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New translations strings.yml (Chinese Simplified)
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@ -12,6 +12,8 @@ COMMAND_EDITOR: "编辑"
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COMMAND_EDITOR_HELP: "<command> - 创建/编辑任务"
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COMMAND_EVENTS_EDITOR: "事件"
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COMMAND_EVENTS_EDITOR_HELP: "<command> - 创建/编辑事件"
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COMMAND_CONDITIONS_EDITOR: "conditions"
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COMMAND_CONDITIONS_EDITOR_HELP: "<command> - Create, edit or delete conditions"
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COMMAND_STATS: "统计信息"
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COMMAND_STATS_HELP: "<command> - 查看任务状态"
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COMMAND_TOP: "顶端"
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@ -159,6 +161,8 @@ stageEditorDeathEvent: "死亡事件"
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stageEditorDeathEventCleared: "死亡事件已清除。"
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stageEditorDisconnectEvent: "断开事件"
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stageEditorDisconnectEventCleared: "断开事件已清除。"
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stageEditorConditions: "Conditions"
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stageEditorConditionCleared: "Condition cleared."
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stageEditorDelayMessage: "延迟消息"
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stageEditorDenizenScript: "Denizen脚本"
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stageEditorStartMessage: "开始信息"
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@ -222,6 +226,7 @@ stageEditorChatEventsPrompt: "请输入添加的事件名,<clear>,<cancel>"
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stageEditorChatEventsTriggerPrompt: "请输入<action>的聊天触发<cancel>"
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stageEditorCommandEventsPrompt: "请输入添加的事件名,<clear>,<cancel>"
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stageEditorCommandEventsTriggerPrompt: "请输入<action>的指令触发<cancel>"
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stageEditorConditionsPrompt: "Enter a condition name, <clear>, <cancel>"
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stageEditorDelayMessagePrompt: "输入延迟消息,<clear>,<cancel>"
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stageEditorScriptPrompt: "输入脚本名称,<clear>,<cancel>"
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stageEditorStartMessagePrompt: "输入开始任务时显示的消息,<clear>,<cancel>"
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@ -240,6 +245,7 @@ stageEditorInvalidItemName: "为无效的物品名!"
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stageEditorInvalidDye: "为无效的染料颜色!"
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stageEditorInvalidEvent: "为无效的事件名!"
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stageEditorDuplicateEvent: "事件以存在列表中!"
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stageEditorInvalidCondition: "is not a valid condition name!"
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stageEditorInvalidScript: "未找到 Denizen 脚本!"
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stageEditorNoCitizens: "未安装 Citizen!"
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stageEditorNoDenizen: "未安装 Denizen!"
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@ -389,6 +395,25 @@ eventEditorSetHealthPrompt: "请输入血量,<clear>"
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eventEditorSetTeleportPrompt: "右键单击一个块来传送玩家, <done>, <clear>, <cancel>"
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eventEditorCommandsNote: "注意:您可以使用 <player> 来指引玩家的名称。"
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eventEditorSetCommandsPrompt: "输入命令, <semicolon>, <clear>, <cancel>"
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conditionEditorCreate: "Create new condition"
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conditionEditorEdit: "Edit a condition"
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conditionEditorDelete: "Delete a condition"
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conditionEditorNoneToEdit: "No conditions currently exist to be edited!"
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conditionEditorNoneToDelete: "No conditions currently exist to be deleted!"
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conditionEditorNotFound: "Condition not found!"
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conditionEditorExists: "Condition already exists!"
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conditionEditorInUse: "The following quests use the action"
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conditionEditorDeleted: "Condition deleted. Quest and condition data reloaded."
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conditionEditorSaved: "Condition saved. Quest and condition data reloaded."
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conditionEditorEnterName: "Enter Condition name, <cancel>"
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conditionEditorModifiedNote: 'Note: You have modified a condition that the following quests use:'
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conditionEditorForcedToQuit: "If you save the condition, anyone who is actively doing any of these quests will be forced to quit them."
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conditionEditorSetName: "Set name"
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conditionEditorPlayer: "Player"
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conditionEditorItemsInMainHand: "Holding in main hand"
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conditionEditorSetItemsInMainHand: "Set holding in main hand"
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conditionEditorFailQuest: "Fail the quest"
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conditionEditorConditionCleared: "Condition cleared."
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reqSetMoney: "设置货币要求"
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reqSetQuestPoints: "设置任务点要求"
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reqSetItem: "设置项目要求"
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@ -543,6 +568,7 @@ questNPCListTitle: "- 任务 | <npc> -"
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questAdminHelpTitle: "- 任务管理员 -"
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questEditorTitle: "- 任务编辑器 -"
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eventEditorTitle: "- 行动编辑器 - "
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conditionEditorTitle: "- Condition Editor - "
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questCreateTitle: "- 创建新任务 -"
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questEditTitle: "- 编辑任务 -"
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questDeleteTitle: "- 删除任务 -"
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@ -696,7 +722,6 @@ timeSecond: "秒"
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timeSeconds: "秒"
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timeMillisecond: "毫秒"
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timeMilliseconds: "毫秒"
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event: "事件"
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delay: "延迟"
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save: "保存"
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exit: "退出"
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@ -724,6 +749,8 @@ listsNotSameSize: "所有需求列表条目数量必须相同!"
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listDuplicate: "列表中包含重复项!"
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id: "ID"
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quest: "任务"
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event: "事件"
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condition: "Condition"
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quests: "任务"
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createdBy: "项目创建者:"
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continuedBy: "接任:"
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@ -737,6 +764,7 @@ usage: "用法"
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redoableEvery: "任务重复间隔 <time>。"
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requirements: "需求"
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requirementsItemFail: "无法收集必需的物品。是不是在您不那么占优势的手中?"
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conditionFail: "Quest condition failed."
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money: "金币"
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with: "与"
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to: "到"
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