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New translations strings.yml (Chinese Simplified)
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@ -49,7 +49,7 @@ COMMAND_QUESTADMIN_FINISH: "finish"
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COMMAND_QUESTADMIN_FINISH_HELP: "finish [玩家] [任务名] - 强制玩家立刻完成指定任务"
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COMMAND_QUESTADMIN_NEXTSTAGE: "nextstage"
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COMMAND_QUESTADMIN_NEXTSTAGE_HELP: "nextstage [玩家] [任务名] - 强制玩家的任务阶段立刻完成"
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COMMAND_QUESTADMIN_SETSTAGE: "setstage"
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COMMAND_QUESTADMIN_SETSTAGE: "设置阶段"
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COMMAND_QUESTADMIN_SETSTAGE_HELP: "setstage [玩家] [任务] [阶段] - 为玩家设置任务阶段"
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COMMAND_QUESTADMIN_SETSTAGE_USAGE: '用法: /questadmin setstage [玩家] [任务] [阶段]'
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COMMAND_QUESTADMIN_PURGE: "purge"
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@ -73,7 +73,7 @@ questEditorRedoDelay: "设置重复的间隔时间"
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questEditorNPCStart: "Set NPC start"
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questEditorBlockStart: "Set Block start"
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questEditorInitialEvent: "Set initial Event"
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questEditorSetGUI: "Set GUI Item display"
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questEditorSetGUI: "设置GUI物品显示"
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questEditorReqs: "编辑需求"
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questEditorStages: "Edit Stages"
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questEditorRews: "编辑奖励"
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@ -162,24 +162,24 @@ stageEditorDeathEventCleared: "死亡事件已清除."
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stageEditorDisconnectEvent: "Disconnect Event"
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stageEditorDisconnectEventCleared: "Disconnect Event cleared."
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stageEditorDelayMessage: "Delay Message"
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stageEditorDenizenScript: "Denizen Script"
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stageEditorDenizenScript: "Denizen脚本"
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stageEditorStartMessage: "Start Message"
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stageEditorCompleteMessage: "Complete Message"
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stageEditorCompleteMessage: "完成任务时的信息"
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stageEditorDelete: "Delete Stage"
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stageEditorSetBlockNames: "Set block names"
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stageEditorSetBlockAmounts: "Set block amounts"
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stageEditorSetBlockDurability: "Set block durability"
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stageEditorSetBlockNames: "设置方块名称"
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stageEditorSetBlockAmounts: "设置方块数量"
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stageEditorSetBlockDurability: "设置方块的耐久度"
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stageEditorSetDamageAmounts: "Set damage amounts"
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stageEditorSetPlaceAmounts: "Set place amounts"
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stageEditorSetUseAmounts: "Set use amounts"
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stageEditorSetCutAmounts: "Set cut amounts"
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stageEditorSetKillAmounts: "Set kill amounts"
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stageEditorSetEnchantAmounts: "Set enchant amounts"
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stageEditorSetMobAmounts: "Set mob amounts"
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stageEditorSetEnchantments: "Set enchantments"
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stageEditorSetItemNames: "Set item names"
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stageEditorSetEnchantAmounts: "设置附魔数量"
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stageEditorSetMobAmounts: "设置怪物数量"
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stageEditorSetEnchantments: "设置附魔"
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stageEditorSetItemNames: "设置物品名称"
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stageEditorSetKillIds: "Set NPC IDs"
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stageEditorSetMobTypes: "Set mob types"
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stageEditorSetMobTypes: "设置怪物种类"
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stageEditorSetKillLocations: "Set kill locations"
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stageEditorSetKillLocationRadii: "Set kill location radii"
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stageEditorSetKillLocationNames: "Set kill location names"
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