New translations strings.yml (Indonesian)

This commit is contained in:
FlyingPikachu 2018-01-02 11:13:29 -05:00
parent e31b1cd2ce
commit cd286df5e7

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@ -393,20 +393,20 @@ eventEditorEnterThunderWorld: "Masukkan nama dunia agar guntur terjadi, atau mas
eventEditorEffects: "Acara efek" eventEditorEffects: "Acara efek"
eventEditorAddEffect: "Menambahkan efek" eventEditorAddEffect: "Menambahkan efek"
eventEditorAddEffectLocation: "Menambahkan lokasi efek" eventEditorAddEffectLocation: "Menambahkan lokasi efek"
eventEditorNoEffects: "No effects set" eventEditorNoEffects: "Tidak ada efek yang di atur"
eventEditorMustAddEffects: "You must add effects first!" eventEditorMustAddEffects: "Kamu harus menambahkan efek dahulu!"
eventEditorInvalidEffect: "is not a valid effect name!" eventEditorInvalidEffect: "bukan nama efek yang sah!"
eventEditorEffectsCleared: "Event effects cleared." eventEditorEffectsCleared: "Acara efek dibersihkan."
eventEditorEffectLocationPrompt: "Right-click on a block to play an effect at, then enter 'add' to add it to the list, or enter 'cancel' to return" eventEditorEffectLocationPrompt: "Klik kanan pada satu blok untuk memainkan efeknya, lalu masukkan 'menambahkan' untuk menambahkannya ke daftar, atau masukkan 'batalakan' untuk kembali"
eventEditorMobSpawns: "Event Mob Spawns" eventEditorMobSpawns: "Acara menumbuhkan Mob"
eventEditorAddMobTypes: "Add mob" eventEditorAddMobTypes: "Menambahkan mob"
eventEditorNoTypesSet: "(No type set)" eventEditorNoTypesSet: "(Tidak ada tipe yang diatur)"
eventEditorMustSetMobTypesFirst: "You must set the mob type first!" eventEditorMustSetMobTypesFirst: "Anda harus mengatur jenis mob dulu!"
eventEditorSetMobAmounts: "Set mob amount" eventEditorSetMobAmounts: "Atur jumlah mob"
eventEditorNoAmountsSet: "(No amounts set)" eventEditorNoAmountsSet: "(Tidak ada jumlah yang diatur)"
eventEditorMustSetMobAmountsFirst: "You must set mob amount first!" eventEditorMustSetMobAmountsFirst: "Anda harus mengatur jumlah massa terlebih dahulu!"
eventEditorAddSpawnLocation: "Set spawn location" eventEditorAddSpawnLocation: "Tetapkan lokasi bibit"
eventEditorMobSpawnsCleared: "Mob spawns cleared." eventEditorMobSpawnsCleared: "Massa menumbuhkan dibersihkan."
eventEditorMustSetMobLocationFirst: "You must set a spawn-location first!" eventEditorMustSetMobLocationFirst: "You must set a spawn-location first!"
eventEditorInvalidMob: "is not a valid mob name!" eventEditorInvalidMob: "is not a valid mob name!"
eventEditorSetMobName: "Set custom name for mob" eventEditorSetMobName: "Set custom name for mob"