Merge pull request #992 from PikaMug/l10n_master

New Crowdin translations
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PikaMug 2019-11-08 01:12:05 -05:00 committed by GitHub
commit c0c339011f
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31 changed files with 141 additions and 730 deletions

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@ -65,10 +65,9 @@ questEditorPln: "Edit Planner"
questEditorStages: "تعديل المرحلة"
questEditorRews: "تحرير المكافآت"
questEditorOpts: "Edit Options"
questEditorEnterQuestName: "Enter Quest name (<cancel>)"
questEditorEditEnterQuestName: "Enter Quest name to edit (<cancel>)"
questEditorEnterAskMessage: "Enter ask message (<cancel>)"
questEditorEnterFinishMessage: "Enter finish message (<cancel>)"
questEditorEnterQuestName: "Enter Quest name, <cancel>"
questEditorEnterAskMessage: "Enter ask message, <cancel>"
questEditorEnterFinishMessage: "Enter finish message, <cancel>"
questEditorEnterNPCStart: "Enter NPC ID, <clear>, <cancel>"
questEditorEnterBlockStart: "Right-click on a block to use as a start point, <done>, <clear>, <cancel>"
questEditorEnterInitialEvent: "Enter an Action name, <clear>, <cancel>"
@ -164,11 +163,7 @@ stageEditorCompleteMessage: "Complete message"
stageEditorDelete: "حذف المرحلة"
stageEditorSetBlockNames: "Set block names"
stageEditorSetBlockAmounts: "Set block amounts"
stageEditorSetBlockDurability: "Set block durability"
stageEditorSetDamageAmounts: "Set damage amounts"
stageEditorSetPlaceAmounts: "Set place amounts"
stageEditorSetUseAmounts: "Set use amounts"
stageEditorSetCutAmounts: "Set cut amounts"
stageEditorSetBlockDurability: "Set block durabilities"
stageEditorSetKillAmounts: "Set kill amounts"
stageEditorSetEnchantAmounts: "Set enchant amounts"
stageEditorSetMobAmounts: "Set mob amounts"
@ -197,12 +192,8 @@ stageEditorCustomAlreadyAdded: "That custom objective has already been added!"
stageEditorCustomCleared: "Custom objectives cleared."
stageEditorCustomDataPrompt: "قم بإدخال قيمة ل <data>:"
stageEditorEnterBlockNames: "Enter block names, <space>, <cancel>"
stageEditorBreakBlocksPrompt: "Enter break amounts (numbers), <space>, <cancel>"
stageEditorDamageBlocksPrompt: "Enter damage amounts (numbers), <space>, <cancel>"
stageEditorPlaceBlocksPrompt: "Enter place amounts (numbers), <space>, <cancel>"
stageEditorUseBlocksPrompt: "Enter use amounts (numbers), <space>, <cancel>"
stageEditorCutBlocksPrompt: "Enter cut amounts (numbers), <space>, <cancel>"
stageEditorEnterBlockDurability: "Enter block durability (numbers), <space>, <cancel>"
stageEditorEnterBlockAmounts: "Enter block amounts, <space>, <cancel>"
stageEditorEnterBlockDurability: "Enter block durabilities (numbers), <space>, <cancel>"
stageEditorCatchFishPrompt: "Enter number of fish to catch, <clear>, <cancel>"
stageEditorKillPlayerPrompt: "Enter number of players to kill, <clear>, <cancel>"
stageEditorEnchantTypePrompt: "Enter enchantment names, <semicolon>, <cancel>"
@ -601,16 +592,6 @@ timeZoneTitle: "- Time Zones -"
enchantmentsTitle: "- Enchantments -"
questGUITitle: "- GUI Item Display -"
questRegionTitle: "- Quest Region -"
effBlazeShoot: "Sound of a Blaze firing"
effBowFire: "Sound of a bow firing"
effClick1: "A click sound"
effClick2: "A different click sound"
effDoorToggle: "Sound of a door opening or closing"
effExtinguish: "Sound of fire being extinguished"
effGhastShoot: "Sound of a Ghast firing"
effGhastShriek: "Sound of a Ghast shrieking"
effZombieWood: "Sound of a Zombie chewing an iron door"
effZombieIron: "Sound of a Zombie chewing a wooden door"
effEnterName: "Enter an effect name to add it to the list, <cancel>"
cmdAdd: "add"
strAdd: "then enter '<command>' to include it"

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@ -66,7 +66,6 @@ questEditorStages: "Upravit fáze"
questEditorRews: "Upravit odměny"
questEditorOpts: "Upravit Možnosti"
questEditorEnterQuestName: "Zadejte název úkolu (<cancel>)"
questEditorEditEnterQuestName: "Zadejte jméno úkolu který chcete upravit (<cancel>)"
questEditorEnterAskMessage: "Zadejte požadovanou zprávu (<cancel>)"
questEditorEnterFinishMessage: "Zadejte konečnou zprávu (<cancel>)"
questEditorEnterNPCStart: "Zadejte NPC ID, <clear>, <cancel>"
@ -165,10 +164,6 @@ stageEditorDelete: "Odstranit fázi"
stageEditorSetBlockNames: "Nastavit názvy bloků"
stageEditorSetBlockAmounts: "Nastavit množství bloků"
stageEditorSetBlockDurability: "Natavit trvanlivost"
stageEditorSetDamageAmounts: "Nastavit množství poškození"
stageEditorSetPlaceAmounts: "Nastavit množství umístění"
stageEditorSetUseAmounts: "Nastavit množství použití"
stageEditorSetCutAmounts: "Nastavit množství uříznutí"
stageEditorSetKillAmounts: "Nastavení množství zabití"
stageEditorSetEnchantAmounts: "Nastavit množství enchantovaných věcí"
stageEditorSetMobAmounts: "Nastavit množství monster"
@ -197,11 +192,7 @@ stageEditorCustomAlreadyAdded: "Tento vlastní cíl již byl přidán!"
stageEditorCustomCleared: "Vlastní cíle vyčištěny."
stageEditorCustomDataPrompt: "Zadejte hodnotu pro <data>:"
stageEditorEnterBlockNames: "Napiš jméno blocku, <space>, <cancel>"
stageEditorBreakBlocksPrompt: "Napiš množství zničení (numbers), <space>, <cancel>"
stageEditorDamageBlocksPrompt: "Napiš množství poškození (numbers), <space>, <cancel>"
stageEditorPlaceBlocksPrompt: "Napiš množství položení (numbers), <space>, <cancel>"
stageEditorUseBlocksPrompt: "Napiš množství použití (numbers), <space>, <cancel>"
stageEditorCutBlocksPrompt: "Napiš množství ustřižení (numbers), <space>, <cancel>"
stageEditorEnterBlockAmounts: "Enter block amounts, <space>, <cancel>"
stageEditorEnterBlockDurability: "Napiš výdrž blocku (numbers), <space>, <cancel>"
stageEditorCatchFishPrompt: "Napiš kolik ryb musí chytit, <clear>, <cancel>"
stageEditorKillPlayerPrompt: "Napiš kolik hráčů musí zabít, <clear>, <cancel>"
@ -601,16 +592,6 @@ timeZoneTitle: "- Časová Pásma -"
enchantmentsTitle: "- Enchanty -"
questGUITitle: "- Zobrazování Položky GUI -"
questRegionTitle: "- Oblast Úkolu -"
effBlazeShoot: "Zvuk střelby Blaze"
effBowFire: "Zvuk blaze střílení"
effClick1: "Zvuk kliku"
effClick2: "Odlišný zvuk kliku"
effDoorToggle: "Zvuk zavírání nebo otevírání dveří"
effExtinguish: "Zvuk ohně zhasl"
effGhastShoot: "Zvuk spálení Ghast"
effGhastShriek: "Zvuk kříčícího Ghast"
effZombieWood: "Zvuk, když Zombie rozbíjí železné dveře"
effZombieIron: "Zvuk, když Zombie rozbíjí dřevěné dveře"
effEnterName: "Zadejte název efektu který chcete přidat do seznamu, <cancel>"
cmdAdd: "přidat"
strAdd: "potom zadejte '<command>' pro přidání"

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@ -66,7 +66,6 @@ questEditorStages: "Redigere faserne"
questEditorRews: "Redigere belønninger"
questEditorOpts: "Rediger Valgmuligheder"
questEditorEnterQuestName: "Skriv Quest navn (<cancel>)"
questEditorEditEnterQuestName: "Skriv Quest navn til at redigere (<cancel>)"
questEditorEnterAskMessage: "Skriv spørge beskeden (<cancel>)"
questEditorEnterFinishMessage: "Skriv slut beskeden (<cancel>)"
questEditorEnterNPCStart: "Indtast NPC ID, <clear>, <cancel>"
@ -165,10 +164,6 @@ stageEditorDelete: "Fjernet scene"
stageEditorSetBlockNames: "Sæt blok navne"
stageEditorSetBlockAmounts: "Sæt antal blok"
stageEditorSetBlockDurability: "Sæt blok holdbarheden"
stageEditorSetDamageAmounts: "Sæt antal skade"
stageEditorSetPlaceAmounts: "Sæt antal placeringer"
stageEditorSetUseAmounts: "Sæt antal brugte"
stageEditorSetCutAmounts: "Sæt antal skæringer"
stageEditorSetKillAmounts: "Sæt antal dræbe"
stageEditorSetEnchantAmounts: "Sæt antal besværgelse"
stageEditorSetMobAmounts: "Sæt antal mob"
@ -197,11 +192,7 @@ stageEditorCustomAlreadyAdded: "Dette håndlavede objekt er allerede blevet tilf
stageEditorCustomCleared: "Håndlavede objekt ryddet."
stageEditorCustomDataPrompt: "Skriv værdien for <data>:"
stageEditorEnterBlockNames: "Skriv blok navne, <space>, <cancel>"
stageEditorBreakBlocksPrompt: "Skriv antal ødelæggelse af blokke (skal være tal), <space>, <cancel>"
stageEditorDamageBlocksPrompt: "Skriv antal skade (skal være tal), <space>, <cancel>"
stageEditorPlaceBlocksPrompt: "Skriv antal blokke sat (I tal), <space>, <cancel>"
stageEditorUseBlocksPrompt: "Skriv antallet brugte (i tal), <space>, <cancel>"
stageEditorCutBlocksPrompt: "Skriv antal snits (i tal), <space>, <cancel>"
stageEditorEnterBlockAmounts: "Enter block amounts, <space>, <cancel>"
stageEditorEnterBlockDurability: "Skriv blok holdbarhed (i tal), <space>, <cancel>"
stageEditorCatchFishPrompt: "Indtast antal fisk man skal fange, <clear>, <cancel>"
stageEditorKillPlayerPrompt: "Skriv antal spillere man skal dræbe, <clear>, <cancel>"
@ -601,16 +592,6 @@ timeZoneTitle: "- Tidszoner -"
enchantmentsTitle: "- Besværgelser -"
questGUITitle: "- GUI Elementvisning -"
questRegionTitle: "- Quest Område -"
effBlazeShoot: "Lyd af en Blaze fyring"
effBowFire: "Lyd af en bue fyring"
effClick1: "En klikke lyd"
effClick2: "En anden kliklyd"
effDoorToggle: "Lyden af en døråbning eller lukning"
effExtinguish: "Lyden af ild, der er slukket"
effGhastShoot: "Lyden af en Ghast fyring"
effGhastShriek: "Lyden af et Ghast skrig"
effZombieWood: "Lyd af en zombie, der tygger en jerndør"
effZombieIron: "Lyd af en zombie, der tygger en trædør"
effEnterName: "Skriv et effekt navn for at tilføje det til listen, <cancel>"
cmdAdd: "tilføj"
strAdd: "og skriv '<command>' for at inkludere det"

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@ -66,7 +66,6 @@ questEditorStages: "Stufen bearbeiten"
questEditorRews: "Belohnungen bearbeiten"
questEditorOpts: "Optionen Bearbeiten"
questEditorEnterQuestName: "Quest name eingeben (<cancel>)"
questEditorEditEnterQuestName: "Gib den Quest-Namen zum bearbeiten an (<cancel>)"
questEditorEnterAskMessage: "Gib eine Startnachricht ein (<cancel>)"
questEditorEnterFinishMessage: "Gib eine Endnachricht ein (<cancel>)"
questEditorEnterNPCStart: "Gib die NPC-ID ein, <clear>, <cancel>"
@ -165,10 +164,6 @@ stageEditorDelete: "Stufe löschen"
stageEditorSetBlockNames: "Block-Namen setzen"
stageEditorSetBlockAmounts: "Block-Anzahl setzen"
stageEditorSetBlockDurability: "Block-Haltbarkeit setzen"
stageEditorSetDamageAmounts: "Beschädigung setzen"
stageEditorSetPlaceAmounts: "Menge zum Platzieren setzen"
stageEditorSetUseAmounts: "Anzahl Verwendungen setzen"
stageEditorSetCutAmounts: "Setze die Schnittmenge"
stageEditorSetKillAmounts: "Killmenge setzen"
stageEditorSetEnchantAmounts: "Verzauberungsmenge setzen"
stageEditorSetMobAmounts: "Menge der Mobs setzen"
@ -197,11 +192,7 @@ stageEditorCustomAlreadyAdded: "Dieses benutzerdefinierte Ziel wurde bereits hin
stageEditorCustomCleared: "Benutzerdefinierte Ziele gelöscht."
stageEditorCustomDataPrompt: "Geben Sie den Wert für <data> ein:"
stageEditorEnterBlockNames: "Gib den Blocknamen ein, <space>, <cancel>"
stageEditorBreakBlocksPrompt: "Gib die Abbaumengen (zahlen) ein, <space>, <cancel>"
stageEditorDamageBlocksPrompt: "Gib die Schadensmenge (zahlen) ein, <space>, <cancel>"
stageEditorPlaceBlocksPrompt: "Gib die Menge zum Platzieren (zahlen) ein, <space>, <cancel>"
stageEditorUseBlocksPrompt: "Gib die Nutzungsmenge (zahlen) ein, <space>, <cancel>"
stageEditorCutBlocksPrompt: "Gib die Schnittmenge (zahlen) ein, <space>, <cancel>"
stageEditorEnterBlockAmounts: "Enter block amounts, <space>, <cancel>"
stageEditorEnterBlockDurability: "Gib die Blockhaltbarkeit (zahlen) ein, <space>, <cancel>"
stageEditorCatchFishPrompt: "Gib die Anzahl der Fische an die gefangen werden müssen, <clear>, <cancel>"
stageEditorKillPlayerPrompt: "Gib die Anzahl Spieler die getötet werden müssen, <clear>, <cancel>"
@ -601,16 +592,6 @@ timeZoneTitle: "- Zeitzonen -"
enchantmentsTitle: "- Verzauberungen -"
questGUITitle: "- GUI Item Anzeige -"
questRegionTitle: "- Quest Region -"
effBlazeShoot: "Sound von einer feuernden Lohe"
effBowFire: "Sound eines Pfeilschusses"
effClick1: "Ein Klicksound"
effClick2: "Ein anderer Klicksound"
effDoorToggle: "Sound einer öffnenden oder schliessenden Tür"
effExtinguish: "Sound eines Feuers, welches ausgelöscht wird"
effGhastShoot: "Sound eines feuernden Ghasts"
effGhastShriek: "Sound eines schreienden Ghasts"
effZombieWood: "Sound eines Zombies, dass eine Eisentür aufbeisst"
effZombieIron: "Sound eines Zombies, dass eine Holztür aufbeisst"
effEnterName: "Gib einen Effektnamen ein, <cancel>"
cmdAdd: "hinzufügen"
strAdd: "Geben Sie dann <command> ein um es aufzunehmen"

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@ -66,7 +66,6 @@ questEditorStages: "Edit Stages"
questEditorRews: "Edit Rewards"
questEditorOpts: "Edit Options"
questEditorEnterQuestName: "Enter Quest name (<cancel>)"
questEditorEditEnterQuestName: "Enter Quest name t' edit (<cancel>)"
questEditorEnterAskMessage: "Enter ask message (<cancel>)"
questEditorEnterFinishMessage: "Enter finish message (<cancel>)"
questEditorEnterNPCStart: "Enter NPC ID, <clear>, <cancel>"
@ -85,7 +84,7 @@ questPartiesInvite: "<player> can now perform quests wit' ye!"
questPartiesJoin: "Ye can now perform quests wit' <player>."
questPartiesKicked: "<player> can no longer perform quests wit' ye."
questPartiesLeave: "Ye can no longer perform quests wit' <player>."
questWGSetRegion: "Set Region"
questWGSetRegion: "Set Region start"
questWGPrompt: "Enter WorldGuard region, <clear>, <cancel>"
questWGInvalidRegion: "<region> ain't a valid WorldGuard region!"
questWGRegionCleared: "Quest region cleared."
@ -165,10 +164,6 @@ stageEditorDelete: "Delete Stage"
stageEditorSetBlockNames: "Set block names"
stageEditorSetBlockAmounts: "Set block amounts"
stageEditorSetBlockDurability: "Set block durability"
stageEditorSetDamageAmounts: "Set damage amounts"
stageEditorSetPlaceAmounts: "Set place amounts"
stageEditorSetUseAmounts: "Set use amounts"
stageEditorSetCutAmounts: "Set cut amounts"
stageEditorSetKillAmounts: "Set kill amounts"
stageEditorSetEnchantAmounts: "Set enchant amounts"
stageEditorSetMobAmounts: "Set mob amounts"
@ -197,12 +192,8 @@ stageEditorCustomAlreadyAdded: "That custom objective has already been added!"
stageEditorCustomCleared: "Custom objectives cleared."
stageEditorCustomDataPrompt: "Enter value fer <data>:"
stageEditorEnterBlockNames: "Enter block names, <space>, <cancel>"
stageEditorBreakBlocksPrompt: "Enter break amounts (numbers), <space>, <cancel>"
stageEditorDamageBlocksPrompt: "Enter damage amounts (numbers), <space>, <cancel>"
stageEditorPlaceBlocksPrompt: "Enter place amounts (numbers), <space>, <cancel>"
stageEditorUseBlocksPrompt: "Enter use amounts (numbers), <space>, <cancel>"
stageEditorCutBlocksPrompt: "Enter cut amounts (numbers), <space>, <cancel>"
stageEditorEnterBlockDurability: "Enter block durability (numbers), <space>, <cancel>"
stageEditorEnterBlockAmounts: "Enter block amounts, <space>, <cancel>"
stageEditorEnterBlockDurability: "Enter block durabilities (numbers), <space>, <cancel>"
stageEditorCatchFishPrompt: "Enter number o' fish t' catch, <clear>, <cancel>"
stageEditorKillPlayerPrompt: "Enter number o' players t' kill, <clear>, <cancel>"
stageEditorEnchantTypePrompt: "Enter enchantment names, <semicolon>, <cancel>"
@ -601,16 +592,6 @@ timeZoneTitle: "- Time Zones -"
enchantmentsTitle: "- Enchantments -"
questGUITitle: "- GUI Item Display -"
questRegionTitle: "- Quest Region -"
effBlazeShoot: "Sound o' a Blaze firin'"
effBowFire: "Sound o' a bow firin'"
effClick1: "A click sound"
effClick2: "A different click sound"
effDoorToggle: "Sound o' a door openin' or closin'"
effExtinguish: "Sound o' fire bein' extinguished"
effGhastShoot: "Sound o' a Ghast firin'"
effGhastShriek: "Sound o' a Ghast shriekin'"
effZombieWood: "Sound o' a Zombie chewin' an iron door"
effZombieIron: "Sound o' a Zombie chewin' a wooden door"
effEnterName: "Enter an effect name t' add it t' th' list, <cancel>"
cmdAdd: "add"
strAdd: "then enter '<command>' t' include it"

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@ -66,7 +66,6 @@ questEditorStages: "Edit Stages"
questEditorRews: "Edit Rewards"
questEditorOpts: "Edit Options"
questEditorEnterQuestName: "Enter Quest name (<cancel>)"
questEditorEditEnterQuestName: "Enter Quest name to edit (<cancel>)"
questEditorEnterAskMessage: "Enter ask message (<cancel>)"
questEditorEnterFinishMessage: "Enter finish message (<cancel>)"
questEditorEnterNPCStart: "Enter NPC ID, <clear>, <cancel>"
@ -85,7 +84,7 @@ questPartiesInvite: "<player> can now perform quests with you!"
questPartiesJoin: "You can now perform quests with <player>."
questPartiesKicked: "<player> can no longer perform quests with you."
questPartiesLeave: "You can no longer perform quests with <player>."
questWGSetRegion: "Set Region"
questWGSetRegion: "Set Region start"
questWGPrompt: "Enter WorldGuard region, <clear>, <cancel>"
questWGInvalidRegion: "<region> is not a valid WorldGuard region!"
questWGRegionCleared: "Quest region cleared."
@ -165,10 +164,6 @@ stageEditorDelete: "Delete Stage"
stageEditorSetBlockNames: "Set block names"
stageEditorSetBlockAmounts: "Set block amounts"
stageEditorSetBlockDurability: "Set block durability"
stageEditorSetDamageAmounts: "Set damage amounts"
stageEditorSetPlaceAmounts: "Set place amounts"
stageEditorSetUseAmounts: "Set use amounts"
stageEditorSetCutAmounts: "Set cut amounts"
stageEditorSetKillAmounts: "Set kill amounts"
stageEditorSetEnchantAmounts: "Set enchant amounts"
stageEditorSetMobAmounts: "Set mob amounts"
@ -197,12 +192,8 @@ stageEditorCustomAlreadyAdded: "That custom objective has already been added!"
stageEditorCustomCleared: "Custom objectives cleared."
stageEditorCustomDataPrompt: "Enter value for <data>:"
stageEditorEnterBlockNames: "Enter block names, <space>, <cancel>"
stageEditorBreakBlocksPrompt: "Enter break amounts (numbers), <space>, <cancel>"
stageEditorDamageBlocksPrompt: "Enter damage amounts (numbers), <space>, <cancel>"
stageEditorPlaceBlocksPrompt: "Enter place amounts (numbers), <space>, <cancel>"
stageEditorUseBlocksPrompt: "Enter use amounts (numbers), <space>, <cancel>"
stageEditorCutBlocksPrompt: "Enter cut amounts (numbers), <space>, <cancel>"
stageEditorEnterBlockDurability: "Enter block durability (numbers), <space>, <cancel>"
stageEditorEnterBlockAmounts: "Enter block amounts, <space>, <cancel>"
stageEditorEnterBlockDurability: "Enter block durabilities (numbers), <space>, <cancel>"
stageEditorCatchFishPrompt: "Enter number of fish to catch, <clear>, <cancel>"
stageEditorKillPlayerPrompt: "Enter number of players to kill, <clear>, <cancel>"
stageEditorEnchantTypePrompt: "Enter enchantment names, <semicolon>, <cancel>"
@ -601,16 +592,6 @@ timeZoneTitle: "- Time Zones -"
enchantmentsTitle: "- Enchantments -"
questGUITitle: "- GUI Item Display -"
questRegionTitle: "- Quest Region -"
effBlazeShoot: "Sound of a Blaze firing"
effBowFire: "Sound of a bow firing"
effClick1: "A click sound"
effClick2: "A different click sound"
effDoorToggle: "Sound of a door opening or closing"
effExtinguish: "Sound of fire being extinguished"
effGhastShoot: "Sound of a Ghast firing"
effGhastShriek: "Sound of a Ghast shrieking"
effZombieWood: "Sound of a Zombie chewing an iron door"
effZombieIron: "Sound of a Zombie chewing a wooden door"
effEnterName: "Enter an effect name to add it to the list, <cancel>"
cmdAdd: "add"
strAdd: "then enter '<command>' to include it"

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@ -66,7 +66,6 @@ questEditorStages: "Editar Etapas"
questEditorRews: "Editar Premios"
questEditorOpts: "Editar Opciones"
questEditorEnterQuestName: "Tipea el nombre de Misión (<cancel>)"
questEditorEditEnterQuestName: "Escribe el nombre de Misión (<cancel>)"
questEditorEnterAskMessage: "Escribe el mensaje de inicio (<cancel>)"
questEditorEnterFinishMessage: "Escribe el mensaje final (<cancel>)"
questEditorEnterNPCStart: "Ingresa el ID del NPC, <clear>, <cancel>"
@ -165,10 +164,6 @@ stageEditorDelete: "Borrar etapa"
stageEditorSetBlockNames: "Establecer nombre de bloques"
stageEditorSetBlockAmounts: "Establecer cantidad de bloques"
stageEditorSetBlockDurability: "Establecer la durabilidad del bloque"
stageEditorSetDamageAmounts: "Establecer cantidad de daños"
stageEditorSetPlaceAmounts: "Colocar cantidad de lugares"
stageEditorSetUseAmounts: "Colocar cantidades de uso"
stageEditorSetCutAmounts: "Colocar cantidades de corte"
stageEditorSetKillAmounts: "Colocar cantidades de muerte"
stageEditorSetEnchantAmounts: "Colocar cantidades de encantamiento"
stageEditorSetMobAmounts: "Establecer cantidad de mobs"
@ -197,11 +192,7 @@ stageEditorCustomAlreadyAdded: "¡Ese objetivo personalizado ya ha sido añadido
stageEditorCustomCleared: "Objetivos personalizados borrados."
stageEditorCustomDataPrompt: "Introduzca el valor para <data>:"
stageEditorEnterBlockNames: "Introduce nombres de bloques, <space>, <cancel>"
stageEditorBreakBlocksPrompt: "Introduzca cantidad de bloques (números), <space>, <cancel>"
stageEditorDamageBlocksPrompt: "Introduzca cantidad de daños (números), <space>, <cancel>"
stageEditorPlaceBlocksPrompt: "Introduzca cantidad de lugares (números), <space>, <cancel>"
stageEditorUseBlocksPrompt: "Introduzca cantidad de usos (números), <space>, <cancel>"
stageEditorCutBlocksPrompt: "Introduzca cantidad de cortes (números), <space>, <cancel>"
stageEditorEnterBlockAmounts: "Enter block amounts, <space>, <cancel>"
stageEditorEnterBlockDurability: "Introduzca la durabilidad del bloque (números), <space>, <cancel>"
stageEditorCatchFishPrompt: "Introduzca número de peces para atrapar, <clear>, <cancel>"
stageEditorKillPlayerPrompt: "Introduzca números de jugadores para matar, <clear>, <cancel>"
@ -601,16 +592,6 @@ timeZoneTitle: "- Zona Horaria -"
enchantmentsTitle: "- Encantamientos -"
questGUITitle: "- GUI Mostrar Ítem -"
questRegionTitle: "- Región de la Misión -"
effBlazeShoot: "Sonido de un disparo de Blaze"
effBowFire: "Sonido de un arco que dispara"
effClick1: "Un solido de clic"
effClick2: "Un diferente sonido de clic"
effDoorToggle: "Sonido de una puerta abriendose y cerrandose"
effExtinguish: "Sonido de fuego siendo extinguido"
effGhastShoot: "Sonido de un tiroteo de Ghast"
effGhastShriek: "Sonido de un grito Ghast"
effZombieWood: "Sonido de un Zombie masticando una puerta de hierro"
effZombieIron: "Sonido de un Zombie masticando una puerta de madera"
effEnterName: "Introduzca un nombre de efecto para añadir a la lista, <cancel>"
cmdAdd: "añadir"
strAdd: "luego ingresa '<command>' para incluirlo"

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@ -65,10 +65,9 @@ questEditorPln: "Muuda Planeerijat"
questEditorStages: "Edit Stages"
questEditorRews: "Regigeeri auhinud"
questEditorOpts: "Muuda Valikuid"
questEditorEnterQuestName: "Enter Quest name (<cancel>)"
questEditorEditEnterQuestName: "Enter Quest name to edit (<cancel>)"
questEditorEnterAskMessage: "Enter ask message (<cancel>)"
questEditorEnterFinishMessage: "Enter finish message (<cancel>)"
questEditorEnterQuestName: "Enter Quest name, <cancel>"
questEditorEnterAskMessage: "Enter ask message, <cancel>"
questEditorEnterFinishMessage: "Enter finish message, <cancel>"
questEditorEnterNPCStart: "Enter NPC ID, <clear>, <cancel>"
questEditorEnterBlockStart: "Right-click on a block to use as a start point, <done>, <clear>, <cancel>"
questEditorEnterInitialEvent: "Enter an Action name, <clear>, <cancel>"
@ -85,7 +84,7 @@ questPartiesInvite: "<player> can now perform quests with you!"
questPartiesJoin: "You can now perform quests with <player>."
questPartiesKicked: "<player> can no longer perform quests with you."
questPartiesLeave: "You can no longer perform quests with <player>."
questWGSetRegion: "Set Region"
questWGSetRegion: "Set Region start"
questWGPrompt: "Enter WorldGuard region, <clear>, <cancel>"
questWGInvalidRegion: "<region> is not a valid WorldGuard region!"
questWGRegionCleared: "Quest region cleared."
@ -164,11 +163,7 @@ stageEditorCompleteMessage: "Complete message"
stageEditorDelete: "Delete Stage"
stageEditorSetBlockNames: "Set block names"
stageEditorSetBlockAmounts: "Set block amounts"
stageEditorSetBlockDurability: "Set block durability"
stageEditorSetDamageAmounts: "Set damage amounts"
stageEditorSetPlaceAmounts: "Set place amounts"
stageEditorSetUseAmounts: "Set use amounts"
stageEditorSetCutAmounts: "Set cut amounts"
stageEditorSetBlockDurability: "Set block durabilities"
stageEditorSetKillAmounts: "Set kill amounts"
stageEditorSetEnchantAmounts: "Set enchant amounts"
stageEditorSetMobAmounts: "Määra elukate hulgad"
@ -197,12 +192,8 @@ stageEditorCustomAlreadyAdded: "That custom objective has already been added!"
stageEditorCustomCleared: "Custom objectives cleared."
stageEditorCustomDataPrompt: "Enter value for <data>:"
stageEditorEnterBlockNames: "Enter block names, <space>, <cancel>"
stageEditorBreakBlocksPrompt: "Enter break amounts (numbers), <space>, <cancel>"
stageEditorDamageBlocksPrompt: "Enter damage amounts (numbers), <space>, <cancel>"
stageEditorPlaceBlocksPrompt: "Enter place amounts (numbers), <space>, <cancel>"
stageEditorUseBlocksPrompt: "Enter use amounts (numbers), <space>, <cancel>"
stageEditorCutBlocksPrompt: "Enter cut amounts (numbers), <space>, <cancel>"
stageEditorEnterBlockDurability: "Enter block durability (numbers), <space>, <cancel>"
stageEditorEnterBlockAmounts: "Enter block amounts, <space>, <cancel>"
stageEditorEnterBlockDurability: "Enter block durabilities (numbers), <space>, <cancel>"
stageEditorCatchFishPrompt: "Enter number of fish to catch, <clear>, <cancel>"
stageEditorKillPlayerPrompt: "Enter number of players to kill, <clear>, <cancel>"
stageEditorEnchantTypePrompt: "Enter enchantment names, <semicolon>, <cancel>"
@ -601,16 +592,6 @@ timeZoneTitle: "- Ajavööndid -"
enchantmentsTitle: "- Loitsud -"
questGUITitle: "- GUI Item Display -"
questRegionTitle: "- Quest Region -"
effBlazeShoot: "Sound of a Blaze firing"
effBowFire: "Sound of a bow firing"
effClick1: "A click sound"
effClick2: "A different click sound"
effDoorToggle: "Sound of a door opening or closing"
effExtinguish: "Sound of fire being extinguished"
effGhastShoot: "Sound of a Ghast firing"
effGhastShriek: "Sound of a Ghast shrieking"
effZombieWood: "Sound of a Zombie chewing an iron door"
effZombieIron: "Sound of a Zombie chewing a wooden door"
effEnterName: "Enter an effect name to add it to the list, <cancel>"
cmdAdd: "lisa"
strAdd: "then enter '<command>' to include it"

View File

@ -66,7 +66,6 @@ questEditorStages: "Muokkaa tasoja"
questEditorRews: "Muokkaa palkintoja"
questEditorOpts: "Edit Options"
questEditorEnterQuestName: "Syötä tehtävän nimi (<cancel>)"
questEditorEditEnterQuestName: "Syötä tehtävän nimi muokataksesi (<cancel>)"
questEditorEnterAskMessage: "Syötä alkukysymys (<cancel>)"
questEditorEnterFinishMessage: "Syötä lopetusviesti (<cancel>)"
questEditorEnterNPCStart: "Enter NPC ID, <clear>, <cancel>"
@ -165,10 +164,6 @@ stageEditorDelete: "Poista taso"
stageEditorSetBlockNames: "Aseta palikan nimi"
stageEditorSetBlockAmounts: "Aseta palikoiden määrä"
stageEditorSetBlockDurability: "Aseta palikan kestävyys"
stageEditorSetDamageAmounts: "Aseta vahingoitettavien määrä"
stageEditorSetPlaceAmounts: "Aseta asetettavien määrä"
stageEditorSetUseAmounts: "Aseta käyttämisen määrä"
stageEditorSetCutAmounts: "Aseta leikkaamisen määrä"
stageEditorSetKillAmounts: "Aseta tappojen määrä"
stageEditorSetEnchantAmounts: "Aseta lumousten määrä"
stageEditorSetMobAmounts: "Aseta olentojen määrä"
@ -197,11 +192,7 @@ stageEditorCustomAlreadyAdded: "That custom objective has already been added!"
stageEditorCustomCleared: "Custom objectives cleared."
stageEditorCustomDataPrompt: "Enter value for <data>:"
stageEditorEnterBlockNames: "Enter block names, <space>, <cancel>"
stageEditorBreakBlocksPrompt: "Enter break amounts (numbers), <space>, <cancel>"
stageEditorDamageBlocksPrompt: "Enter damage amounts (numbers), <space>, <cancel>"
stageEditorPlaceBlocksPrompt: "Enter place amounts (numbers), <space>, <cancel>"
stageEditorUseBlocksPrompt: "Enter use amounts (numbers), <space>, <cancel>"
stageEditorCutBlocksPrompt: "Enter cut amounts (numbers), <space>, <cancel>"
stageEditorEnterBlockAmounts: "Enter block amounts, <space>, <cancel>"
stageEditorEnterBlockDurability: "Enter block durability (numbers), <space>, <cancel>"
stageEditorCatchFishPrompt: "Enter number of fish to catch, <clear>, <cancel>"
stageEditorKillPlayerPrompt: "Enter number of players to kill, <clear>, <cancel>"
@ -601,16 +592,6 @@ timeZoneTitle: "- Time Zones -"
enchantmentsTitle: "- Enchantments -"
questGUITitle: "- GUI Item Display -"
questRegionTitle: "- Quest Region -"
effBlazeShoot: "Sound of a Blaze firing"
effBowFire: "Sound of a bow firing"
effClick1: "A click sound"
effClick2: "A different click sound"
effDoorToggle: "Sound of a door opening or closing"
effExtinguish: "Sound of fire being extinguished"
effGhastShoot: "Sound of a Ghast firing"
effGhastShriek: "Sound of a Ghast shrieking"
effZombieWood: "Sound of a Zombie chewing an iron door"
effZombieIron: "Sound of a Zombie chewing a wooden door"
effEnterName: "Enter an effect name to add it to the list, <cancel>"
cmdAdd: "add"
strAdd: "then enter '<command>' to include it"

View File

@ -66,7 +66,6 @@ questEditorStages: "I-edit ang Yugto"
questEditorRews: "I-edit ang Gantimpala"
questEditorOpts: "I-edit ang Opsyon"
questEditorEnterQuestName: "Ilagay ang pangalan ng Pagsusulit (<cancel>)"
questEditorEditEnterQuestName: "Ilagay ang pangalan para i-edit (<cancel>)"
questEditorEnterAskMessage: "Ilagay ang may katanungang mensahe (<cancel>)"
questEditorEnterFinishMessage: "Ilagay ang tapos na mensahe (<cancel>)"
questEditorEnterNPCStart: "Ilagay ang NPC ID, <clear>, <cancel>"
@ -165,10 +164,6 @@ stageEditorDelete: "Buradong Yugto"
stageEditorSetBlockNames: "Maglagay ng Harangan ng pangalan"
stageEditorSetBlockAmounts: "Maglagay ng Harangang halaga"
stageEditorSetBlockDurability: "Maglagay ng harang ng tibay"
stageEditorSetDamageAmounts: "Maglagay ng halaga ng pinsala"
stageEditorSetPlaceAmounts: "Maglagay ng halaga ng lugar"
stageEditorSetUseAmounts: "Maglagay ng magagamit na halaga"
stageEditorSetCutAmounts: "Maglagay ng hating halaga"
stageEditorSetKillAmounts: "Maglagay ng halaga ng patay"
stageEditorSetEnchantAmounts: "Maglagay ng halaga ng gayuma"
stageEditorSetMobAmounts: "Maglagay ng halaga ng mob"
@ -197,11 +192,7 @@ stageEditorCustomAlreadyAdded: "Ang kasuotan na may layunin ay nailagay na!"
stageEditorCustomCleared: "Kasuotan na may layunin ay malinis na."
stageEditorCustomDataPrompt: "Ilagay ang halaga ng <data>:"
stageEditorEnterBlockNames: "Ilagay ang harang na pangalan, <space>, <cancel>"
stageEditorBreakBlocksPrompt: "Pindutin at sirain ang halaga (numbers), <space>, <cancel>"
stageEditorDamageBlocksPrompt: "Pindutin at sirain ang halaga (numbers), <space>, <cancel>"
stageEditorPlaceBlocksPrompt: "Pindutin at sirain ang halaga (numbers), <space>, <cancel>"
stageEditorUseBlocksPrompt: "Pindutin at sirain ang halaga (numbers), <space>, <cancel>"
stageEditorCutBlocksPrompt: "Pindutin at sirain ang halaga (numbers), <space>, <cancel>"
stageEditorEnterBlockAmounts: "Enter block amounts, <space>, <cancel>"
stageEditorEnterBlockDurability: "Pindutin at sirain ang halaga (numbers), <space>, <cancel>"
stageEditorCatchFishPrompt: "Pindutin ang bilang ng mga isdang nahuli, <clear>, <cancel>"
stageEditorKillPlayerPrompt: "Pindutin ang bilang ng mga isdang nahuli, <clear>, <cancel>"
@ -601,16 +592,6 @@ timeZoneTitle: "- Time Zones -"
enchantmentsTitle: "- Pagkaakit -"
questGUITitle: "- Ang Paglarawan sa Gamit ng GUI -"
questRegionTitle: "- Ang Rehiyon ng Pagsusulit -"
effBlazeShoot: "Tunog nang Blaze na apoy"
effBowFire: "Tunog ng mababang apoy"
effClick1: "Pindutin ang tunog"
effClick2: "Ibat ibang uri ng pagpindut ng tunog"
effDoorToggle: "Tunog ng nagbubukas at nagsasaradong pinto"
effExtinguish: "Ang tunog ng apoy ay namatay na"
effGhastShoot: "Ang tunog ng pagpapaputok ng Ghast"
effGhastShriek: "Ang tunog ng Ghast shrieking"
effZombieWood: "Ang tunog ng Zombie na ngumunguya ng bakal na pinto"
effZombieIron: "Ang tunog ng Zombie na ngumunguya ng kahoy na pintuan"
effEnterName: "Ilagay ang pangalan ng epekto para idagdag ito sa listahan, <cancel>"
cmdAdd: "magdagdag"
strAdd: "pagkatapos ay ipasok ang '<command>' upang isama ito"

View File

@ -66,7 +66,6 @@ questEditorStages: "Modifier les étapes"
questEditorRews: "Éditer les récompenses"
questEditorOpts: "Modifier les Paramètres"
questEditorEnterQuestName: "Entrée le nom de la quête (<cancel>)"
questEditorEditEnterQuestName: "Entrée le nom de la quête pour la changer (<cancel>)"
questEditorEnterAskMessage: "Définir le message de demande (<cancel>)"
questEditorEnterFinishMessage: "Entrée le message final de la quête (<cancel>)"
questEditorEnterNPCStart: "Entrez l'ID du NPC, <clear>, <cancel>"
@ -165,10 +164,6 @@ stageEditorDelete: "Supprimer l'étape"
stageEditorSetBlockNames: "Défini les noms des blocs"
stageEditorSetBlockAmounts: "Défini le nombre de blocs"
stageEditorSetBlockDurability: "Défini la durabilité du bloc"
stageEditorSetDamageAmounts: "Définit le nombre de dégats"
stageEditorSetPlaceAmounts: "Définir le nombre de placements"
stageEditorSetUseAmounts: "Définir le nombre d'utilisation"
stageEditorSetCutAmounts: "Définir la quantité de coupe"
stageEditorSetKillAmounts: "Définir le nombre de mort"
stageEditorSetEnchantAmounts: "Définir le nombre enchantements"
stageEditorSetMobAmounts: "Définir le nombre de monstres"
@ -197,11 +192,7 @@ stageEditorCustomAlreadyAdded: "Cet objectif customisé a déjà été ajouté !
stageEditorCustomCleared: "Objectifs personnalisés effacés."
stageEditorCustomDataPrompt: "Entrez la valeur pour <data> :"
stageEditorEnterBlockNames: "Entrez les noms de blocs, <space>, <cancel>"
stageEditorBreakBlocksPrompt: "Entrez les montants de rupture (nombres), <space>, <cancel>"
stageEditorDamageBlocksPrompt: "Entrez les montants des dommages (nombres), <space>, <cancel>"
stageEditorPlaceBlocksPrompt: "Entrez les montants à placer (nombres), <space>, <cancel>"
stageEditorUseBlocksPrompt: "Entrez les montants d'utilisation (nombres), <space>, <cancel>"
stageEditorCutBlocksPrompt: "Entrez les montants coupés (nombres), <space>, <cancel>"
stageEditorEnterBlockAmounts: "Enter block amounts, <space>, <cancel>"
stageEditorEnterBlockDurability: "Entrez la durabilité du bloc (nombres), <space>, <cancel>"
stageEditorCatchFishPrompt: "Entrez le nombre de poisson à pêcher, <clear>, <cancel>"
stageEditorKillPlayerPrompt: "Entrez le nombre de joueurs à tuer, <clear>, <cancel>"
@ -601,16 +592,6 @@ timeZoneTitle: "- Fuseaux Horaires -"
enchantmentsTitle: "- Enchantements -"
questGUITitle: "- Choisir le Bloc de L'interface -"
questRegionTitle: "- Région de la quête -"
effBlazeShoot: "Bruit dun tir de Blaze"
effBowFire: "Bruit dun tir à larc"
effClick1: "Un bruit de clic"
effClick2: "Un son de clic différent"
effDoorToggle: "Bruit d'une porte qui s'ouvre ou qui se ferme"
effExtinguish: "Son de feu étant éteint"
effGhastShoot: "Bruit dun tir de Ghast"
effGhastShriek: "Bruit dun Ghast hurlant"
effZombieWood: "Bruit dun Zombie à mâcher une porte de fer"
effZombieIron: "Bruit dun Zombie à mâcher une porte en bois"
effEnterName: "Entrez un nom de leffet à ajouter à la liste, <cancel>"
cmdAdd: "ajouter"
strAdd: "puis entrez « <command> » inscrire"

View File

@ -66,7 +66,6 @@ questEditorStages: "Edit Stages"
questEditorRews: "Edit Rewards"
questEditorOpts: "Edit Options"
questEditorEnterQuestName: "Enter Quest name (<cancel>)"
questEditorEditEnterQuestName: "Enter Quest name to edit (<cancel>)"
questEditorEnterAskMessage: "Enter ask message (<cancel>)"
questEditorEnterFinishMessage: "Enter finish message (<cancel>)"
questEditorEnterNPCStart: "Enter NPC ID, <clear>, <cancel>"
@ -165,10 +164,6 @@ stageEditorDelete: "Delete Stage"
stageEditorSetBlockNames: "Set block names"
stageEditorSetBlockAmounts: "Set block amounts"
stageEditorSetBlockDurability: "Set block durability"
stageEditorSetDamageAmounts: "Set damage amounts"
stageEditorSetPlaceAmounts: "Set place amounts"
stageEditorSetUseAmounts: "Set use amounts"
stageEditorSetCutAmounts: "Set cut amounts"
stageEditorSetKillAmounts: "Set kill amounts"
stageEditorSetEnchantAmounts: "Set enchant amounts"
stageEditorSetMobAmounts: "Set mob amounts"
@ -197,11 +192,7 @@ stageEditorCustomAlreadyAdded: "That custom objective has already been added!"
stageEditorCustomCleared: "Custom objectives cleared."
stageEditorCustomDataPrompt: "Enter value for <data>:"
stageEditorEnterBlockNames: "Enter block names, <space>, <cancel>"
stageEditorBreakBlocksPrompt: "Enter break amounts (numbers), <space>, <cancel>"
stageEditorDamageBlocksPrompt: "Enter damage amounts (numbers), <space>, <cancel>"
stageEditorPlaceBlocksPrompt: "Enter place amounts (numbers), <space>, <cancel>"
stageEditorUseBlocksPrompt: "Enter use amounts (numbers), <space>, <cancel>"
stageEditorCutBlocksPrompt: "Enter cut amounts (numbers), <space>, <cancel>"
stageEditorEnterBlockAmounts: "Enter block amounts, <space>, <cancel>"
stageEditorEnterBlockDurability: "Enter block durability (numbers), <space>, <cancel>"
stageEditorCatchFishPrompt: "Enter number of fish to catch, <clear>, <cancel>"
stageEditorKillPlayerPrompt: "Enter number of players to kill, <clear>, <cancel>"
@ -601,16 +592,6 @@ timeZoneTitle: "- Time Zones -"
enchantmentsTitle: "- Enchantments -"
questGUITitle: "- GUI Item Display -"
questRegionTitle: "- Quest Region -"
effBlazeShoot: "Sound of a Blaze firing"
effBowFire: "Sound of a bow firing"
effClick1: "A click sound"
effClick2: "A different click sound"
effDoorToggle: "Sound of a door opening or closing"
effExtinguish: "Sound of fire being extinguished"
effGhastShoot: "Sound of a Ghast firing"
effGhastShriek: "Sound of a Ghast shrieking"
effZombieWood: "Sound of a Zombie chewing an iron door"
effZombieIron: "Sound of a Zombie chewing a wooden door"
effEnterName: "Enter an effect name to add it to the list, <cancel>"
cmdAdd: "add"
strAdd: "then enter '<command>' to include it"

View File

@ -66,7 +66,6 @@ questEditorStages: "Szakaszok szerkesztése"
questEditorRews: "Jutalmak szerkesztése"
questEditorOpts: "Opciók szerkesztése"
questEditorEnterQuestName: "Írd be a Küldetés nevét (<cancel>)"
questEditorEditEnterQuestName: "Add meg a Küldetés nevét a szerkesztéshez (<cancel>)"
questEditorEnterAskMessage: "Írd be a kérő üzenetet (<cancel>)"
questEditorEnterFinishMessage: "Add meg a befejező üzenetet (<cancel>)"
questEditorEnterNPCStart: "Add meg az NPC azonosítót, <clear>, <cancel>"
@ -165,10 +164,6 @@ stageEditorDelete: "A szakasz törlése"
stageEditorSetBlockNames: "Blokknevek beállítása"
stageEditorSetBlockAmounts: "Blokkösszegek beállítása"
stageEditorSetBlockDurability: "Blokk tartósság beállítása"
stageEditorSetDamageAmounts: "Sérülés mennyiségek beállítása"
stageEditorSetPlaceAmounts: "Hely mennyiségek beállítása"
stageEditorSetUseAmounts: "Használati mennyiségek beállítása"
stageEditorSetCutAmounts: "Vágás mennyiségek beállítása"
stageEditorSetKillAmounts: "Ölés mennyiség beállítása"
stageEditorSetEnchantAmounts: "Varázslat mennyiségek beállítása"
stageEditorSetMobAmounts: "Szörny mennyiségek beállítása"
@ -197,11 +192,7 @@ stageEditorCustomAlreadyAdded: "Ez az egyéni cél már hozzá van adva!"
stageEditorCustomCleared: "Egyéni célok törölve."
stageEditorCustomDataPrompt: "Adja meg a(z) <data> értéket:"
stageEditorEnterBlockNames: "Add meg a blokkneveket, <space>, <cancel>"
stageEditorBreakBlocksPrompt: "Add meg a szünetek számát (számok), <space>, <cancel>"
stageEditorDamageBlocksPrompt: "Add meg a sebzés összegeit (számok), <space>, <cancel>"
stageEditorPlaceBlocksPrompt: "Add meg a helyek mennyiségét (számokat), <space>, <cancel>"
stageEditorUseBlocksPrompt: "Add meg a felhasználási összegeket (számokat), <space>, <cancel>"
stageEditorCutBlocksPrompt: "Írd be a kivágott összegeket (számokat), <space>, <cancel>"
stageEditorEnterBlockAmounts: "Add meg a blokk mennyiséget, <space>, <cancel>"
stageEditorEnterBlockDurability: "Add meg a blokk tartósságát (számok), <space>, <cancel>"
stageEditorCatchFishPrompt: "Add meg a halfogások számát, <clear>, <cancel>"
stageEditorKillPlayerPrompt: "Add meg a megölni kívánt játékosok számát, <clear>, <cancel>"
@ -601,16 +592,6 @@ timeZoneTitle: "- Időzónák -"
enchantmentsTitle: "- Varázslatok -"
questGUITitle: "- GUI elem megjelenítése -"
questRegionTitle: "- Küldetés régió -"
effBlazeShoot: "A Blaze-tüzelés hangja"
effBowFire: "Az íj tüzelésének hangja"
effClick1: "Kattintás hang"
effClick2: "Egy másik kattintási hang"
effDoorToggle: "Az ajtó nyitásának vagy zárásának hangja"
effExtinguish: "A tűz megszűnik hang"
effGhastShoot: "A Ghast-tüzelés hangja"
effGhastShriek: "Ghast-sikoltozás hang"
effZombieWood: "Egy zombi hangja, amely egy vasajtót rág"
effZombieIron: "Egy zombi hangja, amely egy fából készült ajtót rág"
effEnterName: "Add meg a hatás nevét hogy hozzáadja a listához, <cancel>"
cmdAdd: "hozzáad"
strAdd: "majd írd be a '<command>' kifejezést"

View File

@ -66,7 +66,6 @@ questEditorStages: "Edit Tahapan"
questEditorRews: "Edit Hadiah"
questEditorOpts: "Edit Opsi"
questEditorEnterQuestName: "Masukkan nama Quest (<cancel>)"
questEditorEditEnterQuestName: "Enter Quest name to edit (<cancel>)"
questEditorEnterAskMessage: "Masukkan pesan pertanyaan (<cancel>)"
questEditorEnterFinishMessage: "Masukkan pesan selesai (<cancel>)"
questEditorEnterNPCStart: "Masukkan NPC ID, <clear>, <cancel>"
@ -165,10 +164,6 @@ stageEditorDelete: "Hapus Panggung"
stageEditorSetBlockNames: "Tetapkan nama blok"
stageEditorSetBlockAmounts: "Tetapkan jumlah blok"
stageEditorSetBlockDurability: "Tetapkan ketahanan blok"
stageEditorSetDamageAmounts: "Tetapkan jumlah kerusakan"
stageEditorSetPlaceAmounts: "Atur jumlah tempat"
stageEditorSetUseAmounts: "Atur jumlah penggunaan"
stageEditorSetCutAmounts: "Atur jumlah potong"
stageEditorSetKillAmounts: "Atur jumlah pembunuhan"
stageEditorSetEnchantAmounts: "Atur jumlah mempesona"
stageEditorSetMobAmounts: "Atur jumlah mob"
@ -197,11 +192,7 @@ stageEditorCustomAlreadyAdded: "Tujuan khusus itu telah ditambahkan!"
stageEditorCustomCleared: "Tujuan khusus dihapus."
stageEditorCustomDataPrompt: "Masukkan nilai untuk <data>:"
stageEditorEnterBlockNames: "Masukkan nama blok, <space>, <cancel>"
stageEditorBreakBlocksPrompt: "Masukkan jumlah istirahat (angka), <space>, <cancel>"
stageEditorDamageBlocksPrompt: "Masukkan jumlah kerusakan (angka), <space>, <cancel>"
stageEditorPlaceBlocksPrompt: "Masukkan jumlah tempat (angka), <space>, <cancel>"
stageEditorUseBlocksPrompt: "Masukkan jumlah pemakaian (angka), <space>, <cancel>"
stageEditorCutBlocksPrompt: "Masukkan jumlah memotong (angka), <space>, <cancel>"
stageEditorEnterBlockAmounts: "Enter block amounts, <space>, <cancel>"
stageEditorEnterBlockDurability: "Masukkan daya tahan blok (angka), <space>, <cancel>"
stageEditorCatchFishPrompt: "Masukkan jumlah ikan untuk ditangkap, <clear>, <cancel>"
stageEditorKillPlayerPrompt: "Masukkan jumlah pemain untuk membunuh, <clear>, <cancel>"
@ -601,16 +592,6 @@ timeZoneTitle: "- Zona Waktu -"
enchantmentsTitle: "- Pesona -"
questGUITitle: "- GUI Tampilan Item -"
questRegionTitle: "- Daerah Pencarian -"
effBlazeShoot: "Suara tembakan Blaze"
effBowFire: "Suara busur ditembakkan"
effClick1: "Suara klik"
effClick2: "Klik Suara yang berbeda"
effDoorToggle: "Suara membuka atau menutup pintu"
effExtinguish: "Suara api padam"
effGhastShoot: "Suara tembakan Ghast"
effGhastShriek: "Suara jeritan yang menjijikkan"
effZombieWood: "Suara Zombie mengunyah pintu besi"
effZombieIron: "Suara Zombie mengunyah pintu kayu"
effEnterName: "Masukkan nama efek untuk ditambahkan ke daftar, <cancel>"
cmdAdd: "tambahkan"
strAdd: "lalu masukkan '<command>' untuk memasukkannya"

View File

@ -66,7 +66,6 @@ questEditorStages: "Modifica Fasi"
questEditorRews: "Modifica Premi"
questEditorOpts: "Modifica Opzioni"
questEditorEnterQuestName: "Inserisci il nome della missione (<cancel>)"
questEditorEditEnterQuestName: "Inserisci il nome della missione da modificare (<cancel>)"
questEditorEnterAskMessage: "Inserisci il messaggio di richiesta (<cancel>)"
questEditorEnterFinishMessage: "Inserisci il messaggio di completamento (<cancel>)"
questEditorEnterNPCStart: "Inserisci ID NPC, <clear>, <cancel>"
@ -165,10 +164,6 @@ stageEditorDelete: "Elimina Fase"
stageEditorSetBlockNames: "Imposta nomi dei blocchi"
stageEditorSetBlockAmounts: "Imposta la quantità di blocchi"
stageEditorSetBlockDurability: "Imposta la durabilità del blocco"
stageEditorSetDamageAmounts: "Imposta la quantità di danno"
stageEditorSetPlaceAmounts: "Imposta la quantità di posti"
stageEditorSetUseAmounts: "Imposta la quantità di utilizzi"
stageEditorSetCutAmounts: "Imposta la quantità di tagli"
stageEditorSetKillAmounts: "Imposta la quantità di uccisioni"
stageEditorSetEnchantAmounts: "Imposta la quantità di incantesimi"
stageEditorSetMobAmounts: "Imposta la quantità di creature"
@ -197,11 +192,7 @@ stageEditorCustomAlreadyAdded: "Quell'obiettivo personalizzato è già stato agg
stageEditorCustomCleared: "Obiettivi personalizzati cancellati."
stageEditorCustomDataPrompt: "Inserisci il valore per <data>:"
stageEditorEnterBlockNames: "Inserisci i nomi dei blocchi, <space>, <cancel>"
stageEditorBreakBlocksPrompt: "Inserisci le quantità di rotture blocchi (numeri), <space>, <cancel>"
stageEditorDamageBlocksPrompt: "Inserisci le quantità di danni (numeri), <space>, <cancel>"
stageEditorPlaceBlocksPrompt: "Inserisci le quantità di posizioni (numeri), <space>, <cancel>"
stageEditorUseBlocksPrompt: "Inserisci le quantità di utilizzi (numeri), <space>, <cancel>"
stageEditorCutBlocksPrompt: "Inserisci le quantità di tagli (numeri), <space>, <cancel>"
stageEditorEnterBlockAmounts: "Inserisci la quantità di blocchi, <space>, <cancel>"
stageEditorEnterBlockDurability: "Inserisci le durabilità dei blocchi (numeri), <space>, <cancel>"
stageEditorCatchFishPrompt: "Inserisci il numero di pesci da pescare, <clear>, <cancel>"
stageEditorKillPlayerPrompt: "Inserisci il numero di giocatori da uccidere, <clear>, <cancel>"
@ -476,148 +467,138 @@ optCommandsDenied: "Non puoi usare i comandi durante <quest>."
optUseDungeonsXLPlugin: "Utilizza il plugin DungeonsXL"
optUsePartiesPlugin: "Utilizza il plugin Parties"
optShareProgressLevel: "Livello di condivisione dei progressi"
optRequireSameQuest: "Richiede la stessa missione"
optRequireSameQuest: "Richiedi la stessa missione"
rewSetMoney: "Imposta la ricompensa in denaro"
rewSetQuestPoints: "Imposta la ricompensa in punti missione"
rewSetItems: "Imposta la ricompensa in oggetti"
rewSetExperience: "Imposta la ricompensa in esperienza"
rewSetCommands: "Imposta la ricompensa in comandi"
rewCommands: "Premi di comando"
rewSetCommandsOverrides: "Imposta le sovrascritture del display di comando"
rewCommandsCleared: "I premi di comando sono stati cancellati."
rewCommandsOverridePrompt: "Immettere comando sovrascrivi, <clear>, <cancel>"
rewCommands: "Ricompensa in comandi"
rewSetCommandsOverrides: "Imposta la sovrascrittura del comando"
rewCommandsCleared: "La ricompensa in comandi cancellata."
rewCommandsOverridePrompt: "Inserisci sovrascrizione comando, <clear>, <cancel>"
rewCommandsOverrideHint: "(Questo override mostrerà il tuo testo come ricompensa)"
rewNoCommands: "Devi prima impostare i comandi!"
rewSetPermission: "Imposta i premi delle autorizzazioni"
rewSetMcMMO: "Imposta ricompense delle abilità mcMMO"
rewSetHeroes: "Imposta la ricompensa in esperienza per gli Eroi"
rewSetPhat: "Imposta i ricompense di PhatLoot"
rewSetCustom: "Imposta premi personalizzati"
rewNoCommands: "È necessario impostare i comandi prima!"
rewSetPermission: "Imposta permesso come ricompensa"
rewSetMcMMO: "Imposta l'abilità mcMMO Classic come ricompensa"
rewSetHeroes: "Imposta l'esperienza Heroes come ricompensa"
rewSetPhat: "Imposta PhatLoot come ricompensa"
rewSetCustom: "Imposta ricompensa personalizzata"
rewSetHeroesClasses: "Imposta classi"
rewSetHeroesAmounts: "Imposta quantità di esperienza"
rewSetHeroesAmounts: "Imposta la quantità di esperienza"
rewMoneyPrompt: "Inserisci l'importo di <money>, <clear>, <cancel>"
rewExperiencePrompt: "Inserisci la quantità di esperienza, <clear>, <cancel>"
rewCommandPrompt: "Inserisci i premi di comando, <semicolon>, <clear>, <cancel>"
rewCommandPromptHint: 'Nota: Puoi mettere<player> per specificare il giocatore che ha completato la missione.per esempio: colpisci<player>'
rewPermissionsPrompt: "Inserisci i premi di autorizzazione, <space>, <clear>, <cancel>"
rewCommandPrompt: "Inserisci le ricompense in comandi, <semicolon>, <clear>, <cancel>"
rewCommandPromptHint: 'Nota: Puoi aggiungere <player> per specificare il giocatore che ha completato la missione. Per esempio: colpisci <player>'
rewPermissionsPrompt: "Inserisci i permessi come ricompensa, <space>, <clear>, <cancel>"
rewQuestPointsPrompt: "Inserisci la quantità di punti missione, <clear>, <cancel>"
rewMcMMOPrompt: "Inserisci il abilità di mcMMO, <space>, <cancel>"
rewMcMMOPrompt: "Inserisci le abilità di mcMMO Classic, <space>, <cancel>"
rewMcMMOPromptHint: "Nota: Digitando 'All' fornirai i livelli a tutte le abilità."
rewHeroesClassesPrompt: "Inserisci il lezioni di Heroes, <space>, <cancel>"
rewHeroesExperiencePrompt: "Inserisci il numero di esperienza (numeri, decimali sono ammessi), <space>, <cancel>"
rewPhatLootsPrompt: "Inserisci il PhatLoots, <space>, <clear>, <cancel>"
rewHeroesClassesPrompt: "Inserisci le classi di Heroes, <space>, <cancel>"
rewHeroesExperiencePrompt: "Inserisci il numero di esperienza (numeri, i decimali sono ammessi), <space>, <cancel>"
rewPhatLootsPrompt: "Inserisci PhatLoots, <space>, <clear>, <cancel>"
rewCustomRewardPrompt: "Inserisci il nome di una ricompensa personalizzata da aggiungere, <clear>, <cancel>"
rewItemsCleared: "Ricompense di elemento cancellato."
rewNoMcMMOSkills: "Senza abilità consolidate"
rewNoHeroesClasses: "Non ci sono classi stabilite"
rewSetMcMMOSkillsFirst: "Devi prima stabilire le abilità!"
rewMcMMOCleared: "ricompense mcMMO cancellate."
rewSetHeroesClassesFirst: "Devi prima stabilire le classi!"
rewHeroesCleared: "Le ricompense degli eroi sono state cancellate."
rewHeroesInvalidClass: "<input> non è un nome di classe valido di eroi!"
rewPhatLootsInvalid: "<input>non è un nome valido di PhatLoot!"
rewPhatLootsCleared: "PhatLoots ricompensa deselezionata."
rewCustomAlreadyAdded: "Quel ricompensa personalizzato è già stato aggiunto!"
rewCustomNotFound: "Modulo premio personalizzato non trovato."
rewCustomCleared: "Ricompense di personalizzati cancellato."
itemCreateLoadHand: "Carico elemento in mano"
rewItemsCleared: "Ricompense oggetti cancellate."
rewNoMcMMOSkills: "Nessuna abilità impostata"
rewNoHeroesClasses: "Nessuna classe impostata"
rewSetMcMMOSkillsFirst: "È necessario impostare le abilità prima!"
rewMcMMOCleared: "Ricompense mcMMO Classic cancellate."
rewSetHeroesClassesFirst: "È necessario impostare le classi prima!"
rewHeroesCleared: "Ricompense Heroes cancellate."
rewHeroesInvalidClass: "<input> non è un nome di classe Heroes valida!"
rewPhatLootsInvalid: "<input> non è un nome di PhatLoot valido!"
rewPhatLootsCleared: "Ricompense PhatLoots cancellate."
rewCustomAlreadyAdded: "Quella ricompensa personalizzata è stata già aggiunta!"
rewCustomNotFound: "Modulo ricompense personalizzate non trovato."
rewCustomCleared: "Ricompense personalizzate cancellate."
itemCreateLoadHand: "Carica oggetto in mano"
itemCreateSetName: "Imposta nome"
itemCreateSetAmount: "Imposta quantità"
itemCreateSetDurab: "Imposta la durabilità"
itemCreateSetEnchs: "Aggiungi/ eliminare incantesimi"
itemCreateSetDisplay: "Imposta nome di visualizzazione"
itemCreateSetLore: "Stabilire la tradizione"
itemCreateSetDurab: "Imposta durabilità"
itemCreateSetEnchs: "Aggiungi incantesimi"
itemCreateSetDisplay: "Imposta nome da visualizzare"
itemCreateSetLore: "Imposta descrizione"
itemCreateSetClearMeta: "Cancella dati extra"
itemCreateEnterName: "Inserisci il nome dell'oggetto, <cancel>"
itemCreateEnterAmount: "Inserisci la quantità di oggetti (max. 64), <cancel>"
itemCreateEnterDurab: "Inserisci la durabilità dell'oggetto, <clear>, <cancel>"
itemCreateEnterEnch: "Inserisci il nome di un incanto, <clear>, <cancel>"
itemCreateEnterLevel: "Inserisci un livello (numero) per <enchantment>"
itemCreateEnterDisplay: "Inserisci la nome dell'oggetto, <clear>, <cancel>"
itemCreateEnterLore: "Inserisci la conoscenza dell'oggetto, <semicolon>, <clear>, <cancel>"
itemCreateEnterName: "Inserisci il nome di un oggetto, <cancel>"
itemCreateEnterAmount: "Inserisci la quantità (max. 64), <cancel>"
itemCreateEnterDurab: "Inserisci la durabilità, <clear>, <cancel>"
itemCreateEnterEnch: "Inserisci il nome di un incantesimo, <clear>, <cancel>"
itemCreateEnterLevel: "Inserisci il livello (numero) di <enchantment>"
itemCreateEnterDisplay: "Inserisci il nome da visualizzare, <clear>, <cancel>"
itemCreateEnterLore: "Inserisci la descrizione, <semicolon>, <clear>, <cancel>"
itemCreateLoaded: "Oggetto caricato."
itemCreateNoItem: "Nessun oggetto in mano!"
itemCreateNoName: "Devi prima stabilire un nome!"
itemCreateInvalidName: "Nome di oggetto non valido!"
itemCreateInvalidDurab: "Durabilità dell'oggetto non valida!"
itemCreateNoName: "È necessario impostare un nome prima!"
itemCreateInvalidName: "Nome oggetto non valido!"
itemCreateInvalidDurab: "Durabilità oggetto non valida!"
itemCreateInvalidEnch: "Nome incantamento non valido!"
itemCreateInvalidInput: "Inserimento non valido!"
itemCreateNoNameAmount: "Devi prima impostare un nome e un importo!"
itemCreateInvalidInput: "Immissione non valida!"
itemCreateNoNameAmount: "È necessario impostare un nome e la quantità prima!"
itemCreateCriticalError: "Si è verificato un errore critico."
dateCreateEnterDay: "Inserire un giorno (massimo 31), <cancel>"
dateCreateEnterDay: "Inserisci un giorno (massimo 31), <cancel>"
dateCreateEnterMonth: "Inserisci un mese (massimo 12), <cancel>"
dateCreateEnterYear: "Immettere un anno (massimo 9999), <cancel>"
dateCreateEnterHour: "Immettere un'ora (massimo 23), <cancel>"
dateCreateEnterMinute: "Immettere un minuto (massimo 59), <cancel>"
dateCreateEnterSecond: "Immettere un secondo (massimo 59), <cancel>"
dateCreateEnterOffset: "Immettere uno scostamento orario UTC (massimo 14), <cancel>"
dateCreateEnterZone: "Inserisci un fuso orario UTC, <cancel>"
dateCreateEnterYear: "Inserisci un anno (massimo 9999), <cancel>"
dateCreateEnterHour: "Inserisci un'ora (massimo 23), <cancel>"
dateCreateEnterMinute: "Inserisci un minuto (massimo 59), <cancel>"
dateCreateEnterSecond: "Inserisci un secondo (massimo 59), <cancel>"
dateCreateEnterOffset: "Inserisci lo scostamento orario UTC (massimo 14), <cancel>"
dateCreateEnterZone: "Inserisci il fuso orario UTC, <cancel>"
dateCreateNoYearAmount: "È necessario impostare un anno prima!"
questObjectivesTitle: "---(<quest>)---"
questCompleteTitle: '**RICERCA COMPLETA: <quest>**'
questRewardsTitle: "Premi:"
questCompleteTitle: '**MISSIONE COMPLETATA: <quest>**'
questRewardsTitle: "Ricompense:"
questFailed: "*MISSIONE FALLITA*"
questMaxAllowed: "Potresti avere fino a <number> missioni."
questMaxAllowed: "Puoi avere fino a <number> missioni."
questAlreadyOn: "Sei già su questa missione!"
questTooEarly: "Non puoi fare <quest> ancora per <time>."
questTooEarly: "Non puoi fare nuovamente <quest> per <time>."
questAlreadyCompleted: "Hai già completato <quest>."
questInvalidLocation: "Non puoi fare <quest> in questa posizione."
questInvalidDeliveryItem: "<item> non è richiesto per questa missione!"
questInvalidLocation: "Non puoi prendere <quest> da questa posizione."
questInvalidDeliveryItem: "<item> non è un oggetto richiesto per questa missione!"
questSelectedLocation: "Posizione selezionata"
questListTitle: "- Missioni -"
questHelpTitle: "- Missioni -"
questDisplayHelp: "- Visualizza questa guida"
questListTitle: "- Lista Missioni -"
questHelpTitle: "- Aiuto Missioni -"
questDisplayHelp: "- Visualizza questa pagina d'aiuto"
questNPCListTitle: "- Missioni | <npc> -"
questAdminHelpTitle: "- Questadmin -"
questEditorTitle: "- Editor Ricerca -"
eventEditorTitle: "- Editor Eventi - "
questCreateTitle: "- Crea una Missione -"
questEditTitle: "- Modificare Ricerca -"
questDeleteTitle: "- Eliminare la Ricerca -"
questEditorTitle: "- Editor Missione -"
eventEditorTitle: "- Editor Azione - "
questCreateTitle: "- Crea Missione -"
questEditTitle: "- Modifica Missione -"
questDeleteTitle: "- Elimina Missione -"
requirementsTitle: "- <quest> | Requisiti -"
rewardsTitle: "- <quest> | Premi -"
rewardsTitle: "- <quest> | Ricompense -"
plannerTitle: "- <quest> | Pianificatore -"
optionsTitle: "- <quest> | Opzioni -"
itemRequirementsTitle: "- Requisiti per L'oggetto -"
itemRewardsTitle: "- Ricompensa Oggetti -"
mcMMORequirementsTitle: "- mcMMO Requisiti -"
mcMMORewardsTitle: "- mcMMO Premi -"
itemRequirementsTitle: "- Oggetti Requisiti -"
itemRewardsTitle: "- Oggetti Ricompensa -"
mcMMORequirementsTitle: "- Requisiti mcMMO Classic -"
mcMMORewardsTitle: "- Ricompense mcMMO Classic -"
heroesRequirementsTitle: "- Requisiti Heroes -"
heroesRewardsTitle: "- Ricompense Heroes -"
heroesClassesTitle: "- Classi Heroes -"
heroesExperienceTitle: "- Esperienza di Heroes -"
heroesPrimaryTitle: "- Classe Primaria -"
heroesSecondaryTitle: "- Classe Secondaria -"
heroesExperienceTitle: "- Esperienza Heroes -"
heroesPrimaryTitle: "- Classi Primarie -"
heroesSecondaryTitle: "- Classi Secondarie -"
phatLootsRewardsTitle: "- Ricompense PhatLoots -"
customRequirementsTitle: "- Requisiti Personalizzati -"
customRewardsTitle: "- Premi Personalizzati -"
skillListTitle: "- Lista delle Abilità -"
eventTitle: "- Eventi -"
customRewardsTitle: "- Ricompense Personalizzate -"
skillListTitle: "- Lista Abilità -"
eventTitle: "- Azione -"
completedQuestsTitle: "- Missioni Completate -"
topQuestersTitle: "- Superiore <number> Questers -"
createItemTitle: "- Crea Elemento -"
topQuestersTitle: "- Top <number> Questers -"
createItemTitle: "- Crea Oggetto -"
dateTimeTitle: "- Data e Ora -"
timeZoneTitle: "- Fusi Orari -"
enchantmentsTitle: "- Incantesimi -"
questGUITitle: "- Display Articoli GUI -"
questRegionTitle: "- Regione Ricerca -"
effBlazeShoot: "Suono del Blaze che attacca"
effBowFire: "Suono di un arco che attacca"
effClick1: "Il suono di un click"
effClick2: "Un suono differente di un click"
effDoorToggle: "Suono di una porta che si apre o chiude"
effExtinguish: "Suono del fuoco che viene spento"
effGhastShoot: "Suono di un Ghast che attacca"
effGhastShriek: "Suono di un Ghast urlante"
effZombieWood: "Suono di uno Zombie da masticare una porta di ferro"
effZombieIron: "Suono di uno Zombie da masticare una porta di legno"
effEnterName: "Scrivi un \"nome effetto\" per aggiungerlo alla lista, <cancel>"
questGUITitle: "- Oggetto GUI Visualizzato -"
questRegionTitle: "- Regione Missione -"
effEnterName: "Inserisci il nome di un effetto per aggiungerlo alla lista, <cancel>"
cmdAdd: "aggiungi"
strAdd: "quindi inserisci '<command>' per includerlo"
strAdd: "poi inserisci '<command>' per includerlo"
cmdClear: "cancella"
strClear: "o '<command>' per cancellare tutti i dati"
cmdCancel: "cancella"
strCancel: "o '<command>' per tornare"
strCancel: "o '<command>' per tornare indietro"
cmdDone: "fatto"
strDone: "quindi immettere '<command>' per salvare"
strSpace: "separando ogni da uno spazio"
@ -731,7 +712,7 @@ ENCHANTMENT_CHANNELING: "Channeling"
ENCHANTMENT_DAMAGE_ALL: "Nitidezza"
ENCHANTMENT_DAMAGE_ARTHROPODS: "BandeDiArtropodi"
ENCHANTMENT_DEPTH_STRIDER: "ProfonditàGirello"
ENCHANTMENT_DAMAGE_UNDEAD: "Colpire"
ENCHANTMENT_DAMAGE_UNDEAD: "Colpisci"
ENCHANTMENT_DIG_SPEED: "Efficienza"
ENCHANTMENT_DURABILITY: "Dipanarsi"
ENCHANTMENT_FIRE_ASPECT: "AspettoDelFuoco"

View File

@ -66,7 +66,6 @@ questEditorStages: "編集段階"
questEditorRews: "報酬を編集"
questEditorOpts: "Edit Options"
questEditorEnterQuestName: "クエスト名を入力してください(<cancel>)"
questEditorEditEnterQuestName: "クエスト名を入力してください(<cancel>)"
questEditorEnterAskMessage: "尋ねるメッセージを入力してください(<cancel>)"
questEditorEnterFinishMessage: "終了メッセージを入力してください(<cancel>)"
questEditorEnterNPCStart: "Enter NPC ID, <clear>, <cancel>"
@ -165,10 +164,6 @@ stageEditorDelete: "Delete Stage"
stageEditorSetBlockNames: "Set block names"
stageEditorSetBlockAmounts: "Set block amounts"
stageEditorSetBlockDurability: "Set block durability"
stageEditorSetDamageAmounts: "Set damage amounts"
stageEditorSetPlaceAmounts: "Set place amounts"
stageEditorSetUseAmounts: "Set use amounts"
stageEditorSetCutAmounts: "Set cut amounts"
stageEditorSetKillAmounts: "Set kill amounts"
stageEditorSetEnchantAmounts: "Set enchant amounts"
stageEditorSetMobAmounts: "Set mob amounts"
@ -197,11 +192,7 @@ stageEditorCustomAlreadyAdded: "That custom objective has already been added!"
stageEditorCustomCleared: "Custom objectives cleared."
stageEditorCustomDataPrompt: "Enter value for <data>:"
stageEditorEnterBlockNames: "Enter block names, <space>, <cancel>"
stageEditorBreakBlocksPrompt: "Enter break amounts (numbers), <space>, <cancel>"
stageEditorDamageBlocksPrompt: "Enter damage amounts (numbers), <space>, <cancel>"
stageEditorPlaceBlocksPrompt: "Enter place amounts (numbers), <space>, <cancel>"
stageEditorUseBlocksPrompt: "Enter use amounts (numbers), <space>, <cancel>"
stageEditorCutBlocksPrompt: "Enter cut amounts (numbers), <space>, <cancel>"
stageEditorEnterBlockAmounts: "Enter block amounts, <space>, <cancel>"
stageEditorEnterBlockDurability: "Enter block durability (numbers), <space>, <cancel>"
stageEditorCatchFishPrompt: "Enter number of fish to catch, <clear>, <cancel>"
stageEditorKillPlayerPrompt: "Enter number of players to kill, <clear>, <cancel>"
@ -601,16 +592,6 @@ timeZoneTitle: "- Time Zones -"
enchantmentsTitle: "- Enchantments -"
questGUITitle: "- GUI Item Display -"
questRegionTitle: "- Quest Region -"
effBlazeShoot: "Sound of a Blaze firing"
effBowFire: "Sound of a bow firing"
effClick1: "A click sound"
effClick2: "A different click sound"
effDoorToggle: "Sound of a door opening or closing"
effExtinguish: "Sound of fire being extinguished"
effGhastShoot: "Sound of a Ghast firing"
effGhastShriek: "Sound of a Ghast shrieking"
effZombieWood: "Sound of a Zombie chewing an iron door"
effZombieIron: "Sound of a Zombie chewing a wooden door"
effEnterName: "Enter an effect name to add it to the list, <cancel>"
cmdAdd: "追加"
strAdd: "then enter '<command>' to include it"

View File

@ -66,7 +66,6 @@ questEditorStages: "단계 수정"
questEditorRews: "보상 수정"
questEditorOpts: "옵션 수정"
questEditorEnterQuestName: "퀘스트 이름 입력 (<cancel>)"
questEditorEditEnterQuestName: "수정을 위한 퀘스트 이름 입력 (<cancel>)"
questEditorEnterAskMessage: "질문 입력 (<cancel>)"
questEditorEnterFinishMessage: "마지막메시지 입력 (<cancel>)"
questEditorEnterNPCStart: "NPC 이름 입력, <clear>, <cancel>"
@ -165,10 +164,6 @@ stageEditorDelete: "삭제 스테이지"
stageEditorSetBlockNames: "블록 이름 설정"
stageEditorSetBlockAmounts: "블록 갯수 설정"
stageEditorSetBlockDurability: "블록 내구성 설정"
stageEditorSetDamageAmounts: "데미지 양 설정"
stageEditorSetPlaceAmounts: "놓는 양 설정"
stageEditorSetUseAmounts: "사용할 양 설정"
stageEditorSetCutAmounts: "벨 양 설정"
stageEditorSetKillAmounts: "죽일 양 설정"
stageEditorSetEnchantAmounts: "인챈트 양 설정"
stageEditorSetMobAmounts: "몬스터 양 설정"
@ -197,11 +192,7 @@ stageEditorCustomAlreadyAdded: "그 커스텀 목표는 이미 추가되었습
stageEditorCustomCleared: "사용자 정의 목표가 삭제되었습니다."
stageEditorCustomDataPrompt: "값 입력 <data>:"
stageEditorEnterBlockNames: "블록 이름 입력, <space>, <cancel>"
stageEditorBreakBlocksPrompt: "부술 양(숫자) 입력, <space>, <cancel>"
stageEditorDamageBlocksPrompt: "데미지 양(숫자) 입력, <space>, <cancel>"
stageEditorPlaceBlocksPrompt: "놓을 양 입력 (숫자), <space>, <cancel>"
stageEditorUseBlocksPrompt: "사용 량 입력 (숫자), <space>, <cancel>"
stageEditorCutBlocksPrompt: "삭제 량 입력 (숫자), <space>, <cancel>"
stageEditorEnterBlockAmounts: "Enter block amounts, <space>, <cancel>"
stageEditorEnterBlockDurability: "블록 내구량 입력 (숫자), <space>, <cancel>"
stageEditorCatchFishPrompt: "물고기 잡을 수량 입력, <clear>, <cancel>"
stageEditorKillPlayerPrompt: "죽이려는 플레이어 수를 입력하십시오, <clear>, <cancel>"
@ -601,16 +592,6 @@ timeZoneTitle: "- 시간대 -"
enchantmentsTitle: "-인챈트-"
questGUITitle: "- GUI 항목 표시 -"
questRegionTitle: "- 퀘스트 지역 -"
effBlazeShoot: "블레이즈 발사 소리"
effBowFire: "활 발사 소리"
effClick1: "클릭 소리"
effClick2: "다른 클릭 소리"
effDoorToggle: "문 열림 또는 닫음 소리"
effExtinguish: "불 꺼지는 소리"
effGhastShoot: "가스트 발사 소리"
effGhastShriek: "가스트 울음 소리"
effZombieWood: "철제 문을 때리는 좀비 소리"
effZombieIron: "나무 문을 때리는 좀비 소리"
effEnterName: "효과 이름을 입력하여 목록에 추가, <cancel>"
cmdAdd: "추가"
strAdd: "'<command>' 를 입력하여 그것을 포함 시키십시오"

View File

@ -66,7 +66,6 @@ questEditorStages: "Werk de Fasen bij"
questEditorRews: "Werk de Beloningen bij"
questEditorOpts: "Wijzig Opties"
questEditorEnterQuestName: "Voer de naam van de Quest in (<cancel>)"
questEditorEditEnterQuestName: "Voer de naam van de Quest in om te bewerken (<cancel>)"
questEditorEnterAskMessage: "Voer het vraag-bericht in (<cancel>)"
questEditorEnterFinishMessage: "Voer het eind-bericht in (<cancel>)"
questEditorEnterNPCStart: "Voer NPC ID in, <clear>, <cancel>"
@ -123,8 +122,8 @@ stageEditorCutBlocks: "Blokken Knippen"
stageEditorItems: "Voorwerpen"
stageEditorCraftItems: "Voorwerpen maken"
stageEditorSmeltItems: "Smelt items"
stageEditorEnchantItems: "Betover Items"
stageEditorBrewPotions: "Brew potions"
stageEditorEnchantItems: "Betover items"
stageEditorBrewPotions: "Brouw drankjes"
stageEditorNPCs: "NPC's"
stageEditorDeliverItems: "Breng Spullen"
stageEditorTalkToNPCs: "Praat met NPC's"
@ -165,10 +164,6 @@ stageEditorDelete: "Verwijder Fase"
stageEditorSetBlockNames: "Geef blok namen"
stageEditorSetBlockAmounts: "Zet blok aantallen"
stageEditorSetBlockDurability: "Geef de blok sterkte"
stageEditorSetDamageAmounts: "Geef de vastgestelde schade"
stageEditorSetPlaceAmounts: "Zet de hoeveelheid plaatsen"
stageEditorSetUseAmounts: "Geef de aantal keer dat je het kan gebruiken"
stageEditorSetCutAmounts: "Geef de keren dat je mag snijden"
stageEditorSetKillAmounts: "Geef de aantal kills"
stageEditorSetEnchantAmounts: "Geef de aantal betoverde spullen aan"
stageEditorSetMobAmounts: "Geef de aantal monsters in"
@ -197,11 +192,7 @@ stageEditorCustomAlreadyAdded: "Die custom Quest is al geadd!"
stageEditorCustomCleared: "Custom Quest cleared."
stageEditorCustomDataPrompt: "Typ waarde voor <data>:"
stageEditorEnterBlockNames: "Typ blok namen, <space>, <cancel>"
stageEditorBreakBlocksPrompt: "Typ aantal dat gebroken moet worden (nummers), <space>, <cancel>"
stageEditorDamageBlocksPrompt: "Typ aanvallen die moeten worden gedaan (nummers), <space>, <cancel>"
stageEditorPlaceBlocksPrompt: "Typ aantal geplaatste (nummers), <space>, <cancel>"
stageEditorUseBlocksPrompt: "Typ gebruikt aantal (nummers), <space>, <cancel>"
stageEditorCutBlocksPrompt: "Typ aantal geschoren (nummers), <space>, <cancel>"
stageEditorEnterBlockAmounts: "Enter block amounts, <space>, <cancel>"
stageEditorEnterBlockDurability: "Typ blok duurzaamheid (nummers), <space>, <cancel>"
stageEditorCatchFishPrompt: "Voer de hoeveelheid vis in die gevangen moet worden, <clear>, <cancel>"
stageEditorKillPlayerPrompt: "Voer het aantal te vermoorden spelers in, <clear>, <cancel>"
@ -242,7 +233,7 @@ stageEditorObjectiveOverrideCleared: "Objectieve weergave overschrijven uitgesch
stageEditorDeliveryAddItem: "Voeg item toe"
stageEditorDeliveryNPCs: "Stel NPD IDs in"
stageEditorDeliveryMessages: "Stel bezorg bericht in"
stageEditorNotSolid: "is not a solid block!"
stageEditorNotSolid: "is geen solide blok!"
stageEditorInvalidBlockName: "is geen geldige blok naam!"
stageEditorInvalidEnchantment: "is niet de naam van een geldige betovering!"
stageEditorInvalidNPC: "is geen NPC ID!"
@ -421,8 +412,8 @@ reqSetHeroes: "Stel Heroes vereisten"
reqSetCustom: "Stel vereisten in"
reqSetFail: "Stel melding mislukte vereisten in"
reqSetSkills: "Stel vaardigheden in"
reqSetSkillAmounts: "Set skill amounts"
reqHeroesSetPrimary: "Set Primary Class"
reqSetSkillAmounts: "Stel hoeveelheid vaardigheid in"
reqHeroesSetPrimary: "Stel Primaire klasse in"
reqHeroesSetSecondary: "Set Secondary Class"
reqMoneyPrompt: "Enter amount of <money>, <clear>, <cancel>"
reqQuestPointsPrompt: "Enter amount of Quest Points, <clear>, <cancel>"
@ -601,16 +592,6 @@ timeZoneTitle: "- Tijdzones -"
enchantmentsTitle: "- Betoveringen -"
questGUITitle: "- GUI Item Weergave -"
questRegionTitle: "- Opdracht Regio -"
effBlazeShoot: "Geluid van een Blaze die schiet"
effBowFire: "Geluid van een boog die schiet"
effClick1: "Een klik geluid"
effClick2: "Een ander klik geluid"
effDoorToggle: "Geluid van een deur die opent of sluit"
effExtinguish: "Geluid van vuur dat geblust wordt"
effGhastShoot: "Geluid van een Ghast die schiet"
effGhastShriek: "Geluid van een krimp van Ghast"
effZombieWood: "Geluid van een Zombie die op een ijzeren deur kauwt"
effZombieIron: "Geluid van een Zombie die op een houten deur kauwt"
effEnterName: "Voer een effect naam in om het toe te voegen aan de lijst, <cancel>"
cmdAdd: "toevoegen"
strAdd: "voer dan '<command>' in om het op te nemen"

View File

@ -66,7 +66,6 @@ questEditorStages: "Edytuj Etapy"
questEditorRews: "Edytuj nagrody"
questEditorOpts: "Edytuj Opcje"
questEditorEnterQuestName: "Wprowadź nazwę Zadania (<cancel>)"
questEditorEditEnterQuestName: "Wprowadź nazwe Zadania aby edytować (<cancel>)"
questEditorEnterAskMessage: "Wprowadź wiadomość zapytanie (<cancel>)"
questEditorEnterFinishMessage: "Wprowadź nazwę wiadomości (<cancel>)"
questEditorEnterNPCStart: "Wprowadź NPC ID, <clear>, <cancel>"
@ -165,10 +164,6 @@ stageEditorDelete: "Usuń Etap"
stageEditorSetBlockNames: "Ustaw nazwy bloków"
stageEditorSetBlockAmounts: "Ustaw cenę bloku"
stageEditorSetBlockDurability: "Ustaw trwałość bloku"
stageEditorSetDamageAmounts: "Ustaw kwotę uszkodzenia"
stageEditorSetPlaceAmounts: "Ustaw kwotę miejsca"
stageEditorSetUseAmounts: "Ustaw kwotę za używanie"
stageEditorSetCutAmounts: "Ustaw koszty cięcia"
stageEditorSetKillAmounts: "Ustaw kwotę zabójstwa"
stageEditorSetEnchantAmounts: "Ustaw koszty zaczarowania"
stageEditorSetMobAmounts: "Ustaw koszty potwora"
@ -197,11 +192,7 @@ stageEditorCustomAlreadyAdded: "Ten niestandardowy cel został już dodany!"
stageEditorCustomCleared: "Niestandardowe cele wyczyszczone."
stageEditorCustomDataPrompt: "Wprowadź wartość dla <data>:"
stageEditorEnterBlockNames: "Wpisz nazwę bloku, <space>, <cancel>"
stageEditorBreakBlocksPrompt: "Wpisz liczbę zużycia (numery), <space>, <cancel>"
stageEditorDamageBlocksPrompt: "Wpisz liczbę obrażeń (numery), <space>, <cancel>"
stageEditorPlaceBlocksPrompt: "Wpisz liczbę miejsc (numery), <space>, <cancel>"
stageEditorUseBlocksPrompt: "Wpisz liczbę użyć (numery), <space>, <cancel>"
stageEditorCutBlocksPrompt: "Wprowadź liczbę cięć (numery), <space>, <cancel>"
stageEditorEnterBlockAmounts: "Enter block amounts, <space>, <cancel>"
stageEditorEnterBlockDurability: "Wpisz wytrzymałość bloku (numery), <space>, <cancel>"
stageEditorCatchFishPrompt: "Wpisz liczbę ryb do złapania, <clear>, <cancel>"
stageEditorKillPlayerPrompt: "Wpisz liczbę graczy do zabicia, <clear>, <cancel>"
@ -601,16 +592,6 @@ timeZoneTitle: "- Strefy Czasowe -"
enchantmentsTitle: "- Ulepszenia magiczne -"
questGUITitle: "- Wyświetlanie GUI przedmiotów -"
questRegionTitle: "- Region Misji -"
effBlazeShoot: "Dźwięk strzelania Blaze'a"
effBowFire: "Dźwięk strzelania z łuku"
effClick1: "Dźwięk klikania"
effClick2: "Inny dźwięk klikania"
effDoorToggle: "Dźwięk otwierania lub zamykania drzwi"
effExtinguish: "Odgłos gaszenia pożaru"
effGhastShoot: "Dźwięk strzelania Ghasta"
effGhastShriek: "Dźwięk krzyku Ghasta"
effZombieWood: "Dźwięk zombie przeżuwającego żelazne drzwi"
effZombieIron: "Dźwięk zombie przeżuwającego drewniane drzwi"
effEnterName: "Wprowadź nazwę efektu, aby dodać ją do listy, <cancel>"
cmdAdd: "dodaj"
strAdd: "potem wpisz '<command>' aby dodać go"

View File

@ -66,7 +66,6 @@ questEditorStages: "Edite os Estágios"
questEditorRews: "Edite as Recompensas"
questEditorOpts: "Editar Opções"
questEditorEnterQuestName: "Digite o nome da Quest (<cancel>)"
questEditorEditEnterQuestName: "Digite o nome da Quest para editar (<cancel>)"
questEditorEnterAskMessage: "Digite a mensagem de pergunta (<cancel>)"
questEditorEnterFinishMessage: "Digite a mensagem final (<cancel>)"
questEditorEnterNPCStart: "Coloque o ID do NPC, <clear>, <cancel>"
@ -165,10 +164,6 @@ stageEditorDelete: "Deletar Estágio"
stageEditorSetBlockNames: "Definir nomes de blocos"
stageEditorSetBlockAmounts: "Definir quantidades de bloco"
stageEditorSetBlockDurability: "Definir a validade do bloco"
stageEditorSetDamageAmounts: "Definir a quantidade de danos"
stageEditorSetPlaceAmounts: "Definir valores de local"
stageEditorSetUseAmounts: "Definir valores de uso"
stageEditorSetCutAmounts: "Definir quantidades cortadas"
stageEditorSetKillAmounts: "Definir quantidades de kill"
stageEditorSetEnchantAmounts: "Definir quantias de encantamento"
stageEditorSetMobAmounts: "Definir quantidades máximas"
@ -197,11 +192,7 @@ stageEditorCustomAlreadyAdded: "Esse objetivo personalizado já foi adicionado!"
stageEditorCustomCleared: "Objetivos personalizados limpos."
stageEditorCustomDataPrompt: "Digite o valor para <data>:"
stageEditorEnterBlockNames: "Digite o nome dos blocos (ou IDs), <space>, <cancel>"
stageEditorBreakBlocksPrompt: "Insira valores de quebra (números), <space>, <cancel>"
stageEditorDamageBlocksPrompt: "Insira valores de danos (números), <space>, <cancel>"
stageEditorPlaceBlocksPrompt: "Insira valores de locais (números), <space>, <cancel>"
stageEditorUseBlocksPrompt: "Digite valores de uso (números), <space>, <cancel>"
stageEditorCutBlocksPrompt: "Digite valores de corte (números), <space>, <cancel>"
stageEditorEnterBlockAmounts: "Enter block amounts, <space>, <cancel>"
stageEditorEnterBlockDurability: "Digite a durabilidade do bloco (números), <space>, <cancel>"
stageEditorCatchFishPrompt: "Digite o número de peixes a capturar, <clear>, <cancel>"
stageEditorKillPlayerPrompt: "Insira o número de jogadores para matar, <clear>, <cancel>"
@ -601,16 +592,6 @@ timeZoneTitle: "- Fuso horário -"
enchantmentsTitle: "- Encantamentos -"
questGUITitle: "- Exibição de Item GUI -"
questRegionTitle: "- Região da Missão -"
effBlazeShoot: "Som da bola de fogo do Blaze"
effBowFire: "Som de um tiro de arco"
effClick1: "Som de um clique"
effClick2: "Um som de clique diferente"
effDoorToggle: "Som de uma abertura ou fechamento de porta"
effExtinguish: "Som de fogo extinguido"
effGhastShoot: "Som de um tiro de Ghast"
effGhastShriek: "Som de um tiro de choro de Ghast"
effZombieWood: "Som de um Zumbi mastigando uma porta de ferro"
effZombieIron: "Som de um Zumbi mastigando uma porta de madeira"
effEnterName: "Digite um nome de efeito para adicioná-lo à lista, <cancel>"
cmdAdd: "adicionar"
strAdd: "então insira '<command>' para incluí-lo"

View File

@ -66,7 +66,6 @@ questEditorStages: "Editar Estágios"
questEditorRews: "Editar Recompensas"
questEditorOpts: "Edit Options"
questEditorEnterQuestName: "Introduzir o nome da Quest (<cancel>)"
questEditorEditEnterQuestName: "Introduzir o nome da Quest para editar (<cancel>)"
questEditorEnterAskMessage: "Introduzir mensagem final (<cancel>)"
questEditorEnterFinishMessage: "Introduzir mensagem final (<cancel>)"
questEditorEnterNPCStart: "Enter NPC ID, <clear>, <cancel>"
@ -165,10 +164,6 @@ stageEditorDelete: "Eliminar Estágio"
stageEditorSetBlockNames: "Definir nomes dos blocos"
stageEditorSetBlockAmounts: "Definir quantidades dos blocos"
stageEditorSetBlockDurability: "Definir durabilidade do bloco"
stageEditorSetDamageAmounts: "Definir quantidades de danos"
stageEditorSetPlaceAmounts: "Definir montantes do local"
stageEditorSetUseAmounts: "Definir quantidades de uso"
stageEditorSetCutAmounts: "Definir quantidades cortadas"
stageEditorSetKillAmounts: "Set kill amounts"
stageEditorSetEnchantAmounts: "Set enchant amounts"
stageEditorSetMobAmounts: "Set mob amounts"
@ -197,11 +192,7 @@ stageEditorCustomAlreadyAdded: "That custom objective has already been added!"
stageEditorCustomCleared: "Custom objectives cleared."
stageEditorCustomDataPrompt: "Introduzir valor para <data>:"
stageEditorEnterBlockNames: "Introduzir nomes dos blocos (ou IDs), <space>,<cancel>"
stageEditorBreakBlocksPrompt: "Enter break amounts (numbers), <space>, <cancel>"
stageEditorDamageBlocksPrompt: "Introduzir quantidades de dano (números), <space>,<cancel>"
stageEditorPlaceBlocksPrompt: "Enter place amounts (numbers), <space>, <cancel>"
stageEditorUseBlocksPrompt: "Enter use amounts (numbers), <space>, <cancel>"
stageEditorCutBlocksPrompt: "Enter cut amounts (numbers), <space>, <cancel>"
stageEditorEnterBlockAmounts: "Enter block amounts, <space>, <cancel>"
stageEditorEnterBlockDurability: "Introduzir a durabilidade do bloco (números), <space>, <cancel>"
stageEditorCatchFishPrompt: "Enter number of fish to catch, <clear>, <cancel>"
stageEditorKillPlayerPrompt: "Enter number of players to kill, <clear>, <cancel>"
@ -601,16 +592,6 @@ timeZoneTitle: "- Time Zones -"
enchantmentsTitle: "- Enchantments -"
questGUITitle: "- GUI Item Display -"
questRegionTitle: "- Quest Region -"
effBlazeShoot: "Sound of a Blaze firing"
effBowFire: "Sound of a bow firing"
effClick1: "A click sound"
effClick2: "A different click sound"
effDoorToggle: "Sound of a door opening or closing"
effExtinguish: "Sound of fire being extinguished"
effGhastShoot: "Sound of a Ghast firing"
effGhastShriek: "Sound of a Ghast shrieking"
effZombieWood: "Sound of a Zombie chewing an iron door"
effZombieIron: "Sound of a Zombie chewing a wooden door"
effEnterName: "Enter an effect name to add it to the list, <cancel>"
cmdAdd: "add"
strAdd: "então introduza '<command>' para inclui-lo"

View File

@ -66,7 +66,6 @@ questEditorStages: "Editare Etape"
questEditorRews: "Editare Recompense"
questEditorOpts: "Editeaza Optiuni"
questEditorEnterQuestName: "Introduceţi numele de căutare (<cancel>)"
questEditorEditEnterQuestName: "Introduceţi numele de căutare să editaţi (<cancel>)"
questEditorEnterAskMessage: "Introduceţi mesaj cerere (<cancel>)"
questEditorEnterFinishMessage: "Introduceţi mesajul de finisaj (<cancel>)"
questEditorEnterNPCStart: "Introduceţi ID-ul de NPC, <clear>, <cancel>"
@ -165,10 +164,6 @@ stageEditorDelete: "Şterge scenă"
stageEditorSetBlockNames: "Setaţi numele blocul-lui"
stageEditorSetBlockAmounts: "Setaţi numarul de bloc-uri"
stageEditorSetBlockDurability: "Setaţi durabilitatea blocul-lui"
stageEditorSetDamageAmounts: "Setaţi damage-ul"
stageEditorSetPlaceAmounts: "Setați numărul de poziții"
stageEditorSetUseAmounts: "Setaţi numarul de utilizari"
stageEditorSetCutAmounts: "Setaţi numarul de taieri"
stageEditorSetKillAmounts: "Setaţi numarul de ucideri"
stageEditorSetEnchantAmounts: "Setați numărul de enchant-uri"
stageEditorSetMobAmounts: "Setați numărul de monștrii"
@ -197,11 +192,7 @@ stageEditorCustomAlreadyAdded: "Acest obiectiv personalizat a fost deja adăugat
stageEditorCustomCleared: "Obiective personalizate șterse."
stageEditorCustomDataPrompt: "Introdu valoarea pentru <data>:"
stageEditorEnterBlockNames: "Introdu numele blocurilor, <space>, <cancel>"
stageEditorBreakBlocksPrompt: "Introdu sumele de spargere (numere), <space>, <cancel>"
stageEditorDamageBlocksPrompt: "Introdu sumele de lovire (numere), <space>, <cancel>"
stageEditorPlaceBlocksPrompt: "Introdu sumele de punere (numere), <space>, <cancel>"
stageEditorUseBlocksPrompt: "Introdu sumele de folosire (numere), <space>, <cancel>"
stageEditorCutBlocksPrompt: "Introdu sumele de tăiere (numere), <space>, <cancel>"
stageEditorEnterBlockAmounts: "Enter block amounts, <space>, <cancel>"
stageEditorEnterBlockDurability: "Introdu durabilitatea blocurilor (numere), <space>, <cancel>"
stageEditorCatchFishPrompt: "Introdu câți pești să fie prinși, <clear>, <cancel>"
stageEditorKillPlayerPrompt: "Introdu numărul de jucători omorâți, <clear>, <cancel>"
@ -601,16 +592,6 @@ timeZoneTitle: "- Time Zones -"
enchantmentsTitle: "- Enchantments -"
questGUITitle: "- GUI Item Display -"
questRegionTitle: "- Quest Region -"
effBlazeShoot: "Sound of a Blaze firing"
effBowFire: "Sound of a bow firing"
effClick1: "A click sound"
effClick2: "A different click sound"
effDoorToggle: "Sound of a door opening or closing"
effExtinguish: "Sound of fire being extinguished"
effGhastShoot: "Sound of a Ghast firing"
effGhastShriek: "Sound of a Ghast shrieking"
effZombieWood: "Sound of a Zombie chewing an iron door"
effZombieIron: "Sound of a Zombie chewing a wooden door"
effEnterName: "Enter an effect name to add it to the list, <cancel>"
cmdAdd: "add"
strAdd: "then enter '<command>' to include it"

View File

@ -66,7 +66,6 @@ questEditorStages: "Изменить этапы"
questEditorRews: "Изменить награду"
questEditorOpts: "Изменить опции"
questEditorEnterQuestName: "Введите имя квеста (<cancel>)"
questEditorEditEnterQuestName: "Введите имя квеста для изменения (<cancel>)"
questEditorEnterAskMessage: "Введите сообщение перед началом квеста (<cancel>)"
questEditorEnterFinishMessage: "Введите заключительное сообщение (<cancel>)"
questEditorEnterNPCStart: "Введите ID нпс'а, <clear>, <cancel>"
@ -165,10 +164,6 @@ stageEditorDelete: "Удалить Стадию"
stageEditorSetBlockNames: "Задать имена блока"
stageEditorSetBlockAmounts: "Задать количества блока"
stageEditorSetBlockDurability: "Задать прочность блока"
stageEditorSetDamageAmounts: "Задать количество урона"
stageEditorSetPlaceAmounts: "Задать количество установок блока"
stageEditorSetUseAmounts: "Задать количество использований"
stageEditorSetCutAmounts: "Задать количество стрижек"
stageEditorSetKillAmounts: "Задать количество убийств"
stageEditorSetEnchantAmounts: "Задать количество зачарований"
stageEditorSetMobAmounts: "Задать количество мобов"
@ -197,11 +192,7 @@ stageEditorCustomAlreadyAdded: "Эта пользовательская цель
stageEditorCustomCleared: "Пользовательские цели очищены."
stageEditorCustomDataPrompt: "Введите значение для <data>:"
stageEditorEnterBlockNames: "Введите названия блоков, <space>, <cancel>"
stageEditorBreakBlocksPrompt: "Введите количества (числа) для разрушения, <space>, <cancel>"
stageEditorDamageBlocksPrompt: "Введите количества (числа) для разрушения, <space>, <cancel>"
stageEditorPlaceBlocksPrompt: "Введите количества (числа) для установки блоков, <space>, <cancel>"
stageEditorUseBlocksPrompt: "Введите количества (число) использований, <space>, <cancel>"
stageEditorCutBlocksPrompt: "Введите количества (число) срезаний блоков, <space>, <cancel>"
stageEditorEnterBlockAmounts: "Enter block amounts, <space>, <cancel>"
stageEditorEnterBlockDurability: "Введите прочность блока (числа), <space>, <cancel>"
stageEditorCatchFishPrompt: "Введите количество рыбы, которую необходимо поймать, <clear>, <cancel>"
stageEditorKillPlayerPrompt: "Введите количество игроков, которых необходимо убить, <clear>, <cancel>"
@ -601,16 +592,6 @@ timeZoneTitle: "- Часовые Пояса -"
enchantmentsTitle: "- Зачарования -"
questGUITitle: "- Дисплей Предметов -"
questRegionTitle: "- Регион Квеста -"
effBlazeShoot: "Звук пламени"
effBowFire: "Звук выстрела из лука"
effClick1: "Звук щелчка"
effClick2: "Другой звук щелчка"
effDoorToggle: "Звук открывания/закрывания двери"
effExtinguish: "Звук тушения огня"
effGhastShoot: "Звук фаербола гаста"
effGhastShriek: "Звук крика гаста"
effZombieWood: "Звук зомби, ломающего железную дверь"
effZombieIron: "Звук зомби, ломающего деревянную дверь"
effEnterName: "Введите имя эффекта, чтобы добавить его в список, <cancel>"
cmdAdd: "добавить"
strAdd: "затем введите команду '<command>', чтобы включить это"

View File

@ -66,7 +66,6 @@ questEditorStages: "Edit Stages"
questEditorRews: "Edit Rewards"
questEditorOpts: "Edit Options"
questEditorEnterQuestName: "Enter Quest name (<cancel>)"
questEditorEditEnterQuestName: "Enter Quest name to edit (<cancel>)"
questEditorEnterAskMessage: "Enter ask message (<cancel>)"
questEditorEnterFinishMessage: "Enter finish message (<cancel>)"
questEditorEnterNPCStart: "Enter NPC ID, <clear>, <cancel>"
@ -165,10 +164,6 @@ stageEditorDelete: "Delete Stage"
stageEditorSetBlockNames: "Set block names"
stageEditorSetBlockAmounts: "Set block amounts"
stageEditorSetBlockDurability: "Set block durability"
stageEditorSetDamageAmounts: "Set damage amounts"
stageEditorSetPlaceAmounts: "Set place amounts"
stageEditorSetUseAmounts: "Set use amounts"
stageEditorSetCutAmounts: "Set cut amounts"
stageEditorSetKillAmounts: "Set kill amounts"
stageEditorSetEnchantAmounts: "Set enchant amounts"
stageEditorSetMobAmounts: "Set mob amounts"
@ -197,11 +192,7 @@ stageEditorCustomAlreadyAdded: "That custom objective has already been added!"
stageEditorCustomCleared: "Custom objectives cleared."
stageEditorCustomDataPrompt: "Enter value for <data>:"
stageEditorEnterBlockNames: "Enter block names, <space>, <cancel>"
stageEditorBreakBlocksPrompt: "Enter break amounts (numbers), <space>, <cancel>"
stageEditorDamageBlocksPrompt: "Enter damage amounts (numbers), <space>, <cancel>"
stageEditorPlaceBlocksPrompt: "Enter place amounts (numbers), <space>, <cancel>"
stageEditorUseBlocksPrompt: "Enter use amounts (numbers), <space>, <cancel>"
stageEditorCutBlocksPrompt: "Enter cut amounts (numbers), <space>, <cancel>"
stageEditorEnterBlockAmounts: "Enter block amounts, <space>, <cancel>"
stageEditorEnterBlockDurability: "Enter block durability (numbers), <space>, <cancel>"
stageEditorCatchFishPrompt: "Enter number of fish to catch, <clear>, <cancel>"
stageEditorKillPlayerPrompt: "Enter number of players to kill, <clear>, <cancel>"
@ -601,16 +592,6 @@ timeZoneTitle: "- Time Zones -"
enchantmentsTitle: "- Enchantments -"
questGUITitle: "- GUI Item Display -"
questRegionTitle: "- Quest Region -"
effBlazeShoot: "Sound of a Blaze firing"
effBowFire: "Sound of a bow firing"
effClick1: "A click sound"
effClick2: "A different click sound"
effDoorToggle: "Sound of a door opening or closing"
effExtinguish: "Sound of fire being extinguished"
effGhastShoot: "Sound of a Ghast firing"
effGhastShriek: "Sound of a Ghast shrieking"
effZombieWood: "Sound of a Zombie chewing an iron door"
effZombieIron: "Sound of a Zombie chewing a wooden door"
effEnterName: "Enter an effect name to add it to the list, <cancel>"
cmdAdd: "add"
strAdd: "then enter '<command>' to include it"

View File

@ -66,7 +66,6 @@ questEditorStages: "Edit Stages"
questEditorRews: "Edit Rewards"
questEditorOpts: "Edit Options"
questEditorEnterQuestName: "Enter Quest name (<cancel>)"
questEditorEditEnterQuestName: "Enter Quest name to edit (<cancel>)"
questEditorEnterAskMessage: "Enter ask message (<cancel>)"
questEditorEnterFinishMessage: "Enter finish message (<cancel>)"
questEditorEnterNPCStart: "Enter NPC ID, <clear>, <cancel>"
@ -165,10 +164,6 @@ stageEditorDelete: "Delete Stage"
stageEditorSetBlockNames: "Set block names"
stageEditorSetBlockAmounts: "Set block amounts"
stageEditorSetBlockDurability: "Set block durability"
stageEditorSetDamageAmounts: "Set damage amounts"
stageEditorSetPlaceAmounts: "Set place amounts"
stageEditorSetUseAmounts: "Set use amounts"
stageEditorSetCutAmounts: "Set cut amounts"
stageEditorSetKillAmounts: "Set kill amounts"
stageEditorSetEnchantAmounts: "Set enchant amounts"
stageEditorSetMobAmounts: "Set mob amounts"
@ -197,11 +192,7 @@ stageEditorCustomAlreadyAdded: "That custom objective has already been added!"
stageEditorCustomCleared: "Custom objectives cleared."
stageEditorCustomDataPrompt: "Enter value for <data>:"
stageEditorEnterBlockNames: "Enter block names, <space>, <cancel>"
stageEditorBreakBlocksPrompt: "Enter break amounts (numbers), <space>, <cancel>"
stageEditorDamageBlocksPrompt: "Enter damage amounts (numbers), <space>, <cancel>"
stageEditorPlaceBlocksPrompt: "Enter place amounts (numbers), <space>, <cancel>"
stageEditorUseBlocksPrompt: "Enter use amounts (numbers), <space>, <cancel>"
stageEditorCutBlocksPrompt: "Enter cut amounts (numbers), <space>, <cancel>"
stageEditorEnterBlockAmounts: "Enter block amounts, <space>, <cancel>"
stageEditorEnterBlockDurability: "Enter block durability (numbers), <space>, <cancel>"
stageEditorCatchFishPrompt: "Enter number of fish to catch, <clear>, <cancel>"
stageEditorKillPlayerPrompt: "Enter number of players to kill, <clear>, <cancel>"
@ -601,16 +592,6 @@ timeZoneTitle: "- Time Zones -"
enchantmentsTitle: "- Enchantments -"
questGUITitle: "- GUI Item Display -"
questRegionTitle: "- Quest Region -"
effBlazeShoot: "Sound of a Blaze firing"
effBowFire: "Sound of a bow firing"
effClick1: "A click sound"
effClick2: "A different click sound"
effDoorToggle: "Sound of a door opening or closing"
effExtinguish: "Sound of fire being extinguished"
effGhastShoot: "Sound of a Ghast firing"
effGhastShriek: "Sound of a Ghast shrieking"
effZombieWood: "Sound of a Zombie chewing an iron door"
effZombieIron: "Sound of a Zombie chewing a wooden door"
effEnterName: "Enter an effect name to add it to the list, <cancel>"
cmdAdd: "add"
strAdd: "then enter '<command>' to include it"

View File

@ -66,7 +66,6 @@ questEditorStages: "Redigera etapper"
questEditorRews: "Redigera belöningar"
questEditorOpts: "Redigera Alternativ"
questEditorEnterQuestName: "Ange uppdragsnamn (<cancel>)"
questEditorEditEnterQuestName: "Ange uppdrag att redigera (<cancel>)"
questEditorEnterAskMessage: "Skriv in meddelandet som ska frågas (<cancel>)"
questEditorEnterFinishMessage: "Skriv in avslutande meddelande (<cancel>)"
questEditorEnterNPCStart: "Skriv in ID för NPC, <clear>, <cancel>"
@ -165,10 +164,6 @@ stageEditorDelete: "Ta bort scenen"
stageEditorSetBlockNames: "Ställa in block namnen"
stageEditorSetBlockAmounts: "Ställa in block belopp"
stageEditorSetBlockDurability: "Ställa in block hållbarhet"
stageEditorSetDamageAmounts: "Ställ in antal skador"
stageEditorSetPlaceAmounts: "Ställ in placerings mängden"
stageEditorSetUseAmounts: "Ställ in mängder"
stageEditorSetCutAmounts: "Ställ in klippta mängder"
stageEditorSetKillAmounts: "Ställ in dödade mängder"
stageEditorSetEnchantAmounts: "Ställ in förtrollade mängder"
stageEditorSetMobAmounts: "Ställ in monster mängder"
@ -197,11 +192,7 @@ stageEditorCustomAlreadyAdded: "Detta anpassade mål har redan lagts till!"
stageEditorCustomCleared: "Anpassade mål har rensats."
stageEditorCustomDataPrompt: "Ange värdet för <data>:"
stageEditorEnterBlockNames: "Ange block namn, <space>, <cancel>"
stageEditorBreakBlocksPrompt: "Ange rastbelopp (nummer), <space>, <cancel>"
stageEditorDamageBlocksPrompt: "Ange skada (nummer), <space>, <cancel>"
stageEditorPlaceBlocksPrompt: "Ange platsmängder (nummer), <space>, <cancel>"
stageEditorUseBlocksPrompt: "Ange användningsbelopp (nummer), <space>, <cancel>"
stageEditorCutBlocksPrompt: "Enter cut amounts (numbers), <space>, <cancel>"
stageEditorEnterBlockAmounts: "Enter block amounts, <space>, <cancel>"
stageEditorEnterBlockDurability: "Enter block durability (numbers), <space>, <cancel>"
stageEditorCatchFishPrompt: "Enter number of fish to catch, <clear>, <cancel>"
stageEditorKillPlayerPrompt: "Enter number of players to kill, <clear>, <cancel>"
@ -601,16 +592,6 @@ timeZoneTitle: "- Time Zones -"
enchantmentsTitle: "- Enchantments -"
questGUITitle: "- GUI Item Display -"
questRegionTitle: "- Quest Region -"
effBlazeShoot: "Sound of a Blaze firing"
effBowFire: "Sound of a bow firing"
effClick1: "A click sound"
effClick2: "A different click sound"
effDoorToggle: "Sound of a door opening or closing"
effExtinguish: "Sound of fire being extinguished"
effGhastShoot: "Sound of a Ghast firing"
effGhastShriek: "Sound of a Ghast shrieking"
effZombieWood: "Sound of a Zombie chewing an iron door"
effZombieIron: "Sound of a Zombie chewing a wooden door"
effEnterName: "Enter an effect name to add it to the list, <cancel>"
cmdAdd: "add"
strAdd: "then enter '<command>' to include it"

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@ -66,7 +66,6 @@ questEditorStages: "แก้ไขขั้นตอน"
questEditorRews: "แก้ไขรางวัล"
questEditorOpts: "Edit Options"
questEditorEnterQuestName: "ป้อนชื่อเควส (<cancel>)"
questEditorEditEnterQuestName: "ป้อนชื่อเควสที่จะแก้ไข (<cancel>)"
questEditorEnterAskMessage: "ป้อนข้อความที่ต้องการ (<cancel>)"
questEditorEnterFinishMessage: "ป้อนข้อความที่ต้องการ (<cancel>)"
questEditorEnterNPCStart: "ป้อนไอดีของ NPC <clear>,<cancel>"
@ -165,10 +164,6 @@ stageEditorDelete: "ลบขั้นตอน"
stageEditorSetBlockNames: "ตั้งชื่อบล็อก"
stageEditorSetBlockAmounts: "ตั้งค่าจำนวนบล็อค"
stageEditorSetBlockDurability: "กำหนดความทนทานของบล็อก"
stageEditorSetDamageAmounts: "กำหนดจำนวนความเสียหาย"
stageEditorSetPlaceAmounts: "ตั้งค่าจำนวนสถานที่"
stageEditorSetUseAmounts: "ตั้งค่าจำนวนที่ใช้"
stageEditorSetCutAmounts: "ตั้งค่าจำนวนที่ตัด"
stageEditorSetKillAmounts: "ตั้งค่าจำนวนที่ฆ่า"
stageEditorSetEnchantAmounts: "ตั้งค่าจำนวนที่เสน่ห์"
stageEditorSetMobAmounts: "ตั้งค่าม็อบ"
@ -197,11 +192,7 @@ stageEditorCustomAlreadyAdded: "เป้าหมายที่กำหนด
stageEditorCustomCleared: "ล้างเป้าหมายที่กำหนดเองแล้ว"
stageEditorCustomDataPrompt: "ค่าใช้จ่ายสำหรับ <data>:"
stageEditorEnterBlockNames: "ใส่ชื่อบล็อก <space> <cancel>"
stageEditorBreakBlocksPrompt: "ป้อนยอดเงินแบ่ง (ตัวเลข) <space> <cancel>"
stageEditorDamageBlocksPrompt: "ใส่ตัวเลขความจำ (จำนวน) <space> <cancel>"
stageEditorPlaceBlocksPrompt: "ป้อนจำนวนเงินที่ต้องการ (แยกตามแต่ละช่อง) <space> <cancel>"
stageEditorUseBlocksPrompt: "ป้อนจำนวนเงินที่ใช้ (ตัวเลข) <space> <cancel>"
stageEditorCutBlocksPrompt: "ป้อนจำนวนเงินที่ตัด (ตัวเลข) <space> <cancel>"
stageEditorEnterBlockAmounts: "Enter block amounts, <space>, <cancel>"
stageEditorEnterBlockDurability: "ป้อนความทนทานของบล็อก (ตัวเลข) <space> <cancel>"
stageEditorCatchFishPrompt: "ป้อนจำนวนของปลาที่ต้องจับ <clear>,<cancel>"
stageEditorKillPlayerPrompt: "ป้อนจำนวนของผู้เล่นที่ต้องทำการฆ่า <clear>,<cancel>"
@ -601,16 +592,6 @@ timeZoneTitle: "- Time Zones -"
enchantmentsTitle: "- เวทมนตร์ -"
questGUITitle: "- จอแสดงผลรายการ GUI -"
questRegionTitle: "- ภูมิภาค Quest -"
effBlazeShoot: "เสียงของการยิงเปลวไฟ"
effBowFire: "เสียงของการยิงธนู"
effClick1: "เสียงคลิก"
effClick2: "เสียงคลิกที่แตกต่างกัน"
effDoorToggle: "เสียงประตูเปิดหรือปิด"
effExtinguish: "มีเสียงดับเพลิง"
effGhastShoot: "เสียงของการยิง Ghast"
effGhastShriek: "เสียงของ Ghast กรีดร้อง"
effZombieWood: "เสียงของผีดิบเคี้ยวมีประตูเหล็ก"
effZombieIron: "เสียงของผีดิบเคี้ยวประตูไม้"
effEnterName: "Enter an effect name to add it to the list, <cancel>"
cmdAdd: "เพิ่ม"
strAdd: "then enter '<command>' to include it"

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@ -66,7 +66,6 @@ questEditorStages: "Etapları Düzenle"
questEditorRews: "Ödülleri Düzenle"
questEditorOpts: "Ayarları Düzenle"
questEditorEnterQuestName: "Görev adını gir (<cancel>)"
questEditorEditEnterQuestName: "Yeni görev adını girin (<cancel>)"
questEditorEnterAskMessage: "Başlangıç mesajını girin (<cancel>)"
questEditorEnterFinishMessage: "Bitiriş mesajını girin (<cancel>)"
questEditorEnterNPCStart: "NPC ID'sini girin, <clear>, <cancel>"
@ -165,10 +164,6 @@ stageEditorDelete: "Etabı Sil"
stageEditorSetBlockNames: "Blok adını düzenle"
stageEditorSetBlockAmounts: "Blok miktarını ayarla"
stageEditorSetBlockDurability: "Blok dayanıklılığını ayarla"
stageEditorSetDamageAmounts: "Hasar miktarını ayarla"
stageEditorSetPlaceAmounts: "Yerleşim yerini ayarla"
stageEditorSetUseAmounts: "Kullanım miktarını ayarla"
stageEditorSetCutAmounts: "Darbe miktarını ayarla"
stageEditorSetKillAmounts: "Öldürme sayısını ayarla"
stageEditorSetEnchantAmounts: "Büyüleme sayısını ayarla"
stageEditorSetMobAmounts: "Mob miktarını ayarla"
@ -197,11 +192,7 @@ stageEditorCustomAlreadyAdded: "Bu özel nesne zaten mevcut!"
stageEditorCustomCleared: "Özel nesneler silindi."
stageEditorCustomDataPrompt: "<data> için değer girin:"
stageEditorEnterBlockNames: "Blok adlarını girin, <space>, <cancel>"
stageEditorBreakBlocksPrompt: "Kırılacak miktarını girin (sayı olarak), <space>, <cancel>"
stageEditorDamageBlocksPrompt: "Hasar miktarını girin (sayı olarak), <space>, <cancel>"
stageEditorPlaceBlocksPrompt: "Yerleştirme miktarını girin (sayı olarak), <space>, <cancel>"
stageEditorUseBlocksPrompt: "Kullanım miktarlarını girin (sayı olarak), <space>, <cancel>"
stageEditorCutBlocksPrompt: "Kesme miktarını girin (sayı olarak), <space>, <cancel>"
stageEditorEnterBlockAmounts: "Enter block amounts, <space>, <cancel>"
stageEditorEnterBlockDurability: "Block sağlığını girin (sayı olarak), <space>, <cancel>"
stageEditorCatchFishPrompt: "Tutulacak balık miktarını girin, <clear>, <cancel>"
stageEditorKillPlayerPrompt: "Öldürülecek oyuncu sayısını girin, <clear>, <cancel>"
@ -601,16 +592,6 @@ timeZoneTitle: "- Saat Dilimleri -"
enchantmentsTitle: "- Büyüler -"
questGUITitle: "- GUI İtem Göstergesi -"
questRegionTitle: "- Görev Bölgesi -"
effBlazeShoot: "Blaze ateş atma sesi"
effBowFire: "Ok atma sesi"
effClick1: "Tıklama sesi"
effClick2: "Farklı bir tıklama sesi"
effDoorToggle: "Kapıılış ya da kapanış sesi"
effExtinguish: "Söndürülen yangın sesi"
effGhastShoot: "Ghast ateş atma sesi"
effGhastShriek: "Ghast ağlama sesi"
effZombieWood: "Demir kapıyı çiğneyen bir zombi sesi"
effZombieIron: "Ahşap bir kapı çiğneyen zombi sesi"
effEnterName: "Listeye eklemek için bir etki ismi girin, <cancel>"
cmdAdd: "ekle"
strAdd: "sonra eklemek için '<command>' komutunu girin"

View File

@ -66,7 +66,6 @@ questEditorStages: "Điểu chỉnh giai đoạn"
questEditorRews: "Điểu chỉnh phần thưởng"
questEditorOpts: "Chỉnh sửa tùy chọn"
questEditorEnterQuestName: "Nhập tên nhiệm vụ (<cancel>)"
questEditorEditEnterQuestName: "Nhập tên nhiệm vụ để chỉnh sửa (<cancel>)"
questEditorEnterAskMessage: "Nhập thông báo yêu cầu (<cancel>)"
questEditorEnterFinishMessage: "Nhập thông báo hoàn thành (<cancel>)"
questEditorEnterNPCStart: "Nhập ID của NPC, <clear>, <cancel>"
@ -165,10 +164,6 @@ stageEditorDelete: "Xóa Giai đoạn"
stageEditorSetBlockNames: "Thiết lập khối tên"
stageEditorSetBlockAmounts: "Thiết lập số lượng khối tên"
stageEditorSetBlockDurability: "Thiết lập độ bền khối"
stageEditorSetDamageAmounts: "Thiếp lập số lượng thiệt hại"
stageEditorSetPlaceAmounts: "Thiết lập số lượng vị trí"
stageEditorSetUseAmounts: "Thiết lập số lượng sử dụng"
stageEditorSetCutAmounts: "Thiết lập số lượng cắt hạ"
stageEditorSetKillAmounts: "Thiết lập số lượng giết hại"
stageEditorSetEnchantAmounts: "Thiết lập số lượng phù phép"
stageEditorSetMobAmounts: "Thiết lập số lượng mob"
@ -197,11 +192,7 @@ stageEditorCustomAlreadyAdded: "Mục tiêu tùy chỉnh này đã được thê
stageEditorCustomCleared: "Mục tiêu tùy chỉnh đã được xóa."
stageEditorCustomDataPrompt: "Nhập giá trị cho <data>:"
stageEditorEnterBlockNames: "Nhập tên khối, <space>, <cancel>"
stageEditorBreakBlocksPrompt: "Nhập lượng khối cần phá vỡ (số), <space>, <cancel>"
stageEditorDamageBlocksPrompt: "Nhập lượng sát thương (số), <space>, <cancel>"
stageEditorPlaceBlocksPrompt: "Nhập lượng khối đặt ra (số), <space>, <cancel>"
stageEditorUseBlocksPrompt: "Nhập lượng khối cần dùng (số), <space>, <cancel>"
stageEditorCutBlocksPrompt: "Nhập lượng khối cần chặt/hạ (số), <space>, <cancel>"
stageEditorEnterBlockAmounts: "Nhập số lượng khối,<space>,<cancel>"
stageEditorEnterBlockDurability: "Nhập độ bền của khối (số), <space>, <cancel>"
stageEditorCatchFishPrompt: "Nhập số lượng cá cần bắt, <clear>, <cancel>"
stageEditorKillPlayerPrompt: "Nhập số lượng người cần giết, <clear>, <cancel>"
@ -601,16 +592,6 @@ timeZoneTitle: "- Múi Giờ -"
enchantmentsTitle: "- Phù phép -"
questGUITitle: "- GUI Hiển thị Item -"
questRegionTitle: "- Khu vực Nhiệm vụ -"
effBlazeShoot: "Âm thanh của Blaze đang cháy"
effBowFire: "Âm thanh của cái cung đang cháy"
effClick1: "Âm thanh khi click"
effClick2: "Âm thanh khác nhau khi click"
effDoorToggle: "Tiếng cửa đóng hoặc mở"
effExtinguish: "Tiếng ngọn lửa bắt đầu bị dạp tắt"
effGhastShoot: "Tiếng ma địa ngục khóc"
effGhastShriek: "Tiếng ma địa ngục hét"
effZombieWood: "Tiếng của thây ma đang gặm cửa sắt"
effZombieIron: "Tiếng của thây ma đang đập cửa gỗ"
effEnterName: "Điền tên một hiệu ứng để thêm vào danh sách, <cancel>"
cmdAdd: "thêm"
strAdd: "rồi nhập '<command>' cho nó"

View File

@ -66,7 +66,6 @@ questEditorStages: "编辑阶段"
questEditorRews: "编辑奖励"
questEditorOpts: "编辑选项"
questEditorEnterQuestName: "输入任务名称(<cancel>)"
questEditorEditEnterQuestName: "输入任务名称进行编辑(<cancel>)"
questEditorEnterAskMessage: "输入询问信息(<cancel>)"
questEditorEnterFinishMessage: "输入结束信息(<cancel>)"
questEditorEnterNPCStart: "输入NPC的ID<clear><cancel>"
@ -165,10 +164,6 @@ stageEditorDelete: "删除阶段"
stageEditorSetBlockNames: "设置方块名称"
stageEditorSetBlockAmounts: "设置方块数量"
stageEditorSetBlockDurability: "设置方块的耐久度"
stageEditorSetDamageAmounts: "设置伤害数量"
stageEditorSetPlaceAmounts: "设置放置数量"
stageEditorSetUseAmounts: "设置使用数量"
stageEditorSetCutAmounts: "设置裁剪数量"
stageEditorSetKillAmounts: "设置击杀数量"
stageEditorSetEnchantAmounts: "设置附魔数量"
stageEditorSetMobAmounts: "设置怪物数量"
@ -197,11 +192,7 @@ stageEditorCustomAlreadyAdded: "自定义目标已经被添加过了!"
stageEditorCustomCleared: "自定义目标已清除。"
stageEditorCustomDataPrompt: "请输入 <data> 值:"
stageEditorEnterBlockNames: "请输入方块名,<space><cancel>"
stageEditorBreakBlocksPrompt: "请输入逾时值 (数字)<space><cancel>"
stageEditorDamageBlocksPrompt: "请输入伤害值 (数字)<space><cancel>"
stageEditorPlaceBlocksPrompt: "请输入放置值 (数字)<space><cancel>"
stageEditorUseBlocksPrompt: "请输入使用值 (数字)<space><cancel>"
stageEditorCutBlocksPrompt: "请输入削减值 (数字)<space><cancel>"
stageEditorEnterBlockAmounts: "Enter block amounts, <space>, <cancel>"
stageEditorEnterBlockDurability: "请输入方块耐久度 (数字)<space><cancel>"
stageEditorCatchFishPrompt: "输入需要捕捉鱼的数量,<clear><cancel>"
stageEditorKillPlayerPrompt: "输入需要杀死玩家的数量,<clear><cancel>"
@ -601,16 +592,6 @@ timeZoneTitle: "- 时间区 -"
enchantmentsTitle: "- 附魔 -"
questGUITitle: "- GUI 项目显示 -"
questRegionTitle: "- 任务区 -"
effBlazeShoot: "爆破声音"
effBowFire: "弓射声"
effClick1: "点击声音"
effClick2: "另一次点击声音"
effDoorToggle: "门打开或闭合的声音"
effExtinguish: "灭火的声音"
effGhastShoot: "恶魂发射声"
effGhastShriek: "恶魂发射声"
effZombieWood: "僵尸猛烈打了一个铁门声音"
effZombieIron: "僵尸声音带动木门"
effEnterName: "输入一个效果名称来添加到列表中, <cancel>"
cmdAdd: "添加"
strAdd: "然后输入 '<command>', '以添加指令"

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@ -66,7 +66,6 @@ questEditorStages: "編輯任務階段"
questEditorRews: "編輯任務獎勵"
questEditorOpts: "編輯選項"
questEditorEnterQuestName: "輸入任務名稱 (<cancel>)"
questEditorEditEnterQuestName: "編輯任務名稱 (<cancel>)"
questEditorEnterAskMessage: "編輯任務對話內容 (<cancel>)"
questEditorEnterFinishMessage: "編輯完成任務對話內容 (<cancel>)"
questEditorEnterNPCStart: "輸入 NPC ID, <clear>, <cancel>"
@ -165,10 +164,6 @@ stageEditorDelete: "刪除階段"
stageEditorSetBlockNames: "設置方塊名稱"
stageEditorSetBlockAmounts: "設置方塊數量"
stageEditorSetBlockDurability: "設置方塊耐久性"
stageEditorSetDamageAmounts: "設置擊殺次數"
stageEditorSetPlaceAmounts: "設置放置次數"
stageEditorSetUseAmounts: "設置使用次數"
stageEditorSetCutAmounts: "設置使用次數"
stageEditorSetKillAmounts: "設置擊殺次數"
stageEditorSetEnchantAmounts: "設置附魔次數"
stageEditorSetMobAmounts: "設置殺怪數"
@ -197,11 +192,7 @@ stageEditorCustomAlreadyAdded: "自訂目標已添加!"
stageEditorCustomCleared: "已清除自訂目標."
stageEditorCustomDataPrompt: "輸入 <data> 的價值:"
stageEditorEnterBlockNames: "輸入方塊名稱 (或 ID), <space>, <cancel>"
stageEditorBreakBlocksPrompt: "輸入使用次數 (0-9), <space>, <cancel>"
stageEditorDamageBlocksPrompt: "輸入擊殺次數 (0-9), <space>, <cancel>"
stageEditorPlaceBlocksPrompt: "輸入放置次數 (0-9), <space>, <cancel>"
stageEditorUseBlocksPrompt: "輸入使用次數 (0-9), <space>, <cancel>"
stageEditorCutBlocksPrompt: "輸入削減次數 (0-9), <space>, <cancel>"
stageEditorEnterBlockAmounts: "Enter block amounts, <space>, <cancel>"
stageEditorEnterBlockDurability: "輸入塊耐久性 (0-9), <space>, <cancel>"
stageEditorCatchFishPrompt: "輸入要捕獲的魚的數量, <clear>, <cancel>"
stageEditorKillPlayerPrompt: "輸入要擊殺玩家的數量, <clear>, <cancel>"
@ -601,16 +592,6 @@ timeZoneTitle: "- Time Zones -"
enchantmentsTitle: "- Enchantments -"
questGUITitle: "- GUI Item Display -"
questRegionTitle: "- Quest Region -"
effBlazeShoot: "Sound of a Blaze firing"
effBowFire: "Sound of a bow firing"
effClick1: "A click sound"
effClick2: "A different click sound"
effDoorToggle: "Sound of a door opening or closing"
effExtinguish: "Sound of fire being extinguished"
effGhastShoot: "Sound of a Ghast firing"
effGhastShriek: "Sound of a Ghast shrieking"
effZombieWood: "Sound of a Zombie chewing an iron door"
effZombieIron: "Sound of a Zombie chewing a wooden door"
effEnterName: "Enter an effect name to add it to the list, <cancel>"
cmdAdd: "add"
strAdd: "then enter '<command>' to include it"