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New translations strings.yml (Indonesian)
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@ -393,20 +393,20 @@ eventEditorEnterThunderWorld: "Masukkan nama dunia agar guntur terjadi, atau mas
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eventEditorEffects: "Acara efek"
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eventEditorAddEffect: "Menambahkan efek"
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eventEditorAddEffectLocation: "Menambahkan lokasi efek"
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eventEditorNoEffects: "No effects set"
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eventEditorMustAddEffects: "You must add effects first!"
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eventEditorInvalidEffect: "is not a valid effect name!"
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eventEditorEffectsCleared: "Event effects cleared."
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eventEditorEffectLocationPrompt: "Right-click on a block to play an effect at, then enter 'add' to add it to the list, or enter 'cancel' to return"
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eventEditorMobSpawns: "Event Mob Spawns"
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eventEditorAddMobTypes: "Add mob"
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eventEditorNoTypesSet: "(No type set)"
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eventEditorMustSetMobTypesFirst: "You must set the mob type first!"
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eventEditorSetMobAmounts: "Set mob amount"
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eventEditorNoAmountsSet: "(No amounts set)"
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eventEditorMustSetMobAmountsFirst: "You must set mob amount first!"
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eventEditorAddSpawnLocation: "Set spawn location"
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eventEditorMobSpawnsCleared: "Mob spawns cleared."
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eventEditorNoEffects: "Tidak ada efek yang di atur"
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eventEditorMustAddEffects: "Kamu harus menambahkan efek dahulu!"
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eventEditorInvalidEffect: "bukan nama efek yang sah!"
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eventEditorEffectsCleared: "Acara efek dibersihkan."
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eventEditorEffectLocationPrompt: "Klik kanan pada satu blok untuk memainkan efeknya, lalu masukkan 'menambahkan' untuk menambahkannya ke daftar, atau masukkan 'batalakan' untuk kembali"
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eventEditorMobSpawns: "Acara menumbuhkan Mob"
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eventEditorAddMobTypes: "Menambahkan mob"
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eventEditorNoTypesSet: "(Tidak ada tipe yang diatur)"
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eventEditorMustSetMobTypesFirst: "Anda harus mengatur jenis mob dulu!"
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eventEditorSetMobAmounts: "Atur jumlah mob"
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eventEditorNoAmountsSet: "(Tidak ada jumlah yang diatur)"
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eventEditorMustSetMobAmountsFirst: "Anda harus mengatur jumlah massa terlebih dahulu!"
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eventEditorAddSpawnLocation: "Tetapkan lokasi bibit"
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eventEditorMobSpawnsCleared: "Massa menumbuhkan dibersihkan."
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eventEditorMustSetMobLocationFirst: "You must set a spawn-location first!"
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eventEditorInvalidMob: "is not a valid mob name!"
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eventEditorSetMobName: "Set custom name for mob"
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