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Fixed multiplayer check
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e45412ad25
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@ -729,10 +729,13 @@ public class PlayerListener implements Listener {
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Quester quester = plugin.getQuester(damager.getUniqueId());
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Quester quester = plugin.getQuester(damager.getUniqueId());
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LinkedList<Quest> allQuests = plugin.getQuests();
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LinkedList<Quest> allQuests = plugin.getQuests();
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for (Quest quest : allQuests) {
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for (Quest quest : allQuests) {
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if ((quester.getCurrentQuests().containsKey(quest) && quester.containsObjective(quest, "killMob"))
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boolean multiplayer = !quest.getOptions().getRequireSameQuest();
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|| !quest.getOptions().getRequireSameQuest()) {
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if (quester.getCurrentQuests().containsKey(quest) && quester.containsObjective(quest, "killMob")) {
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quester.killMob(quest, target.getLocation(), target.getType());
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quester.killMob(quest, target.getLocation(), target.getType());
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multiplayer = true;
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}
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if (multiplayer) {
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quester.dispatchMultiplayerEverything(quest, "killMob", (Quester q) -> {
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quester.dispatchMultiplayerEverything(quest, "killMob", (Quester q) -> {
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q.killMob(quest, target.getLocation(), target.getType());
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q.killMob(quest, target.getLocation(), target.getType());
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return null;
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return null;
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