
eventEditorNotANumberList: "Input was not a list of numbers!"
eventEditorInvalidEntry: "Invalid entry"
eventEditorGiveItemsTitle: "- Anna Tavara -"
eventEditorEffectsTitle: "- Efektit -"
eventEditorStormTitle: "- Action Storm -"
@ -437,7 +436,6 @@ reqHeroesPrimaryDisplay: "Primary Class:"
reqHeroesSecondaryDisplay: "Secondary Class:"
reqNotAQuestName: "<quest> is not a Quest name!"
reqItemCleared: "Item requirements cleared."
reqTrueFalseError: '<input> is not a true or false value!%br%Example: true false true true'
reqCustomAlreadyAdded: "That custom requirement has already been added!"
reqCustomNotFound: "Custom requirement module not found."
reqCustomCleared: "Custom requirements cleared."

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@ -290,7 +290,6 @@ eventEditorForcedToQuit: "Kung isi-save mo ang Kaganapan, ang bawat isa na aktib
eventEditorEventInUse: "Ang sumusunod na Pakikipagsapalaran ay ginamit sa kaganapan"
eventEditorMustModifyQuests: "Kailangan mo munang baguhin ang Pagsusulit!"
eventEditorNotANumberList: "Input ay hindi kasama sa listahan ng numero!"
eventEditorInvalidEntry: "Di wastong pagpasok"
eventEditorGiveItemsTitle: "- Magbigay ng Gamit -"
eventEditorEffectsTitle: "- Epekto -"
eventEditorStormTitle: "- Bagyo sa Kaganapan -"
@ -437,7 +436,6 @@ reqHeroesPrimaryDisplay: "Pangunahing Klase:"
reqHeroesSecondaryDisplay: "Ikalawang Klase:"
reqNotAQuestName: "<quest> ay hindi pangalan ng Pagsusulit!"
reqItemCleared: "Kinakailangang gamit ay tapos na."
reqTrueFalseError: '<input> ay hindi halaga ng totoo o hindi!%br%Example: totoo hindi totoo totoo'
reqCustomAlreadyAdded: "Yang kinakailangang kasuotan ay kasalukuyang nadagdag na!"
reqCustomNotFound: "Kinakailangang kasuotan ay hindi makita."
reqCustomCleared: "Kinakailangang Kasuotan ay tapos na."

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@ -290,7 +290,6 @@ eventEditorForcedToQuit: "Si vous sauvegardez l'évènement, si quelqu'un fait c
eventEditorEventInUse: "Les quêtes suivantes utilisent l'Event"
eventEditorMustModifyQuests: "Vous devez modifier ces quêtes en premier !"
eventEditorNotANumberList: "L'entrée nest pas une liste de numéros !"
eventEditorInvalidEntry: "Entrée invalide"
eventEditorGiveItemsTitle: "- Donner des objets -"
eventEditorEffectsTitle: "- Effets -"
eventEditorStormTitle: "- Définir la Tempête -"
@ -437,7 +436,6 @@ reqHeroesPrimaryDisplay: "Classes primaires:"
reqHeroesSecondaryDisplay: "Classes secondaires:"
reqNotAQuestName: "<quest> nest pas un nom de quête !"
reqItemCleared: "Exigences de litem effacé."
reqTrueFalseError: '<input> nest pas une valeur vraie ou fausse !%br%Exemple : vrai faux vrai vrai'
reqCustomAlreadyAdded: "Cet objectif customisé a déjà été ajouté !"
reqCustomNotFound: "Module d'objectifs customisés non trouvé."
reqCustomCleared: "Objectif personalisée effacé."

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@ -290,7 +290,6 @@ eventEditorForcedToQuit: "If you save the Action, anyone who is actively doing a
eventEditorEventInUse: "The following Quests use the Action"
eventEditorMustModifyQuests: "You must modify these Quests first!"
eventEditorNotANumberList: "Input was not a list of numbers!"
eventEditorInvalidEntry: "Invalid entry"
eventEditorGiveItemsTitle: "- Give Items -"
eventEditorEffectsTitle: "- Sound Effects -"
eventEditorStormTitle: "- Action Storm -"
@ -437,7 +436,6 @@ reqHeroesPrimaryDisplay: "Primary Class:"
reqHeroesSecondaryDisplay: "Secondary Class:"
reqNotAQuestName: "<quest> is not a Quest name!"
reqItemCleared: "Item requirements cleared."
reqTrueFalseError: '<input> is not a true or false value!%br%Example: true false true true'
reqCustomAlreadyAdded: "That custom requirement has already been added!"
reqCustomNotFound: "Custom requirement module not found."
reqCustomCleared: "Custom requirements cleared."

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@ -290,7 +290,6 @@ eventEditorForcedToQuit: "Ha elmented az eseményt, mindenki, aki aktívan vége
eventEditorEventInUse: "A következő küldetések használják az eseményt"
eventEditorMustModifyQuests: "Először módosítsd ezeket a küldetéseket!"
eventEditorNotANumberList: "A bevitel nem számok listája!"
eventEditorInvalidEntry: "Érvénytelen bejegyzés"
eventEditorGiveItemsTitle: "- Elemek adása -"
eventEditorEffectsTitle: "- Effektek -"
eventEditorStormTitle: "- Esemény vihar -"
@ -437,7 +436,6 @@ reqHeroesPrimaryDisplay: "Elsődleges osztály:"
reqHeroesSecondaryDisplay: "Másodlagos osztály:"
reqNotAQuestName: "<quest> nem Küldetés név!"
reqItemCleared: "Az elemekre vonatkozó követelmények törölve."
reqTrueFalseError: '<input> nem valódi vagy hamis érték!%br%Example: true false true true'
reqCustomAlreadyAdded: "Ez az egyéni követelmény már hozzáadva!"
reqCustomNotFound: "Egyéni igény modul nem található."
reqCustomCleared: "Egyéni követelmények törölve."

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@ -290,7 +290,6 @@ eventEditorForcedToQuit: "Jika Anda menyimpan Acara, siapa pun yang secara aktif
eventEditorEventInUse: "Quest berikut ini menggunakan Acara"
eventEditorMustModifyQuests: "Anda harus memodifikasi Quest ini pertama!"
eventEditorNotANumberList: "Masukan bukanlah sebuah angka!"
eventEditorInvalidEntry: "Entri tidak valid"
eventEditorGiveItemsTitle: "- Berikan Barang -"
eventEditorEffectsTitle: "- Efek -"
eventEditorStormTitle: "- Badai Acara -"
@ -437,7 +436,6 @@ reqHeroesPrimaryDisplay: "Kelas Utama:"
reqHeroesSecondaryDisplay: "Kelas Menengah:"
reqNotAQuestName: "<quest> bukan sebuah nama Quest!"
reqItemCleared: "Item persyaratan dibersihkan."
reqTrueFalseError: '<input> bukanlah benar atau palsu nilai!%br%Example: benar benar benar palsu'
reqCustomAlreadyAdded: "Persyaratan khusus itu sudah ditambahkan!"
reqCustomNotFound: "Modul persyaratan khusus tidak ditemukan."
reqCustomCleared: "Persyaratan khusus dibersihkan."

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@ -290,7 +290,6 @@ eventEditorForcedToQuit: "Se salverai l'evento ogni giocatore che sta svolgendo
eventEditorEventInUse: "Le seguenti missioni utilizzano l'evento"
eventEditorMustModifyQuests: "È necessario modificare queste missioni prima!"
eventEditorNotANumberList: "L'input non era una lista di numeri!"
eventEditorInvalidEntry: "Inserimento non valido"
eventEditorGiveItemsTitle: "- Dai Oggetti -"
eventEditorEffectsTitle: "- Effetto Suoni-"
eventEditorStormTitle: "- Evento Tempesta -"
@ -437,7 +436,6 @@ reqHeroesPrimaryDisplay: "Classe primaria:"
reqHeroesSecondaryDisplay: "Classe secondaria:"
reqNotAQuestName: "<quest> non è il nome di una missione!"
reqItemCleared: "Requisiti oggetti cancellati."
reqTrueFalseError: '<input> non è un valore vero/falso!%br%Esempio: vero falso vero vero'
reqCustomAlreadyAdded: "Quel requisito personalizzato è già stato aggiunto!"
reqCustomNotFound: "Modulo dei requisiti personalizzati non trovato."
reqCustomCleared: "Requisiti personalizzati cancellati."

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@ -290,7 +290,6 @@ eventEditorForcedToQuit: "If you save the Action, anyone who is actively doing a
eventEditorEventInUse: "The following Quests use the Action"
eventEditorMustModifyQuests: "You must modify these Quests first!"
eventEditorNotANumberList: "Input was not a list of numbers!"
eventEditorInvalidEntry: "Invalid entry"
eventEditorGiveItemsTitle: "- Give Items -"
eventEditorEffectsTitle: "- Sound Effects -"
eventEditorStormTitle: "- Action Storm -"
@ -437,7 +436,6 @@ reqHeroesPrimaryDisplay: "Primary Class:"
reqHeroesSecondaryDisplay: "Secondary Class:"
reqNotAQuestName: "<quest> is not a Quest name!"
reqItemCleared: "Item requirements cleared."
reqTrueFalseError: '<input> is not a true or false value!%br%Example: true false true true'
reqCustomAlreadyAdded: "That custom requirement has already been added!"
reqCustomNotFound: "Custom requirement module not found."
reqCustomCleared: "Custom requirements cleared."
@ -730,8 +728,8 @@ cancelled: "キャンセル"
questTimeout: "キャンセル."
yesWord: "はい"
noWord: "いいえ"
"true": "true"
"false": "false"
"true": "真実"
"false": "偽り"
clear: "消去"
edit: "編集"
none: "なし"

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@ -290,7 +290,6 @@ eventEditorForcedToQuit: "액션을 저장하면 이 퀘스트를 수행중인
eventEditorEventInUse: "다음 퀘스트는 액션을 사용합니다"
eventEditorMustModifyQuests: "먼저 이 퀘스트를 수정해야합니다!"
eventEditorNotANumberList: "입력이 숫자 목록이 아니 었습니다!"
eventEditorInvalidEntry: "부적합한 입력"
eventEditorGiveItemsTitle: "- 아이템 주기 -"
eventEditorEffectsTitle: "-음향 효과-"
eventEditorStormTitle: "- 폭풍 작용 -"
@ -421,7 +420,7 @@ reqMoneyPrompt: "금액 입력 <money>, <clear>, <cancel>"
reqQuestPointsPrompt: "퀘스트 포인트 설정, <clear>, <cancel>"
reqQuestListTitle: "- 퀘스트 가능 -"
reqQuestPrompt: "퀘스트 이름 입력, <semicolon>, <clear>, <cancel>"
reqRemoveItemsPrompt: "True/false 값 입력, <space>, <cancel>"
reqRemoveItemsPrompt: "사실/거짓 값 입력, <space>, <cancel>"
reqPermissionsPrompt: "사용 권한 요구 사항 입력, <space>, <clear>, <cancel>"
reqCustomPrompt: "사용자 정의 요구 사항 입력, <clear>, <cancel>"
reqMcMMOPrompt: "mcMMO 스킬 입력, <space>, <clear>, <cancel>"
@ -437,7 +436,6 @@ reqHeroesPrimaryDisplay: "기본 클래스:"
reqHeroesSecondaryDisplay: "보조 클래스:"
reqNotAQuestName: "<quest>는 퀘스트 이름이 아닙니다!"
reqItemCleared: "아이템 요구 사항이 삭제되었습니다."
reqTrueFalseError: '<input> 은 true 또는 false가 아닙니다!%br%예: true false true true'
reqCustomAlreadyAdded: "해당 사용자 정의 요구 사항이 이미 추가되었습니다!"
reqCustomNotFound: "사용자 정의 요구 사항 모듈을 찾을 수 없습니다."
reqCustomCleared: "사용자 정의 요구 사항이 지워졌습니다."
@ -730,8 +728,8 @@ cancelled: "취소됨"
questTimeout: "취소됨."
yesWord: "예"
noWord: "아니요"
"true": "true"
"false": "false"
"true": "사실"
"false": "거짓"
clear: "삭제"
edit: "수정"
none: "없음"

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@ -290,7 +290,6 @@ eventEditorForcedToQuit: "Als je deze Missie opslaat zal iedereen die een van de
eventEditorEventInUse: "De volgende Opdrachten gebruiken de Missie"
eventEditorMustModifyQuests: "Je moet eerst deze opdrachten bewerken!"
eventEditorNotANumberList: "Invoer was geen lijst met nummers!"
eventEditorInvalidEntry: "Foutieve invoer"
eventEditorGiveItemsTitle: "- Geef voorwerpen -"
eventEditorEffectsTitle: "- Effecten -"
eventEditorStormTitle: "- Storm Event -"
@ -437,7 +436,6 @@ reqHeroesPrimaryDisplay: "Primaire Klasse:"
reqHeroesSecondaryDisplay: "Secundaire Klasse:"
reqNotAQuestName: "<quest> is geen Quest naam!"
reqItemCleared: "Artikel vereisten gewist."
reqTrueFalseError: '<input> is not a true or false value!%br%Example: true false true true'
reqCustomAlreadyAdded: "Deze aangepaste eis is al toegevoegd!"
reqCustomNotFound: "Aangepaste vereiste module niet gevonden."
reqCustomCleared: "Custom requirements cleared."

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@ -290,7 +290,6 @@ eventEditorForcedToQuit: "Jeśli zapisałeś wydarzenie, ktokolwiek kto aktualni
eventEditorEventInUse: "Następujące zadania są używane w wydarzeniu"
eventEditorMustModifyQuests: "Musisz najpierw zmodyfikować te misje!"
eventEditorNotANumberList: "Wejście nie było na liście!"
eventEditorInvalidEntry: "Nieprawidłowy wpis"
eventEditorGiveItemsTitle: "- Daj przedmioty -"
eventEditorEffectsTitle: "- Efekty -"
eventEditorStormTitle: "- Wydarzenie Burza -"
@ -437,7 +436,6 @@ reqHeroesPrimaryDisplay: "Główne klasy:"
reqHeroesSecondaryDisplay: "Drugorzędne Klasy:"
reqNotAQuestName: "<quest> nie jest nazwą misji!"
reqItemCleared: "Wymagania przedmiotów wyczyszczone."
reqTrueFalseError: '<input> nie jest prawdziwą lub fałszywą wartością!%br%Example: prawda fałsz prawda prawda'
reqCustomAlreadyAdded: "To niestandardowe wymaganie zostało już dodane!"
reqCustomNotFound: "Nie znaleziono niestandardowego modułu wymagań."
reqCustomCleared: "Usunięto wymagania niestandardowe."

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@ -290,7 +290,6 @@ eventEditorForcedToQuit: "Se você salvar a ação, qualquer pessoa que esteja f
eventEditorEventInUse: "As seguintes missões usam a ação"
eventEditorMustModifyQuests: "Você deve modificar estas missões primeiro!"
eventEditorNotANumberList: "A entrada não era uma lista de números!"
eventEditorInvalidEntry: "Entrada inválida"
eventEditorGiveItemsTitle: "- Dar Itens -"
eventEditorEffectsTitle: "- Efeitos sonoros -"
eventEditorStormTitle: "- Ação de Tempestade -"
@ -437,7 +436,6 @@ reqHeroesPrimaryDisplay: "Email principal:"
reqHeroesSecondaryDisplay: "Classe secundária:"
reqNotAQuestName: "<quest> não é um nome de Missão!"
reqItemCleared: "Requisitos de item apagados."
reqTrueFalseError: '<input> não é um valor verdadeiro ou falso!%br%Example: verdadeiro verdadeiro verdadeiro verdadeiro'
reqCustomAlreadyAdded: "Essa exigência personalizada já foi adicionada!"
reqCustomNotFound: "Módulo de exigência personalizado não encontrado."
reqCustomCleared: "Requisitos personalizados apagados."

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@ -290,7 +290,6 @@ eventEditorForcedToQuit: "If you save the Action, anyone who is actively doing a
eventEditorEventInUse: "The following Quests use the Action"
eventEditorMustModifyQuests: "You must modify these Quests first!"
eventEditorNotANumberList: "Input was not a list of numbers!"
eventEditorInvalidEntry: "Invalid entry"
eventEditorGiveItemsTitle: "- Give Items -"
eventEditorEffectsTitle: "- Sound Effects -"
eventEditorStormTitle: "- Action Storm -"
@ -437,7 +436,6 @@ reqHeroesPrimaryDisplay: "Primary Class:"
reqHeroesSecondaryDisplay: "Secondary Class:"
reqNotAQuestName: "<quest> is not a Quest name!"
reqItemCleared: "Item requirements cleared."
reqTrueFalseError: '<input> is not a true or false value!%br%Example: true false true true'
reqCustomAlreadyAdded: "That custom requirement has already been added!"
reqCustomNotFound: "Custom requirement module not found."
reqCustomCleared: "Custom requirements cleared."

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@ -290,7 +290,6 @@ eventEditorForcedToQuit: "If you save the Action, anyone who is actively doing a
eventEditorEventInUse: "The following Quests use the Action"
eventEditorMustModifyQuests: "You must modify these Quests first!"
eventEditorNotANumberList: "Input was not a list of numbers!"
eventEditorInvalidEntry: "Intrare invalidă"
eventEditorGiveItemsTitle: "- Dă Obiecte -"
eventEditorEffectsTitle: "- Efecte Sonore -"
eventEditorStormTitle: "- Action Storm -"
@ -437,7 +436,6 @@ reqHeroesPrimaryDisplay: "Primary Class:"
reqHeroesSecondaryDisplay: "Secondary Class:"
reqNotAQuestName: "<quest> is not a Quest name!"
reqItemCleared: "Item requirements cleared."
reqTrueFalseError: '<input> is not a true or false value!%br%Example: true false true true'
reqCustomAlreadyAdded: "That custom requirement has already been added!"
reqCustomNotFound: "Custom requirement module not found."
reqCustomCleared: "Custom requirements cleared."

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@ -290,7 +290,6 @@ eventEditorForcedToQuit: "Если вы сохраните событие, лю
eventEditorEventInUse: "Следующие Квесты имеют"
eventEditorMustModifyQuests: "Вы можете первым редактировать квест!"
eventEditorNotANumberList: "Ввод не был списком чисел!"
eventEditorInvalidEntry: "Неверный вход"
eventEditorGiveItemsTitle: "- Выдать предметы -"
eventEditorEffectsTitle: "- Эффекты -"
eventEditorStormTitle: "- Событие Шторм -"
@ -437,7 +436,6 @@ reqHeroesPrimaryDisplay: "Первичный класс:"
reqHeroesSecondaryDisplay: "Двоичный класс:"
reqNotAQuestName: "<quest> не является именем квеста!"
reqItemCleared: "Предметы очищены."
reqTrueFalseError: '<input> не является значением true или false!%br%Пример: true false true true'
reqCustomAlreadyAdded: "Это пользовательское требование уже добавлено!"
reqCustomNotFound: "Пользовательский модуль требований не найден."
reqCustomCleared: "Пользовательские требования очищены."

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@ -290,7 +290,6 @@ eventEditorForcedToQuit: "If you save the Action, anyone who is actively doing a
eventEditorEventInUse: "The following Quests use the Action"
eventEditorMustModifyQuests: "You must modify these Quests first!"
eventEditorNotANumberList: "Input was not a list of numbers!"
eventEditorInvalidEntry: "Invalid entry"
eventEditorGiveItemsTitle: "- Give Items -"
eventEditorEffectsTitle: "- Sound Effects -"
eventEditorStormTitle: "- Action Storm -"
@ -437,7 +436,6 @@ reqHeroesPrimaryDisplay: "Primary Class:"
reqHeroesSecondaryDisplay: "Secondary Class:"
reqNotAQuestName: "<quest> is not a Quest name!"
reqItemCleared: "Item requirements cleared."
reqTrueFalseError: '<input> is not a true or false value!%br%Example: true false true true'
reqCustomAlreadyAdded: "That custom requirement has already been added!"
reqCustomNotFound: "Custom requirement module not found."
reqCustomCleared: "Custom requirements cleared."

View File

@ -290,7 +290,6 @@ eventEditorForcedToQuit: "If you save the Action, anyone who is actively doing a
eventEditorEventInUse: "The following Quests use the Action"
eventEditorMustModifyQuests: "You must modify these Quests first!"
eventEditorNotANumberList: "Input was not a list of numbers!"
eventEditorInvalidEntry: "Invalid entry"
eventEditorGiveItemsTitle: "- Give Items -"
eventEditorEffectsTitle: "- Sound Effects -"
eventEditorStormTitle: "- Action Storm -"
@ -437,7 +436,6 @@ reqHeroesPrimaryDisplay: "Primary Class:"
reqHeroesSecondaryDisplay: "Secondary Class:"
reqNotAQuestName: "<quest> is not a Quest name!"
reqItemCleared: "Item requirements cleared."
reqTrueFalseError: '<input> is not a true or false value!%br%Example: true false true true'
reqCustomAlreadyAdded: "That custom requirement has already been added!"
reqCustomNotFound: "Custom requirement module not found."
reqCustomCleared: "Custom requirements cleared."

View File

@ -290,7 +290,6 @@ eventEditorForcedToQuit: "If you save the Action, anyone who is actively doing a
eventEditorEventInUse: "The following Quests use the Action"
eventEditorMustModifyQuests: "You must modify these Quests first!"
eventEditorNotANumberList: "Input was not a list of numbers!"
eventEditorInvalidEntry: "Invalid entry"
eventEditorGiveItemsTitle: "- Give Items -"
eventEditorEffectsTitle: "- Sound Effects -"
eventEditorStormTitle: "- Action Storm -"
@ -437,7 +436,6 @@ reqHeroesPrimaryDisplay: "Primary Class:"
reqHeroesSecondaryDisplay: "Secondary Class:"
reqNotAQuestName: "<quest> is not a Quest name!"
reqItemCleared: "Item requirements cleared."
reqTrueFalseError: '<input> is not a true or false value!%br%Example: true false true true'
reqCustomAlreadyAdded: "That custom requirement has already been added!"
reqCustomNotFound: "Custom requirement module not found."
reqCustomCleared: "Custom requirements cleared."

View File

@ -290,7 +290,6 @@ eventEditorForcedToQuit: "ถ้าคุณบันทึกกิจกรร
eventEditorEventInUse: "เควสต่อไปนี้ใช้เหตุการณ์"
eventEditorMustModifyQuests: "คุณต้องแก้ไขเควสเหล่านี้ก่อน!"
eventEditorNotANumberList: "การป้อนข้อมูลไม่ใช่รายการของตัวเลข!"
eventEditorInvalidEntry: "รายการไม่ถูกต้อง"
eventEditorGiveItemsTitle: "- จัดส่งไอเทม -"
eventEditorEffectsTitle: "- ผลกระทบ -"
eventEditorStormTitle: "- พายุเหตุการณ์ -"
@ -437,7 +436,6 @@ reqHeroesPrimaryDisplay: "Primary Class:"
reqHeroesSecondaryDisplay: "Secondary Class:"
reqNotAQuestName: "<quest> is not a Quest name!"
reqItemCleared: "Item requirements cleared."
reqTrueFalseError: '<input> is not a true or false value!%br%Example: true false true true'
reqCustomAlreadyAdded: "That custom requirement has already been added!"
reqCustomNotFound: "ไม่พบโมดูลความต้องการที่กำหนดเอง"
reqCustomCleared: "ข้อกำหนดที่กำหนดเองถูกยกเลิก"

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@ -290,7 +290,6 @@ eventEditorForcedToQuit: "Olayı kaydederseniz, bu Görevleri yapmakta olan herk
eventEditorEventInUse: "Aşağıdaki Görevler Olayı kullanıyor"
eventEditorMustModifyQuests: "Öncelikle bu Görevleri düzenlemelisin!"
eventEditorNotANumberList: "Girdi bir sayı listesi değildi!"
eventEditorInvalidEntry: "Geçersiz girdi"
eventEditorGiveItemsTitle: "- İtemleri Ver -"
eventEditorEffectsTitle: "- Ses Efektleri -"
eventEditorStormTitle: "- Olay Fırtına -"
@ -437,7 +436,6 @@ reqHeroesPrimaryDisplay: "Ana Sınıf:"
reqHeroesSecondaryDisplay: "İkincil Sınıf:"
reqNotAQuestName: "<quest> bir görev adı değil!"
reqItemCleared: "İtem gereksinimleri silindi."
reqTrueFalseError: '<input> doğru ya da yanlış değeri değil!%br%Eörnek: doğru yanlış doğru doğru'
reqCustomAlreadyAdded: "Bu özel gereksinim zaten ekli!"
reqCustomNotFound: "Özel gereksinim modülü bulunamadı."
reqCustomCleared: "Özel gereksinimler silindi."

View File

@ -290,7 +290,6 @@ eventEditorForcedToQuit: "Nếu bạn lưu Hành động này, bất cứ ai đa
eventEditorEventInUse: "Các Nhiệm vụ sau đây sử dụng Hành động này"
eventEditorMustModifyQuests: "Đầu tiên bạn phải sửa đổi các nhiệm vụ!"
eventEditorNotANumberList: "Đầu vào không phải là 1 danh sách các chữ số!"
eventEditorInvalidEntry: "Không hợp lệ"
eventEditorGiveItemsTitle: "- Nhận Items -"
eventEditorEffectsTitle: "- Hiệu Ứng -"
eventEditorStormTitle: "- Hành động Cơn bão -"
@ -437,7 +436,6 @@ reqHeroesPrimaryDisplay: "Class Sơ cấp:"
reqHeroesSecondaryDisplay: "Class Thứ cấp:"
reqNotAQuestName: "<quest> không phải là tên Nhiệm vụ!"
reqItemCleared: "Item yêu cầu đã được xóa."
reqTrueFalseError: '<input> không phải giá trị true hoặc false!%br%Ví dụ: true false true true'
reqCustomAlreadyAdded: "Yêu cầu tùy chỉnh đó đã được thêm vào rồi!"
reqCustomNotFound: "Không tìm thấy module yêu cầu tùy chỉnh."
reqCustomCleared: "Yêu cầu tùy chỉnh đã được xóa."

View File

@ -290,7 +290,6 @@ eventEditorForcedToQuit: "如果你保存操作,任何正在进行任意这些
eventEditorEventInUse: "以下任务使用行动"
eventEditorMustModifyQuests: "您必须先修改这些任务!"
eventEditorNotANumberList: "输入的不是数字列表!"
eventEditorInvalidEntry: "无效输入"
eventEditorGiveItemsTitle: "- 给予物品 -"
eventEditorEffectsTitle: "- 声音效果 -"
eventEditorStormTitle: "- 行动故事 -"
@ -437,7 +436,6 @@ reqHeroesPrimaryDisplay: "初级类:"
reqHeroesSecondaryDisplay: "次要类:"
reqNotAQuestName: "<quest> 不是任务名称!"
reqItemCleared: "项目要求已清除。"
reqTrueFalseError: '<input> 不是一个真实或错误的值!%br%Exampletrue false true'
reqCustomAlreadyAdded: "此自定义要求已经添加!"
reqCustomNotFound: "找不到自定义要求模块。"
reqCustomCleared: "自定义要求已清除。"

View File

@ -57,7 +57,7 @@ questEditorAskMessage: "設定詢問訊息"
questEditorFinishMessage: "設定完成訊息"
questEditorNPCStart: "設定NPC啟動"
questEditorBlockStart: "設定方塊啟動"
questEditorInitialEvent: "設定初始任務活動"
questEditorInitialEvent: "設定初始事件"
questEditorSetGUI: "設定GUI顯示畫面"
questEditorReqs: "編輯任務需求"
questEditorPln: "編輯計劃"
@ -69,7 +69,7 @@ questEditorEnterAskMessage: "編輯任務對話內容,<cancel>"
questEditorEnterFinishMessage: "編輯完成任務對話內容,<cancel>"
questEditorEnterNPCStart: "輸入 NPC ID<clear><cancel>"
questEditorEnterBlockStart: "右擊方塊設定為啟動點,<done><clear><cancel>"
questEditorEnterInitialEvent: "輸入任務活動名稱,<clear><cancel>"
questEditorEnterInitialEvent: "輸入事件名稱,<clear><cancel>"
questRequiredNoneSet: "任務需求條件,無設置"
questDungeonsCreate: "加入隊伍的玩家們可以一同解任務!"
questDungeonsDisband: "任務隊伍已解散"
@ -90,13 +90,13 @@ questWGRegionCleared: "區域任務已被清除。"
questGUIError: "錯誤: 該物品以被用作任務 <quest> 的GUI顯示畫面。"
questCurrentItem: "當前物品:"
questGUICleared: "清除GUI任務顯示畫面。"
questDeleted: "任務已刪除!任務及活動已重新載入。"
questDeleted: "任務已刪除!任務及事件已重新載入。"
questEditorNameExists: "具有該名稱的任務已存在!"
questEditorBeingEdited: "有人正在創建/編輯該名稱的任務!"
questEditorInvalidQuestName: "名稱不能包含句點或逗號!"
questEditorInvalidEventName: "是個無效的任務活動名稱!"
questEditorInvalidNPC: "該ID的NPC並不存在"
questEditorNoStartBlockSelected: "您必須選擇一個方塊。"
questEditorNoStartBlockSelected: "你必須先選擇一個方塊。"
questEditorPositiveAmount: "數量必須是正數。"
questEditorQuestAsRequirement1: "目前任務有"
questEditorQuestAsRequirement2: "任務完成條件:"
@ -140,7 +140,7 @@ stageEditorTameMobs: "馴服動物"
stageEditorShearSheep: "剪羊毛"
stageEditorKillPlayers: "擊殺玩家"
stageEditorPlayers: "玩家"
stageEditorEvents: "任務活動"
stageEditorEvents: "事件"
stageEditorStageEvents: "任務活動階段"
stageEditorStartEvent: "啟動任務活動"
stageEditorStartEventCleared: "已清除活動任務。"
@ -182,12 +182,12 @@ stageEditorSetTameAmounts: "設置馴服次數"
stageEditorSetShearColors: "設置綿羊的顏色"
stageEditorSetShearAmounts: "設置收集羊毛次數"
stageEditorPassword: "密碼"
stageEditorAddPasswordDisplay: "添加顯示密碼"
stageEditorAddPasswordDisplay: "添加密碼提示"
stageEditorAddPasswordPhrases: "添加密碼短語"
stageEditorObjectiveOverride: "覆蓋目標顯示"
stageEditorObjectiveOverride: "自訂目標顯示訊息"
stageEditorCustom: "自訂物品"
stageEditorNoModules: "未加載任何數據"
stageEditorModuleNotFound: "未找到自訂目標物品。"
stageEditorModuleNotFound: "找不到自訂目標模組。"
stageEditorCustomPrompt: "輸入名稱自訂目標,<clear><cancel>"
stageEditorCustomAlreadyAdded: "這個自訂目標已被添加!"
stageEditorCustomCleared: "已清除自訂目標。"
@ -225,17 +225,17 @@ stageEditorDelayMessagePrompt: "輸入延遲傳遞的訊息,<clear><cancel>
stageEditorScriptPrompt: "輸入腳本名稱,<clear><cancel>"
stageEditorStartMessagePrompt: "輸入任務開始時的訊息,<clear><cancel>"
stageEditorCompleteMessagePrompt: "輸入任務完成時的訊息,<clear><cancel>"
stageEditorPasswordDisplayPrompt: "輸入密碼示,<cancel>"
stageEditorPasswordDisplayPrompt: "輸入密碼示,<cancel>"
stageEditorPasswordDisplayHint: "(這是作為目標顯示給玩家的文字)"
stageEditorPasswordPhrasePrompt: "輸入密碼短語,<semicolon><cancel>"
stageEditorPasswordPhraseHint: "(這是玩家必須輸入以完成目標的文字)"
stageEditorObjectiveOverridePrompt: "Enter objective display override, <clear>, <cancel>"
stageEditorObjectiveOverrideHint: "(This override will display your own text as the objective)"
stageEditorObjectiveOverrideCleared: "Objective display override cleared."
stageEditorObjectiveOverridePrompt: "輸入自訂目標顯示訊息,<clear><cancel>"
stageEditorObjectiveOverrideHint: "(這會將你的自訂訊息作為目標顯示給任務進行者)"
stageEditorObjectiveOverrideCleared: "已清除自訂目標顯示訊息。"
stageEditorDeliveryAddItem: "添加物品"
stageEditorDeliveryNPCs: "設定NPC ID"
stageEditorDeliveryMessages: "設定要傳遞的訊息"
stageEditorNotSolid: "is not a solid block!"
stageEditorNotSolid: "並非實體方塊!"
stageEditorInvalidBlockName: "並非有效的方塊名稱!"
stageEditorInvalidEnchantment: "並非有效的附魔名稱!"
stageEditorInvalidNPC: "並非有效的 NPC ID"
@ -248,305 +248,303 @@ stageEditorInvalidScript: "未找到Denizen腳本"
stageEditorNoCitizens: "未安裝插件 Citizens"
stageEditorNoDenizen: "未安裝插件 Denizen"
stageEditorPositiveAmount: "您必須輸入 正數數字!"
stageEditorNotListofNumbers: "is not a list of numbers!"
stageEditorNoDelaySet: "You must set a delay first!"
stageEditorNotListofNumbers: "不是一個數字!"
stageEditorNoDelaySet: "你必須先設定延遲!"
stageEditorNoBlockNames: "你必須先設定方塊名稱!"
stageEditorNoEnchantments: "你必須先設定附魔!"
stageEditorNoItems: "你必須先添加物品!"
stageEditorNoDeliveryMessage: "You must set at least one delivery message!"
stageEditorNoDeliveryMessage: "您必須先設定至少一個傳遞訊息!"
stageEditorNoNPCs: "你必須先設置 NPC ID"
stageEditorNoMobTypes: "您必須先選擇怪物類型!"
stageEditorNoMobTypes: "你必須先設定怪物類型!"
stageEditorNoKillLocations: "您必須先選擇怪物擊殺地點!"
stageEditorNoBlockSelected: "必須先選擇一個方塊。"
stageEditorNoBlockSelected: "必須先選擇一個方塊。"
stageEditorNoColors: "您必須先選擇顏色!"
stageEditorNoLocations: "您必須先選擇地點!"
stageEditorMustSetPasswordDisplays: "You must add at least one password display first!"
stageEditorMustSetPasswordDisplays: "您必須先添加至少一個密碼提示!"
stageEditorDelayCleared: "延遲結束。"
stageEditorDenizenCleared: "Denizen script cleared."
stageEditorObjectiveCleared: "目標達成。"
stageEditorMessageCleared: "Message cleared."
stageEditorConfirmStageNote: "Any Stages after will be shifted back one spot"
stageEditorDenizenCleared: "已清除 Denizen 腳本。"
stageEditorObjectiveCleared: "已清除目標。"
stageEditorMessageCleared: "已清除訊息。"
stageEditorConfirmStageNote: "任何在本階段以後的所有階段都將被移前一位"
stageEditorDeleteSucces: "任務階段刪除成功。"
stageEditorEnchantments: "附魔"
stageEditorNPCNote: 'Note: You may specify the name of the NPC with <npc>'
stageEditorNPCNote: '提示: 你可以使用 <npc> 來指定 NPC 名稱'
stageEditorOptional: "可選項"
stageEditorColors: "羊的顏色"
eventEditorCreate: "Create new Action"
eventEditorEdit: "Edit an Action"
eventEditorDelete: "Delete an Action"
eventEditorNoneToEdit: "No Actions currently exist to be edited!"
eventEditorNoneToDelete: "No Actions currently exist to be deleted!"
eventEditorNotFound: "Action not found!"
eventEditorExists: "Action already exists!"
eventEditorSomeone: "Someone is already creating or editing an Action with that name!"
eventEditorCreate: "創建新的事件"
eventEditorEdit: "編輯事件"
eventEditorDelete: "刪除事件"
eventEditorNoneToEdit: "目前沒有可編輯的事件!"
eventEditorNoneToDelete: "目前沒有可刪除的事件!"
eventEditorNotFound: "找不到事件!"
eventEditorExists: "事件已存在!"
eventEditorSomeone: "有人已經在創建或編輯該名稱的事件!"
eventEditorAlpha: "名稱必須是字母或數字!"
eventEditorErrorReadingFile: "Error reading Actions file."
eventEditorErrorReadingFile: "讀取事件檔案時發生錯誤。"
eventEditorErrorSaving: "保存時發生錯誤。"
eventEditorDeleted: "Action deleted, Quests and Actions reloaded."
eventEditorSaved: "Action saved, Quests and Actions reloaded."
eventEditorEnterEventName: "Enter Action name, <cancel>"
eventEditorModifiedNote: 'Note: You have modified an Action that the following Quests use:'
eventEditorForcedToQuit: "If you save the Action, anyone who is actively doing any of these Quests will be forced to quit them."
eventEditorEventInUse: "The following Quests use the Action"
eventEditorMustModifyQuests: "You must modify these Quests first!"
eventEditorNotANumberList: "Input was not a list of numbers!"
eventEditorInvalidEntry: "無效的輸入"
eventEditorDeleted: "事件已刪除!任務及事件已重新載入。"
eventEditorSaved: "事件已保存!任務及事件已重新載入。"
eventEditorEnterEventName: "輸入事件名稱,<cancel>"
eventEditorModifiedNote: '提示: 你已修改了一個事件,而且正被以下任務使用:'
eventEditorForcedToQuit: "如果你保存事件,任何正進行這些任務的人將被迫放棄任務。"
eventEditorEventInUse: "以下任務使用了這個事件"
eventEditorMustModifyQuests: "您必須先修改這些任務!"
eventEditorNotANumberList: "您輸入的不是數字!"
eventEditorGiveItemsTitle: "- 給予物品 -"
eventEditorEffectsTitle: "- Sound Effects -"
eventEditorStormTitle: "- Action Storm -"
eventEditorThunderTitle: "- Action Thunder -"
eventEditorMobSpawnsTitle: "- Action Mob Spawns -"
eventEditorEffectsTitle: "- 聲音效果 -"
eventEditorStormTitle: "- 事件暴雨 -"
eventEditorThunderTitle: "- 事件雷暴 -"
eventEditorMobSpawnsTitle: "- 事件生成怪物 -"
eventEditorMobsTitle: "- 怪物 -"
eventEditorAddMobTypesTitle: "- 添加怪物 -"
eventEditorPotionEffectsTitle: "- Action Potion Effects -"
eventEditorPotionTypesTitle: "- Action Potion Types -"
eventEditorPotionEffectsTitle: "- 事件藥水效果 -"
eventEditorPotionTypesTitle: "- 事件藥水效果類型 -"
eventEditorWorldsTitle: "- 世界 -"
eventEditorSetName: "Set name"
eventEditorSetName: "設定名稱"
eventEditorPlayer: "玩家"
eventEditorTimer: "Timer"
eventEditorEffect: "Effect"
eventEditorTimer: "計時器"
eventEditorEffect: "效果"
eventEditorWeather: "天氣"
eventEditorSetMessage: "發送訊息"
eventEditorClearInv: "清空物品欄"
eventEditorFailQuest: "Fail the quest"
eventEditorFailQuest: "導致任務失敗"
eventEditorSetExplosions: "設定爆炸地點"
eventEditorSetLightning: "Set lightning strike locations"
eventEditorSetLightning: "設定閃電攻擊地點"
eventEditorSetEffects: "設定效果"
eventEditorSetStorm: "Set storm"
eventEditorSetThunder: "Set thunder"
eventEditorSetMobSpawns: "Set mob spawns"
eventEditorSetStorm: "設定暴雨"
eventEditorSetThunder: "設定雷暴"
eventEditorSetMobSpawns: "設定生成怪物"
eventEditorSetPotionEffects: "套用藥水效果"
eventEditorSetHunger: "設定饑餓度"
eventEditorSetSaturation: "設定飽和度"
eventEditorSetHealth: "設定生命值"
eventEditorEnterTimerSeconds: "設定任務限時(秒)"
eventEditorSetTimer: "Set time to fail quest"
eventEditorCancelTimer: "Cancel the quest timer"
eventEditorSetTimer: "設定任務限時"
eventEditorCancelTimer: "取消任務計時器"
eventEditorSetTeleport: "傳送到位置"
eventEditorSetCommands: "執行命令"
eventEditorItems: "Action Items"
eventEditorItems: "事件物品"
eventEditorSetItems: "給予物品"
eventEditorItemsCleared: "Action items cleared."
eventEditorItemsCleared: "已清除物品事件。"
eventEditorSetItemNames: "設定物品名稱"
eventEditorSetItemAmounts: "設定物品數量"
eventEditorNoNames: "未設置名稱"
eventEditorMustSetNames: "你必須先設定物品名稱!"
eventEditorInvalidName: "並非有效的物品名稱!"
eventEditorStorm: "Action Storm"
eventEditorStorm: "事件暴雨"
eventEditorSetWorld: "設定世界"
eventEditorSetDuration: "設定持續時間"
eventEditorNoWorld: "(未設定世界)"
eventEditorSetWorldFirst: "你必須先設定一個世界!"
eventEditorInvalidWorld: "並非有效的世界名稱!"
eventEditorMustSetStormDuration: "You must set a storm duration!"
eventEditorStormCleared: "Storm data cleared."
eventEditorEnterStormWorld: "Enter a world name for the storm to occur in, <cancel>"
eventEditorMustSetStormDuration: "你必須設定暴雨天氣持續時間!"
eventEditorStormCleared: "已清除暴雨數據。"
eventEditorEnterStormWorld: "輸入會發生暴雨天氣的世界名稱,<cancel>"
eventEditorEnterDuration: "設定持續時間(秒)"
eventEditorThunder: "Action Thunder"
eventEditorMustSetThunderDuration: "You must set a thunder duration!"
eventEditorThunderCleared: "Thunder data cleared."
eventEditorEnterThunderWorld: "Enter a world name for the thunder to occur in, <cancel>"
eventEditorEffects: "Action Sound Effects"
eventEditorAddEffect: "Add sound effect"
eventEditorAddEffectLocation: "Add sound effect location"
eventEditorNoEffects: "No sound effects set"
eventEditorMustAddEffects: "You must add sound effects first!"
eventEditorInvalidEffect: "is not a valid sound effect name!"
eventEditorEffectsCleared: "Action sound effects cleared."
eventEditorEffectLocationPrompt: "Right-click on a block to play a sound effect at, <add>, <cancel>"
eventEditorMobSpawns: "Action Mob Spawns"
eventEditorThunder: "事件雷暴"
eventEditorMustSetThunderDuration: "你必須設定雷暴天氣持續時間!"
eventEditorThunderCleared: "已清除雷暴數據。"
eventEditorEnterThunderWorld: "輸入會發生雷暴天氣的世界名稱,<cancel>"
eventEditorEffects: "事件聲音效果"
eventEditorAddEffect: "添加特效"
eventEditorAddEffectLocation: "添加特效發生位置"
eventEditorNoEffects: "未設定特效"
eventEditorMustAddEffects: "你必須先添加聲音效果!"
eventEditorInvalidEffect: "並非有效的聲音效果!"
eventEditorEffectsCleared: "已清除聲音效果事件。"
eventEditorEffectLocationPrompt: "右鍵點擊一個用作播放音效的方塊,<add><cancel>"
eventEditorMobSpawns: "事件生成怪物"
eventEditorAddMobTypes: "添加怪物"
eventEditorMustSetMobTypesFirst: "You must set the mob type first!"
eventEditorMustSetMobTypesFirst: "你必須先設定怪物類型!"
eventEditorSetMobAmounts: "設定怪物數量"
eventEditorMustSetMobAmountsFirst: "你必須先設定怪物數量!"
eventEditorAddSpawnLocation: "Set spawn location"
eventEditorMobSpawnsCleared: "Mob spawns cleared."
eventEditorMustSetMobLocationFirst: "You must set a spawn-location first!"
eventEditorAddSpawnLocation: "設定生成地點"
eventEditorMobSpawnsCleared: "已清除怪物生成地點。"
eventEditorMustSetMobLocationFirst: "您必須先設定一個生成地點!"
eventEditorInvalidMob: "並非有效的怪物名稱!"
eventEditorSetMobName: "Set custom name for mob"
eventEditorSetMobName: "為怪物設定自訂名稱"
eventEditorSetMobType: "設定怪物類型"
eventEditorSetMobItemInHand: "Set item in hand"
eventEditorSetMobItemInHandDrop: "Set drop chance of item in hand"
eventEditorSetMobBoots: "Set boots"
eventEditorSetMobBootsDrop: "Set drop chance of boots"
eventEditorSetMobLeggings: "Set leggings"
eventEditorSetMobItemInHand: "設定手中的物品"
eventEditorSetMobItemInHandDrop: "設定手中物品的掉落機率"
eventEditorSetMobBoots: "設定靴子"
eventEditorSetMobBootsDrop: "設定靴子掉落機率"
eventEditorSetMobLeggings: "設定護腿"
eventEditorSetMobLeggingsDrop: "設定護腿掉落機率"
eventEditorSetMobChestPlate: "Set chest plate"
eventEditorSetMobChestPlate: "設定胸甲"
eventEditorSetMobChestPlateDrop: "設定胸甲掉落機率"
eventEditorSetMobHelmet: "Set helmet"
eventEditorSetMobHelmet: "設定頭盔"
eventEditorSetMobHelmetDrop: "設定頭盔掉落機率"
eventEditorSetMobSpawnAmount: "Set the amount of mobs to spawn"
eventEditorSetMobSpawnAmount: "設定怪物生成數量"
eventEditorSetDropChance: "設定掉落機率"
eventEditorPotionEffects: "Action Potion Effects"
eventEditorSetPotionEffectTypes: "Set potion effect types"
eventEditorMustSetPotionTypesFirst: "You must set potion effect types first!"
eventEditorPotionEffects: "事件藥水效果"
eventEditorSetPotionEffectTypes: "設定藥水效果類型"
eventEditorMustSetPotionTypesFirst: "你必須先設定藥水效果類型!"
eventEditorSetPotionDurations: "設定藥水效果持續時間"
eventEditorMustSetPotionDurationsFirst: "You must set potion effect durations first!"
eventEditorMustSetPotionTypesAndDurationsFirst: "You must set potion effect types and durations first!"
eventEditorSetPotionMagnitudes: "Set potion effect magnitudes"
eventEditorMustSetPotionDurationsFirst: "你必須先設定藥水效果持續時間!"
eventEditorMustSetPotionTypesAndDurationsFirst: "你必須先設定藥水效果類型及持續時間!"
eventEditorSetPotionMagnitudes: "設定藥水等級"
eventEditorPotionsCleared: "已清除藥水效果。"
eventEditorInvalidPotionType: "並非有效的藥水效果!"
eventEditorLightningPrompt: "Right-click on a block to spawn a lightning strike at, <add>, <clear>, <cancel>"
eventEditorExplosionPrompt: "Right-click on a block to spawn an explosion at, <add>, <clear>, <cancel>"
eventEditorSelectBlockFirst: "You must select a block first."
eventEditorSetMessagePrompt: "Enter message, <clear>, <cancel>"
eventEditorLightningPrompt: "右鍵點擊一個方塊以設定閃電生成點,<add><clear><cancel>"
eventEditorExplosionPrompt: "右鍵點擊一個方塊以設定爆炸生成點,<add><clear><cancel>"
eventEditorSelectBlockFirst: "你必須先選擇一個方塊。"
eventEditorSetMessagePrompt: "輸入訊息,<clear><cancel>"
eventEditorSetMobTypesPrompt: "輸入怪物名稱,<cancel>"
eventEditorSetMobAmountsPrompt: "輸入怪物數量,<cancel>"
eventEditorSetMobNamePrompt: "Enter the name for this mob, <cancel>"
eventEditorSetMobNamePrompt: "輸入此怪物的名稱,<cancel>"
eventEditorSetMobLocationPrompt: "右鍵點擊一個方塊來選擇它,<add><cancel>"
eventEditorSetPotionEffectsPrompt: "Enter potion effect types, <space>, <cancel>"
eventEditorSetPotionEffectsPrompt: "輸入藥水效果類型,<space><cancel>"
eventEditorSetPotionDurationsPrompt: "設定藥水效果持續時間(秒),<space><cancel>"
eventEditorSetPotionMagnitudesPrompt: "Enter potion effect magnitudes, <space>, <cancel>"
eventEditorSetPotionMagnitudesPrompt: "輸入藥水等級,<space><cancel>"
eventEditorSetHungerPrompt: "輸入饑餓度,<clear>"
eventEditorSetSaturationPrompt: "Enter saturation level, <clear>"
eventEditorSetSaturationPrompt: "輸入飽和度,<clear>"
eventEditorSetHealthPrompt: "輸入生命值,<clear>"
eventEditorSetTeleportPrompt: "Right-click on a block to teleport the player to, <done>, <clear>, <cancel>"
eventEditorCommandsNote: "Note: You may use <player> to refer to the player's name."
eventEditorSetTeleportPrompt: "右鍵點擊一個傳送玩家到達的方塊,<done><clear><cancel>"
eventEditorCommandsNote: "提示: 你可以使用 <player> 代替玩家名稱。"
eventEditorSetCommandsPrompt: "輸入命令,<semicolon><clear><cancel>"
reqSetMoney: "Set money requirement"
reqSetMoney: "設定金幣條件"
reqSetQuestPoints: "設定任務點數條件"
reqSetItem: "Set item requirements"
reqSetItem: "設定物品條件"
reqSetPerms: "設定權限條件"
reqSetQuest: "設定任務條件"
reqSetQuestBlocks: "Set Quest blocks"
reqSetMcMMO: "Set mcMMO Classic requirements"
reqSetHeroes: "Set Heroes requirements"
reqSetQuestBlocks: "設定任務方塊"
reqSetMcMMO: "設定 mcMMO 條件"
reqSetHeroes: "設定 Heroes 條件"
reqSetCustom: "設定自訂條件"
reqSetFail: "Set fail requirements message"
reqSetFail: "設定條件未達成訊息"
reqSetSkills: "設定技能"
reqSetSkillAmounts: "Set skill amounts"
reqHeroesSetPrimary: "Set Primary Class"
reqHeroesSetSecondary: "Set Secondary Class"
reqMoneyPrompt: "Enter amount of <money>, <clear>, <cancel>"
reqQuestPointsPrompt: "Enter amount of Quest Points, <clear>, <cancel>"
reqSetSkillAmounts: "設定技能等級"
reqHeroesSetPrimary: "設定主職業"
reqHeroesSetSecondary: "設定副職業"
reqMoneyPrompt: "輸入 <money> 的數量,<clear><cancel>"
reqQuestPointsPrompt: "輸入任務點數的數量,<clear><cancel>"
reqQuestListTitle: "- 可供接受的任務 -"
reqQuestPrompt: "Enter a list of Quest names, <semicolon>, <clear>, <cancel>"
reqRemoveItemsPrompt: "Enter a list of true/false values, <space>, <cancel>"
reqPermissionsPrompt: "Enter permission requirements, <space>, <clear>, <cancel>"
reqQuestPrompt: "輸入任務名稱,<semicolon><clear><cancel>"
reqRemoveItemsPrompt: "輸入 真/假 值,<space><cancel>"
reqPermissionsPrompt: "輸入權限條件,<space><clear><cancel>"
reqCustomPrompt: "輸入要新增的自訂條件的名稱,<clear><cancel>"
reqMcMMOPrompt: "輸入 mcMMO 技能,<space><clear><cancel>"
reqMcMMOAmountsPrompt: "Enter mcMMO Classic skill amounts, <space>, <clear>, <cancel>"
reqHeroesPrimaryPrompt: "Enter a Heroes Primary Class name, <clear>, <cancel>"
reqHeroesSecondaryPrompt: "Enter a Heroes Secondary Class name, <clear>, <cancel>"
reqFailMessagePrompt: "Enter fail requirements message, <cancel>"
reqAddItem: "Add item"
reqSetRemoveItems: "Set remove items"
reqNoItemsSet: "No items set"
reqNoValuesSet: "No values set"
reqHeroesPrimaryDisplay: "Primary Class:"
reqHeroesSecondaryDisplay: "Secondary Class:"
reqMcMMOAmountsPrompt: "輸入 mcMMO Classic 技能等級,<space><clear><cancel>"
reqHeroesPrimaryPrompt: "輸入 Heroes 主職業名稱,<clear><cancel>"
reqHeroesSecondaryPrompt: "輸入 Heroes 副職業名稱,<clear><cancel>"
reqFailMessagePrompt: "輸入條件未達成訊息,<cancel>"
reqAddItem: "添加物品"
reqSetRemoveItems: "移除物品"
reqNoItemsSet: "未設定物品"
reqNoValuesSet: "未設定值"
reqHeroesPrimaryDisplay: "主職業︰"
reqHeroesSecondaryDisplay: "副職業︰"
reqNotAQuestName: "<quest> 並非任務名稱!"
reqItemCleared: "Item requirements cleared."
reqTrueFalseError: '<input> is not a true or false value!%br%Example: true false true true'
reqItemCleared: "已清除物品條件。"
reqCustomAlreadyAdded: "這個自訂條件已被添加!"
reqCustomNotFound: "Custom requirement module not found."
reqCustomNotFound: "找不到自訂條件模組。"
reqCustomCleared: "已清除自訂條件。"
reqMcMMOError: "<input> 並非有效的 mcMMO 技能名稱!"
reqMcMMOCleared: "mcMMO Classic skill requirements cleared."
reqMcMMOAmountsCleared: "mcMMO Classic skill amount requirements cleared."
reqHeroesNotPrimary: "The <class> class is not primary!"
reqHeroesPrimaryCleared: "Heroes Primary Class requirement cleared."
reqHeroesNotSecondary: "The <class> class is not secondary!"
reqHeroesSecondaryCleared: "Heroes Secondary Class requirement cleared."
reqHeroesClassNotFound: "Class not found!"
reqMcMMOCleared: "已清除 mcMMO 技能條件。"
reqMcMMOAmountsCleared: "已清除 mcMMO Classic 技能等級條件。"
reqHeroesNotPrimary: "<class> 並非主職業!"
reqHeroesPrimaryCleared: "已清除 Heroes 主職業條件。"
reqHeroesNotSecondary: "<class> 並非副職業!"
reqHeroesSecondaryCleared: "已清除 Heroes 副職業條件。"
reqHeroesClassNotFound: "找不到職業!"
reqNotANumber: "<input> 不是一個數字 "
reqMustAddItem: "你必須先添加至少一個物品 "
reqNoMessage: "You must set a fail requirements message!"
reqNoMessage: "你必須設定失敗條件訊息!"
plnStart: "設定開始日期"
plnEnd: "設定結束日期"
plnRepeat: "設定重複周期"
plnCooldown: "Set player cooldown"
plnTooEarly: "<quest> will be active in <time>."
plnTooLate: "<quest> was last active <time> ago."
plnCooldown: "設定冷卻時間"
plnTooEarly: "<quest> 將在 <time> 後可以進行。"
plnTooLate: "<quest> 曾在 <time> 前可被進行。"
optGeneral: "一般"
optMultiplayer: "多人遊戲"
optBooleanPrompt: "輸入 '<true>' 或 '<false>'<clear><cancel>"
optNumberPrompt: "Enter a level (number) for tracking progress, <clear>, <cancel>"
optNumberPrompt: "輸入進度跟蹤等級(數字),<clear><cancel>"
optAllowCommands: "允許在任務期間使用指令"
optAllowQuitting: "允許中途退出任務"
optCommandsDenied: "你不能在進行 <quest> 任務期間使用指令。"
optUseDungeonsXLPlugin: "使用 DungeonsXL 插件"
optUsePartiesPlugin: "使用 Parties 插件"
optShareProgressLevel: "Level of progress sharing"
optRequireSameQuest: "Require same quest"
rewSetMoney: "Set money reward"
optShareProgressLevel: "進度共享等級"
optRequireSameQuest: "需要進行相同任務"
rewSetMoney: "設定金幣獎勵"
rewSetQuestPoints: "設定任務點數獎勵"
rewSetItems: "設定物品獎勵"
rewSetExperience: "設定經驗值獎勵"
rewSetCommands: "設定指令獎勵"
rewCommands: "指令獎勵"
rewSetCommandsOverrides: "Set command display overrides"
rewSetCommandsOverrides: "設定自訂指令獎勵顯示訊息"
rewCommandsCleared: "已清除指令獎勵。"
rewCommandsOverridePrompt: "Enter command display override, <clear>, <cancel>"
rewCommandsOverrideHint: "(This override will display your own text as the reward)"
rewCommandsOverridePrompt: "輸入自訂指令獎勵顯示訊息,<clear><cancel>"
rewCommandsOverrideHint: "(這會將你的自訂訊息作為獎勵顯示給任務進行者)"
rewNoCommands: "你必須先設定指令 "
rewSetPermission: "設定權限獎勵"
rewSetMcMMO: "設定 mcMMO 技能獎勵"
rewSetHeroes: "Set Heroes experience rewards"
rewSetHeroes: "設定 Heroes 經驗獎勵"
rewSetPhat: "設定 PhatLoot 獎勵"
rewSetCustom: "設定自訂獎勵"
rewSetHeroesClasses: "Set classes"
rewSetHeroesAmounts: "Set experience amounts"
rewMoneyPrompt: "Enter amount of <money>, <clear>, <cancel>"
rewSetHeroesClasses: "設定職業"
rewSetHeroesAmounts: "設定經驗量"
rewMoneyPrompt: "輸入 <money> 的數量,<clear><cancel>"
rewExperiencePrompt: "輸入經驗值,<clear><cancel>"
rewCommandPrompt: "Enter command rewards, <semicolon>, <clear>, <cancel>"
rewCommandPromptHint: 'Note: You may put <player> to specify the player who completed the Quest. e.g. smite <player>'
rewCommandPrompt: "輸入命令獎勵,<semicolon><clear><cancel>"
rewCommandPromptHint: '提示: 你可以使用 <player> 指定已完成任務的玩家。示例︰smite <player>'
rewPermissionsPrompt: "輸入權限獎勵,<space><clear><cancel>"
rewQuestPointsPrompt: "Enter amount of Quest Points, <clear>, <cancel>"
rewQuestPointsPrompt: "輸入任務點數的數量,<clear><cancel>"
rewMcMMOPrompt: "輸入 mcMMO 技能,<space><cancel>"
rewMcMMOPromptHint: "Note: Typing 'All' will give levels to all skills."
rewHeroesClassesPrompt: "Enter Heroes classes, <space>, <cancel>"
rewHeroesExperiencePrompt: "Enter experience amounts (numbers, decimals are allowed), <space>, <cancel>"
rewMcMMOPromptHint: "提示: 輸入 'All' 將使所有技能升級。"
rewHeroesClassesPrompt: "輸入 Heroes 職業名稱,<space><cancel>"
rewHeroesExperiencePrompt: "輸入經驗量(數字,可輸入小數),<space><cancel>"
rewPhatLootsPrompt: "輸入 PhatLoots<space><clear><cancel>"
rewCustomRewardPrompt: "輸入要新增的自訂獎勵的名稱,<clear><cancel>"
rewItemsCleared: "Item rewards cleared."
rewNoMcMMOSkills: "No skills set"
rewNoHeroesClasses: "No classes set"
rewItemsCleared: "已清除物品獎勵。"
rewNoMcMMOSkills: "未設定技能"
rewNoHeroesClasses: "未設定職業"
rewSetMcMMOSkillsFirst: "你必須先設定技能 "
rewMcMMOCleared: "mcMMO Classic rewards cleared."
rewSetHeroesClassesFirst: "You must set classes first!"
rewHeroesCleared: "Heroes rewards cleared."
rewHeroesInvalidClass: "<input> is not a valid Heroes class name!"
rewMcMMOCleared: "已清除 mcMMO Classic 獎勵。"
rewSetHeroesClassesFirst: "你必須先設定職業 "
rewHeroesCleared: "已清除 Heroes 獎勵。"
rewHeroesInvalidClass: "<input> 並非有效的 Heroes 職業名稱!"
rewPhatLootsInvalid: "<input> 並非有效的 PhatLoot 名稱 "
rewPhatLootsCleared: "PhatLoots reward cleared."
rewPhatLootsCleared: "已清除 PhatLoots 獎勵。"
rewCustomAlreadyAdded: "這個自訂獎勵已被添加 "
rewCustomNotFound: "Custom reward module not found."
rewCustomNotFound: "找不到自訂獎勵模組。"
rewCustomCleared: "已清除自訂獎勵。"
itemCreateLoadHand: "Load item in hand"
itemCreateSetName: "Set name"
itemCreateSetAmount: "Set amount"
itemCreateLoadHand: "從手中載入物品"
itemCreateSetName: "設定物品名稱"
itemCreateSetAmount: "設定數量"
itemCreateSetDurab: "設定耐久度"
itemCreateSetEnchs: "增加附魔"
itemCreateSetDisplay: "設定顯示名稱"
itemCreateSetLore: "Set lore"
itemCreateSetLore: "設定物品附加描述"
itemCreateSetClearMeta: "清除額外數據"
itemCreateEnterName: "Enter an item name, <cancel>"
itemCreateEnterAmount: "Enter item amount (max. 64), <cancel>"
itemCreateEnterDurab: "Enter item durability, <clear>, <cancel>"
itemCreateEnterName: "輸入物品名稱,<cancel>"
itemCreateEnterAmount: "輸入物品數量(最大為 64<cancel>"
itemCreateEnterDurab: "輸入物品耐久度,<clear><cancel>"
itemCreateEnterEnch: "輸入附魔名稱,<clear><cancel>"
itemCreateEnterLevel: "Enter a level (number) for <enchantment>"
itemCreateEnterDisplay: "Enter item display name, <clear>, <cancel>"
itemCreateEnterLore: "Enter item lore, <semicolon>, <clear>, <cancel>"
itemCreateLoaded: "Item loaded."
itemCreateEnterLevel: "輸入 <enchantment> 的附魔等級(數字)"
itemCreateEnterDisplay: "輸入物品的顯示名稱,<clear><cancel>"
itemCreateEnterLore: "輸入設定物品附加描述,<semicolon><clear><cancel>"
itemCreateLoaded: "已載入物品。"
itemCreateNoItem: "沒有物品 "
itemCreateNoName: "你必須先設定名稱 "
itemCreateInvalidName: "Invalid item name!"
itemCreateInvalidName: "無效的物品名稱!"
itemCreateInvalidDurab: "無效的物品耐久度 "
itemCreateInvalidEnch: "無效的附魔名稱 "
itemCreateInvalidInput: "無效的輸入 "
itemCreateNoNameAmount: "你必須先設定名稱及數量 "
itemCreateCriticalError: "發生了嚴重錯誤。"
dateCreateEnterDay: "Enter a day (max. 31), <cancel>"
dateCreateEnterMonth: "Enter a month (max. 12), <cancel>"
dateCreateEnterYear: "Enter a year (max. 9999), <cancel>"
dateCreateEnterHour: "Enter an hour (max. 23), <cancel>"
dateCreateEnterMinute: "Enter a minute (max. 59), <cancel>"
dateCreateEnterSecond: "Enter a second (max. 59), <cancel>"
dateCreateEnterOffset: "Enter a UTC time offset (max. 14), <cancel>"
dateCreateEnterDay: "輸入天數(最大為 31<cancel>"
dateCreateEnterMonth: "輸入月份(最大為 12<cancel>"
dateCreateEnterYear: "輸入年份(最大為 9999<cancel>"
dateCreateEnterHour: "輸入小時時數(最大為 23<cancel>"
dateCreateEnterMinute: "輸入分鐘數(最大為 59<cancel>"
dateCreateEnterSecond: "輸入秒數(最大為 59<cancel>"
dateCreateEnterOffset: "輸入 UTC 時間偏移(最大 14<cancel>"
dateCreateEnterZone: "輸入 UTC 時區,<cancel>"
dateCreateNoYearAmount: "You must set a year first!"
dateCreateNoYearAmount: "你必須先設定年份 "
questObjectivesTitle: "---(<quest>)---"
questCompleteTitle: '**QUEST COMPLETE: <quest>**'
questCompleteTitle: '**任務完成︰ <quest>**'
questRewardsTitle: "獎勵 "
questFailed: "*任務失敗*"
questMaxAllowed: "你最多只能擁有<number>個任務。"
@ -556,46 +554,46 @@ questAlreadyCompleted: "你已經完成<quest>這個任務。"
questInvalidLocation: "你無法在此接受<quest>這個任務。"
questInvalidDeliveryItem: "<item>並非任務所需物品!"
questSelectedLocation: "選擇位置"
questListTitle: "- List of Quests -"
questListTitle: "- 任務列表 -"
questHelpTitle: "- 任務插件幫助 -"
questDisplayHelp: "- 顯示幫助"
questNPCListTitle: "- Quests | <npc> -"
questNPCListTitle: "- 任務 | <npc> -"
questAdminHelpTitle: "- 任務管理員 -"
questEditorTitle: "- 任務編輯器 -"
eventEditorTitle: "- Action Editor - "
eventEditorTitle: "- 事件編輯器 - "
questCreateTitle: "- 創建任務 -"
questEditTitle: "- 編輯任務 -"
questDeleteTitle: "- 刪除任務 -"
requirementsTitle: "- <quest> | 條件 -"
rewardsTitle: "- <quest> | 獎勵 -"
plannerTitle: "- <quest> | Planner -"
plannerTitle: "- <quest> | 計劃 -"
optionsTitle: "- <quest> | 選項 -"
itemRequirementsTitle: "- 物品條件 -"
itemRewardsTitle: "- Item Rewards -"
mcMMORequirementsTitle: "- mcMMO Classic Requirements -"
mcMMORewardsTitle: "- mcMMO Classic Rewards -"
heroesRequirementsTitle: "- Heroes Requirements -"
heroesRewardsTitle: "- Heroes Rewards -"
heroesClassesTitle: "- Heroes Classes -"
heroesExperienceTitle: "- Heroes Experience -"
heroesPrimaryTitle: "- Primary Classes -"
heroesSecondaryTitle: "- Secondary Classes -"
itemRewardsTitle: "- 物品獎勵 -"
mcMMORequirementsTitle: "- mcMMO Classic 條件 -"
mcMMORewardsTitle: "- mcMMO Classic 獎勵 -"
heroesRequirementsTitle: "- Heroes 條件 -"
heroesRewardsTitle: "- Heroes 獎勵 -"
heroesClassesTitle: "- Heroes 職業 -"
heroesExperienceTitle: "- Heroes 經驗 -"
heroesPrimaryTitle: "- 主職業 -"
heroesSecondaryTitle: "- 副職業 -"
phatLootsRewardsTitle: "- PhatLoots 獎勵 -"
customRequirementsTitle: "- 自訂條件 -"
customRewardsTitle: "- 自訂獎勵 -"
skillListTitle: "- Skill List -"
eventTitle: "- Action -"
skillListTitle: "- 技能列表 -"
eventTitle: "- 事件 -"
completedQuestsTitle: "- 已完成的任務 -"
topQuestersTitle: "- 頭 <number> 位玩家 -"
createItemTitle: "- Create Item -"
createItemTitle: "- 創建物品 -"
dateTimeTitle: "- 日期與時間 -"
timeZoneTitle: "- 時區 -"
enchantmentsTitle: "- 附魔 -"
questGUITitle: "- GUI Item Display -"
questGUITitle: "- GUI 顯示畫面 -"
questRegionTitle: "- 任務區域 -"
effEnterName: "Enter an effect name to add it to the list, <cancel>"
effEnterName: "輸入一個效果名稱來添加到列表中,<cancel>"
cmdAdd: "添加"
strAdd: "then enter '<command>' to include it"
strAdd: "然後「<command>」 以添加它"
cmdClear: "清除"
strClear: "或輸入 '<command>' 清除所有數據"
cmdCancel: "取消"
@ -607,37 +605,37 @@ strSemicolon: "以分號作為分隔"
charSemi: ";"
acceptQuest: "接受任務?"
enterAnOption: "輸入一個選項"
questAccepted: "Quest accepted: <quest>"
questAccepted: "已接受任務︰ <quest>"
currentQuest: "目前的任務 "
noMoreQuest: "沒有更多可選的任務。"
break: "破壞"
damage: "傷害"
place: "放置"
use: "使用"
cut: "Shear"
cut: "剪下"
craft: "合成"
smelt: "熔煉"
enchantItem: "為 <item> 附上 <enchantment> 附魔"
brew: "釀造"
catchFish: "捕捉生魚"
milkCow: "Milk Cow"
milkCow: "擠牛奶"
kill: "擊殺"
killAtLocation: "在 <location> 擊殺 <mob>"
killPlayer: "擊殺玩家"
deliver: "運送 <item> 到 <npc>"
talkTo: "與 <npc> 對話"
tame: "馴服"
shearSheep: "Shear <color> Sheep"
shearSheep: "剪下 <color> 色的羊"
goTo: "前往 <location>"
completed: "已完成"
redoCompleted: "(已完成)"
consoleError: "這個指令只能在遊戲中執行。"
noActiveQuest: "You do not currently have any active Quests."
speakTo: 'Start: Speak to <npc>'
mustSpeakTo: "You must speak to <npc> to start this Quest."
noCommandStart: "<quest> may not be started via command."
noActiveQuest: "你目前沒有任何進行中的任務。"
speakTo: '開始︰與 <npc> 對話'
mustSpeakTo: "你必須與 <npc> 對話才能開始這個任務。"
noCommandStart: "<quest> 不能透過指令開始。"
permissionDisplay: "權限 "
heroesClass: "class"
heroesClass: "職業"
mcMMOLevel: "等級"
haveCompleted: "你完成了 <quest>"
cannotComplete: "未能完成 <quest>"
@ -662,10 +660,10 @@ pageSelectionPosNum: "選擇頁面數必須是正數。"
questTakeDisabled: "已禁用通過指令接受任務。"
questQuit: "你已退出任務 <quest>"
questQuitDisabled: "已禁用退出此任務。"
questsUnknownCommand: "Unknown Quests command. Type /quests for help."
questsUnknownCommand: "未知的任務指令。輸入 /quests 以取得幫助。"
pageNotExist: "頁面不存在。"
pageFooter: "- 第 <current> 頁,共 <all> 頁 -"
questsReloaded: "Quests reloaded."
questsReloaded: "已重新載入任務插件。"
numQuestsLoaded: "已載入 <number> 個任務。"
questForceTake: "<player> 被強制接受任務 <quest>。"
questForcedTake: "<player> 強制了你接受任務 <quest>。"
@ -673,38 +671,38 @@ questForceQuit: "<player> 被強制放棄任務 <quest>。"
questForcedQuit: "<player> 強制了你放棄任務 <quest>。"
questForceFinish: "<player> 被強制完成任務 <quest>。"
questForcedFinish: "<player> 強制了你完成任務 <quest>。"
questForceNextStage: "<player> has advanced to the next Stage in the Quest <quest>."
questForcedNextStage: "<player> has advanced you to the next Stage in your Quest <quest>."
questForceNextStage: "<player> 已進入任務 <quest> 的下一階段。"
questForcedNextStage: "<player> 已把你進入到任務 <quest> 的下一階段。"
questReset: "<player> 已被重置。"
questRemoved: "任務 <quest> 已從玩家 <player> 的已完成任務中移除。"
settingAllQuestPoints: "設定所有玩家的任務點數..."
allQuestPointsSet: "所有玩家的任務點數已被設定為 <number>。"
setQuestPoints: "玩家 <player> 的任務點數已被設定為 <number>。"
questPointsSet: "<player> 已將你的任務點數設為 <number> 。"
takeQuestPoints: "Took away <number> Quest Points from <player>."
questPointsTaken: "<player> took away <number> Quest Points."
giveQuestPoints: "Gave <number> Quest Points from <player>."
takeQuestPoints: "從玩家 <player> 扣除了 <number> 任務點數。"
questPointsTaken: "玩家 <player> 扣除了你 <number> 任務點數。"
giveQuestPoints: "給予玩家 <player> <number> 任務點數。"
questPointsGiven: "<player> 給予你 <number> 任務點數。"
invalidMinimum: "輸入值必須至少為 <number> "
invalidRange: "輸入值必須在 <least> 至 <greatest> 之間 "
invalidOption: "無效的選項 "
invalidStageNum: "Invalid stage number for Quest <quest>"
noCurrentQuest: "<player> does not currently have any active Quests."
invalidStageNum: "無效的任務 <quest> 階段編號"
noCurrentQuest: "<player> 目前沒有任何進行中的任務。"
playerNotFound: "找不到玩家。"
errorNPCID: '錯誤 沒有 ID 為 <number> 的 NPC'
errorReading: "讀取文件 <file> 時發生錯誤,正在略過..."
errorReadingSuppress: "Error reading <file>, suppressing further errors."
errorDataFolder: "Error: Unable to read Quests data folder!"
errorReadingSuppress: "讀取文件 <file> 時發生錯誤,更多錯誤未被顯示。"
errorDataFolder: "錯誤 無法讀取任務數據文件夾!"
questsPlayerHasQuestAlready: "<player> 已經在任務 <quest>。"
questsUnknownAdminCommand: "Unknown Questsadmin command. Type /questsadmin for help."
questsUnknownAdminCommand: "未知的任務管理指令。輸入 /questsadmin 以取得幫助。"
unknownError: "發生了未知的錯誤,請留意控制台的輸出紀錄。"
journalTitle: "任務日誌"
journalTaken: "你取出了任務日誌。"
journalPutAway: "你收回了任務日誌。"
journalAlreadyHave: "你已經取出任務日誌了。"
journalNoRoom: "You have no room in your inventory for your Quest Journal!"
journalNoRoom: "你的物品欄沒有足夠空間存放任務日誌!"
journalNoQuests: "你沒有已接受的任務 "
journalDenied: "You cannot do that with your Quest Journal."
journalDenied: "你不能用任務日誌這麼做。"
timeZone: "時區"
timeDay: "天"
timeDays: "天"
@ -720,8 +718,8 @@ timeSecond: "秒"
timeSeconds: "秒"
timeMillisecond: "毫秒"
timeMilliseconds: "毫秒"
event: "Action"
delay: "Delay"
event: "事件"
delay: "延遲"
save: "保存"
exit: "退出"
exited: "已退出"
@ -730,21 +728,21 @@ cancelled: "已取消"
questTimeout: "已取消。"
yesWord: "是"
noWord: "否"
"true": "true"
"false": "false"
clear: "Clear"
"true": ""
"false": ""
clear: "清除"
edit: "編輯"
none: "無"
done: "完成"
noneSet: "None set"
noDelaySet: "No delay set"
noIdsSet: "No IDs set"
noNamesSet: "No names set"
noneSet: "未設定"
noDelaySet: "未設定延遲"
noIdsSet: "未設定 ID"
noNamesSet: "未設定名稱"
worlds: "世界"
points: "點數"
npcHint: "提示 你可以左鍵或右鍵點擊 NPC 以取得其 ID 。"
listsNotSameSize: "All required lists must have the same number of entries!"
listDuplicate: "List contains duplicates!"
listsNotSameSize: "所有必填列表的的輸入值數目必須相同!"
listDuplicate: "列表中含有重複項!"
id: "ID"
quest: "任務"
quests: "任務"
@ -753,25 +751,25 @@ continuedBy: "接任者 "
questPoints: "任務點數"
accepted: "已接受"
complete: "完成"
redoable: "Redoable"
redoable: "可重做"
objectives: "目標"
everything: "Everything"
everything: "所有"
usage: "用法"
redoableEvery: "Redoable every <time>."
redoableEvery: "每 <time> 後可重做。"
requirements: "條件"
money: "Money"
with: "with"
money: "金幣"
with: ""
to: "到"
blocksWithin: "within <amount> blocks of"
valRequired: "Value required"
blocksWithin: "在 <amount> 個方塊内"
valRequired: "必須輸入值"
experience: "經驗值"
timePrompt: "輸入時間 (秒),<clear><cancel>"
timerMessage: "%green%Time left to finish the quest/stage:%red% <time> seconds"
timerStart: "%green%You have%red% <time> seconds%green% to finish this quest/stage"
timerMessage: "%green%完成任務或階段的時間還剩下︰%red% <time> 秒"
timerStart: "%green%你有%red% <time> 秒%green%的時間來完成這個任務或階段"
questErrorReadingFile: "讀取任務檔案時發生錯誤。"
questSaveError: "保存時發生錯誤。"
noPermission: "你沒有權限這樣做。"
duplicateEditor: "你已經在使用編輯器 "
difference: "The difference is '<data>'."
difference: "區別是「<data>」。"
notInstalled: "未安裝"
confirmDelete: "你確定嗎?"