New translations strings.yml (Chinese Simplified)

This commit is contained in:
PikaMug 2020-07-13 01:42:23 -04:00
parent b05dd04ef0
commit d1de73df03

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@ -12,6 +12,8 @@ COMMAND_EDITOR: "编辑"
COMMAND_EDITOR_HELP: "<command> - 创建/编辑任务"
COMMAND_EVENTS_EDITOR: "事件"
COMMAND_EVENTS_EDITOR_HELP: "<command> - 创建/编辑事件"
COMMAND_CONDITIONS_EDITOR: "conditions"
COMMAND_CONDITIONS_EDITOR_HELP: "<command> - Create, edit or delete conditions"
COMMAND_STATS: "统计信息"
COMMAND_STATS_HELP: "<command> - 查看任务状态"
COMMAND_TOP: "顶端"
@ -159,6 +161,8 @@ stageEditorDeathEvent: "死亡事件"
stageEditorDeathEventCleared: "死亡事件已清除。"
stageEditorDisconnectEvent: "断开事件"
stageEditorDisconnectEventCleared: "断开事件已清除。"
stageEditorConditions: "Conditions"
stageEditorConditionCleared: "Condition cleared."
stageEditorDelayMessage: "延迟消息"
stageEditorDenizenScript: "Denizen脚本"
stageEditorStartMessage: "开始信息"
@ -222,6 +226,7 @@ stageEditorChatEventsPrompt: "请输入添加的事件名,<clear><cancel>"
stageEditorChatEventsTriggerPrompt: "请输入<action>的聊天触发<cancel>"
stageEditorCommandEventsPrompt: "请输入添加的事件名,<clear><cancel>"
stageEditorCommandEventsTriggerPrompt: "请输入<action>的指令触发<cancel>"
stageEditorConditionsPrompt: "Enter a condition name, <clear>, <cancel>"
stageEditorDelayMessagePrompt: "输入延迟消息,<clear><cancel>"
stageEditorScriptPrompt: "输入脚本名称,<clear><cancel>"
stageEditorStartMessagePrompt: "输入开始任务时显示的消息,<clear><cancel>"
@ -240,6 +245,7 @@ stageEditorInvalidItemName: "为无效的物品名!"
stageEditorInvalidDye: "为无效的染料颜色!"
stageEditorInvalidEvent: "为无效的事件名!"
stageEditorDuplicateEvent: "事件以存在列表中!"
stageEditorInvalidCondition: "is not a valid condition name!"
stageEditorInvalidScript: "未找到 Denizen 脚本!"
stageEditorNoCitizens: "未安装 Citizen"
stageEditorNoDenizen: "未安装 Denizen"
@ -389,6 +395,25 @@ eventEditorSetHealthPrompt: "请输入血量,<clear>"
eventEditorSetTeleportPrompt: "右键单击一个块来传送玩家, <done> <clear> <cancel>"
eventEditorCommandsNote: "注意:您可以使用 <player> 来指引玩家的名称。"
eventEditorSetCommandsPrompt: "输入命令, <semicolon> <clear> <cancel>"
conditionEditorCreate: "Create new condition"
conditionEditorEdit: "Edit a condition"
conditionEditorDelete: "Delete a condition"
conditionEditorNoneToEdit: "No conditions currently exist to be edited!"
conditionEditorNoneToDelete: "No conditions currently exist to be deleted!"
conditionEditorNotFound: "Condition not found!"
conditionEditorExists: "Condition already exists!"
conditionEditorInUse: "The following quests use the action"
conditionEditorDeleted: "Condition deleted. Quest and condition data reloaded."
conditionEditorSaved: "Condition saved. Quest and condition data reloaded."
conditionEditorEnterName: "Enter Condition name, <cancel>"
conditionEditorModifiedNote: 'Note: You have modified a condition that the following quests use:'
conditionEditorForcedToQuit: "If you save the condition, anyone who is actively doing any of these quests will be forced to quit them."
conditionEditorSetName: "Set name"
conditionEditorPlayer: "Player"
conditionEditorItemsInMainHand: "Holding in main hand"
conditionEditorSetItemsInMainHand: "Set holding in main hand"
conditionEditorFailQuest: "Fail the quest"
conditionEditorConditionCleared: "Condition cleared."
reqSetMoney: "设置货币要求"
reqSetQuestPoints: "设置任务点要求"
reqSetItem: "设置项目要求"
@ -543,6 +568,7 @@ questNPCListTitle: "- 任务 | <npc> -"
questAdminHelpTitle: "- 任务管理员 -"
questEditorTitle: "- 任务编辑器 -"
eventEditorTitle: "- 行动编辑器 - "
conditionEditorTitle: "- Condition Editor - "
questCreateTitle: "- 创建新任务 -"
questEditTitle: "- 编辑任务 -"
questDeleteTitle: "- 删除任务 -"
@ -696,7 +722,6 @@ timeSecond: "秒"
timeSeconds: "秒"
timeMillisecond: "毫秒"
timeMilliseconds: "毫秒"
event: "事件"
delay: "延迟"
save: "保存"
exit: "退出"
@ -724,6 +749,8 @@ listsNotSameSize: "所有需求列表条目数量必须相同!"
listDuplicate: "列表中包含重复项!"
id: "ID"
quest: "任务"
event: "事件"
condition: "Condition"
quests: "任务"
createdBy: "项目创建者:"
continuedBy: "接任:"
@ -737,6 +764,7 @@ usage: "用法"
redoableEvery: "任务重复间隔 <time>。"
requirements: "需求"
requirementsItemFail: "无法收集必需的物品。是不是在您不那么占优势的手中?"
conditionFail: "Quest condition failed."
money: "金币"
with: "与"
to: "到"