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Cleanup method names and descriptions
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@ -221,7 +221,7 @@ public abstract class CustomObjective implements Listener {
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quester.finishObjective(quest, "customObj", new ItemStack(Material.AIR, 1), new ItemStack(Material.AIR, goal), null, null, null, null, null, null, null, obj);
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// Multiplayer
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quester.dispatchMultiplayerEventShareObjective(quest, quester.getCurrentStage(quest), (Quester q) -> {
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quester.dispatchMultiplayerObjectives(quest, quester.getCurrentStage(quest), (Quester q) -> {
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q.getQuestData(quest).customObjectiveCounts.put(obj.getName(), quester.getQuestData(quest).customObjectiveCounts.get(obj.getName()));
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q.finishObjective(quest, "customObj", new ItemStack(Material.AIR, 1), new ItemStack(Material.AIR, goal), null, null, null, null, null, null, null, obj);
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return null;
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@ -934,8 +934,9 @@ public class Quester {
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* Check if player's current stage has the specified objective<p>
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*
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* Accepted strings are: breakBlock, damageBlock, placeBlock, useBlock,
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* cutBlock, catchFish, enchantItem, killMob, deliverItem, killPlayer,
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* talkToNPC, killNPC, tameMob, shearSheep, password, reachLocation
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* cutBlock, craftItem, smeltItem, enchantItem, brewItem, catchFish,
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* killMob, deliverItem, killPlayer, talkToNPC, killNPC, tameMob,
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* shearSheep, password, reachLocation
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*
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* @deprecated Use containsObjective() instead
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* @param quest The quest to check objectives of
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@ -950,8 +951,9 @@ public class Quester {
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* Check if player's current stage has the specified objective<p>
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*
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* Accepted strings are: breakBlock, damageBlock, placeBlock, useBlock,
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* cutBlock, catchFish, enchantItem, killMob, deliverItem, killPlayer,
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* talkToNPC, killNPC, tameMob, shearSheep, password, reachLocation
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* cutBlock, craftItem, smeltItem, enchantItem, brewItem, catchFish,
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* killMob, deliverItem, killPlayer, talkToNPC, killNPC, tameMob,
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* shearSheep, password, reachLocation
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*
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* @param quest The quest to check objectives of
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* @param s The type of objective to check for
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@ -1080,7 +1082,7 @@ public class Quester {
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// Multiplayer
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final ItemStack finalBroken = broken;
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final ItemStack finalToBreak = toBreak;
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dispatchMultiplayerEventShareObjective(quest, getCurrentStage(quest), (Quester q) -> {
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dispatchMultiplayerObjectives(quest, getCurrentStage(quest), (Quester q) -> {
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q.getQuestData(quest).blocksBroken.set(getQuestData(quest).blocksBroken.indexOf(finalBroken), newBroken);
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q.finishObjective(quest, "breakBlock", m, finalToBreak, null, null, null, null, null, null, null, null);
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return null;
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@ -1145,7 +1147,7 @@ public class Quester {
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// Multiplayer
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final ItemStack finalDamaged = damaged;
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final ItemStack finalToDamage = toDamage;
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dispatchMultiplayerEventShareObjective(quest, getCurrentStage(quest), (Quester q) -> {
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dispatchMultiplayerObjectives(quest, getCurrentStage(quest), (Quester q) -> {
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q.getQuestData(quest).blocksDamaged.set(getQuestData(quest).blocksDamaged.indexOf(finalDamaged), newDamaged);
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q.finishObjective(quest, "damageBlock", m, finalToDamage, null, null, null, null, null, null, null, null);
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return null;
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@ -1210,7 +1212,7 @@ public class Quester {
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// Multiplayer
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final ItemStack finalPlaced = placed;
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final ItemStack finalToPlace = toPlace;
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dispatchMultiplayerEventShareObjective(quest, getCurrentStage(quest), (Quester q) -> {
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dispatchMultiplayerObjectives(quest, getCurrentStage(quest), (Quester q) -> {
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q.getQuestData(quest).blocksPlaced.set(getQuestData(quest).blocksPlaced.indexOf(finalPlaced), newplaced);
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q.finishObjective(quest, "damageBlock", m, finalToPlace, null, null, null, null, null, null, null, null);
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return null;
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@ -1275,7 +1277,7 @@ public class Quester {
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// Multiplayer
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final ItemStack finalUsed = used;
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final ItemStack finalToUse = toUse;
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dispatchMultiplayerEventShareObjective(quest, getCurrentStage(quest), (Quester q) -> {
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dispatchMultiplayerObjectives(quest, getCurrentStage(quest), (Quester q) -> {
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q.getQuestData(quest).blocksUsed.set(getQuestData(quest).blocksUsed.indexOf(finalUsed), newUsed);
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q.finishObjective(quest, "useBlock", m, finalToUse, null, null, null, null, null, null, null, null);
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return null;
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@ -1340,7 +1342,7 @@ public class Quester {
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// Multiplayer
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final ItemStack finalCut = cut;
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final ItemStack finalToCut = toCut;
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dispatchMultiplayerEventShareObjective(quest, getCurrentStage(quest), (Quester q) -> {
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dispatchMultiplayerObjectives(quest, getCurrentStage(quest), (Quester q) -> {
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q.getQuestData(quest).blocksCut.set(getQuestData(quest).blocksCut.indexOf(finalCut), newCut);
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q.finishObjective(quest, "cutBlock", m, finalToCut, null, null, null, null, null, null, null, null);
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return null;
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@ -1383,7 +1385,7 @@ public class Quester {
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// Multiplayer
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final ItemStack finalFound = found;
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dispatchMultiplayerEventShareObjective(quest, getCurrentStage(quest), (Quester q) -> {
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dispatchMultiplayerObjectives(quest, getCurrentStage(quest), (Quester q) -> {
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q.getQuestData(quest).itemsCrafted.put(finalFound, req);
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q.finishObjective(quest, "craftItem", new ItemStack(m, 1), finalFound, null, null, null, null, null, null, null, null);
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return null;
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@ -1428,7 +1430,7 @@ public class Quester {
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// Multiplayer
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final ItemStack finalFound = found;
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dispatchMultiplayerEventShareObjective(quest, getCurrentStage(quest), (Quester q) -> {
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dispatchMultiplayerObjectives(quest, getCurrentStage(quest), (Quester q) -> {
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q.getQuestData(quest).itemsSmelted.put(finalFound, req);
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q.finishObjective(quest, "smeltItem", new ItemStack(m, 1), finalFound, null, null, null, null, null, null, null, null);
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return null;
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@ -1461,7 +1463,7 @@ public class Quester {
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finishObjective(quest, "enchantItem", new ItemStack(m, 1), finalToEnchant, e, null, null, null, null, null, null, null);
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// Multiplayer
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dispatchMultiplayerEventShareObjective(quest, getCurrentStage(quest), (Quester q) -> {
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dispatchMultiplayerObjectives(quest, getCurrentStage(quest), (Quester q) -> {
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q.getQuestData(quest).itemsEnchanted.put(entry.getKey(), num);
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q.finishObjective(quest, "enchantItem", new ItemStack(m, 1), finalToEnchant, null, null, null, null, null, null, null, null);
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return null;
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@ -1509,7 +1511,7 @@ public class Quester {
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// Multiplayer
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final ItemStack finalFound = found;
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dispatchMultiplayerEventShareObjective(quest, getCurrentStage(quest), (Quester q) -> {
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dispatchMultiplayerObjectives(quest, getCurrentStage(quest), (Quester q) -> {
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q.getQuestData(quest).itemsBrewed.put(finalFound, req);
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q.finishObjective(quest, "brewItem", new ItemStack(m, 1), finalFound, null, null, null, null, null, null, null, null);
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return null;
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@ -1535,7 +1537,7 @@ public class Quester {
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finishObjective(quest, "catchFish", new ItemStack(Material.AIR, 1), new ItemStack(Material.AIR, fishToCatch), null, null, null, null, null, null, null, null);
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// Multiplayer
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dispatchMultiplayerEventShareObjective(quest, getCurrentStage(quest), (Quester q) -> {
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dispatchMultiplayerObjectives(quest, getCurrentStage(quest), (Quester q) -> {
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q.getQuestData(quest).setFishCaught(fishToCatch);
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q.finishObjective(quest, "catchFish", new ItemStack(Material.AIR, 1), new ItemStack(Material.AIR, fishToCatch), null, null, null, null, null, null, null, null);
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return null;
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@ -1589,7 +1591,7 @@ public class Quester {
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new ItemStack(Material.AIR, numberOfSpecificMobNeedsToBeKilledInCurrentStage), null, e, null, null, null, null, null, null);
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// Multiplayer
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dispatchMultiplayerEventShareObjective(quest, currentStage, (Quester q) -> {
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dispatchMultiplayerObjectives(quest, currentStage, (Quester q) -> {
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q.getQuestData(quest).mobNumKilled.set(indexOfMobKilled, newNumberOfSpecificMobKilled);
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q.finishObjective(quest, "killMob", new ItemStack(Material.AIR, 1),
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new ItemStack(Material.AIR, numberOfSpecificMobNeedsToBeKilledInCurrentStage), null, e, null, null, null, null, null, null);
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@ -1613,7 +1615,7 @@ public class Quester {
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finishObjective(quest, "killPlayer", new ItemStack(Material.AIR, 1), new ItemStack(Material.AIR, playersToKill), null, null, null, null, null, null, null, null);
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// Multiplayer
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dispatchMultiplayerEventShareObjective(quest, getCurrentStage(quest), (Quester q) -> {
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dispatchMultiplayerObjectives(quest, getCurrentStage(quest), (Quester q) -> {
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q.getQuestData(quest).setPlayersKilled(getQuestData(quest).getPlayersKilled());
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q.finishObjective(quest, "killPlayer", new ItemStack(Material.AIR, 1), new ItemStack(Material.AIR, playersToKill), null, null, null, null, null, null, null, null);
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return null;
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@ -1671,7 +1673,7 @@ public class Quester {
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finishObjective(quest, "deliverItem", new ItemStack(m, 1), found, null, null, null, null, null, null, null, null);
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// Multiplayer
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dispatchMultiplayerEventShareObjective(quest, getCurrentStage(quest), (Quester q) -> {
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dispatchMultiplayerObjectives(quest, getCurrentStage(quest), (Quester q) -> {
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q.getQuestData(quest).itemsDelivered.put(found, req);
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q.finishObjective(quest, "deliverItem", new ItemStack(m, 1), found, null, null, null, null, null, null, null, null);
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return null;
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@ -1732,7 +1734,7 @@ public class Quester {
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// Multiplayer
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final ItemStack finalFound = found;
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dispatchMultiplayerEventShareObjective(quest, getCurrentStage(quest), (Quester q) -> {
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dispatchMultiplayerObjectives(quest, getCurrentStage(quest), (Quester q) -> {
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q.getQuestData(quest).itemsDelivered.put(finalFound, req);
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q.finishObjective(quest, "deliverItem", new ItemStack(m, 1), finalFound, null, null, null, null, null, null, null, null);
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return null;
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@ -1764,7 +1766,7 @@ public class Quester {
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finishObjective(quest, "talkToNPC", new ItemStack(Material.AIR, 1), new ItemStack(Material.AIR, 1), null, null, null, n, null, null, null, null);
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// Multiplayer
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dispatchMultiplayerEventShareObjective(quest, getCurrentStage(quest), (Quester q) -> {
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dispatchMultiplayerObjectives(quest, getCurrentStage(quest), (Quester q) -> {
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q.getQuestData(quest).citizensInteracted.put(n.getId(), true);
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q.finishObjective(quest, "talkToNPC", new ItemStack(Material.AIR, 1), new ItemStack(Material.AIR, 1), null, null, null, n, null, null, null, null);
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return null;
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@ -1789,7 +1791,7 @@ public class Quester {
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finishObjective(quest, "killNPC", new ItemStack(Material.AIR, 1), new ItemStack(Material.AIR, npcsToKill), null, null, null, n, null, null, null, null);
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// Multiplayer
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dispatchMultiplayerEventShareObjective(quest, getCurrentStage(quest), (Quester q) -> {
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dispatchMultiplayerObjectives(quest, getCurrentStage(quest), (Quester q) -> {
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q.getQuestData(quest).citizenNumKilled.set(index, getQuestData(quest).citizenNumKilled.get(index));
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q.finishObjective(quest, "killNPC", new ItemStack(Material.AIR, 1), new ItemStack(Material.AIR, npcsToKill), null, null, null, n, null, null, null, null);
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return null;
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@ -1834,7 +1836,7 @@ public class Quester {
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// Multiplayer
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final int finalIndex = index;
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dispatchMultiplayerEventShareObjective(quest, getCurrentStage(quest), (Quester q) -> {
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dispatchMultiplayerObjectives(quest, getCurrentStage(quest), (Quester q) -> {
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if (finalIndex >= getQuestData(quest).hasReached.size()) {
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q.getQuestData(quest).hasReached.add(true);
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} else {
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@ -1874,7 +1876,7 @@ public class Quester {
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finishObjective(quest, "tameMob", new ItemStack(Material.AIR, 1), new ItemStack(Material.AIR, mobsToTame), null, entity, null, null, null, null, null, null);
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// Multiplayer
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dispatchMultiplayerEventShareObjective(quest, getCurrentStage(quest), (Quester q) -> {
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dispatchMultiplayerObjectives(quest, getCurrentStage(quest), (Quester q) -> {
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q.getQuestData(quest).mobsTamed.put(entity, getQuestData(quest).mobsTamed.get(entity));
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q.finishObjective(quest, "tameMob", new ItemStack(Material.AIR, 1), new ItemStack(Material.AIR, mobsToTame), null, entity, null, null, null, null, null, null);
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return null;
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@ -1897,7 +1899,7 @@ public class Quester {
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finishObjective(quest, "shearSheep", new ItemStack(Material.AIR, 1), new ItemStack(Material.AIR, sheepToShear), null, null, null, null, null, color, null, null);
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// Multiplayer
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dispatchMultiplayerEventShareObjective(quest, getCurrentStage(quest), (Quester q) -> {
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dispatchMultiplayerObjectives(quest, getCurrentStage(quest), (Quester q) -> {
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q.getQuestData(quest).sheepSheared.put(color, getQuestData(quest).sheepSheared.get(color));
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q.finishObjective(quest, "shearSheep", new ItemStack(Material.AIR, 1), new ItemStack(Material.AIR, sheepToShear), null, null, null, null, null, color, null, null);
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return null;
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@ -1926,7 +1928,7 @@ public class Quester {
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finishObjective(quest, "password", new ItemStack(Material.AIR, 1), new ItemStack(Material.AIR, 1), null, null, null, null, null, null, display, null);
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// Multiplayer
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dispatchMultiplayerEventShareObjective(quest, getCurrentStage(quest), (Quester q) -> {
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dispatchMultiplayerObjectives(quest, getCurrentStage(quest), (Quester q) -> {
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q.getQuestData(quest).passwordsSaid.put(display, true);
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q.finishObjective(quest, "password", new ItemStack(Material.AIR, 1), new ItemStack(Material.AIR, 1), null, null, null, null, null, null, display, null);
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return null;
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@ -3266,16 +3268,21 @@ public class Quester {
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}
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/**
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* Dispatch any event to the right quest if multiplayer enabled
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* Dispatch player event to fellow questers<p>
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*
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* Accepted strings are: breakBlock, damageBlock, placeBlock, useBlock,
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* cutBlock, craftItem, smeltItem, enchantItem, brewItem, catchFish,
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* killMob, deliverItem, killPlayer, talkToNPC, killNPC, tameMob,
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* shearSheep, password, reachLocation
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*
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* @param eventName the event name
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* @param fun the function to execute, the event call
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* @param objectiveType The type of objective to progress
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* @param fun The function to execute, the event call
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*/
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public void dispatchMultiplayerEvent(String eventName, BiFunction<Quester, Quest, Void> fun) {
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public void dispatchMultiplayerEverything(String objectiveType, BiFunction<Quester, Quest, Void> fun) {
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Map<Quester, MultiplayerType> mq = getMultiplayerQuesters();
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for (Entry<Quester, MultiplayerType> q : mq.entrySet()) {
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for (Quest quest : q.getKey().getCurrentQuests().keySet()) {
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if (q.getKey().containsObjective(quest, eventName)
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if (q.getKey().containsObjective(quest, objectiveType)
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&& quest.getOptions().getShareProgressLevel() == 1
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&& ((quest.getOptions().getUsePartiesPlugin() && q.getValue().parties)
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|| (quest.getOptions().getUseDungeonsXLPlugin() && q.getValue().dungeonxl))) {
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@ -3286,13 +3293,13 @@ public class Quester {
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}
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/**
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* Dispatch a finish objective multiplayer event
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* Dispatch finish objective to fellow questers
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*
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* @param quest the current quest
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* @param currentStage the current stage of the quest
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* @param fun the function to execute, the event call
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* @param quest The current quest
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* @param currentStage The current stage of the quest
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* @param fun The function to execute, the event call
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*/
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public void dispatchMultiplayerEventShareObjective(Quest quest, Stage currentStage, Function<Quester, Void> fun) {
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public void dispatchMultiplayerObjectives(Quest quest, Stage currentStage, Function<Quester, Void> fun) {
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if (quest.getOptions().getShareProgressLevel() == 2) {
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List<Quester> mq = getMultiplayerQuestersByQuest(quest);
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for (Quester q : mq) {
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@ -213,7 +213,7 @@ public class PlayerListener implements Listener {
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}
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// Multiplayer
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quester.dispatchMultiplayerEvent("useBlock", (Quester q, Quest quest) -> {
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quester.dispatchMultiplayerEverything("useBlock", (Quester q, Quest quest) -> {
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q.useBlock(quest, blockItemStack);
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return null;
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});
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@ -369,7 +369,7 @@ public class PlayerListener implements Listener {
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}
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// Multiplayer
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quester.dispatchMultiplayerEvent("password", (Quester q, Quest quest) -> {
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quester.dispatchMultiplayerEverything("password", (Quester q, Quest quest) -> {
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q.sayPassword(quest, evt);
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return null;
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});
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@ -427,7 +427,7 @@ public class PlayerListener implements Listener {
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}
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// Multiplayer
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quester.dispatchMultiplayerEvent("placeBlock", (Quester q, Quest quest) -> {
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quester.dispatchMultiplayerEverything("placeBlock", (Quester q, Quest quest) -> {
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q.placeBlock(quest, blockItemStack);
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return null;
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});
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@ -450,7 +450,7 @@ public class PlayerListener implements Listener {
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}
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// Multiplayer
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quester.dispatchMultiplayerEvent("placeBlock", (Quester q, Quest quest) -> {
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quester.dispatchMultiplayerEverything("placeBlock", (Quester q, Quest quest) -> {
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q.placeBlock(quest, blockItemStack);
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return null;
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});
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@ -489,13 +489,13 @@ public class PlayerListener implements Listener {
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}
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// Multiplayer
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quester.dispatchMultiplayerEvent("breakBlock", (Quester q, Quest quest) -> {
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quester.dispatchMultiplayerEverything("breakBlock", (Quester q, Quest quest) -> {
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if (evt.getPlayer().getItemInHand().containsEnchantment(Enchantment.SILK_TOUCH) == false) {
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q.breakBlock(quest, blockItemStack);
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}
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return null;
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});
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quester.dispatchMultiplayerEvent("placeBlock", (Quester q, Quest quest) -> {
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quester.dispatchMultiplayerEverything("placeBlock", (Quester q, Quest quest) -> {
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for (ItemStack is : q.getQuestData(quest).blocksPlaced) {
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if (evt.getBlock().getType().equals(is.getType()) && is.getAmount() > 0) {
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int index = q.getQuestData(quest).blocksPlaced.indexOf(is);
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@ -505,7 +505,7 @@ public class PlayerListener implements Listener {
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}
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return null;
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});
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quester.dispatchMultiplayerEvent("cutBlock", (Quester q, Quest quest) -> {
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quester.dispatchMultiplayerEverything("cutBlock", (Quester q, Quest quest) -> {
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if (evt.getPlayer().getItemInHand().getType().equals(Material.SHEARS)) {
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q.cutBlock(quest, blockItemStack);
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}
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@ -527,7 +527,7 @@ public class PlayerListener implements Listener {
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}
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// Multiplayer
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quester.dispatchMultiplayerEvent("shearSheep", (Quester q, Quest quest) -> {
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quester.dispatchMultiplayerEverything("shearSheep", (Quester q, Quest quest) -> {
|
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q.shearSheep(quest, sheep.getColor());
|
||||
return null;
|
||||
});
|
||||
@ -548,7 +548,7 @@ public class PlayerListener implements Listener {
|
||||
}
|
||||
|
||||
// Multiplayer
|
||||
quester.dispatchMultiplayerEvent("tameMob", (Quester q, Quest quest) -> {
|
||||
quester.dispatchMultiplayerEverything("tameMob", (Quester q, Quest quest) -> {
|
||||
q.tameMob(quest, evt.getEntityType());
|
||||
return null;
|
||||
});
|
||||
@ -571,7 +571,7 @@ public class PlayerListener implements Listener {
|
||||
}
|
||||
|
||||
// Multiplayer
|
||||
quester.dispatchMultiplayerEvent("craftItem", (Quester q, Quest quest) -> {
|
||||
quester.dispatchMultiplayerEverything("craftItem", (Quester q, Quest quest) -> {
|
||||
q.craftItem(quest, craftedItem);
|
||||
return null;
|
||||
});
|
||||
@ -615,7 +615,7 @@ public class PlayerListener implements Listener {
|
||||
}
|
||||
|
||||
// Multiplayer
|
||||
quester.dispatchMultiplayerEvent("smeltItem", (Quester q, Quest quest) -> {
|
||||
quester.dispatchMultiplayerEverything("smeltItem", (Quester q, Quest quest) -> {
|
||||
q.smeltItem(quest, evt.getCurrentItem());
|
||||
return null;
|
||||
});
|
||||
@ -630,7 +630,7 @@ public class PlayerListener implements Listener {
|
||||
}
|
||||
|
||||
// Multiplayer
|
||||
quester.dispatchMultiplayerEvent("brewItem", (Quester q, Quest quest) -> {
|
||||
quester.dispatchMultiplayerEverything("brewItem", (Quester q, Quest quest) -> {
|
||||
q.brewItem(quest, evt.getCurrentItem());
|
||||
return null;
|
||||
});
|
||||
@ -652,7 +652,7 @@ public class PlayerListener implements Listener {
|
||||
}
|
||||
|
||||
// Multiplayer
|
||||
quester.dispatchMultiplayerEvent("enchantItem", (Quester q, Quest quest) -> {
|
||||
quester.dispatchMultiplayerEverything("enchantItem", (Quester q, Quest quest) -> {
|
||||
for (Enchantment e : evt.getEnchantsToAdd().keySet()) {
|
||||
q.enchantItem(quest, e, evt.getItem().getType());
|
||||
}
|
||||
@ -716,7 +716,7 @@ public class PlayerListener implements Listener {
|
||||
}
|
||||
|
||||
// Multiplayer
|
||||
quester.dispatchMultiplayerEvent("killNPC", (Quester q, Quest quest) -> {
|
||||
quester.dispatchMultiplayerEverything("killNPC", (Quester q, Quest quest) -> {
|
||||
q.killNPC(quest, CitizensAPI.getNPCRegistry().getNPC(target));
|
||||
return null;
|
||||
});
|
||||
@ -731,7 +731,7 @@ public class PlayerListener implements Listener {
|
||||
}
|
||||
|
||||
// Multiplayer
|
||||
quester.dispatchMultiplayerEvent("killMob", (Quester q, Quest quest) -> {
|
||||
quester.dispatchMultiplayerEverything("killMob", (Quester q, Quest quest) -> {
|
||||
q.killMob(quest, target.getLocation(), target.getType());
|
||||
return null;
|
||||
});
|
||||
@ -826,7 +826,7 @@ public class PlayerListener implements Listener {
|
||||
}
|
||||
|
||||
// Multiplayer
|
||||
quester.dispatchMultiplayerEvent("killPlayer", (Quester q, Quest quest) -> {
|
||||
quester.dispatchMultiplayerEverything("killPlayer", (Quester q, Quest quest) -> {
|
||||
q.killPlayer(quest, (Player)target);
|
||||
return null;
|
||||
});
|
||||
@ -845,7 +845,7 @@ public class PlayerListener implements Listener {
|
||||
}
|
||||
|
||||
// Multiplayer
|
||||
quester.dispatchMultiplayerEvent("catchFish", (Quester q, Quest quest) -> {
|
||||
quester.dispatchMultiplayerEverything("catchFish", (Quester q, Quest quest) -> {
|
||||
q.catchFish(quest);
|
||||
return null;
|
||||
});
|
||||
@ -977,7 +977,7 @@ public class PlayerListener implements Listener {
|
||||
}
|
||||
|
||||
// Multiplayer
|
||||
quester.dispatchMultiplayerEvent("reachLocation", (Quester q, Quest quest) -> {
|
||||
quester.dispatchMultiplayerEverything("reachLocation", (Quester q, Quest quest) -> {
|
||||
q.reachLocation(quest, evt.getTo());
|
||||
return null;
|
||||
});
|
||||
|
Loading…
Reference in New Issue
Block a user